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评论来自
3629
Go to
http://www.wowwiki.com/Twin_Emperors
for a great tactic how to kill these guys.
评论来自
Smorfty
Hunter specific tips:
- In my guild we have a warlock to pull caster-twin and a hunter to pull physical-twin
- Pull with aimed shot to get aggro (distracting shot won't work on him) and so that you don't loose aggro to healers
- When you've run over to mt use detecence if you have it (and aspect of the monkey ofc)
- When mt has hit the twin at least 2 times (preferably 3) you can feign death and join the others
- No aimed shots after 5 sec warning to teleport, aimed shots might go off, follow the twin after his teleport and you'll aggro him right away
- NO MULTISHOT! remove it from your bar, even I have pressed it by mistake after having downed them about 6 times
- Only aimed shot and rapid fire are any good to cast here while nuking
- Hunters run right after teleport, not when melee'ers run
评论来自
74126
looks like the final boss in Phantasy Star Online 2 the general
评论来自
Vlad
Twin Emperors, Emperor Vek'lor (sounds)
"It's too late to turn away."
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorItsTo0Late.wav")
"Like a fly to the web!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorLikeAFly.wav")
"My brother, no!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorMyBrother.wav")
"Prepare to embrace oblivion!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorPrepareTo.wav")
"To decorate our halls!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorToDecorate.wav")
"You will not escape death!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorYouWillnot.wav")
"Your brash arrogance!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorYourBrash.wav")
Twin Emperors, Emperor Vek'nilash (sounds)
"Ah, lambs to the slaughter!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashAhLambs.wav")
"Join me brother, there is blood to be shed!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashJoinMe.wav")
"Let none survive!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashLetNone.wav")
"Look brother, fresh blood!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashLookBrother.wav")
"Shall be your undoing!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashShallBe.wav")
"Vek'lor, I feel your pain!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashVeklorIFeel.wav")
"Your fate is sealed!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashYourFate.wav")
评论来自
51372
A very fun fight that gets everyone involved. There was a very big sense of accomplishment from any guild that could down these folks. The fight consisted of mad amounts of DPS, extreme sense of raid-oriented-coordination, very skilled healers that could tell who
needed
heals, and requires
everyone
to pay attention.
评论来自
viva
One of the most skill sensitive boss fights I've seen. Do not attempt with PuGs unless you know they are commited.
Good tip if you are pugging/haven't done - have two pallies at both sides and have them consecrate every 25 seconds so upon teleport there is damage ticking on the caster or the melee boss. This at least helps hold them there.
评论来自
Ralanost
Both emperor's are impossible for a death knight or a paladin to tank as they tank with a mixture of physical and magical damage. Meaning that your threat is less than half of what it should be. That means that the most either can do in this encounter is to deal with the bug adds.
评论来自
Moonking1983
He'll be back...oh yes...he will.
评论来自
nyctric
First defeated by Vodka of Mannoroth on the 29th of January, 2006.
评论来自
Bullfrogg
Vek'nilash makes his triumphant return as a boss in the Trail of Champions!
He can be summoned while fighting
Argent Confessor Paletress
.
评论来自
Lmjkdd6
Yes, Vek'nilash is one of the possible memories that can be summoned by
Argent Confessor Paletress
in
Trial of the Champion
, released in patch 3.2.
评论来自
449533
The Splintered Hand, of Turalyon-EU, just five-manned the Twin Emps at 80 in a mix of heroic and Conquest gear.
Setup: warrior tank and resto shaman stayed on one side for the entire fight, holy priest plus arcane mage and druid tank stayed on the other. Physical tanks used aggro abilities to grab Vek'nilash on the switch each time as usual; mage and shammy picked up Vek'lor when he turned up on their respective sides. Priest kept the mage healed, shammy healed himself. Physical tanks picked up and despatched the bug adds while Vek'lor was on their side, since they had little else to do.
Be careful; the aggro after the switch can be
very
twitchy. In particular, it appears that a high-threat ability used immediately before the switch can dump threat onto an Emperor a split second afterwards (possibly due to latency) causing him to charge over to the other side of the room immediately. Both physical and magic tanks need to be aware of this and be ready to fire off some threat moves immediately; it helps if physical tanks position themselves along the path that Vek'nilash will take to get to his brother, so he has to come though you (and you're not chasing him around).
Most importantly,
do not use DoTS.
After the switch and subsequent aggro wipe, it would appear that the first action on each Emperor's threat table gains a large chunk of bonus threat. This, I believe, is what creates the impression that you can grab high threat through proximity aggro. But if a DOT ticks straight after the switch (even something relatively minor, like the burn effect from a Mage fireball) the tick will generate huge threat, and the Emperor will typically charge straight back across the room. With our Druid tank using Lacerate, for example, I couldn't pull aggro back even with a 9K+ Shield Slam. He had the same problem with my Deep Wounds.
We downed the Emps with two minutes left on the berserk timer; we didn't allow them to heal even once. It's doable, just takes a good deal of concentration. Good luck.
评论来自
trendyusername
These guys were hellish for me on my hunter, even though we wiped hard on them in that fail pug I was in. 90% of my abilities seem to count as "magic" even though they don't get reflected by any spell reflects (and +spell damage is lol-worthy on a hunter) so I could only use auto and steady shot against him, and could only throw arcane shot against the other twin to avoid the dot from explosive shot, even though it was only three seconds. Couldn't use black arrow, or serpent sting, so just stuck with scorpid sting.
Had a trinket that helped when rapid fire was on CD...as well as berserk. Being a troll has benefits sometimes.
It was just so awful testing to see what would and wouldn't work and watching as it said "Immune" to explosive shot. Kill shot wasn't even part of the equation as we didn't even get 10% down before our tanks' brains hemorrhaged.
500-700 DPS cut down to about 90-200 dps for one fight before we wiped. Jeez, that sucked. These bosses are not a huntard's friend.
Didn't help that my pet kept dying because the other twin kept pulling it with his AoE because our tanks were retarded and couldn't keep them apart.
评论来自
chaosbringer127
I found that for PuGing the twin emps, its best to have 2 tanks (caster and a melee) on each side. 4 total.That way switches are easier.
DPS must stay on their toes and swap between veklor and veknilash.
This fight is one of the most fun encounters I've ever done, even doing this at 80.
评论来自
Narinae
Our pug had 20 people, a few of them 60s and 70s, the rest 80s of varying gear levels. On each side we put a strong tank (we used pallies) and healer apiece, then magic dps on Vek'lor's side and physical dps on Vek'nilash's side. The raid was instructed as follows:
Stay on your designated platform for the whole fight.
Keep the target you start with through the whole fight, do not switch when they teleport.
Use as many dots as possible as often as possible.
No AoE or multiple target attacks.
The twins got three teleports off before downing. After each teleport they immediately ran back to their original corners. They did heal in passing but were damaged far more than the heal before teleporting again.
Once we tried this strategy this was the easiest fight of the raid. I highly recommend it to any raid with plenty of firepower.
评论来自
Deathbang
WARNING: Both of the guys are immune to the Death Knight taunt skills Dark Command and Death Grip. If you are a DK you CANNOT taunt these guys. The paladin tanking the other twin complained hand of reckoning didn't work either. Bring 2 warriors.
评论来自
Jolni
Tried this last night as a guild fun run, I took my lvl 80 paladin tank (in ilvl 232 gear), we had about 9 in the group, at first we tried pulling them together and nuking them as has been suggested - complete fail - we just had to give up eventually as we could not out dps there heals.
I've seen it suggested you need at least 15,000 dps for this to work to out damage there heals, in theory we should have had that but as it was a social group that may not have been the case...
On the second try we attempted to keep them apart and failed again, this time it was simply a case of not understanding the mechanics, and so on switch over they would imeadiatly sprint across the room, passing each other and healing up.
Another attempt with the same result made it clear this was not going to be a simple level 80 nuke for lol's and move on, so we took a little time to read tactics and set out roles and positions.
On the forth atempt we had a pala tank (me) and a lock tank on one platform with a healer, and a warior tank and a lock tank with a healer on the other, our 2 melee dps were assigned to Vek'nilash, and all the other caster dps were assigned to Vek'lor, everyone was told not to use any kind of dots or AOE.
This started much better and we quickly had them down to 75% with all going well, then they swaped for about to 3rd time and I was unable to get agro, Vek'nilash then sprint back across the room, they healed yup, and we were back to square one...
We had to break off then as it was late but reading the comments above I can offer the following feed back:
If you want to try nuking them down together, out pacing there heals, you need alot of DPS, 15,000 seems light to me, but we are going back so I will test and update...
If you want to tank them in the conventional way, warriors by far seem ot have the best threat on them, and no taunt fail issues.
Hand of reckoning does not work - but Avengers shield does work as a ranged taunt.
Be careful; the aggro after the switch can be very twitchy. In particular, it appears that a high-threat ability used immediately before the switch can dump threat onto an Emperor a split second afterwards (possibly due to latency) causing him to charge over to the other side of the room immediately.
I am in agreement with this, speed of pickup after the teleport is the key to this fight, time it right and you can just bat them back and forth happily until the dps get them down, but loose that initial pickup - and they will break loose and cause havoc.
2 reasons for this are:-
Dots of any kind, even from the tank (Seal of Corruption is a no no, I went with Seal of Righteousness).
Latency, as quoted above, if you are too quick on the pickup they may not have quite cleared down there agro table and so your taunt although it hits - it effectivly misses as they then clear down moments after your taunt and so go charging back accross the room, I saw this first hand...
A Paladin can tank Vek'lor with holy spells, but not enough to be dps'd as well, and the aoe knock back with slowing makes this very very dificult, and as a caster he is hard to kite so your back is to a wall.
Overall a fun and challenging fight, be prepard to come prepared and not face roll this, I'm looking forward to going back and downing these guys...
评论来自
Ethlin
Copy pasta from the other emperor...
They are immune to taunt, so I also assume warrior taunt will not work as well.
Anyway. It's theoretically possible to two man with 2 prot paladins (As far as I can tell), has anyone done it/tried?
评论来自
Thottbot
That suit of armour is the original lich king, Ner'zhul. Illidian is currently in outland, this is confirmed ingame by Mulfurion's speech when you turn in the nightmare engulfed object from the emerald dragons to Ramulos.
评论来自
Thottbot
Can someone please post where Emperor Vek'nilash is located at, AQ20 or AQ40? Thanks
评论来自
Thottbot
i just wanna no how the hell this post went from the emps to naxx and other new instances
评论来自
Thottbot
uhh karazhan is a 10 man lvl 70 not a 20 man
评论来自
Thottbot
Hey guys i am human pala on Bloodhoof.... i think i have hear rumors about Medivh was in the tower in Dreadwind pass....and Medivh aint neither that weak.... what i also have heard is that some have seen the real king of Stormwind at same place.... can any tell me is this true? ;) i like warcraft lore very much illidan ftw
评论来自
Thottbot
but atiesh has been killed already :P
评论来自
Thottbot
Its the staff m8 bha
评论来自
Thottbot
Atiesh is the demon you have to kill to complete the quest to get the staff.
评论来自
Thottbot
in this post theres all but a tip for these buggers that in many cases block guild porgress in endgame.
i write down few things that maybe anyoe knows.
u have to keep them separated, one to a side of the room, the other on the other side, or they will heal
veknilash is a powerful melee boss, he will use Imbalancig Strike and can eat easily even the best tanked gear, he is Immune to all magic spells and effects
Veklor is the caster brother, he will arcane explosion around and spam shadowbolts that hurts, some use a warlock as tank due to resistanceces (from demonology build + felhunter) but a warrior is better in my opinion. hes immune to physical damage
they will switch position every N secs (cant remember) , resetting all the aggro, a tip is let only the warrior stays near to him when h/they teleported (theres some sort of aggro bonus on the first target)
all the bugs over the room will repedetly get enlarged and a decide group must gank them fast.
hope this helps :)
评论来自
Thottbot
I heard theres some place called medivhs tomb or something like that next to karazhan.I asked my guild about a place i axidantly went into when i was grinding around karazhan and it was weird although i couldnt see any mobs there were some interesting rooms.I heard it was medivhs tomb.
评论来自
Thottbot
=P
评论来自
Thottbot
Final boss in Ahn'Quiraj 40 man
评论来自
Thottbot
*sigh* Illidan is boss of Black Citadel, or Black Temple. Lady Vashj is the boss of Serpent Shrine Cavern. Kel'thas is the boss of Tempest Keep
评论来自
Allakhazam
This fight is buged ever since the BC came out, blizzard fix this!
评论来自
Allakhazam
I am wondering how far in the twin emperors are into AQ40?
评论来自
Allakhazam
does it at the top says it is a lvl 1 elite :s
评论来自
Allakhazam
who is the evil twin?
hell who is the good twin!
评论来自
Allakhazam
It took us
Silence
on
Stormscale
five trys to get them down, and we used 2 warriors as tanks.
Edited, Oct 15th 2006 at 11:26am PDT by xelzy
评论来自
Allakhazam
ok
评论来自
Allakhazam
He's the elder one they say.
评论来自
Allakhazam
it will be funyn when my server (vek'nilash) finnaly kills this guy
评论来自
Allakhazam
Amazingful!
评论来自
Allakhazam
My guild down these twins last night, dropped Kalimdor'r Revenge, so Im one happy gnome warrior. :)
评论来自
Allakhazam
Movie showing horde killing him with 2 warriors as tanks.
http://www.warcraftmovies.com/movieview.php?id=16917
评论来自
Allakhazam
What do you know about these guy's insignia drop "bug"? We killed them yesterday and I could loot only 1 insignia from Vek'nilash and others could loot both insignias.
评论来自
Rothia
HOW TO AQUIRE: TIER 2.5 HEAD
Gain Friendly reputation status with The
诺兹多姆的子嗣
.
Accept your class quest from
安多葛斯
inside The Temple
安其拉
(AQ40). She's located in a side room just beyond
预言者斯克拉姆
.
Kill
维克尼拉斯大帝
and loot the Qiraji token:
维克尼拉斯的头饰
.
Collect the right amount/type of Idols and Scarabs needed, either buy them from the auction house or loot from trash /
大型圣甲虫箱
s.
Complete the quest!
战士
征服者的皇冠
|
征服者的皇冠
1 x
维克尼拉斯的头饰
2 x
太阳塑像
5 x
水晶甲虫
5 x
岩石甲虫
术士
厄运召唤者的头饰
|
厄运召唤者的头饰
1 x
维克尼拉斯的头饰
2 x
死亡塑像
5 x
银质甲虫
5 x
白骨甲虫
法师
神秘头饰
|
神秘头饰
1 x
维克尼拉斯的头饰
2 x
夜晚塑像
5 x
青铜甲虫
5 x
象牙甲虫
牧师
神谕者的皇冠
|
神谕者的皇冠
1 x
维克尼拉斯的头饰
2 x
先知塑像
5 x
银质甲虫
5 x
白骨甲虫
3D查看
链接
维克尼拉斯大帝
这个 NPC 能在这些地区找到:
安其拉
.
收获
杀死此 NPC 后您可获得:
33
点
诺兹多姆的子嗣
声望
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