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评论来自
9388
Renew is the druids' staple healing spell. It is the most mana efficient Heal over Time spell in the game.
Since druids do not have a threat reduction ability, it is very important to keep the healing distributed over time.
评论来自
Sephalae82
This is formerly an AQ20 drop, as of patch 2.0.1 you can get this spell from any Druid trainer.
评论来自
159390
Odd about the lack of comments about this great spell. Anyway, here are some tips quoted directly from Wowwiki:
Tips and tactics
1. Use it while traveling. This will allow you to remain alive long enough to get past a mob without needing to defeat it.
2. Rejuv is a cheap, effective HoT. Use it when you or your teammates are moderately damaged or are not in immediate danger of being hit. At lvl 64 and beyond, Lifebloom can be substituted for this purpose.
3. Use it on the tank(s) before a pull (before they enter combat) so that its ticks will heal the damage of the first few hits done to him without putting you into combat, reducing your threat and increasing the tank's aggro (since the mob thinks he's healing himself).
4. To increase Healing per Second, use Swiftmend after the 3rd tick, and recast Rejuvenation right away.
评论来自
169285
Spellpower coefficent is as follows:
188%(226% with empowered rejuvenation)
http://www.wowwiki.com/Spell_power_coefficient
评论来自
99180
Cast Rejuv within a second or two of your main tank gaining aggro. Because Rejuv is a 'slow threat' builder, your tank will continue to stay ahead on threat while being alleviated of much of his/her initial damage.
评论来自
ajz2k
this spell is the one i use the most when raidhealing, along with wild growth on every cd. with proper talents and with
Idol of Awakening
this spell costs under 400 mana wich makes it VERY efficient
评论来自
razzem
In conjunction with raid-healing,
Gift of the Earthmother
makes it much faster to get on multiple targets.
Also, if you have Revitalize it does even more for your raid.
评论来自
DreamingDemon
The new 4pT10 bonus says: Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
This means that raid-healing druids may even find situations where new rejuvination is putting itself on the raid before they need to. This utility of this talent will depend on whether the proc intelligently targets a person with no Rejuvenation on, or the lowest-duration Rejuvenation in range. If it can overwrite Rejuvinations that are already at long duration, it is of less value.
评论来自
wye43
Note that starting with this rank 13 rejuvenation has a 18% base mana cost, as oposed to 21% as it used to be between from rank 1 to
rank 12
.
评论来自
173249
Live 3.3 is up and all ranks of rejuvenation is now 15 seconds :)
They are not reducing the duration, instead, making all previous ranks which used to be 12 seconds into 15 seconds. According to the current 3.3 patch notes which is released today and will be live in a couple of hours.
评论来自
457013
The following is a list of all abilities/talents/gear that improve
Rejuvenation
(I have every intention of keeping this post up-to-date; although i will only include the lowest level tier gear i come across - ie: no tier 10.5 if the set bonus is the same, just tier 10):
*
=Added in 4.0.1
Gear
Druid Tier 9
(Changed in 4.0.1, used to give rejuvenation ticks a chance to crit, but this is now innate)
Druid Tier 8
Druid Tier 3 (2p)
Druid Tier 3 (4p)
Druid Tier 10
Druid Tier 2
Druid Dungeon Set 3
Idols
(As of 4.0.1 Idols no longer effect specific spells, and instead are just another piece of gear, this is merely kept for posterity)
Idol of Budding Life
(Formerly reduced the mana cost of Rejuvenation by 36)
Idol of Awakening
(Formerly reduced the mana cost of Rejuvenation by 106)
Idol of Flaring Growth
(Formerly gave Rejuvenation ticks a ~70% chance on to increase your spellpower by 234 for 9 seconds)
Idol of the Black Willow
(Formerly made Rejuvenation ticks increase your spellpower by 32 for 15 seconds, stacking up to 8 times)
Idol of Rejuvenation
(Formerly increased the spellpower of Rejuvenation by 50)
Harold's Rejuvenating Broach
(Formerly increased the spellpower of Rejuvenation by 86)
Idol of Pure Thoughts
(Formerly increased the power of Rejuvenation's ticks by a flat 33)
Glyphs
Glyph of Rapid Rejuvenation
(haste now innately effects this spell, this glyph no longer exists)
Talents
Balance
Genesis
(Buffed in 4.0.1; was formerly 5 ranks, gave only 1% bonus per point, didn't effect
swiftmend
, and didn't increase duration of insect swarm and moonfire)
Moonglow
Nature's Grace
*
Nature's Majesty
*
Nature's Splendor
(Removed in patch 4.0.1, Formerly increased the duration of lifebloom, rejuvenation, regrowth, insect swarm, and moonfire by 1 to 2 'ticks')
Restoration
Gift of Nature
Improved Rejuvenation
Master Shapeshifter
Revitalize
(Reworked quite a bit in 4.0.1, formerly gave Rejuvenation and wild growth a 5/10/15% chance to restore 2% mana, 16 runic power, 8 energy, or 5 rage each tick)
Tree of Life
(Reworked in 4.0.1, formerly was a standard druid shapeshift and always decreased the mana cost of hots by a percent, and also gave a buff that increased the healing received by party/raid members by 6%)
Gift of the Earthmother
(existed prior to 4.0.1, but completely reworked. Formerly decreased GCD caused by lifebloom by x% , and increased spell haste by y%
Blessing of the Grove
*
Swift Rejuvenation
*
Nature's Ward
*
Heart of the Wild
*
Nature's Bounty
(Sort of; it actually causes rejuvenation to improve nourish)
Subtlety
(Removed in 4.0.1, used to reduce threat generated by restoration spells by 30%, and increase dispel resistance by 50% or so.)
Empowered Rejuvenation
(Effectively removed in 4.0.1; it still exists in the database, however.)
评论来自
kermatikkari
I would dare to say that this is the most efficient hot in the game in terms of healing and mana cost. On my resto drood (2700ish healing) this heals about 15,000 for a low mana cost, the best thing is that it's spammable for all day. Druid defining spell.
评论来自
478719
weird and rather useless info
Rejuvenation
shares cooldown with
Wind-up Train Wrecker
and
Hearthstone
...
评论来自
Thottbot
It's extremely helpful because it's an instant cast and doesn't cost that much mana. It also heals more than renew (but it does cost more).
评论来自
Thottbot
uhh I have a question why does thottbot say this requires Tree of Life form? rofl
评论来自
Thottbot
well i dislike this spell, low mana sure but it gives so little back i mean comeon 750 health on my guy and this is currently ticking for 8 health a sec what creature is gonna be so weak that this has a point without being grey to me?
评论来自
Thottbot
psst this is rank 1
评论来自
Thottbot
Ur right it was rank 1...
My bar didnt auto Update still havent figured out why but now that its changed i am liking this spell a lot more.
In other words disregard my previous post (cos i dunno how to delete it)
评论来自
Thottbot
i think the reason that thottbot puts the tree of life form on there is to get the best out of the spell WTF!rofl
评论来自
Thottbot
this spell glitches to much
评论来自
Thottbot
yes i think this is going to be awesome but how do you get thet tree of life form it is not on the thotbot list
评论来自
Thottbot
... pre-lifebloom.
Cast it on the tank before a mob or yourself if you're soloing and the damage you take will decrease dramaticly. If it's a tough mob cast regrowth then follow up with rejuv. Even at rank 1 this can be used in combat to keep you alive, it heals decently and you don't have to stop casting for three seconds to cast. At higher levels I've used it to decrease downtime by casting it on myself before and after PvE fights. This can be a bit of a mana burn, but if you use cat form like I do it doesn't really matter.
链接
回春术
回春术
18% 法力值 值
40 码范围
瞬发
需要 德鲁伊
需要等级 4
治疗目标,在15 sec内恢复总计[8 * (5 + 0) * ((((1))))]点生命值。
魔法增益
回春术
魔法
每3秒治疗8点伤害。
持续15秒
法术细节
持续时间
15秒
类型
自然
机制
n/a
驱散类型
魔法
GCD目录
普通
成本
18% 法力值 值
范围
40码
(较远)
施法时间
瞬发
冷却
n/a
GCD
1.5秒
效果
Apply Aura:Periodic Heal
价值:8每3秒 (SP mod:
0.15)
PVP 倍率:1
标记
形变时无法使用
不需要形变
[DoT Stacking Rule]
[Aura Never Bounces]
[Vehicle Immunity Category]
[Heal Prediction]
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