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评论来自
Blacknight
SUCH a BORING instance after 5 times....
/cry
评论来自
7892
all these guys are easy if you have the right group and know what you are doing. it is an easy 40 man raid even if you haven't been there before. you can pick it up fast and it is an easy one if that is your first 40 man raid besides bg's.
评论来自
gasp
Did you know?
Destruction specced Locks can be very valuable in raids. When fighting a boss that deals AOE's, a destruction specced Lock can save time, health, mana spent for decursing, healing, etc. A destruction specced Lock usually has the range of their Immolate and Shadow Bolt spell increased. This means if you pay attention to your Lock, and stay next to or behind them, you can avoid AOE damage from the Boss you are fighting. With my UI, I can back away from the Boss until only my destruction talent enabled spells are usable. This is out of range for most AOEs the Bosses can throw. The dance can then begin, going forward to fight, and when the warning for AOE comes, your raid peeps can back up with the Lock to avoid the AOE.
评论来自
8878
Perhaps one of the most usefull tutorials for Molten Core Raiding.
How-to Loot a Corehound:
1) Target Corehound.
2) Get within Range of Corpse
3) Right-Click or Shift+Right-Click corpse.
4) Congradulations you have just made you GM or raid leader happy.
But you say "How do I know when the Corehound can be looted?"
Tips to know when it is possible to loot the corehound:
1) The corehound has stopped DPS on the raid.
评论来自
9071
MC for a Rogue:
Lucifron (DPS gear)
Very simple fight. Just DPS each marked add and then move on to the next add. Once both are dead start DPS?ing Lucifron. One thing you have to watch out for is his curse however. It will deal 2000 damage to you if not decursed. You can survive one or two, but it is best to get out of his curse range and bandage up and/or wait for a heal or two. Once you are back up, continue the DPS until Lucifron is dead.
Magmadar (FR gear)
For this boss, wait until the MT leaves 5, count ?em, 5 sunders. This is very important so as you don?t take away the MT hate. Once the 5 sunders are in place, start DPS?ing Magmadar in the rear unless you want to be fried. Every now and then Magmadar will spit hot blobs of lava at a random person. Stay far away from those. They can do a hefty amount of damage to you in a short amount of time. Now if you want you can drink a Greater FR Potion to lessen the damage. It can and will save your life. Magamdar will also use an AoE fear every now and then. Have your trinket on so that you can nullify the fear. Only use it if you know you are being feared into one of those blobs of lava that he leaves. Otherwise just let it run out. Just follow the steps and Magmadar will be down in no time!
Gehannas (A little of FR and DPS gear)
Gehannas has 2 adds here just like Lucifron. Let the OT?s get their aggro and DPS the marked add and then the unmarked add. Once both are dead start using RANGED DPS!! NO MELEE WHATSOEVER!! Gehannas has a Rain of Fire AoE that can hurt a lot if you stay in it. If you see yourself taking damage from it, MOVE OUT OF IT! Just keep up the ranged DPS until either the raid leader says move in for melee or until Gehannas is dead.
Garr (DPS gear)
A lot of adds on this fight. Each will have their own mark and there will be either a tank or warlock on each one. When the fight begins, there will be one add with a Hunter?s Mark. That will be the first target to DPS. Once the add HP is down to about 20%, the raid warning will spam that it is exploding. That is your signal to move as far as possible before it explodes. Just keep on repeating until raid leader signals to DPS Garr. Garr will not explode here. Just DPS the hell out of ?em. A special thing about Garr that makes him different from the other elementals such as himself is that he can have bleed effects on him. So when the DPS begins on Garr, start using your Rupture. Once Garr is down, DPS will be back on the adds. Just do what you did with the ones from before and all will be good. For the last one, if you want to have some extra fun you can stick around and let that one explode in your face if HP permits!!
Baron Geddon (DPS gear)
This is fun fight since you can be a living bomb! This fight is a RANGED DPS ONLY fight. I repeat RANGED DPS ONLY!! No one should be in melee range whatsoever. Before you start the RANGED DPS, let the MT get his aggro by waiting for the 5 sunders. Once the sunders are in place start shooting. Just keep the RANGED DPS on 'em thru out the fight. Sometime in the fight you may get a whisper and a warning saying that you are the bomb. When you do either run somewhere behind the raid or run into the cave. It all depends where you are at. After you get blown up bandage yourself up and get back to doing RANGED DPS. Just rinse and repeat and Baron will be done in no time.
评论来自
9071
Shazzrah
Ahhh nothing feels good than killing a disgruntled mage. No I don't mean Magflare!! (j/k Mag!!) This is another RANGED DPS fight. Shazzrah has a mean Arcane Explosion and it gets even meaner when he puts his curse on ya that makes the AE a lor worse. Like with Baron, let the MT get his aggro. Once the sunders are in place, start the shooting. Every now and then Shazzrah will teleport to a random person. When that happens, STOP ALL DPS!!! I cannot stress that enough. When he teleport, don't run around like a chicken with its head cut off. Run towards the MT if you happen to get Shazzrah's attention. Once the MT regains his aggro, continue with the RANGED DPS. Just rinse and repeat.
Golemagg (Mix of FR and DPS)
Golemagg has two lil pet doggys that he has with him. I know they may look cute and all, but they are not a rogue's problem. Golemagg is the main target. The two pooches will be tanked seperately. When the fight starts, let the MT get his aggro. Once that is done start the DPS. Every now and then when you hit Golemagg you'll get a DoT called Magma Splash. This can stack up to 20 times. It may not seem bad early on, but if you can get enough on you it can turn your good day to a bad one. If you get more than 5 on you stop your DPS and let it run out. Anymore than 10 and you are in serious doo doo. If you want you can drink a Greater FR Potion to help deal with it. When Golemagg is at about 20% health, he will start throwing a angry fit. That's when you run out of melee range and start doing RANGED DPS until he is dead. I know you are getting tired of doing RANGED DPS, but it's necessary so that you don't get killed.
Sulfuron Harbringer (DPS Gear)
Like the other Naga related bosses in MC, Sulf has his own henchmen to try and take care of his dirty work. But these adds can heal each other. In order to do this fight we have to make sure the adds don't heal each other at all. What will happen at the start of the fight is that there will be a tank on each add. One at a time the adds are going to be brought up the hill to where we can DPS it at. This is so that they cannot be within viewing range of their heals. Once the add is in position, start the DPS. If you see the add casting a spell, use Kick. This will cancel his spell and he will have to wait. Now since Kick has a CD not every rogue should kick. There should be a order at which we will kick the mob. Also try and make a macro to let the other rogues know that you are about to kick. Just repeat on the other adds and then we can DPS Sulf with no worries.
Majordomo Executus (DPS Gear)
Another Naga with henchmen. Starting to see a pattern with all these henchmen and Naga?? Anyways Domo is a straight-up wuss!!! The man has 8 adds with him, 4 elites and 4 healers. Once the adds are down Domo will submit. Just attack which ever add the ADD MT/boss/ w/e has targeted. Now if it's a healer, STUNLOCK IT!!!! I saw it with my own eyes. If we can stunlock the healers, it can help stop the damage that the tank is recieving from it. The elites are not stunable however. Just have to take them down the 'ol fashioned way. Just keep on attacking and don't still the tanks aggro. Domo will submit and then we will have his box of goodies.
I haven't fought past Domo with a rogue, so sorry for not being able to support rogues past that point.
评论来自
8558
Tanking Guide (2)
Molten Destroyer
Early on they are with the giants, then later double destroyers. Heavy melee attack. Random knockdown effect at the feet of it.
How to: Easy to tank but sometimes difficult to taunt them first. the knockdown effect is random so it can sometimes happen few seconds after being pulled to you and making you unable to taunt them right off. In this case chase it down if the hunter ran away and bring it back to infront of the raid away from the other giant/destroyer. Build aggro quick due to knockdown will pause your aggro building for a few seconds.
Rating: 3-6 (due to random knockdown)
Lava Packs
Combo of 3-4 mobs. Flamewalker,Flameguard,Lava ReaverX1-2.
Flamewalker: Heavy fire attacks and random fireballs. AoE reduce of FR (dispellable)
Flameguard: Heavy fire attacks. AoE reduce of Armor. (not dispellable)
Lava Reaver: Medium melee based attack, also has cleave. Pyroclasm fireballs at random that stun and do heavy fire damage(resistable)
How to: The Flamewalker and Flameguard should be seperated, the reavers will be banished until both flame guys are dead. 1-2 tanks should stay back out of FR gear in their Tanking gear for the Lava Reavers.
Flamewalker: 200+ FR needed to tank these, tank it away from raid facing away. keep it on you at all times this is killed first.
Flameguard: 200+ FR needed to tank these, tank it away from raid facing away. this is killed second.
Lava Reaver: Tanking gear needed. the specified warriors that have tanking gear should stand near these while they are banished so they can taunt when they break banish so they dont own all the clothys and Knitemare. Tank the away from raid due to cleave effect. If no warrior has tanking gear on......god speed.
Rating: 5
Bosses!
Lucifron
First boss in MC. AoE curse, Medium melee attack. Has 2 adds that can mind control at random.
How to: Requires 4 tanks here. The 2 adds will be pulled to the back of the raid and tanked and taken down 1 at a time. Lucifron will be pulled and tanked in front of the raid. ALL WARRIORS WILL USE AOE FEAR WHEN ITS UP!
Lucifron: MT will attempt to taunt him, sometimes the MT gets mond controled at the begining of the fight...the decided OT that will back up the MT will taunt Lucifron until the MT is dispelled and able to pick Lucifron back up. Once the MT has Lucifron the OT will get away from Lucifron and help take down adds.
Lucifron's adds: Tank these as best as you can due to random Mind controls done to you sometimes. Once dead dps Lucifron.
Rating: 5
Magmadar
Second boss in MC. Medium melee attack. Frontal fire breath. Frenzy. AoE fear.
How to: The MT will tank Magmadar in one spot and never move. A warrior will face pull/bow Magmadar and run him to the MT. The MT should stand in zerker stance while Magmadar is being pulled. 5 seconds after Magmadar has been pulled...while hes running to the MT, the MT needs to hit Berserker Rage as to not get feared. and switch to defensive stance and begin tanking him. Every 30 seconds Magmadar will AoE fear...when the CT Raid says incoming fear 5 seconds! MT needs to switch into zerker stance wait 2 seconds and hit Berserker rage and then switch back to Defensive stance. Repeat this process until Magmadar is dead. The MT needs to wear a mix of FR and tanking gear.
Rating: 8
Gehannas
Third boss in MC. Medium melee attack. Rain of Fire spell. AoE curse. Random Shadowbolts. Has 2 adds with a stun effect.
How to: The MT will tank Gehnnas in front of the raid and will stand there the whole time. 4 OTs will stand to the left of where Gehannas stands. The first 2 OTs will tank the 2 adds, when they are stuned they will run away..the 2 secondary OTs will taunt the adds and bring them back to the first OTs and repeat as needed. The secondary OTs should stand a fair distance away from the adds to not get hit with the stun. Once adds dead dps Gehannas, move out of the Rain of Fire!
Rating: 3
评论来自
8558
Tanking Guide (3)
Garr
Fourth boss in MC. Medium - Heavy melee attack. Dispells buffs. Magma shackles( slows movement speed by ALOT!) Has 8 mini garr adds. Most of the adds will be banished, remaining adds will be tanked and killed.
How to: All the tanking warriors will run in at the same time and taunt there specifed adds along with the MT grabbing Garr. The MT will back Garr up towards the smokestakes near where he stands and remain there until Garr is dead. The Firesworn adds will be tanked spread out, when yours is being dpsed it is IMPORTANT that you back the add away from the raid up to the wall...when it dies it does a AOE knockback that does damage and you will take fall damage. Once Garr dies the adds will be killed off one at a time.
Rating: 2
Baron Geddon
5th boss in MC. Heavy Fire based attacks. Inferno attack the pulses with increasing fire damage. Mana Burn. Living Bomb spell.
How to: 250+ Fr is needed here for MT. The MT will tank Baron infront of the raid between the Caster and Melee groups. When Baron does his Infero attack(you cant miss it) the MT needs to run out of it and towards the caster group. After 9 pulses of Inferno Baron will move again towards the MT(if not MT TAUNT HIM!) Bring Baron back to the position and continue tanking him, repeat when needed.When and if the MT becomes the bomb, The MT needs to run over to the blow up spot( up the wall to your left) and blow up, baron will of course follow you. if he begins to Inferno when you run up the wall move around the side of the wall until out of the inferno. The Inferno does MASSIVE FIRE DAMAGE! 500 first pulse...5000 on the last pulse. At 1-2% Baron will prepare to do a AOE fire attack.... it is resistable to a degree but be carefull.
Rating: 7
Shazzrah
6th boss in MC. Medium melee attack. Arcane Explosion. Teleport. Self buff, Target debuff.
How to: For this boss you will stand in the middle of the raid in a giant circle around you. Shazzrah will be pulled to you. When Shazzrah teleports to a random person in the raid, that person will run towards you so that you can taunt it back. You should turn around and find where Shazzrah is and run towards the person running towards you so that you can taunt Shazzrah back early and possibly save the person running towards you. Repeat as needed.
Rating: 5
Sulfuron Harbringer
7th boss in MC. Medium-Heavy melee attack. 4 Healer adds. Demo shout. Flame Spear. Stun. Inspire(enrage)
Flamewalker Healers: Heal. Shadow Word Pain. Immolate. Dark Strike(extra shadow damage)
How to: Sulfuron will be tanked infront if where he is standing, 3 of the healers will be tanked at the bottom as well, 1 healer will be draged up at a time to reduce healing and destroyed. The MT will pull Sulfuron to himself and the 3 healers will be picked up by the OTs, 1 OT will stand up the hill and a hunter will pull one of the healers up to him. If you have Mortal Strike USE IT! The one up the hill will be destroyed and then one of the OTs will be called out, if its you turn around and run your healer up the hill and it will be destroyed. The last healer will be killed at the bottom. The MT will hold sulfuron where he stands, as MT you have to watch for when Sulfuron gets bigger, he will attack harder and faster for 10 secs this happens at random, when this happens spam Shield Block like mad. If Sulfuron knocks the MT on his feet the MT must engage Sulfuron in melee after he runs away and starts spearing you.
Rating: 4
评论来自
49773
are people still raiding here though that BC is out?
评论来自
Xukimonde
If you're 70 and you never had the chance to run Molten Core (though unlikely, unless you didn't get to spend much time at 60) don't think that you won't be able to get in there.
While finishing a guild-mate's Thunderfury, and looking for another EoS drop or two (can never hurt, ehh) we regularly trekked up to (and including) Golemagg with as little as eight players, and then brought in a couple more for Executus and Ragnaros.
Even as players who farmed the instance to death at 60, it can still be entertaining to go back with little more than a party and accomplish what took 20-40 in the same amount of time at 60 - and who knows, you might just pick up some lucky Bindings or an EoS for your trouble.
评论来自
74389
Just ran this today with 18 70s and 2 60s. Had a couple of wipes and did fine. People in the group is loving the gear cause they think they look cool and use it for RP. Word of Advise make sure you have priests to dispell and when fighting Baron make sure you got healers paying attention to the rest of the group.
评论来自
106563
me and my 4 level 70' friends were able to clear Ragnaros. all we needed was fire res pots. and alot of them... we needed around 200 fire res pots. theirs also a way to go str8 to Ragnaros at the entrance without fighting any mobs. when u enter. theri is a cliff . fall of the cliff at the entance and land in the lava. follow the direction of lava. it will swirl all around the instance and end up at Raggy. really helpful to those who wanna go for raggy only.
评论来自
Sommerfugl
It sucks that ppl dont do TMC anymore :s After "Wrath of the L. King" the chance is even lower, to find a raid/group .... >.<
I wonder how many 70s is needed, to take the whole thing? :o
评论来自
114913
I'm guessing its not possible to pug this raid...
评论来自
Orvisand
A raid guild at Kara/Gruul gear can 15 man this. (As I have been in it) We got to Baron before we called it quits. We didn't even wipe.
评论来自
Acetylcholine
We just ran this place last night with eight/nine people (our rogue left). It was a blast, considering almost all of us had raided MC way too much back in pre-BC. No wipes on bosses, but, let me tell you, when you've got 80 Lava Spawns running around, and with the healers all silenced, you'll have problems. :P
No Bindings. :(
评论来自
160540
i wish people still did this one it seems so awesome
评论来自
Apsalar
MC has been 3 manned at lvl 70. Yes, a complete clear.
By a tier 6 warrior, T6 priest and T4ish feral druid.
评论来自
128863
this dungeon is very easy now.. T4 feral druid dps specced was able to solo the rock elementals, core hounds, and could solo a molten giant if they were single pulls.. havent tried a fire lord yet, but am going to give it a shot. no fire resistance, just mark of the wild, thorns, and +20 stam food buff.
Also, the molten giants/fire lords no longer see through stealth. The corehounds do though.
评论来自
17473
MC 2 manned a week ago by prot warrior - resto shaman. Might post a guide about it later on :)
评论来自
259520
Good old Molten Core... People who played since BC or WotLK can't imagine how hard it was for 40 just beginning to raid people where 2 can clean everything within a couple of hours now. The damned second piece of bindings never dropped for us and we never saw a drop of the eye... So getting DK to 80 and gona clean all place solo ))
评论来自
15174
As i hited 80 i am recieving
20 reputation/boss
.
As you can understand this is just insane if you wanna hit exalted,since after you hit Revered you will just get Reputation from Bosses only.
A whole Molten Core run should award you with 200 reputation
评论来自
170332
Next patch (3.0.8) you won't need any Aqual Quintessence or Eternal Quintessence to summon Executus and Ragnaros.
http://forums.worldofwarcraft.com/thread.html?topicId=100501234&pageNo=2&sid=1#25
You will also in 3.0.8, get the same amount of rep per mob no matter which level you are.
评论来自
238270
what do i need to summon last boss?
评论来自
232769
As of World of Warcraft Client Patch 3.0.8 released on Tuesday, January 20 2009...
"Reputation rewarded for killing mobs will no longer automatically deprecate. This means trivial mobs will continue to give out their full amounts of reputation on kill for the majority of cases in the game (level 70 creatures in Stratholme, for example, will continue to award the full amount of rep to level 80 players seeking to boost their Argent Dawn faction)."
This means you will get full reputation regardless of your level and regardless that the mob is gray or not.
评论来自
248027
Still requires that you kill all the bosses in MC before killing Rags and Majordomo.
When you kill the boss associated with the rune, it douses itself.
评论来自
Daylis
5 people, 2 hours. Feral tank, moonkin, lock, mage and holy priest. easily doable
评论来自
226643
Im gonna try and do this, need a raidgroup, if anyone is intrested my char is snowfiring in skywall, pst me tommorow or day after first pst ill start, um just going for a 2h or some good pl8. pst me in-game
评论来自
332563
Do we still need to get attuned to enter MC and BLW now taht the new patch is out, i dunno i just heard ppls saying we dont need to get attuned
评论来自
330050
¨¨PD: remember to bring your healing gear to Molten Core this saturday NO MORE BEARS¨¨
Puff from illegal danish super snacks
评论来自
329651
This was fun. I never had the chance to run Molten Core before, even though I've been playing since open beta (I've had a love/hate relationship with WoW). Did this with 4 level 80's. Paladin tank, Death Knight and Fire-spec Mage (casting Frostfire) and a Discipline Priest. We were wearing mostly level 80 heroic blues and purples but nothing special and no fire-resist gear, just paladin aura. Took 2.5 hours (lack of DPS) but was otherwise easy and uneventful. Highly recommended for those that, like me, always wanted to run MC but never had the chance. Also a good way to earn reputation with the Hydraxian Waterlords if that is your thing.
评论来自
Tan976
This is easy. We 3 manned it last night. It took awhile but we each got over 200g and it was fun. it was me (70 dps druid) a dk (80) and a paladin (80 holy)
评论来自
329944
I am trying to get the Classic Raider Achievement - Im not really interested in any quest there may be, just an achievement junkie.
I just did Onxyia's Lair last night and moving down the list it's time for Molten Core!
Before I attempt it (and while the server is down) I figure I would stop in here and see what I need to get into the instance if anything. I spent about 2 days running around Dire Maul and then Desolace because I thought I needed to be attuned for Onyxia and needed the Drakefire Amulet as a key - both of which I didn't need! Just needed to be in a raid group!
If I could skip that wasted time for my future Raid Achievements then woot to me!
Also - If anyone has the Coordinates for the entrance that would be super sweet... If not maybe a little more detail about where it is located.
Thanks for any help!
DoC
-- edit-- if your not hip to the groove like me (right) then its my pleasure to inform you that there's no need to be attuned to MC. all that is required is that you are in a raid group. HOWEVER - being that the entrance to MC is located basically at the end of BRD dungeon, being attuned will save you A LOT of time and trouble. when someone dies in MC, if they are not attuned they will need to run thru BRD to get back into MC - possibly facing respawns or patrols.
ok so MC req level 50 to get in but getting the quest for attunement requires 55 and BRD, just for the record req 45
评论来自
135399
I can confirm this, Me and my Druid friend just ran a 50 warrior through for some gear and a chance at my Binding.
评论来自
284955
I'm not sure if this has been said, I didn't read all the comments,
butt...
Today one of my guildies and my hunter went to do MC to get my hunter one of the pets, after getting lost several times and with a little help from wowhead we finally reached the core fragment, as you can imagine, we basically cried when we realized we had to do the whole thing over again to hand the quest in.
So I suggested just trying to get into MC, we converted it to a raid group and voila! we were in, I'm not sure if that was added in any recent patches, or maybe in WotLK, or maybe it was because we had the core fragment in our inventory, but I'm fairly sure the only need for the quest is to save you a lot of time getting to the entrance of MC.
(P.s please don't downgrade me if I'm wrong, I'm just sharing my experience, hell this could even just be a bug...)
评论来自
294737
For anyone interested in running this for the achievement or farming old boe epics or trying to get the twink enchants. The droprates for the enchants certainly were improved as stated in the patch.
All of the trash is soloable at 80 with decent gear. Every boss in the zone can be 2 manned, many can be soloed.
Respawn info: The roaming ancient core hounds and lava surgers will respawn very quickly. The fire imps to the left of the zoneline will respawn even more quickly. Everything else in the zone respawns after a few hours, and the giants take the longest to respawn (they were back the next morning, but long after everything else - possibly only after a soft reset).
The packs of core hounds that reignite are a disaster if you don't dps them evenly. They aren't a threat otherwise so take the time to tab through them and make sure that (un?)lucky crits haven't offset one from the rest. Shazzrah is probably the easiest boss in the zone. Baron Geddis is much easier if you pull him underneath the tunnel leading into his area, where the ceiling will greatly limit your fall damage, if you have a mana bar, stay oom and wand, and use your mana as soon as it appears, and you won't take nearly as much damage from his mana burn, offsetting your need to heal to compensate for the lack of mana. Of course, if you can dispel magic, this doesn't apply.
For druids specifically: Shift into cat or use bear charge to escape the fall damage from the various bosses that will cause you to launch into the air. Everything in the zone is vulnerable to infected wounds. Taking the time to mangle/maul whichever one of Golemagg's hounds wasn't being hit by the glyph of maul made the fight much easier. Demoralizing roar scales ridiculously well in this zone, due to the low base attack power of many of the mobs.
As scary as Ragnaros is, with his 1 million hit points, if you can charge out of the fling, you'll be fine, the only real damage taken was on the fire elemental adds, which spawn spaced out enough that you will have barkskin/survival instincts/frenzied regeneration up every wave.
Majordomo looks intimidating but the only damage comes from the fire you're stuck standing in.
http://i440.photobucket.com/albums/qq121/mmiles01/WoWScrnShot_041809_170037.jpg
Scary.
http://i440.photobucket.com/albums/qq121/mmiles01/WoWScrnShot_041809_171420.jpg
Not so scary anymore.
http://i440.photobucket.com/albums/qq121/mmiles01/WoWScrnShot_041809_172721.jpg
Edit: It would seem that someone who is very bitter about something has gone through and rated down every post designed to help someone solo the zone.
评论来自
131361
frost mages might want to think about bringing a freezer with them...I hear frostbolts melt in mid air down there
评论来自
360104
is this soloable at 78
(good geared)
评论来自
350000
Hi
at the moment im trying to solo this with me retri pala we have gotten to the core hounds and i found them really hard, im doing it with a lvl 60 pally healer which help a little it just meens ive gotta keep aggro too which isnt easy-.- this place is solo able right ? and i will be able to kill all at once right? thanks fora reply oh and i wiped at the hounds we r gonna try again today i was fighting them for 15 mins and was trying everything when 1 or 2 died i pulled the others like 40-60 yds away and i just suppose i have to kill all at once.
if u want to look me up im on realm emerald dream character name granty
thank you for the reply
评论来自
350000
oh and at 78 i dought it is solo able because with my 80 pala im having diffuculties and he is good geared im geared for naxx10-25 so i dont think 78 can handle it
评论来自
SeanDamnit
The entire zone is soloable by a prot paladin. All the bosses are pretty unnoteable, they just take forever - the exception is Gehennas, who will kick your ass something fierce. Put up shadow resist, burn the adds down as fast as possible, and make sure you bubble out of the curse and heal yourself here and there. The other pain in the ass is Ragnaros, but that's just because you don't end up getting a lot of DPS time before he submerges, so it takes like 30 min to kill him.
评论来自
381173
2 manned with me (an elemental shaman) and a holy paladin. Took about 2 hours (died a lot because we weren't sure how to go about doing certain parts). The holy pally tanked everything, healing himself a lot, and I just sat there doing damage. It was actually very easy. I think we could probably do the entire thing in an hour if we reallly tried.
Rag was easy, I just healed the pally when he needed it and other than that spammed lightning bolt. Took about 10 minutes.
评论来自
275482
This may be a stupid question, but do u get XP in lvl 60 raids?
评论来自
269502
I killed all but Magmadar, Majordomo and raggy in 2h this night and I'm going to finish it tomorrow. Playing a prot paladin with 220 fire res (a flask and aura). All the bosses are very easy. Some of them hit hard, but on those bosses I just kept BoL, SoL and sacred shield up to keep my life. No need to heal. Ghennas has been the hardest so far, because I don't get healed too much from my seal and judgement, I was stuck at 35% hp all the fight, because of the ardent defender. If my hp was at or below 35%, I took a lot less dmg, and if I got healed over the 35% mark, I'd get hit just that much harder that my hp dropped soon back to that 35%.
Btw... Don't pull 2 sets of core hounds before Magmadar. They give a nice challenge to bring down at 1 group at a time, but with 2 groups, you have 10 core hounds, and that's really, really hard. I finished my day to that fail and Bubble/HSed out of there.
评论来自
Leuthas
All trash and bosses in Molten Core are soloable (by a protection Paladin at least) as of 3.1/3.2) without any special resist gear.
评论来自
435930
Okay, so there's a boss called
Lucifron
, which sounds a bit like
Lucifer
, then there's this
boss
, which has 666k health, and as you can see from this
picture
, they have these horns and stuff + Molten Core is a really hot place with lava and fire... So what place is this, HELL?
评论来自
Morbius
I'm trying to solo MC but I can't figure out how to kill the 2 giants at the entrance. I'm a demonology specced warlock. When I try to kill the 2 giants the giants lose all aggro when they knock my pet back. This makes it impossible to heal my pet without eventually getting aggro. Anyone have any tips?
评论来自
DropDead
mc was my first raid but the Party leader ninjaed on a hunter item his name was Bonezre on magtheridon server
when we was done with majordo the leader kicked me because i told him i would report him if he dont give the item to the other hunter
then ke removed me from group so i did not get Achivment
评论来自
467494
Just finished soloing it as a feral druid (woohoo! Take that pallies!).
A few basic tips to those cats/bears interested in soloing this place, take your spellpower gear along. A lot of these bosses require some form of healing outside of what Leader of the Pack brings you. Do remember to barkskin before attempting any healing... Golemagg, Gehennas, Gedon (a lotta G's) and the Sulfuron Harbringer are downright impossible without heals.
Will be posting a few tips for the tougher bosses...
评论来自
139036
2 manned it the other day with a ret and holy paladin. only boss that gave us a bit of a problem was golemagg. for the core hound mobs just kept ret aura and both used consecrate to burn them all down.
评论来自
Lindentree
3-manned it today at level 80 with a prot warrior in emblem of conquest gear, survival hunter in T8/T9 (with ferocity pet), and boomkin in heroic 5-man gear. We briefly had a ret paladin as well, but he had to leave after Geddon. We only had one wipe, on Sulfuron Harbinger, due to overconfidence: we thought we could burn through the priests, but that just made us go OOM before they did.
So yes, MC can be done without heal-specced healer. (On a few of the fights, Golemagg in particular, the boomkin stayed in caster form to keep up HoTs on the tank.)
Edited for clarity.
评论来自
501537
I tried to do MC once. We came to the core hounds. We kill them but they stay on 1 hp, then they respawn. How do you make them die?
评论来自
516662
Ok question - and probably a stupid one - but is there a way to create a raid with just say 2 people, so I can go solo in places like MC or ZG? I am about a 95% soloist and I am trying to work on various reps for achievements. It seems to me to be a bit unfair to make achievements for places like ZG or MC or what have you where really no one goes anymore (at least not on my server), and then make the places raid-only.
Any ideas?
thx in advance!
评论来自
DrCheis
The lava in this zone is intended as a natural barrier. If you stack fire resistance and can heal yourself though, you can move through it relatively freely for long periods. Be careful doing this though, since the map wasn't designed for it, and straying too far to the edges (generally you can tell when you get there) might result in falling through the world to your death.
评论来自
525109
just got a core hound hoot hoot
评论来自
285068
do you need to kill all the bosses to be able to fight with ragnaros or you can directly attack him ? Because when you look on the mc map it looks like there is a shortcut to ragnaros ..
评论来自
555948
I've tried soloing MC on a DK but it's harder then it sounds I am sometimes close to winning the boss fights but no they are pretty tough :P
评论来自
Melkoshi
Just two-maned this with a 4.9k gear score as a blood dps dk using frost presence with a 3.8k gearscore moonkin who was healing on a couple of bosses.
Was ALOT easyer then I thought it'd be after a very well failed BWL run the other day with 3 people.
Hardest boss would of been Baron, due to the living bomb crap.
评论来自
1299
I spent so many evenings in this place back in 2005(?) that I can't say I ever want to set foot in it again. I did finish my full set of Tier 1 Might, but JHC what a grind that was...back when epics were...EPIC, not a dime a dozen like they are now.
But once a guild got this place on farm (which took quite awhile due to increased need for fire resist the deeper you went) MC became an epic loot piñata. Back in early vanilla you knew which guilds were succeeding and which weren't just by standing around your capital city. Not so much anymore. Everyone looks the same.
评论来自
568149
Solo clear as a Ret paladin. 5428 gear score (ToC/ICC 10-25 gear), 2 piece tier 10. No tank gear to speak of.
I was (and still am) looking to get my Hydraxian Waterlords reputation to Exalted. After little luck in finding a healer to duo the place, I decided to try and go it alone.
A summary of my struggles:
- Wiped once on Lucifron (accidentally pulled first pack of dogs along with her - good times)
- Wiped twice on Gehennas (downed after I decided to ignore the guards and just focus DPS on the boss - Divine Storm/Seal of Command will kill them eventually anyway)
- Wiped three times on Golemagg (hits like a truck, used a SoL/JoL combo to help keep HP up after SoV/JoL wasn't working)
I also left the instance between Majordomo Executus and Ragnaros to repair, fearing that Ragnaros would melt my weapon and I'd spend a good portion of the fight punching him as I had no backup weapon on me. For reference, my weapon was at 96/120 when Ragnaros dropped. So unless your durability is incredibly low you probably won't need to leave as I did.
Entered the instance at 1:02 AM, was done at 3:27.
Lucifron dead 1:17
Magmadar dead 1:24
Gehennas dead 1:45
Garr dead 1:54
Geddon dead 2:01
Shazzrah dead 2:03
Sulfuron Harbinger dead 2:17
Golemagg dead 2:54
Majordomo Executus dead 3:03
Ragnaros dead 3:27
So, just under 2 1/2 hours. And it can certainly be cleared in under 2 hours with no wipes.
I'd recommend reading up on the bosses before you go, especially if you've never done MC. I've been playing this game since MC was relevant, but even I needed a short refresher for some of the bosses. It's always good to know what to expect.
It was quite a bit of fun to do. I know only certain classes can manage a solo run of MC, but if you happen to be one of them it's worth doing once. The bosses drop a fair bit of money, too -- Ragnaros dropped 120 gold, for example. Not that I'd recommend an MC clear as your main source of income, but it's a nice bonus to killing the bosses.
评论来自
575163
I've heard rumors, but haven't seen any posts on the subject, that Molten Core will no longer be available in Cataclysm thus blocking future players from earning Hydraxian rep, getting Sulfuras and Thunderfury, and just enjoying the zone in general. Can anyone confirm or deny this, preferably with a link?
评论来自
mouseno4
I am currently running through MC in a dual boxing format. Protection Paladin and Holy Priest.
Surprisingly enough, the trash are more trouble than the actual bosses themselves.
评论来自
mouseno4
Tips for dual boxers attempting this.
Boss 1 - Lucifron - Clear a path to him, tank and spank. Renew or seal of light will be fine.
Boss 2 - Magmadar - Clear the fire imps prior to his room, and the 2 packs on the right as you look past the dogs to the boss. Sit your healer back at the start of this room just after the fire imps. Tag the boss with your tank and run the wall avoiding all the packs - use fear ward, pally shield, EMFH anything to wipe the fear for one time. Tank and spank, he fears and drops fire on the ground. Fire is negligible damage and fear is just a pain.
Boss 3 - Gehennas - If you can cure curses you are fine to tank and spank. If not, put any form of healing on you, be it priest shields, frenzy regen, seal of light, even warrior's regen. His curse kills practically all healing.
Boss 4 - Garr - Pfft tank and spank, pull boss, auto attack, go have a smoke and come back.
Boss 5 - Shazzrah - Put healer at max range. Tank with boss' back up against wall. Tank and spank.
Boss 6 - Baron Geddon - Pull boss back into Garr's area and run up the wall a bit. Fair bit of healing needed on all members. Fire resist is a plus. Long fight.
Boss 7 - Golemag - Has a dot that stacks to 50. With a healer in tow, its easy til the last 10%. The damage gets a bit intense but nothing like the ICC 5 mans, that are current as i write this.
Boss 8 - Sulfuron Harbinger - Pfft tank and spank. Mana burn the adds if possible, otherwise just auto attack til adds oom. Then aoe the adds and then finally the boss.
Boss 9 - Majordomo Executus - Relatively easy, but pain in the butt fight. Ignore the boss completely, and kill the adds. There are a lot of adds, but a solid 10 mins should kill em all. Try to keep from healing your tank with your alt as best you can. He seems to threat reset. Also when your teleported to the fire pit, get out. Simple fight.
评论来自
wowogamer
Molten Core will
not
be removed in Cataclysm! In an interview on Gameplanet, Blizzard's Cory Stockton (Lead Content Designer for World of Warcraft) has told that Molten Core will still be a level 60, 40-man raid in Cataclysm:
Gameplanet:
Ragnaros is back and he’s moved from the Molten Core to Mount Hyjal. What other plans are there to revisit the raids of “vanilla” World of Warcraft?
Stockton:
One of our new raids is called Blackwing Descent and that takes place inside of Blackrock Mountain. It’s very derivative of Blackwing Lair – the bosses and creatures you see in there, there’s a chance some of those might be things you’ve actually seen in Blackwing Lair, so that’s a very nostalgia-driven raid.
For the old raids themselves, you’ll see guild achievements added for them. Take the raid meta achievement that we have now, we’ll have a new achievement that is a ‘Classic Raid’ achievement – but it’s a guild achievement and that’ll have a very specific reward attached to it, so even if you’ve completed it in the past, you may want to go back with your guild to get the reward.
Gameplanet:
And those raids will still be tuned to their traditional levels?
Stockton:
Exactly, so Molten Core will still be a level 60, 40-man raid – we’re not going to change that, even though you could probably do it with ten!
Source:
http://www.gameplanet.co.nz/pc/games/159702.World-of-Warcraft-Cataclysm/features/135035.20100613.Blizzards-Cory-Stockton-on-designing-Cataclysm/
评论来自
625902
i am a prot warrior getting thunderfury and sulfras and i cant solo baron geddon in full t9/t10 anybody know a good way to approach this? should i bring along some friends or just keep at it?
评论来自
615407
You can solo this as a warlock!
Warlock Solo: Molten Core - Part 1 - Lucifron & Magmadar
Warlock Solo: Molten Core - Part 2 - Shazzrah & Baron Geddon
Warlock Solo: Molten Core - Part 3 - Gehennas & Garr
Warlock Solo: Molten Core - Part 4 - Sulfuron & Golemagg
Warlock Solo Molten Core - Part 5 - Final Majordomo & Ragnaros
Quite entertaining and interesting to watch :)
评论来自
482694
Is MC staying the way it is now, in Cata? Or shall it be changed?
Anyone?
评论来自
684191
Are most of these bosses still soloable as a Bloodthirst warrior as of the 4.0 patch?
评论来自
690401
Doing it as prot warrior (Item level 275) with Arcane Mage for last two weeks. As you see, no major healing, just some bandages, heal pots and enraged regeneration for me and we r cleaning full area with all mobs under 90 minutes.
评论来自
582040
Soloed all of Molten Core on my feral druid in all DPS gear, DPS spec with no crit reduction talents.
Soloed Gehennas, Shazzrah, and Baron as cat dps. All other bosses as bear.
I don't think I dropped under 90% on any boss as bear. I could not do this pre-patch as tank or dps spec.
评论来自
632461
Would like to add that as of 4.0.1, combat rogues can easily solo this entire instance. Just use a standard raid spec (2/31/3) and put your 4 filler talent points into Imp Recuperation and Reinforced Leather. I never went below 50% on any trash or boss. Just keep the following up in order of most important to least (number of combo points doesn't matter): Recuperation, Slice and Dice, Rupture. Squeeze in a 5 point eviscerate when you have everything rolling and nothing's in danger of dropping.
I had an average item level of 264 when doing this, but it could probably be done in less gear considering how easy I steamrolled this place.
评论来自
83088
"By nepidae on 01/26/2009 (Patch 3.0.8)
Just to clarify, the rep still stops for trash mobs by revered. You only get full rep at that point for bosses."
Does anyone know if this still counts for 4.0.1?
评论来自
684397
Passing up Molten Core is very much the same as not blowing out the candles of your birthday cake: You can pass if you want to, but it's traditional.
It is easily the penultimate Raid instance that makes playing WoW worth it. I would go into the very depths of Molten Core and enjoy every minute more than I would Northrend or Outland.
评论来自
9945_
How soloable is this place now at lvl 85?
评论来自
bobojangles0123
Soloed this as a dk at lvl 80, and druid lvl 80. rather easy for dk and druid well tank druid.
评论来自
vnodas
Has anybody tried soloing it as a Holy Pally?
评论来自
oneru
Solo'd on questgear 85 feral druid.
Could stay in catform for pretty much all bosses, except Golemagg, who still seems to hit pretty damn hard.
One tip for fellow feral druids:
Bearform seems to be the easiest way to start on some bosses, because Berserk & Mangle aoe spam takes out most adds very quickly. This makes fights such as Sulfuron & Majordomo much easier, but is also useful on Lucifron, Gehennas and Garr.
Easy gold, quite good fun and chance for Legendaries. Have fun!
评论来自
36085
Just soloed this as a lvl 85 Demonology Warlock with average item level of 336. Used my Felguard through the entire instance with a combination of hellfire and felstorm for bigger packs or bunches of bosses. Only had a little bit of trouble from Barron Geddon, otherwise was very easy. Had to heal my pet occassionally but was fine otherwise. Took about 2.5 hours but I had a lot of breaks while doing it. Probably could power through it in about 1-1.5 hours now that I know what to do.
评论来自
684191
MC is solo-able as a fury warrior. I am an average 332 gear score with tanking gear. All i did was switch to Fury and dual wield. kept the same tanking gear on.
Most fights are straight forward. Blood thirst to keep your HP up.
I think its Golmag that is kind of a pain. his debuff stacks like 50 times and ticks fire damage. To get rid of this just attack his dogs till they go away... no worries of you kill them he will rez them.
Rag is kinda of a pita but doable. just have to intercept every time he kicks you back and avoid landing on anything if you don't. i would just mash the button when i thought he as about to do it.
No healing potions and only had to use enraged regeneration once on rag. took about 1.5 hours as i was killing trash too for rep. after selling all the drops and sending BOE items to alts i made about 400 gold or so...minus repair costs and am revered with thorium brotherhood since i vendered all my firey cores and lava cores in BRD.
评论来自
755134
Easily soloable as an 85 afflic warlock, and probably any other 85 (some obviously would need more strategy than others). VW pet the whole time. Had to be patient with pet management on Garr, and pull Baron Geddon into the tunnel. Other than that, trash pulls were actually sometimes worse than bosses, especially the groups of elementals later on. As long as VW stays in Rag's melee range he's completely cake. Very little actual strategy was needed and no consumables used, keep VW alive and blow everything up. Trash aggro radius is pathetic at 85 so a lot of them can easily be avoided to speed up the run.
评论来自
ClancyF
Just soloed as a 85 Survival Hunter with 346i lvl
http://us.battle.net/wow/en/character/Icecrown/Clanc%c3%bf/simple
Did with a tanking warpstalker pet and made a movie of it. 3 parts.
http://www.youtube.com/watch?v=lUaauioklEE
http://www.youtube.com/watch?v=x88ZywlJT0c
http://www.youtube.com/watch?v=2F4VfYgVmvM
Had a tough time with some but managed. Did it once before. Have gear made up for dodge and parry but didn't need with loss to dps. With the same spec and gear I also soloed Heroic Nexus, DTK and Violet Hold so far.
The threat and defence on the pets is by far better then LK. The best I did was reg LK 5 mans. And all heroic 70's all very slowly with a 251i lvl or better gemed and enchanted for defence. Now that I can't get 20% avoidance It still takes some effort.
评论来自
Nobbel
Guides for how to solo MoltenCore. 1 hour, around 500gold.
http://www.youtube.com/watch?v=_NzTJ_W-X0Y
http://www.youtube.com/watch?v=8kiNnvsXfhg
评论来自
pudsley
Easily solo'd with 85 Blood DK, il333 with Zin'Rokh sword.
Things to watch out for....
Core Hound Packs before magmadar - Any hound dead for 10 seconds will be ressurected by any hounds still living, therefore they all need to die in a 10 second window. Simplest way to deal with these as a Blood DK was to target and single attack (deahtstrike/runestrike) them one at a time down to low health (below 10%) switch targets until each one is at 10% health and then AoE finish them off (Death and Decay, Blood Boil, Heart Strike), have autoattack button on your hotbar in case you find yourself killing them accidentally whilst you tab around for a full health hound.
Gehennas - -75% healing debuff, in reality Deathstrike was still healing around 2.5k per hit with this debuff, which is enough to keep you topped up, if for some reason you are struggling just be sure to step out of the rain of fire (fireballs fromt he sky) he performs and the damage you recieve will be minimal, all in all he has a very low amount of hp (less than 400K I think) so a pretty easy boss.
Baron Geddon - Fall damage can be quite heavy, if you pull him back from the lowest point of his patrol towards the tunnel you just exited (the one that came from Garr) you can tank with your back against a wall with a low ceiling, when he knocks you into the air you will bounce off the ceiling and take a very minor amount of fall damage, easily outhealed by a single deathstrike.
Sulfuron Harbinger - Set Focus on an add and then just keep chipping away at the boss, his healing adds will eventually run out of mana and you'll succeed (the Set Focus is just to give yourself an idea when the adds are out of mana, they all run out at the same time).
Ragnaros - Fall damage is hefty, position yourself so that you will land in the lava, lava damage is around 500 per tick, ticks 3-4 times before you reach shore and Raggy, therefore 2k damage is insignificant on a 150K+ health bar with death strikes healing for 10k.
That's pretty much it tbh, the rest is straight forward.
评论来自
775937
Does anyone know if MC or Anything to do with the raid instance (Thunderfury Bindings to be precice) will be removed in the upcomming Cataclysm patch - as you all know Ragnaros is infact Alive and kicking it . In Hyjal. with 2 chareckters both having 1 part of the windseeker bindings....will my efforts be in vein?
评论来自
113593
At 85, this is extremely easy to solo. As an engineer, some
useful
schematics
drop there.
评论来自
Hourglass
Soloable as a Shadow Priest, average iLvl 346. And that wasn't ideal, since it was really just my Disc set worn in a Shadow spec. With the Talent that converts Spirit into Hit Rating, I didn't even need to swap a single gear piece from my healing set.
A properly-geared Spriest would have no issues, I'm thinking.
It wasn't hard, doesn't take a lot of time, and can actually be fairly profitable if you get lucky with some pattern drops.
Some general notes:
-Unless you're below Revered and are after rep, skip the trash. At 85 you can run past most of it. I typically kill the Core Hounds just because their patrol paths make them a nuisance, and occasionally a Lava Surger will blunder into my path. But the majority of the mobs can be skipped if desired, or easily dispatched if not.
-Speaking of the Ancient Core Hounds, watch out for their Ancient Hysteria debuff; A curse that reduces your Intellect and Spirit by 50%...and lasts 15 minutes. Ouch.
-Shadowfiend is as much a damage-dealer as it is a Mana regen tool. Use it! Also don't neglect Archangel and Dispersion. Less time drinking = more time looting, after all.
-Cloth classes tend to lean a little more on finesse when it comes to soloing things, but in here brute force is a better method. Shields up, pew pew.
-Unless you're an Engineer with Jeeves at your disposal, you might want to empty your bags before you come in here.
As for the bosses, generally it's the standard fair...keep your PW:Shield up, and nuke as hard as you can.
Specifics for each:
-
Lucifron
~ Kill the nearest pack of Hounds; That's the only group of the five groups you need to get out of the way. The other four can be run past en route to Magmadar. As for Luci himself...small health pool, adds can be killed with a couple of DoTs. Remember to Dispel his magic debuff. Finally ( and this is very important!) let the timer on his curse run out before you continue on...your spells costing double is not fun.
-
Magmadar
~ Larger health pool, he'll take a little longer than some bosses. Cast Fear Ward on yourself, and watch where you stand. Otherwise he's not bad at all, even when enraged he doesn't damage you enough to matter. He drops no gold, the cheapskate.
-
Gehennas
~ Small health pool and a couple of weak adds, just like Luci. His healing-reduction spell is meaningless, though the occasional stun is annoying. Just keep your Shield up and blow him away. Arguably the easiest boss in the instance.
-
Garr
~ Try and keep DoTs on him while you blow up his adds. He's not hard but it can take a little while to whittle away at so many targets. Remember to recast your buffs after the fight is over. Cross your fingers for some Bindings.
-
Baron Geddon
~ Drag him into the hallway to "the spot" where you can wedge into the bend and not suffer much fall damage during Living Bomb. Most important thing you can do is Dispel his magic debuff. You won't even need Fire Resistance gear. Hope for the Bindings.
-
Shazzrah
~ Annoying! Small health pool, laughable damage output, but he constantly Counterspells you. DoTs will kill him just fine, though it takes a little while, Consider dropping out of Shadowform for this fight; If he locks out your Shadow spells you can amuse yourself by Smiting him. ^.~
-
Golemagg
~ Big health pool (well, for a level 60 raid boss), and a fairly surprising capacity for damage output. Keep that Shield up, use your Shadowfiend and nuke your heart out. He takes a little longer than previous bosses.
-
Sulfuron
~ Biggest pain of the whole instance, right here. Harbinger himself seems content to stand back and toss spears at you. But he's flanked by 4 adds who are Priests themselves. I found the best strat was to simply Mana burn all four of them until they were ooM then take them down. This takes awhile and strains your own Mana pool...Be prepared to take a beating and run out of Mana on this fight. Dispersion and Shadowfiend are your friends.
-
Executus
~ Probably the most entertaining fight in here. Despite having twice the adds as Sulfuron, he's not as rough to fight. Concentrate on taking out the four healer adds first, then the melee adds. You'll constantly get telelported to the fire pit, which both interrupts your spells and forces you to keep moving; Keep that Shield up and throw those DoTs. This is another fight where you'll take a beating but you should have the Mana to get through just fine.
-
Ragnaros
~ Position yourself at "the spot" at range, in front of the rock wall; if you get knocked back you won't go far, and a couple of lava-hops will put you back into position. Rag's damage is no match for your Shield and VE. Try and get him down before he submerges, as his adds have a Mana burn aura. If your gear is lacking this might something you might have to worry about, considering the size of Rag's health pool.
Oh and...hope for some orange text. =)
评论来自
Shutnik
I run MC every week as a hunter, and I can clear it in around 30 minutes. Being an engineer certainly helps here. From the start, I parachute from the first ramp into lava, once out, camouflage past the first trash, kill 1 core hound pack, kill Lucifron, camo past the rest, down Magmadar. Run back the same way and kill Gehennas, Garr, Geddon, and Shazzrah(watch out for the core hounds here, if you get the debuff for reduced attack speed, you're pretty much useless for 15 minutes).Camouflage up to Sulfuron, kill the core hound and lava surger, so they don't bother you during the fight. Run to Golemagg, kill, loot, run to Majordomo, kill, loot.Run all the way back with camo on and you should get to Rag in about 2 minutes. Kill Ragnaros, enjoy you free gold.
P.S. I don't use rocket boots due to their high failure rate, but even without them, fast and quick clear is guaranteed.
P.P.S. Grab a
协作战旗
,
协和战旗
, or
协同战旗
to make your rep farm simpler :D
评论来自
Vigilance
I spent so many evenings in this place back in 2005(?) that I can't say I ever want to set foot in it again. I did finish my full set of Tier 1 Might, but JHC what a grind that was...back when epics were...EPIC, not a dime a dozen like they are now.
But once a guild got this place on farm (which took quite awhile due to increased need for fire resist the deeper you went) MC became an epic loot piñata. Back in early vanilla you knew which guilds were succeeding and which weren't just by standing around your capital city. Not so much anymore. Everyone looks the same.
In a way this is true, And since your comment was in WOTLK it's much more valid cause raids were so easy and all items really did look the same, they barely even had different distinct colour changes ...
Now it's Cata, the initial raid tier is pretty difficult, especially in heroic modes. Im currently in the best Alliance guild on Saurfang (3/13 Heroic). And i sit in Stormwind with my Red 372 Heroic, Dragon Bone Warhelm, Halfus Bracers, Next week i should have the 372 chest and possibly Legs / Weapon, With a big glowing Windwalk Enchant and the rest is 359, And it's very distinct (Especially cause of the beautiful glowing Red helmet) that the guild and I are the awesome ones on the server.
Definately not as epic as if you were sitting in SW with full T1/T2 with a Thunderfury/Hand of Rag in Vanilla, but still it feels extremely good, and if you've done Cata heroic mode raids, you'd have to admit there very difficult. I just wish I could go back in time, I hate to death that the game was released when I was only 13 and even though i've been playing since early 2005 at the age of 13. I was just such a noob and didn't understand the game properly, and hence missed out on alot of actual playing and raiding. But oh well :( Now i get that opportunity to feel like one of real players and it's awesome :)
评论来自
138086
soloing this place is EASY.
you'll just die once the first time you enter this place, on baron geddon, because of fall damage
评论来自
481678
Feral (tank) Druid: soloed Molten Core yesterday and failed against Ragnaros 3 times before quitting for the evening. I believe my problem was positioning. I attempted to fight him so that I was thrown into the lava, but occasionally took damage from the fall regardless. The next day I decided to try again. I positioned myself in the "spot." I was thrown back onto an elevated area of stone. Additionally, I changed form from bear to cat in the air when thrown back so that I took no damage in the fall. This was a successful strategy (after watching youtube). Very easy fight. Good luck on getting the loot you are seeking!
评论来自
87423_
Easily soloable on my 85 MM hunter,
迦顿男爵
was the only tricky bit, I found a spot where the ceiling was low for The Baron Geddon's Living Bomb, after that, it was easy
评论来自
VictoriStar
Normal difficulty is not available for Molten Core.
I do have the Cata expensive plus I've tried to set Raid Difficulty to 10 player, 25 player, 10 players heroic and 25 players heroic (the only options there is)
Also I have done the attuned quest.
What am I doing wrong here? I can't get into Molten Core! :(
评论来自
kabookiejoe
u mean, u didn't hit charge in bearform....
评论来自
Mojox
I am a lvl 85 Human Prot pally. I soloed it. My problem is I went to the magma looking dog. And the core hounds b4 him wouldn't die. I couldn't get them to leave me alone.....I was able to kill the dog and hold the core hounds off until I beat him. I spent the next 20 min just killing them trying to figure out how to get them to stay dead. Help anyone?
Rakescar-Bladefist.
评论来自
GheedW
I found MC a very easy solo for a 359 geared frost mage. It should be doable by any 85 mage in reasonable gear. The basic strategy for each fight is to blow all of your cooldowns and kill the bosses before they kill your mirror images while keeping up ice barrier, frost armor and mage ward to absorb damage.
Some notes for each encounter:
Lucifron - Nuke. The mind control will always be resisted. Remove his curse during or after the fight depending on your gear.
Core Hound packs - Aggro and blizzard down. Since there's an AoE damage cap, I would not recommend that you pull all of them at once as they very nearly killed me before I killed them.
Magmadar - Nuke. Trinketing or ice blocking the fear(s) could shave a few seconds off the kill.
Gehennas - Nuke.
Garr - Use your pet's freeze and let it tank the adds while you nuke boss. Invis when boss is dead to save some time killing adds.
Geddon - Kite back to the doorway you entered from to eliminate most of the fall damage and increase the time you can dps before your images expire. Ice block after the fight to remove the debuff.
Shazzrah - Nuke. Spellsteal his buff if you want; decurse yourself after the fight.
Golemagg - Send your pet in first and use freeze when they clump together to let him tank the adds while you pop images and kill the boss. He does a surprising amount of damage to you if you tank all 3 mobs and they burn through your images.
Sulfuron - Kill adds one by one. You can't interrupt all their heals, but they die in a few FoF ice lance crits or a good deep freeze crit.
Executus - This fight has the most potential to kill you; you should save time warp for this one. The adds can't be burned down with deep freeze, though they can be stunned with it. Let your pet tank as many of them as possible and burn them one by one. Don't kill yourself with spell reflect. You can start the fight by sheeping one of the healers if you wanted to.
Ragnaros - Stand back and nuke him. Use slowfall or blink if you get knocked in the air. If you kill him fast enough he won't submerge, saving you some time.
评论来自
yom125
ahhh molten core...the place of one of my favorite memories.....
there are 3 entrances to molten core
1. the guy he will port you if your attuned
2. through the instance no attunement needed
3. the window right next to the guy who ports you
i was bored so i was going to see if i could jump out of the window next to the guy and i got ported into molten core. i got excited told my friend about it and he tried but he forgot he wasn't attuned and he just jumped through and fell into the lava and barely made it out before he died :P
ahhh good times :)
评论来自
remotettl
so after 4.2 will ragnaros still be in there and killable or they will remove him from there and remove all legendary drops too (legendary 3 pieces; 2 for sword, 1 for mace)? cant really find info about it. thanks for any help!
评论来自
793566
As of Patch 4.2.0, the Molten Giants as well as the Molten Destroyers in MC have become the new models as well. The Core Hounds are also larger than normal as of right now
评论来自
827861
there is one thing i dont get:
how do i get in there in the first place?
i've never been in BRD or MC, and i want to solo MC
first question: what are the coords/how do i find the attunement quest giver?
Second question: do i really have to walk (blimp to gromgol and then flying mount) to MC every time i want to do it? i read something confusing about the attunement guy teleporting u there, but do i then have to reach him on my own?
Ty in advance
评论来自
716725
Soloed easierly as a Destruction Lock
评论来自
417037
Soloed as a Rogue (Level 85, Engineer,
Combat specced
. Most of my gear was Heroics. Equipped Darkmoon Card: Twisting Nether... ended up not needing it, didn't die at all :D) Didn't know any of the fights going in. Keep
Recuperate
up as much as you can.
Corehound Packs
(the self-rezzing ones): Popped Blade Flurry, Killing Spree, and Adrenaline Rush for these.
Lucifron
: Nothing difficult, try not to aggro a corehound pack like I did.
Magmadar
: Nuke the crap out of him. Melt his face. If you managed to kill the corehound packs, he's cake.
Gehennas
: Didn't notice he was a boss until he was dead. I cloak'd out of the debuff.
Garr
: Nuke him, use Blade Flurry to kill his adds.
Geddon
: I just killed him in the big flat area near Shazzrah.
Shazzrah
: Pulled him along with one of the Corehounds. Cake, he does piddly damage and has meager health.
Golemagg
: Oh boy, I really had to try for him. I popped Cloak early to dispel the debuff, but almost died late in the fight (Survived with 12 whole hit points!) Burn him down as fast as possible, don't use Blade Flurry, just focus on him. Burn every cooldown you have, he HAS to die before you do.
Sulfuron Harbinger
: Cake, just nuke his healers down first. Then turn him into an orange stain.
Executus
: I used Killing Spree, kept Blade Flurry up the whole time. Just move away when he teleports you.
Ragnaros
: Nothing too difficult, DO NOT use Killing Spree then forget what side of him you're on. you want to be closest to a rock ledge, so when he knocks you back, you stay out of lava because you slide down the ledge. Had him down to 200k by the time he submerged. Add phase is actually harder than Ragnaros himself, I lost 40k HP during the add phase, recup was healing off Ragnaros' damage.
Other notes
: Engineers, bring scrapbots! They really help for when you've been in combat for so long that your offhand starts to break.
To the victor, go the spoils
:
3 BoE pieces of T1
No Rogue Tier 1 :, Level 85 Gnome Rogue.
评论来自
853272
Solo'ed all of the bosses in this raid as an Elemental Shaman in Restoration gear because I dont have any Elemental gear lol.
Hardest: Barron Greddon
Easiest: Pretty much all of the other ones. I had them dead in no more than 2 minutes, and on most of them I didn't even need to heal myself. This place is a very easy place to solo as an Elemental Shaman and I bet Enhancement could do just as well.
For Barron Geddon, you have to kite him to a safe spot where you don't get knocked to far high. About halfway through his health, I started to die so I took out my Earth and Fire elementals, healed the Earth and let the Fire do the dps. Also, he runs around fast as hell, so be sure not to get caught unprepared for him. I killed him in that little hallway between Barron and Garr. I killed Ragnaros before he submerged.
For the Corehound packs near Magmadar and Lucifron, kill them one by one and be ready to attack again if they self rez.
If you get one of those 15 minute debuffs from random mobs/bosses in here, you will have to put up with it until you can switch to Restoration to dispel it. They are Magic, which Restoration can remove if you have the talent.
Most of the other bosses where just easy as killing random stuff for quests such as the creatures we kill in Molten Front today. Core hounds are hard to avoid so I killed most of them. They are immune to Hex, but the elementals are not immune to Bind Elemental, so I abused that spell to get around trash. I killed the least amount of trash I could. At level 85, you can simply walk past them (except Core Hounds) and not aggro them. Make sure you kill the Core Hounds far away as possible from other trash, including the elementals because if they see you're killing something, they will join in attempting to kill you.
Overall, it was a great way to kill couple hours and got about 600g and some sweet looking RP gear. Only got 1 Shaman tier piece though :(
P.S. As if it is not obvious enough, you need some healing spells on your action bar! You will abuse them!
评论来自
866854
Great way to make money if you are positive you are able to make it through here solo with no problems.
After running this easily on my 85 warrior, I made over 600g (with deduction of my repair bill), and for those grinding Hydraxian rep, I made a little over 2k rep and I skipped as much trash as possible.
The run took me roughly 45-50 minutes, and is always a great blast from the past!
EDIT: To have a small update, the hardest boss in this raid was definitely Baron Geddon.
I dps'd him down pretty quickly although he still hits very hard even on plate. I didn't bother to kite him as I didn't kill any trash in the whole of the room. After he died I quickly sat down to eat as I had "Living Bomb" on me. Eventually it threw me up into the air and I landed with 100hp left, this was the closest I came to dying the whole raid. Was definitely a fun experience and I plan on doing it again when it resets.
评论来自
841111
Pretty easy way to enter Molten Core WITHOUT entering Blackrock Depths:
If you run down the chain you see ofc the high elf. Next to him is a window where you can look through. With a fly mount is the easiest way, just simply fly in to the window. If you are still using a ground mount, stand at the in side of the small room and "jump" out of the window.
评论来自
Dragoonman
Arcane mage here with IL of 366 EASILY clearing MC multiple times solo.
All I did was nuke every fight but executus, I had to move around and kill adds while at the same time continually putting up mana shield to mitigate the damage. I used mirror image at the start and took out the four healers, then I had to solo the elites all by my lonesome.
Sulfuron ingot dropped as well as two blood of the mountain... GOOD DAY INDEED!
评论来自
Booraug
I have done this raid easily 10 times, and ended up buying a Sulfuron Ingot just to get the plans for the hammer -.- not sure if this'll be worth it
评论来自
stratozeus
Just did this solo as a 85 arms warrior with iLevel of 365 and it was extremely easy. Just avoid trash and just unload on every boss... The only trouble was Ragnaros as he will throw/push you - and if you don't land in the lava it will kill you. Best way to avoid this was to 'charge' right after he pushes you... that way you will charge midair and avoid any fallen damage.
I just ran this to get the achieve and explore some of the vanilla content... definitely a cool raid.
评论来自
Zorie
If you are attuned and want to enter Molten Core you can jump through the window hole to the left of the guy you would normally talk to.
评论来自
SpartanG01
Does anyone know if the quick zone-in glitch still works? The one where you go into the pool of lava by the dude who teleports you? I ask because I need to be in the Black Furnace area and dont want to bother with BRD
评论来自
865216
For those of who cannot access a Direbrew's Remote to enter Blackrock Depths, and then on to Molten Core, get summoned there, or have a hard time finding your way through Blackrock Mountain/Depths, heed this message!
Inside Blackrock Mountain, at the far northwest corner inside, I believe, through the lava is the entrance to Blackrock Depths.
Before you pass through the tunnel system, the Blood Elf named Lothos Riftwaker has a quest called "Attunement to the Core". Accept it, and enter Blackrock Spire.
In being at the dungeon (Blackrock Spire, whose portal is a ways in to the room where Lothos is), you will take the Abandoned Mole Machine to "Just past the Grim Guzzler", and walk towards a ring of mobs. From there you can attempt to pass them, or kill them.
Take a right turn at the first opening to the right of the mobs, and (NPC #9156), a boss named Ambassador Flamewrath, will be there. Be sure not to leave any friends you may be taking outside one far end, or the other, of the boss fight chamber, as engaging him will cause a set of elite elemental giants to spawn on both sides of the sets of entrances and exits. They do give experience and drop loot, but if, for instance, you were running a friend through the dungeon who is a straggler, or who gets ahead, they would possibly die if they were too far behind you or ahead of you because of the additional mobs that spawn due to boss engagement. Again, you may attempt to pass the boss, or kill him.
From there, travel through a chamber to the left of the boss, and you'll find a room full of golems and non-elite dwarves. On chance, you'll run into a rare golem, and I'm not sure if he gives high amounts of experience over the regular mobs/elite mobs. He drops bind-on-pick up gear, which benefits only few.
From there, at the other side of the room, is a way into the next room. "The Seven" will be there, confront and speak to the 1 of 7 dwarves at the far back, and you'll commence a "boss fight". Slay each of the dwarves as they attack, and be swift. If one isn't killed fast enough, another will engage as well, on a set timer. Once they are cleared, a cache next to the now-opening doorway appears that contains 2 of 4 rare pieces of gear.
Pass through the door (which is to the right of where the dwarf who starts the fight was, and where the loot chest is/was), and down-stairs through a hallway somewhere to the right should be a new doorway. Go through it and kill or pass a few elemental mobs, and you'll run across what I believe is titled "Fragment of the Core". Remember to pick it up to the left of the new portal, it's a chunk of black crystal. (It is required for the quest "Attunement to the Core".)
Hopefully you will have somebody in your group, so you can convert your party to a Raid Group.
It appears that as of the Mists of Pandaria Expansion, whether you have it or not, you may now enter raids without needing to be in a Raid Group. This helps if, along the way to Molten Core, you don't want to be in a raid group, seeing as it prevents progressing on any non-raid quests you might be handling at the time (whether it be while waiting for a summon, or if completing quests while in the dungeon, etc.)
From there you can bring up to 39 of your friends, or just 1 or 2, inside to do Molten Core. When you're done with Molten Core, you can run back to the entrance of the raid, exit it, and run back to the entrance/exit of Blackrock Depths (I believe that, on the odd chance as of Mists of Pandaria, exiting the raid portal will send you back to Blackrock Mountains, so that you won't have to walk through Blackrock Spire as well).
Upon exit, make your way out of the cave and back to the area overlooking the lava, and Lothos will accept the "Fragment of the Core" for the quest.
After completion, whenever you talk to him, as a spirit or as alive, he can teleport you back into Molten Core, from there you may exit the Molten Core portal to end up in Blackrock (Depths
/Spire?)/Blackrock Mountain, otherwise talking to Lothos for ease-of-access to Molten Core.
Note: I just realized, at the point when you kill or pass Ambassador Flamewrath, if you have enough (regenerating health or powerful enough healing abilities ) you can jump off the ledge into the lava behind him; the issue is having enough fire resistance or having heals to sustain you as you wade North-bound, while hugging the West wall, to get across to the spot past the Fire Elementals on the ground prodding out of the lava a ways out. Keep hugging the wall until you hit a ramp. Head up it, take a left, and find the 3 Flame Elementals blocking your path, kill or pass and then hang another left and cross the bridge ahead, and from there you're to the portal into Molten Core.
Note 2: Please recognize this if you are to take the shortcut mentioned in the previous note!
If you take the suggested shortcut route, and should you need to return to the dungeon, Blackrock Depths, from the raid, Molten Core: to get back to wherever it is you were wanting to go, you would be unable to, because of the fact that not killing the 7 Dwarves in their boss chamber, to get to the Molten Core Raid entrance portal, would result in being locked out from the outside of the 7 Dwarves chamber. Because of that, your only escape route, to my knowledge, is to use your hearthstone to leave the place. (As noted before, there is the off chance that you may find yourself, on exit of Molten Core by portal, at Blackrock Mountain vs. Blackrock Spire.)
Major Note 3: As of Mist of Pandaria's 5.4 PTR, one may now even use Lothos to teleport you to Molten Core (the same applies to the orb that teleports you to Blackwing Lair) without having had done the attunement quests (to my knowledge). Unless it was some PTR issue, or perhaps if the attunement was account bound, I noticed that my character had the quest to attune to Molten Core displayed while being able to teleport (as well as Blackwing Lair) while being capable of using both teleports. My friend, however, reported that he had no such access, and that he had to do both quests, even though suggesting he'd done the quests before. This leads me to believe he either: recollected doing so on live, did the attunement on an alternate character and didn't happen to get attuned, PTR bugs had a hand in this, or just some other queer issue. Simply keep in mind that, the moment PTR 5.4 goes live, people should check that out. Although my assumption is that the effects are account wide ('the effects' being account-wide attunement access to teleporting) once someone has first done the quest on any given character, (similar to the Brawl Club), it is also very possible it was a PTR issue as of then unresolved, or perhaps it was something of another likeness. In any case, it is highly suggested that people test entry into such similar raids as Molten Core and Blackwing Lair due to the fact that if by any chance other raids requiring quest attunement to simply be given a shortcut entry can have the requirement of quest completion surpassed, well that's self-explanatory, I hope, but just to be clear, I simply mean this; If you've perhaps done the quest on one character, come 5.4, the access of shortcut teleportation into the raid connected to the quest will come account-bound, so that you don't have to do 50 dungeon runs for access to the same raid.
评论来自
376863
Been soloing this as a lvl 85 Ret Pally and happy to share that even with ALL BOSSES DEAD, the trash respawns roughly every 2 hours and even with all bosses dead (including ragnaros) this place gives 2400+ rep per clear ........havent gotten to revered yet but THAT seems like the only hard part...21,000 rep by only killing bosses is going to suck (like someone said its roughly 20 weeks from revered to exalted, just killing bosses >.<)
Another fun fact
萨弗拉斯之眼
still drops (as of 10-26-2011)...im well on my way to making
萨弗拉斯,炎魔拉格纳罗斯之手
评论来自
Drakhanas
Confirming Goneguy's post. Ret pallies can easily clear the place as Seal of Insight heals (and usually overheals) you for any damage caused by mobs, even bosses. I just did my first clear on MC yesterday, and the eye dropped for me on my first Ragnaros kill.
评论来自
Curycoo
For Baron Geddon, as RDPS with a pet, i suggest kiting him back to the entrance to the room where he patrols, and hopping into the lava. Eliminates ALL fall damage, as you are landing in "water". Just make sure your pet keeps aggro, or Geddon will pull you back to him. I Do this weekly on mah hunter. Good gold.
评论来自
476166
An undocumented change was discovered, which comes with an AWESOME thing that's changed about MC, and a terrible thing.
The awesome thing: You can NOW ENTER MOLTEN CORE WITHOUT BEING IN A RAID! WOO! (Also, the Core Hounds are also much smaller. Not that big of a deal, but hey, it was annoying trying to sneak around the Core Hound room.)
The terrible thing: trash no longer drops cold hard cash, only cheap items which can be sold for silver, and only select bosses drop any gold. For instance, I got 36 gold from Lucifron, but none from Magmadar.
That said, they all still drop purples, still give rep, and the gear still looks great.
评论来自
Zigrifid
As of patch 4.3 you dont need a raid group to enter MC anymore (not sure if you need attune since i was attune ) , you just talk to the Blood Elf npc and he takes you in MC without a raid or group .
评论来自
Myebika
As of Patch 4.3, on Dec 20th, i was able to enter this raid instance without being in a raid group. Can anyone else confirm this?
评论来自
rzzr
As of 4.3 you no longer have to be in a raid group to enter Molten Core. Good news for soloists!
评论来自
Superczar
Don't know if this is a glitch or not, but I did the attunement quest for Lothos on a DK, and he will teleport me into MC without me needing to be in a raid group. I even did it again to see if it was a one time thing but he still ported me in without needing a raid group. Haven't tried it on any other characters though...
评论来自
930868
Just did this on my Frost DK, 393 iLvl (all pvp gear, so missing out on various dps stats in favour of resi...was missing a bit on bosses as my hit/exp are set up for pvp).
Took 45 minutes total, killing and looting all the trash for the rep and talking to a friend on xfire at the same time.
Took all my blood gear as I didn't know what to expect as I'd only done it once and it was months ago with a priest spam healing me. Ended up not dropping below 70% health the whole time, and even that was only because I had the +100% power cost debuff so ended up mostly auto attacking the boss I was on.
Used death strike once, just to see what it'd heal me for with the -75% healing debuff. Other minor heals from Lifebloom (macroed into blood tap) and rune of the fallen crusader on my offhand. Didn't have to use any defensive cooldowns. Started most bosses with pillar of frost + ghoul and they died quickly.
Got 4842 rep, with killing EVERYTHING. I'm human but my guild only has two active players in so only +5% there and no standards used. Don't know about gold as I didn't look what it was before I went in.
评论来自
rowanr
Is it me, or have the packs of Lava Elementals and Flamelords been buffed? I can barely down them now on my ele shaman as they constantly stun and interrupt me.
评论来自
229034
Had a few glitches with MC lately. Wanted to run through with a guildie but while we were in the same party, we got put into separate instances. This has happened a few times now.
评论来自
347714
Handy trick for grinding
海达希亚水元素
reputation for the
海达希亚水元素
achievement in
熔火之心
:
If you stand at the entrance to the zone, you still receive reputation for all boss kills done by other members of your raid, regardless of your location in the zone! However, by remaining in one place, you can drop a
协同战旗
, and stay within 100 yards of it. This allows you to actually get the 15% reputation bonus from the
协同战旗
for every boss in
熔火之心
, especially since - without moving - the
协同战旗
stays out for 15 minutes and has only a 10-minute cooldown, ensuring 100% uptime.
This appears to be a unique feature of using
协同战旗
in
熔火之心
, where you get reputation credit for boss kills just by being anywhere in the zone, eliminating the requirement for you to be near the boss, which in turn eliminates the need to actually have the
协同战旗
near boss, either.
Of course, it requires having at least one other player in the raid who can actually kill the bosses while you stand near your
协同战旗
; nonetheless, a 15% bonus to all bosses can dramatically shorten the time to grind from Revered to Exalted if you've got a friend who can help!
Note that the reputation bonus from
协同战旗
stacks with
声望阁下
.
评论来自
DarkerFalz
Solo cleared as a prot pally (374 ilvl gear), with a few hitches.
Most of the fight was easy, spank and tank. Geddon was annoying, because of living bomb. I had to pop loh once, because the next fall was going to kill me (I also don't have the greatest dps out there).
First, on Rag, make sure that you're close enough to him that you don't get killed by falling damage when he tosses you. I also used seal of insight, for the healing (it procced a ton of times, so I was almost always near full health), might, and resistance aura.
Seriously, you have to stand almost in the lava when you're fighting him. It does negligible damage, and when you get thrown, you won't get hit by the ground, you'll just land in lava.
Bubble removes the debuffs that appear, as well. Found that out by accident when I hit my keybind for it.
评论来自
177317
Solod as 85 frost mage, ilevel 374 with no problems. Used all my cooldowns in each fight just in case but only really needed it for the Majordomo fight. Rag was super easy, stood at 9 o'clock as far back as I could. When he knocked me back I landed in the lava as planned and didn't take any damage. Didn't drop below 95% health.
Overall very easy, A++ would solo again.
评论来自
karatechop
inc down rates...but in my opinion this raid has almost no mechanics...i've only done at 85, but at least BC ones have things to look for. (i know it's old, and likely complex back then, just my $0.02)
评论来自
jedisith
I can personnaly say that this is soloable at 85, You dont even have to have good gear its easily soloable with the gear you get from normal cataclysm Heroics, you just have to be careful if you don't have some form of slowfall then Baron Geddon has an ability called Living Bomb, which when it fades makes you fly up into the air, so you take damage from the fall, which is about 1/3 of your health other than that you should easily be able to kill any boss by yourself.
评论来自
tiffinfox
Soloed as a ilvl 386 dk, 4/13/2012
No problems at all, just make sure to watch falling on the boss that flings you in the air.
评论来自
Eshaton
Strategy for one/two players from the
Solo/Duo Old Raid Compendium
, done at level 85 at patch 4.3 with ilvl 385-395 gear:
Molten Core
is fully
soloable
.
General Strategy:
Core Hounds
around the 1st boss and before the 2nd will respawn if any Core Hound is still alive a few seconds after other Core Hounds have died, so be sure you AoE each pack equally and kill them all at the same time or avoid them entirely--though one pack will pull with the first boss.
Some curses bosses can put on you can be slightly annoying, such as
Gehenna's Curse
,
Lucifron's Curse
and
Shazzrah's Curse
.
Purification Potion
can help if your class cannot decurse and you are having trouble with these.
The
Core Hounds
that patrol the instance will occasionally cast the nasty
Ancient Dread
or
Ancient Hysteria
debuff, so if you are unable to dispel this, be sure to burn them down as quickly as possible to avoid it.
Bosses: All Easy
Baron Geddon
Will send you in the air and cause fall damage. If your class cannot mitigate this, you will either need to burn him down before he does it twice or pull him to the tunnel where he does not shoot you as high.
Ragnaros
Does a knock back to those in melee which will also cause you fall damage. It can be avoided by running away, or attacking with your back to one of the walls coming up out of the circle.
评论来自
713221
I have just noticed that you no longer need to be in a raid group to enter this raid. Meaning you can just stroll along by yourself and kill all bosses. Can anyone one else confirm this? I don't remember reading about this in any recent patch notes.
评论来自
Scream26
Speaking as a level 85 Druid, MC is very solo-able. While in bear form, I had no problem killing every single mob in Molten Core. I pulled a few at a time and never fell below 170k health (out of a possible 175k). The only trouble spots were the Baron, when he throws you up into the air, and Ragnaros for the same reason. On the Baron, I had to switch to cat form for the reduction in fall damage to stay alive because of my slow DPS. A DPS class or a tank with decept DPS should be able to burn him before the fall damage becomes life-threatening. On Ragnaros, I used feral charge right as he yelled something about tasting his flames. I was able to avoid all falling damage using feral charge. For non-druids, the best strategy is to position yourself between Ragnaros and a pool of deep lava so that when you're thrown (you move backward about 15 yards) you land in the lava and take the periodic 500 damage instead of the 60% of your health kind of damage. Happy hunting!
评论来自
Replicahk
I recently found out you no longer need a raid group to enter MC as long as you can use the port after doing the attun quest.
评论来自
Thottbot
This is instance is inside of BRD, after you complete the seven ghosts you can take a path to it (also near the dark iron forge).
评论来自
Thottbot
I've been though MC 2 times up to magnadar (the second "boss" fight if you count Lucifron as a boss) lucifron 4 times total. We killed Lucifron on our first try, and the last time we did it he killed about 25-30 of us and we finished him off with about 15 people. The pulls are ugly and the bosses, and mini bosses have tons of life, (i believe Magnadar has about 750,000 hp). There is definatly a need of skilled leaders, and a group of 40 people that can take directions, and listen to them. Every boss fight takes completely different tactics and lots of trys :) to perfect. On our fourth try Lucifron died in 1-1.5 hrs of starting the instance. learn to love frost spells mages, and do your homework on the fights, and other than that, keep trying. :p
GOOD LUCK ON MC GUYS
评论来自
Thottbot
well on my first run Silence (any many others) kill magmadar on second wipe against him...we had a few silly wipes but thats in the past....he is a hard boss though i must admit..took ALONG time to get him down..was fun tho..to bad no warlock drops ;) heh well we were first on Silverhand to kill him so poo on the hordlings :P well anyways gl to all of you (specially silverhand hordlings)
评论来自
Thottbot
Blizz has mentioned "Hero Classes" which everyone ive talked to assumes is some kinda of level cap increase. I dont know if thats true, it could also be additional classes (besides warrior, mage, ect) that have to be leveled from 1. But if Blizz does plan on raising caps it will not be for a long long long long long time. (3 months between patches here, come on.) If they do raise caps, yes, MC will be much less difficult. I assume that the maraudon bosses would seem very godly to a group of lv 20s. But if the cap goes up (haha) dont you think they would add even higher lv dungons? that would be beyond impossible for lv 60's? just my 2c
评论来自
Thottbot
You will most likely never get a pick up group for MC....
评论来自
Thottbot
dudes i did MC a month ago, my guild had to try some other raids be4 diong this one so littne up ,you dont have to beat the game in 1 day
评论来自
Thottbot
A few things here, strats for each boss and 90% of each drop would be phat loot=epics
Lucifron-AOE curse so have whoever can decurse on that and something else I can't remember, and have the 2 guards taken down near the wall while having him tanked right of core hounds
Magmadar-AOE fear=tremor totems if horde, snot balls=just stay the hell outta them, enrage=hunter tranq shot so get on TS and have 2 teams do that
Gehenas-AOE Rain of Fire=Just stay outta that, Random Shadow Bolt-ground totems if horde and shadow prot, AOE curse-dont remember which one it is but just have whoever had decurse on it, take out his guards blah!
Garr-Straightforward fight, banish at least 4 of his minions, have Voidwalkers on those 4 and kill the others, I know for every one you kill I believe he gains +200 damage and some % to his attack speed, and if the minions happen to be close to him when he gets to 20% he starts to blow them up
Baron-AOE curse (gayest curse in my opinion) decurse blah blah, AOE flame pulse run outta it if Melee, and DA Bomb which is all you can do is run the hell outta the raids way into a wall and you will explode for huge damage
Shaz-AOE Arcane Explosion (so basically this is a ranged fight), AOE curse duh lol blah, Dedine magic or whatever so have a Mage cast detect Magic on him and have Shammies or whoever spam purge or whatever can remove friendly buffs from enimies, and has a blink so whoever he blinks to run to the tank imedialy, but also I have seen him tanked in the hallway leading to him and Baron and he didn't seem to blink at all for some strange reason so if somebody could prove me thats true then I'd thank you (if you do prove it send me an e-mail at Gyardos_99@yahoo.com)
Sulf-kill 4 guards blah
Golemagg-have both core ragers tanked but you can't kill them so no DPS on them just DPS Golemagg, so this means its an endurance fight :( aka long ass fight
Majordomo-sheep the 4 priests and kill one of the elites, then kill another elite, and then kill all the priests until they are down, then finally move to the elites again lol and kill them all until they are all down and Majordomo submits since you can't kill him cuz he summons Raggy who some you don't know exactly what the hell he is which would be a really big as hell Firelord duh (haven't you dumbasses ever played WC3)
评论来自
Thottbot
Everybody got same problems on massive-curses by the boss..Lucifron- do massive curses/magic spells so (Mage/Priest) will handle this make sure u have "Decursive Addon" this will help u a lot, Priest wont do healing unless its necessary, Let Druid, shaman/paladin heals tank and the rest. Dont depend on the healers all the time, You can "Bandage" yourself if possible coz this is really a long fight and healers surely run-out of mana.
Lucifron continuesly spamming those spells in every 30secs..so be quick on dispelling/decursing it.
Tips:
1.) Main-Tank on Lucifron , Off-tanks on 2-adds.
2.)Take down the adds first. (Dps as u can)
3.)In every 30-secs Lucifron will spam curses/magic spells..so 5 secs before he spam it everyone will run back to wall (to avoid the curse) except for Main-Tank <--- OVERHEALING NECESSARY.
Hope this will help your raid group, Tips is proven and tested 100% success.
By: Lexus 60 lvl undead Priest
Guild:
Certus Excessum
Server: Khadgar, EU
FOR THE HORDE
评论来自
Thottbot
look up a post...
the npc is down the mountain by the area where u enter BRD...
before u turn right into an "open" room there is an elf standing in this little room...he has the quest
评论来自
Thottbot
How long on average does this instance take? I heard 8 hours is that right?
评论来自
Thottbot
For those that have never been to MC and need experience go to ZG first. Clear out ZG from Snake Priest to Hakkar, as well as Bloodlord and Jindo then you can go to MC and see that it's not that tough. In fact the whole MC experience is nothing more then numbers. The number of raiding members is all the matters outside of keeping the raiding group balanced with up to 5 or 6 of each class, depending on faction.
Do this and you can go from Luci to Rag in no time at all.
评论来自
Thottbot
you need no more then 315 Buffed for MC and Rag.
anymore is wasted since 315FR is the most that will be used when rolling for resist.
that goes for all classes, though Ranged is an exception.
评论来自
Thottbot
I would hardly say MC is dead. Theres quite a lot of people out there, I imagine, who have never done MC before and will leap at the chance to, at the least, kill Ragnaros once now they are at lvl 70. Not to mention that nothing replaces experience. I imagine that the lvl 70 raid instances will be somewhat harder than MC one way or another, so getting your guild through MC a couple times at least will help improve your overall chances in harder raid instances.
It's not a main target of your average raid guild now though, I'll give you that.
评论来自
Thottbot
MC is almost.. Yes almost 5 man-able..
Just did it with 6 70's
Well the first 2 bosses anyway.. lol
评论来自
Thottbot
just tried to 4 man this
80prot warrior
80resto shammy
75ret pally
75balance druid
got through the everything up until Baron Geddon w/o wiping, we got close on him but he spams a -400mana per 3 sec debuff. our shammy ran out of mana (not cause that was alot because it happened so many times) and we wiped twice and gave up cause it was too late to keep playing, but i think its 4-man-able if we wouldve had more time.
if the 2 lvl 75s wouldve been 80's there wouldve been no problem.
pally and druid are good for some intense AOE, which is necessary sometimes, and offhealing the tank.
It just gets too complicated for 4 people to take ? bosses with 800k health meant for raids.
评论来自
Thottbot
Good old days
评论来自
Thottbot
We failed to 40 man it with lvl 70s yet lots of people 6-5-4 manned it.
Means it is still a no-noob raid, good coordination required, and no bad pulls.
评论来自
Thottbot
Do i have to do any quest to enter to MC or not anymore? Because in the past onyxia needed a long quest chain and now dont need anything for it.
评论来自
Thottbot
When a raid is commencing, usually a group of a lock and 2 more are sent deep into brd to summon anyone needing attunement straight to the Core of The mountain, they click it, and pop they are ready.
评论来自
Thottbot
As of 3.08 you no longer need quentessance (sp?) to douse flames, BUT you DO still need to kill all the bosses to get Majordomo to spawn, beat him, then kill Ragnaros to get achievement. No easy skipping of bosses. You still pretty much need to do attunement quest.
Easily doable with a decent tank and healer, hardly any bosses/attacks that hit anyone besides tank for much damage, 8 manned it with some mediocre players and DK tank. No wipes, took about 2 and a half hours because we had to run back through entire instance to kill the first two bosses we skipped out of ignorance >_< So, trying to save other people that problem.
评论来自
Thottbot
looked at posts above min level to enter here is?
评论来自
Thottbot
me and some friends 4 manned this(80 rogue,pally,druid and preist) just for fun and the achivment. kinda a 3 man because i kept going afk to take care of my kids. you dont need to be attuned to get into MC but its alot easyer if you are..if you are you can take a port from the elf guy on ur way into BRD other wise you gotta swim through the lava. my first time in MC and the enchant for +healing to wep droped, sure enough no one in our little grp was an enchanter, in fact me and the druid were pissed because we had been trying in BC to get a group going to try for the old world enchants because people pay mass amounts for them because very few people on our server have them (seen people offering up to 200g+mats for one of the old ones) and we had jsut droped our encahnting for prof that were more profitable. but it was fun, even as 80s you kinda gotta focus or you can wipe. cant wait to go back! :)
评论来自
Thottbot
Yes, you still need to be attuned to get in as of 3.20.09. My 80DK couldn't get in otherwise.
评论来自
Thottbot
wow, this was the funnest thing i've done in a while. we had about like 19 or 20 peopl mostly 70+ but there was a few around 60 * i was 64* and all we did was have a warlock go through to the actual MC and then port us all in, we didnt need those little water trinkets. for anyone frustrated about it, the boss before ragnaros the one that comes out of the circle of lava, when you fight him kill him minions first. then attack him and he gets heals. but, once you get him to like 650k or something, cant remember the exact hp or anything but once you get him down about 50k or you kill all his minions and fight him a while he'll stop and turn friendly. then go to ragnaros's lair and when your done rebuffing and what not talk to the guy go through his speech and then he will summon the almighty ragnaros. good luck getting the eye!
评论来自
Thottbot
Whoever you are THANK YOU!
http://www.youtube.com/watch?v=TjVlSBZ3Hco&feature;=related
it just worked for me!
评论来自
Thottbot
Short Guide for the 2nd or 3rd boss (the naga with four healers, I forgot his name):
My Group:
80 Ret Palli
80 Elemental/Resto Shaman (I think)
64 DK (me)
Strategy:
He is a difficult boss with a bit over 400,000 health. Not only that but he has four healers that heal together at the same time and can easily bring him back to full. What we did was actually have our 80 ret pull all of them. We focused on the healers first. They have a bunch of health and mana. I stood back putting on diseases, applying Death Strike for when I got low on health, and covered my important job. My job was to use Mind Freeze (Interrupts all spells, had 10 sec CD, costs 20 Runic Power) every time they casted Dark Mend. This kept down the heals while they slowly ran out of mana. Once all the priests were out of mana, it was just a easy beat down from there. After you downed all four priests, finish off the boss. He does little damage with mediocre health compared to the other bosses. Good Luck!
Note: We wiped twice to finally figure out the strategy. I had to leave soon after that boss not knowing how late it was, and I had to go. Idk what happened next.
评论来自
Thottbot
Just 3 manned it on azgalore, have screens to prove it
1 DPS Unholy / blood Dk
1 Resto Shammy
1 Prot / Arms warrior
Took us about2 hours because we wiped 2x (we all forgot about the mana debuff, and the curses the corehounds give)
Protip
If you are doing a small group without someone who can dispell magic and you get one of the corehound debuffs, have the person who gets the debuff unequip and die, then just rez them
评论来自
Thottbot
How many players on lv. 80 can do Molten Core?
评论来自
Thottbot
A decent geared DK can also probably solo this using its self heal abilities like death strike, rune tap and death pact or what ever its called.
评论来自
Thottbot
seriously, i miss this way of playing wow so much! Lvl 60 was so much better than TBC and WOTLK. The game has lost its style :s
评论来自
Rothia
HOW TO OBTAIN
雷霆之怒,逐风者的祝福之剑
Receive both
逐风者禁锢徽记
(drop rate: 4,08%) from
加尔
and
逐风者禁锢徽记
(drop rate: 4,28%) from
迦顿男爵
in
熔火之心
.
Visit
德米提恩
in
希利苏斯
. He will give you
复生之瓶
to start the quest
复生之瓶
which leads to
逐风者桑德兰
.
Kill
拉格纳罗斯
for
火焰之王的精华
(100% drop rate when you have the quest in your log).
Aquire 10x
魔化源质锭
.
Bring your guild and head back to
德米提恩
. Turn in the quest and he will summon
桑德兰王子
which will drop
风吻之刃
.
Complete
觉醒吧,雷霆之怒!
and you're done!
Mats needed for 10x
熔炼附魔源质
:
100x
奥金锭
(100x
瑟银锭
+ 100x
奥术水晶
+ 100x
转化:奥金
)
10x
源质铸块
(Buy from the Auction House or loot in
黑翼之巢
from
黑翼技师
)
10x
炽热之核
(Buy from the Auction House or loot in
熔火之心
from trash mobs)
30x
元素助熔剂
评论来自
NikopiXD
How long does it take the Garr and Baron Geddon to respawn?
thank you
链接
熔火之心
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