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评论来自
StoneLegion
This is going be one the most interesting Aspects. This would be depending how much int have one the best aspects for when your not tanking at all to do dmg but for a longer period of time.
评论来自
18784
i find this skill most valuble when farming stuff. even when constantly alternating steady shot i seem to hardly ever run out of mana.
评论来自
allaryin
Viper is my new best friend. I use it almost exclusively when soloing now, only switching into Hawk if I need to finish a kill or have a hefty supply of mage water.
It is also very nice for preventing downtime in groups that don't want to slow down enough to let you drink very often.
The trade-off between Hawk 7/8 and Viper is 120/155 AP (roughly 10 dps) vs ~25/5 mana regen. Of course, for a hunter with significantly more than 100 Int, Viper will be worth more, and a hunter with Improved Hawk will get a bit more than ~10 dps increase when using Hawk.
评论来自
67323
I think this would be good for when you are in a long boss fight, you FD then use an itemswitch mod to change to alot of Int/MP5 gear, then wait for about 30secs while doing dps, then change back...
In pre Expansion, I got 462 Int, 25% of that is 115MP5 then with my 40MP5 added on, thats 155MP5.
Now with the BC you can get more Int than before, that means even more... Thats my thought on it.
评论来自
46079
It does take you out of combat *but* your pet can't have been attacking something, that links you to combat. If you pull the pet out of melee you can still feign/drink (from my experience), unless something pulls you back into combat. Not tested for boss fights, as I chug mana potions instead.
Aspect of the Viper definitely helps maintain that mana though, although lately I've been using it for only specific fights, or farming. Instances and raids in general, mana potions are a hunter's best friend.
评论来自
73742
Patch 2.2.0
Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
评论来自
koirint
imo this ability is not worth wasting aspect of the hawk for, but i have minimum +int so it could be useful to others who possibly have more.
If your like me and don't have a lot, stick with AotHawk
评论来自
60495
I was thinking of using Viper full-time on account of ImpAotH being somewhat 'unreliable' and making the difference up with gear since mp5 seems to be overvalued in itemization.
Also there's the whole thing about a random haste screwing up steady shot weaving and actually lowering your dps if your autoshot cooldown is shorter than the global cooldown. But this problem only occurs with end-game ranged (typically 2.9 to 3.1) when Rapid Fire and IAotH are on at the same time or you have a certain passive haste increase, etc.
评论来自
123600
Using aspect of the viper for the whole time is impractical, especially after you get a decent amount of raid or pvp/arena gear, as your DPS will be much, much lower than if you used Aspect of the Hawk initially and then swapped aspects with Viper when you hit 40-50% remaining mana. This is even true when you don't have IAoTH, as 155 AP (170~ AP with Master Marksman) equates to 31 damage per shot with a Valanos Longbow, or 34 with Master Marksman (Applied to a Valanos Longbow). Add in the possibility for a Critical Strike and the number of arrows you go through in the time between 100% mana and 40% mana, and you have accumulated alot of extra damage for having 155 self buffed attack power.
On another note, in response to the original poster:
When IAoTH procs and you have rapid fire going, on a 3.1 attack speed ranged weapon with a 15% speed increase quiver, your attack speed drops to 1.53. As you have likely noticed, this barely gives you time to cast a steady shot, so you are correct - attempting to weave a steady shot in actually delays your shot timer when both abilities are active. However, switching to AoTV full time is still not a good idea, as you lose a fair deal of damage granted by RAP, especially at the aforementioned attack speed. Note that all damages are
calculated at Weapon Speed
not
Attack Speed
. This means that the faster you can make your weapon fire with higher RAP, the more damage you will deal overall.
**EDIT**
I omitted a part of this paragraph - While your haste/rapid fire/IAoTH is running, if you're firing as fast or faster than your ability to weave in a steady shot, your DPS is approximately the same, even possibly higher than if you were weaving in a steady shot. . . For no mana cost and while allowing your passive Mp5 while NOT casting to kick in.
**End Edit**
Finally, mana regain via Viper is significant, yet it is no different than Mp5, therefore when you have full or very near to full mana, Mp5 is nearly worthless. It is when your mana pool runs dry that your Mp5 benefits are apparent. Hunters correctly utilizing their full shot cycle DO NOT have enough Mp5 unassisted, regardless of gear, to outregen their shot rotation. If we take an example hunter who, for whatever reason, loves his or her mana regen and give them 100 Mp5 while casting. This equates to 20 mana per second regenned while casting. Now give our example hunter 400 intellect, and have his or her aspect of the viper working at 55%. This would mean roughly 250 Mp5 or 50 mana per second. This totals up to 70 mana per second, barely outregenning steady shot, let alone a full out shot rotation. Therefore, with stats off the deep end our example hunter is doomed to run out of mana. With raid buffs, such as Arcane Intellect and blessing of kings, (For a new total of 117 mana per second) our example hunter is effectively OOM after firing a multishot and an arcane (or three steadies and an arcane).
The point
: As a hunter, exclusively using aspect of the viper will NOT prevent you from running out of mana, and you're losing potential damage vs. far lower mana regen post 60% mana. The only way to truly moderate your mana pool is to moderate how many shots you have outgoing, the added Mp5 from this ability is not what dictates that you do not run out of mana.
评论来自
asole
• Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level.
From 2.4.2 PTR patch notes
评论来自
144604
As of patch 2.4.2 Viper gets a pretty handy upgrade
~~This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level~~
评论来自
James
Any word on the paper doll reflection of mana regen? Mine only reflects how much I have with items. It doesn't seem to include AotV.
评论来自
152555
Fought a resto shaman/holy pal/war combo the other day, their mana regen out "regened" my dps. Even with AotV on, I wasn't able to regen enough mana to use arcane shot and multi-shot to finish them off. Absolutely ridiculous. Bliz needs to give hunters energy or fix our mana issues, and do so by not making us have to spend dozens of talent points just for mana.
评论来自
152555
sounds like a hunter version of evocate, innervate, or simply granting hunters the longevity that other physical dps classes have, like rogues and warriors. This may also provide the ability to have enough mana to burst a target down in long arena matches, especially in 3v3 against double healers that are tanks with intense mana regen, (resto shaman/paladin w/war)
评论来自
128242
I know they will nerf it, but it is nice that now Hunters won't require to use their Aspect of the Viper all the time, only when they need it. In the current build of the game, switching between hawk and viper during a raid is pointless since for viper to be useful it needs to be active the entire time. We'll see exactly what they'll do to nerf it however before getting too excited.
评论来自
133764
The damage penalty can be in part offset directly by the BM talent
Aspect Mastery
and indirectly by the major glyph
Glyph of Aspect of the Viper
(more mana gained means less needed AotV uptime).
评论来自
226668
Even though the 50% less damge looks bad if you think about it, its not all that bad. as the comment above me has pointed out you can rise the amount the viper aspect regens and lower the amount of damge it reduces to 40%.
评论来自
Sacklunch
Also note that in its current version (build 3.0.2) you can use Multishot and Explosive shot in AoE situations to get back even more mana. Tried it with 2 training dummies earlier today. I noticed much to my disappointment though that Volley didn't seem to move my mana bar much if at all.
评论来自
shibbidydoo
I can safely say after trying this today that this is a WELL received change to the current viper. with a 2.8 weapon, i got around 400 mana back per shot. spamming steady, i got a good 0%-100% regen in around all of 10 seconds (i have around 6500 mana) although i lose dps for this 10 seconds, considering the fact i can use hawk between mana gains, this makes up for the dps loss in strides.
评论来自
Rattja
Oh... My... God... This is now an amazing tool for getting mana =O I just hope, wish and pray that they will not change this one... again..
评论来自
149406
This is so great for leveling now that its available earlier. With Steady Shot being spammed, you regain more mana than you use on Steady Shot. This new version reduces downtime by far--just fight 1 or 2 mobs with it up, and I'm usually almost full on mana.
评论来自
162742
No downtime, no drinks, no mana pots... simply awesome. Of course with mana pots you can reduce your "uptime," but they are no longer absolutely needed for raid dps like they were before the changes. This also allows us to free up our gear of MP5 (although like I said, less uptime, but no longer needed), and Intellect will only be used for MM hunters and reducing uptime. Me? I'm just going to stack agi (and AP/Crit when high level agi enchants aren't available, like bow crit scope and bracer assault) on my raid gear.
评论来自
rebjorn
Currently proccs off of skinning ;O
评论来自
mrdummy
And if mana regen is very good, then you can reduce intellect/spirit points a bit without oom risk and build more on agility points :) That gives more attackpower and crit chance.
评论来自
57826
Tooltip now changed to :
Aspect of the Viper
Instant cast
The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%. In addition, you gain 4% of maximum mana every 3 sec. Mana gained is based on the speed of your ranged weapon. Only one aspect can be active at a time.
The mana gained from attacks now generate like 50% less mana than before, I'd say.
Edit: Crazy, my guess was right.
Quote from 3.0.3 patch notes:
Aspect of the Viper: The per attack mana regeneration has been reduced by 50% but this ability now generates 4% of maximum mana every 3 sec. In addition, the per attack regeneration now also works on melee attacks.
评论来自
Kowai
This currently works with warstomp, though probably not for long...
Run into the middle of a bunch of targets and warstomp with viper on and get alot of mana back!
评论来自
242035
How much time does it take to recover from zero to full mana using this aspect, as a standard spec and geared lvl 80 Hunter?
评论来自
Interest
Patch: 3.03:
This spell is currently bugged (a rather small bug) because when you have it active, and you skin a mob, it will give you mana as though you attacked a mob once (weapon speed %).
It's not that big of a deal. They'll probably fix it soon.
Edit: This bug was much bigger than I thought. In addition to mana gains from Skinning and War Stomp, it apparently works on most items that affect enemy targets (except traps). This includes
Drums of Panic
.
For example, if you use a Drums of Panic to affect 5 targets, you'll gain mana as though you shot something 5 times.
评论来自
143569
since when do you get this at lvl 20 instead of like lvl 64 or w/e it was?
评论来自
242035
What? 75 seconds? :o
I'd rather FD/Shadowmeld and drink to reduce the downtime...
评论来自
15086
I actually like the old Viper more, in the past, when soloing I am willing to give up the bonus AP for the mana, in raiding it depends on what buff and consumable I've got.
But now, I found myself using up my whole mana bar after killing a few mobs, then change to Viper for a mob in order to get back to the full mana bar, then change back to Dragonhawk and kill a few mobs again, IT IS ANNOYING TO CHANGE ASPECT FROM TIME TO TIME.
评论来自
159042
This aspect is soooo OP but simple to use imo. I basicly just use aspect of the viper if im under 30% mana then use rapid fire to get more mana and after the fight i could have gained 2 of my mana bars just from the Coh mana gain. I am very lucky to never have downtime and own everything :D. I just cant live without it!
评论来自
274879
How much time does it take to recover from zero to full mana using this aspect, as a standard spec and geared lvl 80 Hunter?
On a level 83 target dummy I've been able to regen all 9368 of my mana in about 15 seconds by switching to viper, stepping into melee range, and using the Outfitter addon to automatically swap in a 3.1 speed gun and two of these
Librarian's Paper Cutter
each with
Enchant Weapon - Major Intellect
. I am an engineer so i also pop haste enchant on my gloves or a haste trinket to help speed up the process. I chose 2
Librarian's Paper Cutter
because of the 1.3 speed as well as the bit of haste and the high damage to help mitigate the loss of dps.
The main aspects I found to keeping time in Viper as low are usual were:
Use the slowest Gun/Bow you have preferably 3.1 speed. The calculation for how much mana is regened on each swing is (total mana)*(weapon speed as a %). For me i have 9836 mana and I switch to a 3.1 speed gun during viper. 9836*3.1%=304-305 mana regened *per melee hit*.
Dual weild with the fastest weapons you can preferrably a 1.3 speed. The faster you can hit the more times you regen and hitting with two weapons gives mana for each hit. Also be sure to max out the weapon skill on the weapons you choose so you won't miss.
Use +30 intellect enchants on each weapon. Adding the enchants on both weapons gave me 900 more mana which equals 27.9 more mana per hit.
Only regen up to your mana pool *before* the added mana the Viper weapons give you. You'll lose any mana over your regular amount when you swap out the daggers. For me I swapped weapons and watched what percantage mana i had when moving to the higher mana. I was at about 90% mana when i swapped in the Viper weapons. As soon as I hit 90% mana i swapped back to Dragonhawk therby saving a few seconds.
Consider using trinkets/engineering glove enchants/quickshots that can be activated to give your haste a boost and help cut down how much time you have to spend in Viper. The faster you melee the sooner you have your mana back and can get back to dpsing.
Stand behing the mob just outside melee range when dpsing and then just take one step closer after you hit Viper to start meleeing when you have your mana hit Dragonhawk and step back to resume dps. There is a GCD after you swap weapons but you get used to it.
Use the Outfitter addon and set up a special outfit that activates when you go into Aspect of the Viper that includes both melee weapons and your slow gun/bow. Try to match guns for guns and bows for bows as far as getting a slow one. This will allow you to still dps if you need to hit viper but can't get into melee range. Also have another outfit as your "original" dps set. This is the gear you'll go back to after switching back to Dragonhawk. Also you may have to equip both sets and then hit Viper then Dragonhawk to make sure your weapons are switching properly before the fight.
So those are some of my findings so far. It seems worth it to me to be able to regen all my mana in 15 seconds even if people give me funny looks for standing in a weird spot in the raid. I did a little calculation and regening approx 9836 mana in 15 seconds using this technique works out to about 3279 Mp5. That's pretty good I'd say.
Also this works AWESOME while grinding. When I run out of mana I pop this and within the time it takes to melee down one mob with my pet I'm back to full mana.
评论来自
171369
First: Get a really slow bow.
Second: Get 2x really fast melee weapons
Third: Turn this aspect on when low on mana
Last: Swing crazy fast on a mob and each hit gives you mana of "a slow bow"... it's CRAZY!
I actuallly very often gladly switch from Hawk + Bow to Viper + Melee when i need mana during my levelling ... it is THAT good!
评论来自
340836
IMPORTANT QUESTION!
Does this restore more mana with a faster or a slower weapon? The description reads, "based on weapon speed.", but it doesn't say which extreme would be more mana efficient. Please answer and do not down rate as this is a valid question.
评论来自
160798
By "...reducing your total damage done by 50%" does that have any effect on the DPS output of the pet?
评论来自
Rollheiser
This talent affects different abilities in different ways:
1. If you apply serpent sting with viper on the serpent sting will do half damage for it's full duration until it is overwritten. A serpent sting with viper on will continue to do half damage even if it is refreshed by chim shot without viper on.
2. Viper aspect DOES NOT affect snake trap or immolation trap at all.
3. Viper DOES NOT affect the initial hit of explosive trap, but DOES affect the dot. The damage of explosive trap's dot will go up and down dynamically as you switch viper on and off.
Basically, now that hunters can lay three traps simultaneously, I did this minor research to see if it was "safe" to spam traps with viper on because without resourcefulness the three traps can be very mana-intensive.
Conclusion: Just don't apply serpent with viper on.
评论来自
145425
There are still hunters out there who don't understand Viper's application, which is really sad. Despite it being available now at level 20, I've seen hunters in their 50's (and even a couple 80's) who do not use it because they don't understand how it works.... which results in them screaming for mana every few pulls and causing stress for everyone else.
One 80 I encountered thought that Viper was useless, because they guessed (rather than testing) that their usual mana consumption would outweigh Viper's regeneration... so, to them, Viper was simply a 50% dmg debuff with no other practical use. Ouch.
I'd really like to dispell the ugly term "huntard" from the game, but some of you players are making it damn hard! Please though, if you encounter someone like this, politely educate them rather than calling them a "noob", etc. It's the only way to make sure they learn something.
评论来自
Allakhazam
Self
评论来自
Allakhazam
A very nice skill for PvE and battlegrounds.
评论来自
Allakhazam
is this a group aura effect or a self only effect
评论来自
Thottbot
it gives me about 51mana per 5 seconds (64 hunter with a bit t2 and greens ;))
评论来自
Thottbot
My impression from looking at the regen rate, and I hope someone will spend the time to confirm it, is that it negates the rest of my "X mana / 5 sec" gear. What I'm getting at is it seems it doesn't stack? Maybe I'm just nuts...
评论来自
Thottbot
I guess the usefulness of this aspect depends on how you're geared out.
My biggest problem is running out of mana, and I've focused a lot on Falcon-group gear (+agi +int) so the regen I'd gain from Viper would be significant.
评论来自
Thottbot
Very powerful Aspect. The similar talents for Druids and Shamans regenerate only 10% of Int as mp5 with 3/5 talent point respectively.
评论来自
Thottbot
Just got this aspect and I love it. I'm BM specced but recently I've been doing so much dps I've been pulling agro off my pet and drinking water all the time gets expensive.
With this aspect I can go a lot further before drinking, and for those times when you do go oom and you need a trap or FD the fast mana regen is a life saver.
Good for grinding, questing, and instancing. Learn how to use steady shot and fire it between your auto shot and you can shoot your dps through the roof and with aspect of the viper it takes a lot longer to go oom while constantly firing it.
For pvp I always have the monkey aspect on, nothing better then dodging that ambush, hehe.
*This also increases the power of +int gear. More mana = more steady/multi/arcane shots and faster regen (more mana). Plus is boring just doing auto shot, *!@#$%^s are the funnest when using stings, shots, traps, and etc...
评论来自
Thottbot
more reasons to roll on shammy gear, im not quite sure on how to feel.
评论来自
Thottbot
i love aspect of viper. it givs hunters a real reason to have int. besides getin mana
评论来自
Thottbot
Suppose: 240 int x 50% = 120 mana per 5 sec now confirmed its mp5 is better since 2.2 use AoH till u drop 50% mana and then AoV
评论来自
Thottbot
Don't underestimate the small numbers. They look small, 56 mana per 5 seconds, but it really adds up - over time you will notice a significant decrease in your downtime, and once you get in your grinding groove, so to speak, the increased frequency of your special shots will make up for the loss of dps from not using Aspect of the Hawk.
评论来自
Thottbot
Did some test to today on Dr. Boom in NS.
I did go all out 10 times - 5 with viper and 5 with hawk.
With hawk I did about 55-57k dmg and ran out of mana in 1 min and 10 sec.
with viper I did about 63-65k dmg and ran out of mana in 1 min and 23 sec.
So guess it shows that viper is the best!
Nearly have 150 int - and I still have gear with only agility and ap =)
评论来自
Thottbot
the most useful hunter macro
/cast Aspect of the Viper
/stopcasting
/use Reins of the Swift Stormsaber
评论来自
Thottbot
for those of you who have been demonologist warlocks, think of it like sacing you felhunter or felgaurd(tho the felsac is a bit better) mana regen in battle makes all the difference. Otherwise you would have to wait till after battle to start you mana regen (unless of course you don't cast anything for a while.)
评论来自
Thottbot
I love this spell its rly usefull when im grindin.
评论来自
Thottbot
I met the biggest $%^&*!@ that said this sucked in raids as a MM Hunter and your better off Fel Mana potting and Aspect of Hawking...Tryed that and within One Miniute my 7K mana pool was depleted, and within 20 Seconds the Fel Mana Pot died...
Did this 6 Minutes Straight of DPS...
Very good for Long Term Sessions, Short Fights, IE:Quest Elites you need to take down fast this works but for more Longer fights, IE: Kazzak, Tusker, Things with Lots of HP, This is the way to go!
Edit: Stacked with Combat Experience and Blessing of Kings you get Double Kings...
Base Agility + 2% (Or was CE 3%?) + 10% + 2% For CE Again + 10% for Kings
It rocks!
评论来自
Thottbot
i've read most of the posts here .. and many goes on with the "just put it on and auto shoot" .. well . its mp5 so it dont care if you use spells or what the &*!@ you do .. you still get teh same X mana every 5 sec with this skill on no matter if you spam your shots or just auto shoot ..
but it is really awesome .. i mean ... 50 mp5 and what steady shot costs like 100 mana so with this on then you can allmost spam steady shot with no break at all .. it dont get much better than that .. i mean .. its a lovely spell no matter what anyone says ..
评论来自
Thottbot
i have a 64 hunter and i have about 240 intellect.
you divide that by 4 and thats how much mp5 you get. i dont have a calculator on me.. so you do the math.
Yodle
Khadgar server (alliance) :D
评论来自
Thottbot
"aspect of the viper" + "spirit bond" = godly endurance
评论来自
Thottbot
A great ability. Aspect of the Hawk may look like it increases your dps more than this, but since you'll drink much less with this on => you can use more of your special abilities => more damage than aoth.
评论来自
Thottbot
Since the new patch this has become extremely good, use aspect of the hawk till at 50% mana or something and u will have around 30%intMP5 when using this
评论来自
Thottbot
The patch changed this spell, and now the regen changes depending on how low your mana gets. The most it'll get to is 50% of int, and lowest it'll get is 10%. I have improved aspect of the hawk, and I put that on for long fights until my mana runs on low and switch over to viper. That way, I get a big burst of DPS to start out with, and can keep going really steady on my DPS. The aspect keeps up pretty well, and since I got it, I haven't used a single mana pot.
评论来自
Thottbot
Um,
If I have my facts straight, this is a level 64 Aspect and is available to ALL Hunters.
Those "comment-taters" below this level have proven that they are not quite the Hunters they think they are.
评论来自
Thottbot
I love this ability it is aawsome AWSOME I TELL YA! its the best ever =:D
评论来自
Thottbot
In the upcoming patch (2.3.2) the mana reg will be increased to 55% of total intellect. And i think that that's just sick. :)
评论来自
Thottbot
I still have a few lvls before I get AoV, but I know one of my main problems is running out of mana, especially when I'm going for full dps. So I can't wait to use it and hopefully I can find a nice blend of AoH and AoV. Personally I think any hunter who doesn't find this useful doesn't know how to use their hunter.
评论来自
Thottbot
i can go 20+ kills without drinking with little time in between kills, this ability is great when you are doing the hunting quests in nagrand and quests like that.
评论来自
Thottbot
This is excellent for grinding for long periods of time, aspect of the hawk can do me about 4 kills if i damage hard, with this aspect on i dont really drink at all :O
评论来自
Thottbot
better then aspect of the hawk (not in PVP)
链接
蝰蛇守护
蝰蛇守护
瞬发
1秒 冷却
需要 猎人
需要等级 20
猎人获得蝰蛇守护,远程和近战攻击可以恢复法力值,但是你造成的伤害也会降低50%。另外,你每3秒最多可以恢复4%的法力值,其数值取决于你的远程武器速度。需要远程武器。猎人在同一时间内只能激活一种守护。
魔法增益
蝰蛇守护
远程和近战攻击可以恢复基础法力值的一定百分比,但是你造成的伤害也会降低50%。另外,你每3秒最多可以恢复4%的法力值。
法术细节
持续时间
n/a
类型
自然
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
1秒
GCD
0秒
光环触发几率
100%
效果 #1
Apply Aura:Mod Total Power Regen % (法力值)
价值:4%每3秒
PVP 倍率:1
效果 #2
Apply Aura:Mod Damage Done % (冰霜,奥术,暗影,火焰,物理,神圣,自然)
价值:-50%
PVP 倍率:1
标记
形变时无法使用
[Do Not Sheath]
不产生威胁
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我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。