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评论来自
3629
Go to
http://www.wowwiki.com/Twin_Emperors
for a great tactic how to kill these guys.
评论来自
Smorfty
Hunter specific tips:
- In my guild we have a warlock to pull caster-twin and a hunter to pull physical-twin
- Pull with aimed shot to get aggro (distracting shot won't work on him) and so that you don't loose aggro to healers
- When you've run over to mt use detecence if you have it (and aspect of the monkey ofc)
- When mt has hit the twin at least 2 times (preferably 3) you can feign death and join the others
- No aimed shots after 5 sec warning to teleport, aimed shots might go off, follow the twin after his teleport and you'll aggro him right away
- NO MULTISHOT! remove it from your bar, even I have pressed it by mistake after having downed them about 6 times
- Only aimed shot and rapid fire are any good to cast here while nuking
- Hunters run right after teleport, not when melee'ers run
评论来自
74126
looks like the final boss in Phantasy Star Online 2 the general
评论来自
Vlad
Twin Emperors, Emperor Vek'lor (sounds)
"It's too late to turn away."
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorItsTo0Late.wav")
"Like a fly to the web!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorLikeAFly.wav")
"My brother, no!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorMyBrother.wav")
"Prepare to embrace oblivion!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorPrepareTo.wav")
"To decorate our halls!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorToDecorate.wav")
"You will not escape death!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorYouWillnot.wav")
"Your brash arrogance!"
/run PlaySoundFile("Sound\\Creature\\VekLor\\VekLorYourBrash.wav")
Twin Emperors, Emperor Vek'nilash (sounds)
"Ah, lambs to the slaughter!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashAhLambs.wav")
"Join me brother, there is blood to be shed!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashJoinMe.wav")
"Let none survive!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashLetNone.wav")
"Look brother, fresh blood!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashLookBrother.wav")
"Shall be your undoing!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashShallBe.wav")
"Vek'lor, I feel your pain!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashVeklorIFeel.wav")
"Your fate is sealed!"
/run PlaySoundFile("Sound\\Creature\\VekNilash\\VekNilashYourFate.wav")
评论来自
51372
A very fun fight that gets everyone involved. There was a very big sense of accomplishment from any guild that could down these folks. The fight consisted of mad amounts of DPS, extreme sense of raid-oriented-coordination, very skilled healers that could tell who
needed
heals, and requires
everyone
to pay attention.
评论来自
viva
One of the most skill sensitive boss fights I've seen. Do not attempt with PuGs unless you know they are commited.
Good tip if you are pugging/haven't done - have two pallies at both sides and have them consecrate every 25 seconds so upon teleport there is damage ticking on the caster or the melee boss. This at least helps hold them there.
评论来自
Ralanost
Both emperor's are impossible for a death knight or a paladin to tank as they tank with a mixture of physical and magical damage. Meaning that your threat is less than half of what it should be. That means that the most either can do in this encounter is to deal with the bug adds.
评论来自
Moonking1983
He'll be back...oh yes...he will.
评论来自
nyctric
First defeated by Vodka of Mannoroth on the 29th of January, 2006.
评论来自
Bullfrogg
Vek'nilash makes his triumphant return as a boss in the Trail of Champions!
He can be summoned while fighting
Argent Confessor Paletress
.
评论来自
Lmjkdd6
Yes, Vek'nilash is one of the possible memories that can be summoned by
Argent Confessor Paletress
in
Trial of the Champion
, released in patch 3.2.
评论来自
449533
The Splintered Hand, of Turalyon-EU, just five-manned the Twin Emps at 80 in a mix of heroic and Conquest gear.
Setup: warrior tank and resto shaman stayed on one side for the entire fight, holy priest plus arcane mage and druid tank stayed on the other. Physical tanks used aggro abilities to grab Vek'nilash on the switch each time as usual; mage and shammy picked up Vek'lor when he turned up on their respective sides. Priest kept the mage healed, shammy healed himself. Physical tanks picked up and despatched the bug adds while Vek'lor was on their side, since they had little else to do.
Be careful; the aggro after the switch can be
very
twitchy. In particular, it appears that a high-threat ability used immediately before the switch can dump threat onto an Emperor a split second afterwards (possibly due to latency) causing him to charge over to the other side of the room immediately. Both physical and magic tanks need to be aware of this and be ready to fire off some threat moves immediately; it helps if physical tanks position themselves along the path that Vek'nilash will take to get to his brother, so he has to come though you (and you're not chasing him around).
Most importantly,
do not use DoTS.
After the switch and subsequent aggro wipe, it would appear that the first action on each Emperor's threat table gains a large chunk of bonus threat. This, I believe, is what creates the impression that you can grab high threat through proximity aggro. But if a DOT ticks straight after the switch (even something relatively minor, like the burn effect from a Mage fireball) the tick will generate huge threat, and the Emperor will typically charge straight back across the room. With our Druid tank using Lacerate, for example, I couldn't pull aggro back even with a 9K+ Shield Slam. He had the same problem with my Deep Wounds.
We downed the Emps with two minutes left on the berserk timer; we didn't allow them to heal even once. It's doable, just takes a good deal of concentration. Good luck.
评论来自
trendyusername
These guys were hellish for me on my hunter, even though we wiped hard on them in that fail pug I was in. 90% of my abilities seem to count as "magic" even though they don't get reflected by any spell reflects (and +spell damage is lol-worthy on a hunter) so I could only use auto and steady shot against him, and could only throw arcane shot against the other twin to avoid the dot from explosive shot, even though it was only three seconds. Couldn't use black arrow, or serpent sting, so just stuck with scorpid sting.
Had a trinket that helped when rapid fire was on CD...as well as berserk. Being a troll has benefits sometimes.
It was just so awful testing to see what would and wouldn't work and watching as it said "Immune" to explosive shot. Kill shot wasn't even part of the equation as we didn't even get 10% down before our tanks' brains hemorrhaged.
500-700 DPS cut down to about 90-200 dps for one fight before we wiped. Jeez, that sucked. These bosses are not a huntard's friend.
Didn't help that my pet kept dying because the other twin kept pulling it with his AoE because our tanks were retarded and couldn't keep them apart.
评论来自
chaosbringer127
I found that for PuGing the twin emps, its best to have 2 tanks (caster and a melee) on each side. 4 total.That way switches are easier.
DPS must stay on their toes and swap between veklor and veknilash.
This fight is one of the most fun encounters I've ever done, even doing this at 80.
评论来自
Narinae
Our pug had 20 people, a few of them 60s and 70s, the rest 80s of varying gear levels. On each side we put a strong tank (we used pallies) and healer apiece, then magic dps on Vek'lor's side and physical dps on Vek'nilash's side. The raid was instructed as follows:
Stay on your designated platform for the whole fight.
Keep the target you start with through the whole fight, do not switch when they teleport.
Use as many dots as possible as often as possible.
No AoE or multiple target attacks.
The twins got three teleports off before downing. After each teleport they immediately ran back to their original corners. They did heal in passing but were damaged far more than the heal before teleporting again.
Once we tried this strategy this was the easiest fight of the raid. I highly recommend it to any raid with plenty of firepower.
评论来自
Deathbang
WARNING: Both of the guys are immune to the Death Knight taunt skills Dark Command and Death Grip. If you are a DK you CANNOT taunt these guys. The paladin tanking the other twin complained hand of reckoning didn't work either. Bring 2 warriors.
评论来自
Jolni
Tried this last night as a guild fun run, I took my lvl 80 paladin tank (in ilvl 232 gear), we had about 9 in the group, at first we tried pulling them together and nuking them as has been suggested - complete fail - we just had to give up eventually as we could not out dps there heals.
I've seen it suggested you need at least 15,000 dps for this to work to out damage there heals, in theory we should have had that but as it was a social group that may not have been the case...
On the second try we attempted to keep them apart and failed again, this time it was simply a case of not understanding the mechanics, and so on switch over they would imeadiatly sprint across the room, passing each other and healing up.
Another attempt with the same result made it clear this was not going to be a simple level 80 nuke for lol's and move on, so we took a little time to read tactics and set out roles and positions.
On the forth atempt we had a pala tank (me) and a lock tank on one platform with a healer, and a warior tank and a lock tank with a healer on the other, our 2 melee dps were assigned to Vek'nilash, and all the other caster dps were assigned to Vek'lor, everyone was told not to use any kind of dots or AOE.
This started much better and we quickly had them down to 75% with all going well, then they swaped for about to 3rd time and I was unable to get agro, Vek'nilash then sprint back across the room, they healed yup, and we were back to square one...
We had to break off then as it was late but reading the comments above I can offer the following feed back:
If you want to try nuking them down together, out pacing there heals, you need alot of DPS, 15,000 seems light to me, but we are going back so I will test and update...
If you want to tank them in the conventional way, warriors by far seem ot have the best threat on them, and no taunt fail issues.
Hand of reckoning does not work - but Avengers shield does work as a ranged taunt.
Be careful; the aggro after the switch can be very twitchy. In particular, it appears that a high-threat ability used immediately before the switch can dump threat onto an Emperor a split second afterwards (possibly due to latency) causing him to charge over to the other side of the room immediately.
I am in agreement with this, speed of pickup after the teleport is the key to this fight, time it right and you can just bat them back and forth happily until the dps get them down, but loose that initial pickup - and they will break loose and cause havoc.
2 reasons for this are:-
Dots of any kind, even from the tank (Seal of Corruption is a no no, I went with Seal of Righteousness).
Latency, as quoted above, if you are too quick on the pickup they may not have quite cleared down there agro table and so your taunt although it hits - it effectivly misses as they then clear down moments after your taunt and so go charging back accross the room, I saw this first hand...
A Paladin can tank Vek'lor with holy spells, but not enough to be dps'd as well, and the aoe knock back with slowing makes this very very dificult, and as a caster he is hard to kite so your back is to a wall.
Overall a fun and challenging fight, be prepard to come prepared and not face roll this, I'm looking forward to going back and downing these guys...
评论来自
Ethlin
Copy pasta from the other emperor...
They are immune to taunt, so I also assume warrior taunt will not work as well.
Anyway. It's theoretically possible to two man with 2 prot paladins (As far as I can tell), has anyone done it/tried?
评论来自
17424
He also has some kind of Sword Specialization with a chance of doing an extra hit (like the old one or windfury).
Not sure if he still has it but i remember some wipes back in the days cause of such double hits right after an unbalancing strike.
Good thing to counteract this, was to shield the tank right after an UBS.
评论来自
575688
Currently trying to 2 man this encounter using 2 warriors
the amount of dps needed to get them down before 15 minute Berserk is 2405 dps TOTAL
we using 0/31/40 spec
using the 0/31/40 spec and being mostly 264 geared we managed to get them all the way to 13 % best try
when berserk hit , the Veklor Tank got smacked pretty fast since we where not ready with cooldowns and kinda messed up a bit and the best attemt was far from perfect..
going with some dps trinkets and dps gear for next attemts and i thik we got it since incoming damage is MORE the manageble
you simply use Bloodthirst to regen health on all the small bugs on the floor while tanking Veklor
the threat from that roughly 1.1k heal per hit + the 5k initial threat you get after teleport is more than enough to hold aggro ;) T10 4 set bonus and the Corroded skelleton Key helps loads aswell(using this/theese at the end of Veklor tank period)
Enragedregeneration we used for backupheals while tanking Veklor only (using it when tanking veknilash will most likely overaggro the veklor tanks
when Veknilash comes to your side use Retaliation and Deathwish whn possible combined with improved revenge (killing the adds at the same time) and the dps needed is possible to achieve ;)
its all about getting it *perfect' and stopping your dps in the EXACT right moment to get as few seconds as possible with 0 dps (getting a hit on Veknilash yust as they teleport can be a disaster since the attack can actualy hit the target after he has teleported to the other side )
GL to ANYONE attemnting this 2/3 man i can promise you 15 minutes of shear fun ;)
to person in above post talking about *an extra attack* is eather that unbalancing strike is on another swing timer then the auto attack 2.0 speed swing timer he usualy has OR its simply a parry haste attack
评论来自
357882
Last night we 3 maned Twins, your grp was, Prot paladin, Deathknight in tanking gear Frost spec, Resto shaman in Elemtal gear,
I (the paladin) started vek'lor while the Deathknight started on vek'nilash
Dk pulls Nilash (the melee one) all the way to the wall, I Just do exo and range attacks on the caster,
after the Teleport, Lor will be at the wall with the dk tanking him thus making him only being knocked back at the wall and able to melee, with out any problems, While I Take Nilash to a wall , thus making every teleport the caster will only knock us at the wall so making it very easy to melee etc,
The shaman alway's follows Vek'lor he does more dmg since we can avoid most of the attacks on vek'nilash,(melee one) there shouldn't be any healing pressure, 1 heal per teleport is more then enough + with the shaman following vek'lor he'll be able to dmg him aswell,
paladin make sure your not using seal of truth the dot might Aggro him, back to you after the teleport,
I can imagen to paladins soloing this easily most of our ability's work on both of them. "Judgment seal dmg and Avenger's Wrath and even Shield of the Righteous works on both of em
We had 5 mins left of Enrage we' were average 264 I hope this helps ya,
评论来自
697715
This encounter is able to be 2-manned - we duo'd it last night with myself as a feral tank in a mix of gear ranging from 232-264s and blood DK in ICC25 gear. (Shock, not two paladins!)
The fight was fairly simple but with not much room for error. We pulled and kept the emperors on the two platforms, obviously tanking them with our backs to the wall. We remained stationary, and simply immediately picked up the emperor that teleported to our side; this switching was the key to staying alive without heals.
The fight was essentially the same on both sides. During Vek'lor we would just focus on staying alive. (I was able to pop out and heal, and we both needed to use cooldowns). We would then use Vek'nilash to heal up (Leader of the Pack, Death Strike), and DPS them down (since we both had primarily physical damage). So for each of us it alternated between stay alive, self heal/dps, stay alive, etc. Did this for 12 minutes, and epic win.
Some things that we noticed:
- You need to be with your back to the WALL. Both platforms have a sort of alcove or corner, and you want to avoid tanking them there as much as possible. We did this for a while because it minimized knockback, but this seems to lag their teleportation a few seconds, eliminating the short time window to grab threat and allowing one to run to the other. In the end this left too much room for error.
- Kill Vek'linash's mutated scarabs. It just lessens the incoming damage.
- Be quick to grab aggro. This meant Icy Touch/Faerie Fire for Vek'lor and whatever physical attack was up for Vek'linash. We didn't hit the enrage timer so we would have been able to manage some heals, but the issue was that once one they started running to the other it was almost impossible to separate them again.
Fun stuff!
评论来自
768428
ho do u kill them
评论来自
Nobbel
How to duo in Cataclysm:
http://www.youtube.com/watch?v=Peqt9cAyOrU
评论来自
naiohme
just two manned as warrior / paladin. just during the teleport do nothing.
评论来自
809536
Was able to solo today Elemental shaman 359iLvl, 4pt11,
Was able to solo by speccing points into resto Totemic Focus to allow for 3+mins on earth / fire elemental and laying them on opposing platform. starting off on non magic immune boss i was able to burn with flask + lust + pot + EM them down to roughly 30%, when melee swapped onto me fire elemental was able to pick up threat and hold magic boss on other side while i swapped to 2hnder with WF for kicks :P, 30-40 seconds later the caster boss ported back, i repotted , prepotted first time popped EM again and burned them down, all in all, took about 3-3.5 hours of trying, mostly waiting on Earth elemental cooldown. I'm willing to go on a limb and say that elemental shamans + warlocks are probably the only class that will ever be able to solo these 2.
my apologies in advance for bad grammar/english... i have been bashing my head on desk like this was heroic nefarian for last 4 hours :P.
评论来自
162664
There's a video of a rogue pulling Vek'nilash alone. The footage is actually pretty useless, he simply runs up to the boss and for some unexplained reason Vek'lor does not join in.
- One of the nearby anubis mobs tags along. Since he charges in mounted, it may have been an unnoticed/ignored tagalong, or triggered by the boss since the encounter aggros any skipped anubis trash. It may also be deliberate and part of the exploit.
- He plays a rogue but there's no vanish involved. In fact, lolrecupe is insufficient with the anubish around and he flees with vanish, only to engage
again
without Vek'lor triggering.
The video description simply says "Using good timing i pulled Vek'nilash alone" but since his only actions are standing around and standing around, I'm not sure just what event was timed.
http://www.youtube.com/watch?v=SqN0VYQVvnA
http://warcraftmovies.com/movieview.php?id=183225
There's a clever C'thun solo in there too, so "Private server." isn't a very solid theory.
EDIT:
I've heard a few more details now that it surfaced on mmochamp's front page. First, it was PTR work. Second, rather than responses, youtube comments upset about the blatant obfuscation are being "removed by author". As more and more people call BS on the pull and there's no statement, "Private server." starts to gain weight.
评论来自
Gulanga
some warrior messaged me explaining how he can almost solo due to maintaining ~ 31 K dps
Don't think it's only a dps issue though.
To maintain 31k, sounds very impressive btw, is not really enough.
That just deals with the healing rate. Then you have to start killing them, and that you would have to do pretty fast since if you can pull that amout of dps you probably don't have a lot of defensive stats.
The huge issue with this encounter is
#1 Dps - At least 30k and that is pretty tough atm.
#2 Suvivability - You have to survive for a while. They're still boss level and they still hurt.
These two points are in conflict.
So verdict: Yeah maybe within two patches, or if a mechanic work around is found maybe earlier (this is highly doubtful though.)
Final word: It's really impressive that a boss encounter 25 levels below cap still causes unwairy players so much headache. Well done Blizzard =)
*Edit* It seems like a warrior has done it. Found the vid on youtube and it seems legit (
link
)
评论来自
mcmagi
Note that the
5/11 patch notes
include the following hotfix:
Select classes are no longer able to aggro and pull a single enemy NPC from a linked group through various measures of sneakiness.
This suggests (but does not prove) that Jider may in fact have been able to pull one twin and not the other without being on a private server. Since the hotfix is grouped under "classes", this was something that only certain classes could do, rogues possibly included (being the "sneakiest" of them all, after all). However, it's still only conjecture and does NOT explain HOW he was able to do it or how he could de-aggro the emp to fight the add. That is the explanation that is still missing here.
I suspect that it in fact was a bug (which is now hotfixed) and that Jider was aware of this, which is why he has not come forward with a detailed explanation.
评论来自
Jickles
I found the comments on here very contradictory when trying to 2 man this encounter, so I thought I'd do my best to clear it up.
I 2-manned twin emps as an 85 warrior with an 85 warlock friend. The biggest issue for us was making sure to put DoTs up at all times - a few comments on here said no DoTs, and while this may be the case for classes with hybrid damage, because both of us could only damage one boss we had no issues with damaging the other bosses. We would make sure a DoT was up at all times (Rend and Corruption) and hit escape when the teleport happened, while tanking on their respective spawn platform.
When they teleport, the DoTs would grab aggro and they will run past each other back to you. Yes, they will heal, but we had no trouble out dpsing their heals and neither of us has spectacular gear.
Good luck.
评论来自
866854
Did this tonight with the following group: Ret Pally, Shadow Priest, Fury Warrior (myself), whom all were level 85.
We had a fair bit of trouble getting these guys down as one of the bosses is immune to magic attacks (Vek'nilash) and one is immune to physical attacks (Vek'lor). However this is how we pulled this fight off.
The Priest and the Warrior made their way over to Vek'lor while the Paladin ran over to Vek'nilash. Priest and Paladin dps accordingly while the warrior targets Vek'nilash. As soon as they teleport the warrior attacks V'n and the Paladin attacks V'l. Same process applies except the priest targets V'l awaiting the teleport.
We had a few mishaps with grabbing aggro which caused us to have to group together (which made them heal around 600k health) and wait for the teleport before quickly separating them again although we did eventually down these bosses.
评论来自
575688
A Video showing 25 lvl 60 players completing this encounter in Cataclysm
http://www.youtube.com/watch?v=9pOHR4y7rKk
评论来自
Nobbel
A video guide I made on how to solo the Twin Emperors as a 85 Retri Paladin (No exploits).
Tbh it's more to prove that it's possible then a guide. All you need is high enough dps to out dmg the healing that they do while being able to stay alive.
Hope it helps!
Nobbel
http://www.youtube.com/watch?v=dQQk-57x8Wc&hd=1
评论来自
Nobbel
How to: Solo Temple of Ahn'Qiraj (AQ40) 4.3 version:
http://www.youtube.com/watch?v=1_5EpBdJHA4&hd=1
I show you how to solo all of them, but I don't kill Viscidus & C'thun myself.
It also explains the tactics for when you want to do it with a couple of friends.
Also includes information about mounts & reputation.
It took me around 31 min and I earned around 613g.
I hope it will help :)
Nobbel
评论来自
Dragon007
Easy enough to do now. It's a total dps race. You don't have to have both magic/mundane damage. Rogue/Hunter maintained solid DPS throughout the fight did more damage than they could heal, we just switched off when they did.
评论来自
947664
I'm utterly confused. I on my hunter and my friend on his warrior (both 85) were trying to take these guys down. I started on the caster, warrior on melee and when they ported I simply picked up the melee and warrior kept aggro on the caster which worked fine, however, on random ports, despite having no dots on him the melee came running back to me on the other side when I have aggro on the caster putting the two bloody things together and creating havoc.
Everything works fine, there is no reason for me to get aggro on either of them when they're on the other side of the room as I'm just using steady/aim on melee and chimera/cobra/arcane on caster.
I've read lag can cause final shots before they port to create aggro, but with my ms running at 50 I don't see any reason for this =/
评论来自
omiku13
For those who want the achievement now:
As a spriest for this fight it was quite HORRIBLE. My solution was to have 2 melee players help me get it. I just sat back and basically heal those two in a corner. I also did it on my death knight with the help of a melee shaman. So here is my guide:
Pull them to a corner by the stairs so that they wont knock you back. It's okay if they are together.
Dps this guy down FAST. DO NOT bring someone who hits less than 14k. They will enrage and you will die.
It takes a very long time to kill him so yeah if you have patience give it a go!
P.S through out this whole encounter you are basically ignoring the caster
Unless you hit for 30k *this is based off of damage meters* you can solo it! I've seen a paladin solo it, death knight solo it, and a warrior solo it. How? If you are geared, chances are you can solo everything.
thats it. Enjoy and have fun :)
评论来自
203799
Curious tidbit: If you're doing the stack-and-outdps-the-heal method,
死疽打击
on Vek'nilash will make his health drop faster than his brother's. They both die when one of them reaches zero health, making this and presumably standard Mortal Strike effects a good way to speed the fight up.
评论来自
Alayn1
Posting to confirm that Twin Emperors are soloable by a level 85 Ret Paladin, ilvl 392.
It was a very long fight compared to others in AQ40 - it took about 12 minutes because of the healing done by the bosses and the requirement of healing myself. It could probably be done a little faster, as my strategy somewhat evolved throughout the encounter. No flasks or other consumable buff items were used.
Balancing damage output, self-healing, and reducing their heals is key to soloing this. My basic strategy was to damage Emperor Vek’nilash, constantly moving away from Vek’lor to reduce the number of heals on them as much as possible. Continuous movement was also required to move towards fresh groups of scarabs (which respawn - very important for healing). Divine Storm was used nearly every time it was up aside from when Avenging Wrath and Zealotry were active.
Constant use of Divine Storm and 3HP Word of Glory (whenever available) was necessary to keep my health up; quite a bit of damage is taken so every attempt to heal is necessary. I had Devotion Aura active, but looking at the statistics after the fight, Resistance Aura would have been a better choice because Vek’lor did ~62% of the damage. Approximately 92% of that was from his Shadow Bolts, so any Shadow Resist will be helpful.
Nearly all the net damage done to Vek’nilash was done during cooldowns (Avenging Wrath and Zealotry). Time in between cooldowns was mostly spent raising hit points back up and maneuvering. Boss health did not drop much (if at all) during this time. Therefore, time your cooldowns to use them AFTER their teleport so that no DPS time is wasted.
Fight stats are noted below for clarity:
Recount – Damage Done for Emperor Vek’lor 09:44:53-09:56:52
Damage Done: 18,936,660 (~26.2K/sec)
Healing Done: 1,498,827 (~2.1K/sec)
Heal Name Count %
Divine Storm x49 (48.9%)
Word of Glory x22 (41.9%)
Lay on Hands x01 (8.3%)
First Aid x03 (0.9%)
Damage Taken: 1,529,516
Player/Mob Name %
Vek’lor 61.6%
Vek’nilash 32.4%
Qiraji Scorpion 3.9%
Qiraji Scarab 2.0%
评论来自
375396
Soled as a blood dk today
easy thing to do Just get em in a corner and beat on vek'nilash while tossing outbreak on vek'lor every time its up.
in dps gear of course
评论来自
193457
It's possible to solo these guys a Rogue now as well, although depending on your gear you may want to seriously buff up and/or reforge up to the expertise parry cap.
http://www.youtube.com/watch?v=aRb0oD2-8is
Don't bother using Blade Flurry, except for any additional bug adds, or Killing Spree, as it will only teleport you to the back of the Twins, which means you'll be kicked away and thus effectively lose damage.
Also don't bother about poisons, the melee twin is immune, and the caster twin isn't even able to be hit by your melee swings to apply the poisons.
You also may want to use Feint to ease up on the healing required during the
暴风雪
.
Besides that, it's a simple matter of outdamaging their heal, and outhealing their damage, as for every class soloing this encounter.
I'm currently trying to determine if you're somehow able to make yourself eligible for Vek'lor's loot. You normally aren't, as you don't do any damage to him (and he drops the Rogue token). A single
简易投掷炸弹 II
cast at the beginning wasn't enough, although it did damage to him. Maybe
献祭之油
will work, or I need to damage him before their last heal (which could turn out to be quite tricky).
评论来自
Scourgepretzels
On my lvl 85 Undead DK Blacklich i just soloed them on Borean Tundra,posted some screenshots for proof.I just used some potions and spam deathstrike,heartstrike,and runestrike on the mele guy. Aslong as you get the mele guy down past half before the enrage you should be fine.
评论来自
575688
Movie showing a warrior Soloing Twin Emperors @ Cataclysm 4.3
http://www.youtube.com/watch?v=pqIiDL7KWX4&list=UUgcm0Fnh1f94mcBHB9vmqig&index=1&feature=plcp
Roghly 26k Dps - 394 ilvl
Enjoy
评论来自
Thottbot
That suit of armour is the original lich king, Ner'zhul. Illidian is currently in outland, this is confirmed ingame by Mulfurion's speech when you turn in the nightmare engulfed object from the emerald dragons to Ramulos.
评论来自
Thottbot
Can someone please post where Emperor Vek'nilash is located at, AQ20 or AQ40? Thanks
评论来自
Thottbot
i just wanna no how the hell this post went from the emps to naxx and other new instances
评论来自
Thottbot
uhh karazhan is a 10 man lvl 70 not a 20 man
评论来自
Thottbot
Hey guys i am human pala on Bloodhoof.... i think i have hear rumors about Medivh was in the tower in Dreadwind pass....and Medivh aint neither that weak.... what i also have heard is that some have seen the real king of Stormwind at same place.... can any tell me is this true? ;) i like warcraft lore very much illidan ftw
评论来自
Thottbot
but atiesh has been killed already :P
评论来自
Thottbot
Its the staff m8 bha
评论来自
Thottbot
Atiesh is the demon you have to kill to complete the quest to get the staff.
评论来自
Thottbot
in this post theres all but a tip for these buggers that in many cases block guild porgress in endgame.
i write down few things that maybe anyoe knows.
u have to keep them separated, one to a side of the room, the other on the other side, or they will heal
veknilash is a powerful melee boss, he will use Imbalancig Strike and can eat easily even the best tanked gear, he is Immune to all magic spells and effects
Veklor is the caster brother, he will arcane explosion around and spam shadowbolts that hurts, some use a warlock as tank due to resistanceces (from demonology build + felhunter) but a warrior is better in my opinion. hes immune to physical damage
they will switch position every N secs (cant remember) , resetting all the aggro, a tip is let only the warrior stays near to him when h/they teleported (theres some sort of aggro bonus on the first target)
all the bugs over the room will repedetly get enlarged and a decide group must gank them fast.
hope this helps :)
评论来自
Thottbot
I heard theres some place called medivhs tomb or something like that next to karazhan.I asked my guild about a place i axidantly went into when i was grinding around karazhan and it was weird although i couldnt see any mobs there were some interesting rooms.I heard it was medivhs tomb.
评论来自
Thottbot
=P
评论来自
Thottbot
Final boss in Ahn'Quiraj 40 man
评论来自
Thottbot
*sigh* Illidan is boss of Black Citadel, or Black Temple. Lady Vashj is the boss of Serpent Shrine Cavern. Kel'thas is the boss of Tempest Keep
评论来自
Allakhazam
This fight is buged ever since the BC came out, blizzard fix this!
评论来自
Allakhazam
I am wondering how far in the twin emperors are into AQ40?
评论来自
Allakhazam
does it at the top says it is a lvl 1 elite :s
评论来自
Allakhazam
who is the evil twin?
hell who is the good twin!
评论来自
Allakhazam
It took us
Silence
on
Stormscale
five trys to get them down, and we used 2 warriors as tanks.
Edited, Oct 15th 2006 at 11:26am PDT by xelzy
评论来自
Allakhazam
ok
评论来自
Allakhazam
He's the elder one they say.
评论来自
Allakhazam
it will be funyn when my server (vek'nilash) finnaly kills this guy
评论来自
Allakhazam
Amazingful!
评论来自
Allakhazam
My guild down these twins last night, dropped Kalimdor'r Revenge, so Im one happy gnome warrior. :)
评论来自
Allakhazam
Movie showing horde killing him with 2 warriors as tanks.
http://www.warcraftmovies.com/movieview.php?id=16917
评论来自
Allakhazam
What do you know about these guy's insignia drop "bug"? We killed them yesterday and I could loot only 1 insignia from Vek'nilash and others could loot both insignias.
评论来自
Rothia
HOW TO AQUIRE: TIER 2.5 HEAD
Gain Friendly reputation status with The
诺兹多姆的子嗣
.
Accept your class quest from
安多葛斯
inside The Temple
安其拉
(AQ40). She's located in a side room just beyond
预言者斯克拉姆
.
Kill
维克尼拉斯大帝
and loot the Qiraji token:
维克尼拉斯的头饰
.
Collect the right amount/type of Idols and Scarabs needed, either buy them from the auction house or loot from trash /
大型圣甲虫箱
s.
Complete the quest!
战士
征服者的皇冠
|
征服者的皇冠
1 x
维克尼拉斯的头饰
2 x
太阳塑像
5 x
水晶甲虫
5 x
岩石甲虫
术士
厄运召唤者的头饰
|
厄运召唤者的头饰
1 x
维克尼拉斯的头饰
2 x
死亡塑像
5 x
银质甲虫
5 x
白骨甲虫
法师
神秘头饰
|
神秘头饰
1 x
维克尼拉斯的头饰
2 x
夜晚塑像
5 x
青铜甲虫
5 x
象牙甲虫
牧师
神谕者的皇冠
|
神谕者的皇冠
1 x
维克尼拉斯的头饰
2 x
先知塑像
5 x
银质甲虫
5 x
白骨甲虫
3D查看
链接
维克尼拉斯大帝
这个 NPC 能在这些地区找到:
安其拉
.
收获
杀死此 NPC 后您可获得:
33
点
诺兹多姆的子嗣
声望
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