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The Desolate Host Tomb of Sargeras Strategy Guide
来自 FatbossTV
[Last Updated]:
2018/05/12
变更日志
补丁:10.2.6
目录
评分:4.8/5
(
10
投票)
指南导航
评分:4.8/5
(
10
投票)
This guide provides tips and strategies for defeating
绝望的聚合体
encounter on Normal Difficulty. Changes to the fight for Looking for Raid, Heroic and Mythic difficulties are listed below in their respective sections, including tips and strategies for dealing with the new mechanics introduced in these difficulties.
绝望的聚合体
is a two phase encounter which takes place across two realms which inhabit the same encounter area. The
灵魂引擎
exists in the Corporeal Realm whilst the
灵魂女王德雅娜
exists in the Spirit Realm. Both bosses share a health pool and summon adds to attack the raid. Players will need to switch between realms and interact with players in the other realm to counter the abilities and adds that this encounter throws at them.
The Desolate Host encounter can be accessed after defeating
Sisters of the Moon
. This fight is available June 20th on Normal / Heroic Difficulty, June 27th on Mythic Difficulty, and July 11th on LFR.
Mythic The Desolate Host World Firsts
Loot
Loot starts at 885 on LFR, 900 on Normal, 915 on Heroic, and 930 on Mythic.
Armor:
Cloth:
灵魂之王的仪式长袍
Leather:
刻骨腰带
Mail:
恶毒萦绕手甲
Plate:
腐烂心智头盔
,
淘墓肩胄
Amulet:
裂魂吊坠
Trinket:
诅咒者的骨匣
,
幽魂香炉
This boss also drops
Tier 20 Cape Tokens
.
Relics:
Fel:
被污染的艾露恩雕像
Life:
发光的祈祷蜡烛
Shadow:
上层精灵鬼脸头骨
Storm:
珍藏的星光熏香
Quick Tips
Overview
– The Engine of Souls exists within the corporeal realm while the corrupted soul of High Priestess Dejahna controls the Spirit Realm. Both share health and call upon the spirits and the undead to serve the Legion.At 30% health remaining, the Engine of Souls lurches forward and ejects The Desolate Host, a fearsome amalgamation of the corrupted dead.In Mythic difficulty, players are only able to voluntarily switch realms while under 50% health.
Damage Dealers
–
If afflicted with
, quickly move to another similarly afflicted player in the opposing realm.
Manage the final explosion from
to ensure it removes applications of
.
Healers
–
Players in the Spirit Realm will require large amounts of healing while
is occurring.
If afflicted with
, quickly move to another similarly afflicted player in the opposing realm.
Tanks
–
Manage the final explosion from
to ensure it removes applications of
.
If targeted with
, attempt to aim the blast away from other players.
Swap realms with the other tank during each cast of
to ensure
does not stack too high.
The Realms
Spiritual Fonts are placed around the sides of the encounter area.
Players will first enter the encounter area in the Corporeal Realm. To enter the Spirit Realm players can right click and interact with the Spiritual Fonts that are found around the edges of the encounter area.
Players in opposing realms cannot target or interact directly with one another, however you are able to see the shimmer of players within the other realm moving around the encounter area.
The raid always needs at least one player present in both realms, as both the
灵魂引擎
and
灵魂女王德雅娜
will cast
寂灭
when left alone, which deals ever increasing raid wide damage to both realms and will quickly wipe the raid.
Players are able to move between the realms before the encounter begins. The raid should split in half, with one half staying within the Corporeal Realm and the other half starting in the Spirit Realm.
Spirit Realm
灵魂女王德雅娜
The Soul Queen will frequently cast
粉碎意志
onto the tank. This deals a large burst of magic damage after a short cast. Due to the heavy magic damage from this ability, tanks with good magic damage reduction options should be within the Spirit Realm to tank the Soul Queen.
The Soul Queen will cast
灵魂束缚
. This will target one player in each realm and place a permanent debuff on them, dealing large shadow damage to players within 10 yards every 2 seconds.
The debuff can only be removed by having the two afflicted targets stand within 5 yards of each other, which can be difficult as the players are in different realms.
Before pulling the boss, the raid should agree on a point for
灵魂束缚
afflicted targets to meet up. A good meeting spot is directly in the centre of the room.
As soon as the debuffs have been applied, the afflicted players need to immediately stand on the meeting point to remove the debuffs.
The only way to remove the
灵魂束缚
debuff is by having both players from each realm meet on the same location within the room.
On a lengthy timer, the Soul Queen will channel
哀嚎之魂
. This is a channel lasting a full minute which deals moderate shadow damage to all players within the Spirit Realm every 2 seconds.
During this time, no additional adds will spawn in the Spirit Realm. Players within the Spirit Realm should kill off any remaining adds when the
哀嚎之魂
is cast and then leave the Spirit Realm via the Spiritual Fonts to avoid taking excess damage.
The tank and at least one healer will need to remain within the Spirit Realm to ensure that
寂灭
is not cast.
As soon as the cast has finished, the players who left the Spirit Realm should return to it, as a new set of adds will spawn soon after the
哀嚎之魂
cast has finished.
灵魂残渣
Kill
灵魂残渣
adds quickly to minimizethe amount of
灵魂腐坏
patches.Three
灵魂残渣
adds will be present in the Spirit Realm. These adds will fixate a random player, so they need to be kited.
When they move around they leave
灵魂腐坏
in their path. This
灵魂腐坏
goo deals moderate shadow damage every 2 seconds and reduces the damage done by players within it by 75%.
The
灵魂残渣
adds should be killed off as soon as possible, to reduce the amount of
灵魂腐坏
in the encounter area.
The adds can be slowed, stunned, gripped and displaced. Hard crowd control such as polymorphs do not work on these enemies.
When the
灵魂残渣
dies it will cast
灵魂爆发
, dealing a large burst of damage to anyone within 5 yards whilst knocking those players back.
Players want to stun/knockback or kite the adds when they are low health, to ensure that nobody is within range of the
灵魂爆发
s when they die.
堕落的女祭司
Two
堕落的女祭司
es will be present in the Spirit Realm. These adds will attack the target with the highest threat, so they need to be tanked.
The
堕落的女祭司
es will apply
灵魂锁链
to players which is a debuff that slows the player by 50% for 30 seconds and prevents them from using the Spiritual Fonts to switch between realms. This deals moderate shadow damage to the player upon application.
This debuff needs to be dispelled as soon as possible, to allow players to move around the encounter area and between realms freely.
The
堕落的女祭司
will also cast
破碎尖叫
. This is an interruptible channel targeted at a random player within the spirit realm.
The channel deals minor shadow damage every 1.5 sec for 7.5 sec. Each hit applies a stacking debuff which reduces the players movement speed by 10% for 12 seconds.
If the channel goes on uninterrupted, the player will receive 5 stacks of the debuff and explode, dealing a minor amount of shadow damage to players within 5 yards.
The
破碎尖叫
should be interrupted as soon as possible
All adds within the Spirit Realm should be killed off as soon as possible, so that the raid can focus on dealing with the abilities the Soul Queen casts.
Corporeal Realm
灵魂引擎
The
灵魂引擎
needs to be tanked as he will cast
白骨碎片
at the target with the highest threat, which deals a large burst of physical damage. The tank wants to use active mitigation for this cast to lessen the damage from the ability.
坍缩裂隙
s will spawn around the locations of random ranged players within the Corporeal Realm. These zones deal high shadow damage every second to players who stand within them and the zones last for 1.5 minutes. These zones only serve to disrupt movement around the encounter area. When the ability is due to come in, ranged players should stand in low traffic areas of the encounter room, to bait the zones into spawning in ideal locations.
On a lengthy timer, the
灵魂引擎
will channel
折磨哀嚎
. During this minute long channel, the
灵魂引擎
will mark individual players for 5 seconds.
After the mark has expired a cone of damage will hit the target and anyone nearby, dealing a large amount of shadow damage and placing a wedge of shadow goo on the ground.
This shadow goo deals ticking damage and silences players within it, whilst also increasing the damage taken by the initial
折磨哀嚎
hit by 300%.
This damage increase prevents players from stacking up the wedges of goo by standing within a previous patch to overlap them.
During this cast, players marked for
折磨哀嚎
want to place the wedges around the edges of the encounter area whilst keeping them as close to one another as possible.
The shadow goo wedges are not permanent and will despawn after roughly 35 seconds.
Adds
复活的圣殿骑士
A single
复活的圣殿骑士
will be present in the Corporeal Realm at the start of the encounter.
The Templar will cast
裂地猛击
, which causes three waves to travel out of him and across the room at 90 degree angles from one another. Being hit by a wave will deal a moderate burst of physical damage a player and knock them back.
This ability should be avoided as much as possible. The waves move quite slowly, giving players ample time to move from them.
Players within the Spirit Realm should also look out for this ability, as it will also deal damage and knockback players in that realm as well.
阴森的白骨卫兵
Two
阴森的白骨卫兵
adds will be present in the Corporeal Realm at the start of the encounter.
The Bonewardens will cast
攫取之暗
, which deals moderate shadow damage to a player.
After the initial damage, the ability bounces 3 times to players within 5 yards and increases in damage for each bounce.
Ranged players want to remain spread 5 yards to minimise the potential of extra bounces from the
攫取之暗
.
Identically to the
复活的圣殿骑士
, the Bonewardens will also gain
骨牢护甲
when they reach 50% health. The Corporeal Realm tank needs to ensure that the Bonewardens are also in the raids predetermined position so that the Spirit Realm players can easily remove the
骨牢护甲
with the
破碎尖叫
.
Phase Two: Tormented Souls
Once the bosses reach 30% health the
绝望的聚合体
will spawn. During this phase, players will need to quickly kill the bosses before
绝望的聚合体
gains too many stacks of
折磨
Before entering Phase Two, players should ensure that all adds are dead. This is to allow the raid to entirely focus on dealing with the bosses.
The raid will also want to ensure that they are evenly split between the Corporeal and Spirit Realms, as
绝望的聚合体
s mechanics need to be countered by players in both realms.
Players need to quickly kill off both the
灵魂女王德雅娜
&
灵魂引擎
so that players in both realms can focus on killing the
绝望的聚合体
.
绝望的聚合体
has two main abilities that are very similar to one another and a stacking 10% damage increase buff called
折磨
折磨
will jump up 5 stacks if players in both realms fail to be hit by either the
分裂末日
or
末日分裂
abilities.
The
折磨
acts as a pseudo enrage to the encounter, as players must kill the bosses before the
折磨
stacks get too high.
Healers will want to save large raid wide cooldowns for the later stages of this phase, to ensure they can counteract the increased raid wide damage.
分裂末日
marks an area around
绝望的聚合体
which deals a large burst of damage that is split evenly between all players within the Corporeal Realm.
Additionally the
分裂末日
will deal lethal damage to all players in the Spirit Realm. However this damage drops off the further the Spirit Realm players are from
绝望的聚合体
.
Players within the Corporeal Realm need to stand within 15 yards of
绝望的聚合体
to split the damage evenly across the raid. If no players are hit by this,
绝望的聚合体
will gain 5 stacks of
折磨
Players within the Spirit Realm need to move as far away from
绝望的聚合体
as possible, to allow the damage to drop off to survivable levels.
The Corporeal Realm tank should have aggro on the Desolate Host for this ability to ensure that he remains in place.
The
末日分裂
is identical to the
分裂末日
, except the effects in each realm are switched.
The
末日分裂
marks an area around
绝望的聚合体
which deals a large burst of damage that is split evenly between all players within the Spirit Realm.
Additionally the
末日分裂
will deal lethal damage to all players within the Corporeal Realm. However this damage drops off the further the Corporeal Realm players are from
绝望的聚合体
.
Players within the Spirit Realm need to stand within 15 yards of
绝望的聚合体
to split the damage evenly across the raid. If no players are hit by this,
绝望的聚合体
will gain 5 stacks of
折磨
Players within the Corporeal Realm need to move as far away from
绝望的聚合体
as possible, to allow the damage to drop off to survivable levels.
The Spirit Realm tank should have aggro on the Desolate Host for this ability to ensure that he remains in place.
Bloodlust Timing
Bloodlust/Timewarp/Heroism should be used as
绝望的聚合体
appears at 30%, as killing the boss before the
折磨
stacks become too high is the key to success in this encounter.
The Bloodlust will also help kill off
灵魂女王德雅娜
&
灵魂引擎
so that players in both realms can focus on killing the
绝望的聚合体
.
DPS should ensure that they have adequate cooldowns going into Phase Two, to ensure that the bosses die as quickly as possible.
8 minutes into the encounter, the raid will begin to receive a stacking debuff called
吞噬灵魂
.
This acts as the enrage for the encounter. Players must kill off the Desolate Host before the debuff overwhelms the raid
Strategy Summary
All Phases
Split the raid evenly between the Corporeal and Spirit Realm. At least one player must be in each realm to prevent
寂灭
from being cast. All DPS should prioritise killing the adds in the encounter, over the bosses.
Spirit Realm
The tank should use magic damage reductions to counteract the
粉碎意志
cast.
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
Have all players apart from 1 tank and 1 healer leave the Spirit Realm during the
哀嚎之魂
channel. Once it is over, all Spirit Realm assigned players should return to the Spirit Realm
灵魂残渣
adds should be killed off as soon as possible. They can be stunned, gripped, slowed and displaced.
Do not stand in the
灵魂腐坏
goo left in the wake of the
灵魂残渣
adds.
Don't stand next to a
灵魂残渣
add when it dies so you can avoid the
灵魂爆发
.
Dispel the Spirit Chain debuffs to allow players to move freely around the encounter area and between realms.
When Corporeal Realm adds have
骨牢护甲
, a player who targeted by the
破碎尖叫
should stand on top of their location in the Spirit Realm. When the cast ends they will explode, removing the
骨牢护甲
.
Interrupt
破碎尖叫
when the Corporeal Realm adds do not have
骨牢护甲
Avoid killing the
堕落的女祭司
adds before the
骨牢护甲
has been removed from the Corporeal Realm adds.
Corporeal Realm
The tank should use active mitigation to lessen the damage of
白骨碎片
from the
灵魂引擎
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
Ranged players should stand in low traffic areas of the room to place the
坍缩裂隙
s in ideal locations
Players marked with
折磨哀嚎
want to place the wedge of shadow goo around the sides of the encounter area.
Players marked with
折磨哀嚎
do not want to stand in previous
折磨哀嚎
wedges, as this will cause them to take lethal damage from the incoming hit.
Avoid the three waves that travel out from the
复活的圣殿骑士
when
裂地猛击
is cast.
Ranged players need to spread 5 yards apart to minimise the potential of extra bounces from the
攫取之暗
.
All adds must be tanked on a predetermined location to allow Spirit Realm players to easily remove the
骨牢护甲
that the adds receive at 50% health.
Phase Two: 30%
All adds should be killed before transitioning the boss into phase two.
The raid needs to be evenly distributed between the two realms in phase two.
Players in the Corporeal Realm need to stand within 15 yards of
绝望的聚合体
when
分裂末日
is cast, whilst Spirit Realm players move far away from
绝望的聚合体
to survive the damage.
Players in the Spirit Realm need to stand within 15 yards of
绝望的聚合体
when
末日分裂
is cast, whilst Corporeal Realm players move far away from
绝望的聚合体
to survive the damage.
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
Healers within the Spirit Realm need to dispel the Spirit Chain debuffs to allow players to move freely around the encounter area.
The Spirit Realm tank should use magic damage reductions to counteract the
粉碎意志
cast.
Kill the boss before the
折磨
stacks become too high.
Role Specific Requirements
Split up, with one tank in the Corporeal Realm and the other tank within the Spirit Realm. Ensure you have threat on all adds in your realm.
Spirit Realm:
Use magic damage reductions to counteract the
粉碎意志
cast.
Remain within the Spirit Realm during the
哀嚎之魂
channel
Help group up and CC the
灵魂残渣
Adds. Make sure to avoid the
灵魂腐坏
that they leave on the ground.
Don't stand next to a
灵魂残渣
add when it dies so you can avoid the
灵魂爆发
.
Interrupt
破碎尖叫
when the Corporeal Realm adds do not have
骨牢护甲
Avoid killing the
堕落的女祭司
adds before the
骨牢护甲
has been removed from the Corporeal Realm adds.
Corporeal Realm:
Use active mitigation to lessen the damage of
白骨碎片
from the
灵魂引擎
.
Avoid the three waves that travel out from the
复活的圣殿骑士
when
裂地猛击
is cast.
All adds must be tanked on a predetermined location to allow Spirit Realm players to easily remove the
骨牢护甲
that the adds receive at 50% health.
A good position for this predetermined location is in front of the boss, as this allows DPS to cleave onto the
灵魂引擎
.
Place the wedge of shadow goo created via
折磨哀嚎
around the sides of the encounter area.
Do not want to stand in previous
折磨哀嚎
wedges.
Phase Two: 30%
The Corporeal Realm tank needs to tank
绝望的聚合体
.
Players in the Corporeal Realm need to stand within 15 yards of
绝望的聚合体
when
分裂末日
is cast, whilst Spirit Realm players move far away from
绝望的聚合体
to survive the damage.
Players in the Spirit Realm need to stand within 15 yards of
绝望的聚合体
when
末日分裂
is cast, whilst Corporeal Realm players move far away from
绝望的聚合体
to survive the damage.
Split the healing team evenly between the Corporeal Realm and the Spirit Realm.
Spirit Realm
Remain within the Spirit Realm during the
哀嚎之魂
channel.
Prepare to heal the prolonged ticking damage during the 1 minute
哀嚎之魂
channel.
Avoid the
灵魂腐坏
and
灵魂爆发
s from the
灵魂残渣
adds.
Dispel the Spirit Chain debuffs to allow players to move freely around the encounter area and between realms.
When Corporeal Realm adds have
骨牢护甲
and if you are targeted by the
破碎尖叫
, stand on top of their location within the Spirit Realm. When the cast ends you will explode, removing the
骨牢护甲
.
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
Corporeal Realm
Ranged players should stand in low traffic areas of the room to place the
坍缩裂隙
s in ideal locations
Place the wedge of shadow goo created via
折磨哀嚎
around the sides of the encounter area.
Do not want to stand in previous
折磨哀嚎
wedges.
Avoid the three waves that travel out from the
复活的圣殿骑士
when
裂地猛击
is cast.
Ranged players need to spread 5 yards apart to minimise the potential of extra bounces from the
攫取之暗
.
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
Phase Two: 30%
Players in the Corporeal Realm need to stand within 15 yards of
绝望的聚合体
when
分裂末日
is cast, whilst Spirit Realm players move far away from
绝望的聚合体
to survive the damage.
Players in the Spirit Realm need to stand within 15 yards of
绝望的聚合体
when
末日分裂
is cast, whilst Corporeal Realm players move far away from
绝望的聚合体
to survive the damage.
Both of the
分裂末日
and
末日分裂
will deal large raid wide damage.
Chain healing cooldowns during the later stages of Phase Two, when
绝望的聚合体
has high
折磨
stacks.
Healers within the Spirit Realm need to dispel the Spirit Chain debuffs to allow players to move freely around the encounter area.
Split the DPS evenly between the Corporeal Realm and the Spirit Realm. Always focus damage into adds over the boss.
Spirit Realm:
Players afflicted with
灵魂束缚
need to meet in a predetermined location in the encounter area to remove the debuff. Players do not need to change what realm they are in to remove the debuff.
灵魂残渣
adds should be killed off as soon as possible. They can be stunned, gripped, slowed and displaced.
Avoid the
灵魂腐坏
and
灵魂爆发
s from the
灵魂残渣
adds.
When Corporeal Realm adds have
骨牢护甲
and if you are targeted by the
破碎尖叫
, stand on top of their location within the Spirit Realm. When the cast ends you will explode, removing the
骨牢护甲
.
Interrupt
破碎尖叫
when the Corporeal Realm adds do not have
骨牢护甲
.
Avoid killing the
堕落的女祭司
adds before the
骨牢护甲
has been removed from the Corporeal Realm adds.
Corporeal Realm:
Ranged players should stand in low traffic areas of the room to place the
坍缩裂隙
s in ideal locations
Players marked with
折磨哀嚎
want to place the wedge of shadow goo around the sides of the encounter area.
Players marked with
折磨哀嚎
do not want to stand in previous
折磨哀嚎
wedges, as this will cause them to take lethal damage from the incoming hit.
Avoid the three waves that travel out from the
复活的圣殿骑士
when
裂地猛击
is cast.
Ranged players need to spread 5 yards apart to minimise the potential of extra bounces from the
攫取之暗
.
Focus on getting the adds to 50% health to trigger
骨牢护甲
as quickly as possible. This will allow the Spirit Realm players to remove the debuff and start killing their own adds faster.
Phase Two: 30%
All adds should be killed before transitioning the boss into Phase Two.
Players in the Corporeal Realm need to stand within 15 yards of
绝望的聚合体
when
分裂末日
is cast, whilst Spirit Realm players move far away from
绝望的聚合体
to survive the damage.
Players in the Spirit Realm need to stand within 15 yards of
绝望的聚合体
when
末日分裂
is cast, whilst Corporeal Realm players move far away from
绝望的聚合体
to survive the damage.
Use DPS cooldowns and even Bloodlust to kill the boss before the
折磨
stacks become too high.
Looking For Raid Difficulty
Aside from Looking For Raid abilities dealing less damage than Normal abilities, there is a mechanical changes applied to the encounter to make it less challenging.
The
绝望的聚合体
will no longer spawn at 30% hp. Instead the fight will remain the same throughout until the bosses die.
Heroic Difficulty
Aside from Heroic abilities dealing more damage than Normal abilities, there are multiple mechanical changes applied to the encounter to make it harder.
The
堕落的女祭司
's
破碎尖叫
is very important on Heroic Difficulty.
If the channel goes on uninterrupted, the player will receive 5 stacks of the debuff and explode, dealing a minor amount of shadow damage to players within 5 yards and removing
骨牢护甲
from adds in the Corporeal Realm within 5 yards.
Removing the
骨牢护甲
from adds in the Corporeal Realm is a vital mechanic in this encounter. Similarly to the
灵魂束缚
, the raid should agree on a point for the adds in the Corporeal Realm to be tanked.
A good location to tank the Corporeal Realm adds would be right in front of the
灵魂引擎
.
As soon as they receive
骨牢护甲
, a player who targeted by the
破碎尖叫
should stand on that point in the Spirit Realm. When the debuff reaches 5 stacks and explodes, the
骨牢护甲
will be removed from the adds in the Corporeal Realm, allowing the players within the Corporeal Realm to kill them off.
As the Priestesses
破碎尖叫
is the only way to remove the
骨牢护甲
, players should ensure that the Priestesses do not die until the
骨牢护甲
has successfully been removed from the adds in the Corporeal Realm.
The Templar & Bonewardens reach 50% health, they will gain
骨牢护甲
for 1 minute.
骨牢护甲
reduces all incoming damage by 95% and can only be removed by the
破碎尖叫
from the
堕落的女祭司
es in the Spirit Realm.
The Corporeal Realm tank needs to ensure that the Templar is in the raids predetermined position so that the Spirit Realm players can easily remove the
骨牢护甲
with the
破碎尖叫
.
Players must keep away from each other if they're in different realms because of
不谐
damage. The safest way is keeping to your own side of the room.
不谐
has been added to the encounter. This causes all players and enemies to periodically deal moderate shadow damage to all players in the opposing realm within 8 yards.
This forces the raid to split the room into two sides.
The left side of the room should be assigned to players within the Spirit Realm. Corporeal Realm players must not enter that side of the room, as otherwise
不谐
will trigger.
The right side of the room should be assigned to players within the Corporeal Realm. Spirit Realm players must not enter that side of the room, as otherwise
不谐
will trigger.
The
不谐
causes issues when dealing with some of the mechanics in the fight.
Players afflicted with
灵魂束缚
will now deal extra damage to one another when they meet up to remove the debuff.
This damage cannot be avoided, instead healers need to be prepared to spot heal those players.
When
骨牢护甲
is applied to the Corporeal Realm adds, the Spirit Realm
破碎尖叫
target will now take substantial damage as they attempt to remove the
骨牢护甲
debuff.
Although the majority of this damage is unavoidable, all Corporeal Realm players aside from the tank should not stand next to the Corporeal Realm adds whilst the Spirit Realm player attempts to remove the
骨牢护甲
debuff.
Healers will need to focus healing into that target whilst the removal happens. The target should use any survival cooldowns available to help endure the high incoming damage.
Additionally, both the
灵魂引擎
and Soul Queen Dejhna have gained one new ability.
Soul Queen Dejhna will apply
枯萎
to random non-tank players within the Spirit Realm.
枯萎
deals moderate shadow damage every 3 seconds for 1 minute and increases the damage taken by
哀嚎之魂
by 100%.
Players afflicted with
枯萎
must not remain in the Spirit Realm during
哀嚎之魂
. Healers may need to leave the Spirit Realm before the
哀嚎之魂
and be replaced by a Corporeal Realm healer to help cover the damage.
The
灵魂引擎
casts
苦痛之矛
on a random non-tank player.
This is a 6 second debuff which, when it expires, deals a burst of shadow damage to all players within 5 yards and pushes them into the Spirit Realm.
he marked target must move 5 yards away from any other player to ensure they take the damage and enter the Spirit Realm alone.
They should also ensure that they will not trigger
不谐
on any players within the Spirit Realm as they move away from other Corporeal Realm players.
Once the player(s) have arrived, they will receive a substantial healing absorption shield which prevents them from interacting with Spiritual Fonts.
Spirit Realm healers should quickly heal off this shield to allow the player to return to the Corporeal Realm.
Mythic Difficulty
Aside from Mythic abilities dealing more damage than Heroic abilities, there are multiple mechanical changes applied to the encounter to make it harder.
Players are only able to interact with Spiritual Fonts when below 50% health.
This limits the freedom of movement players have in the encounter.
The raid will need to have every switch between realms pre-planned as to organise when healers should stop healing certain players to allow them to transport between realms.
All adds have a passive called
束缚精华
.
This causes them to transport to the opposing realm upon death. This passive will only trigger once per add, so they only need to be killed off twice.
Adds haven't received any new abilities apart from the
灵魂残渣
which now has a stacking damage and movement speed increase called
不屈不挠
.
This forces the raid to focus on killing the
灵魂残渣
adds quickly, as otherwise they may start one-shoting players.
The
苦痛之矛
from the
灵魂引擎
now deals lethal damage that is split between all players hit.
This forces the afflicted player to be accompanied by at least 2 other players.
Upon entering Phase Two, all Spiritual Fonts will be destroyed. This forces the raid to already be evenly split between the two realms, as you are no longer able to transfer between them.
This fight looks to be extremely difficult, not just from a damage perspective, but from a tactical one as well. We have listed the changes and made small suggestions on how to deal with them. This section will be updated when Mythic progress of
绝望的聚合体
has finished.
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评论
评论来自
wjozw
I see that you've covered the Bonecage Armor and Shattering Scream mechanics for your normal strategy, but they're not showing in the Dungeon journal for normal difficulty. Is this a bug, or have they decided to remove these mechanics from normal since PTR?
评论来自
Blevontosik
I really cant wait to raid this mythic, i have been hearing stories on how hard and challenging the reliquary of souls was back then. I hope this would be as challenging as reliquary of souls and i can experience the same idea as back in black temple. Although they are making black temple as a timewalking raid i really doubt it would be difficult
评论来自
Slythistle
During phase 3, my raid was receiving a rapidly stacking debuff called Devour Soul (
吞噬灵魂
). This is not listed anywhere in the journal or guides. Anyone know what this is?
评论来自
feryla
The boss seems to have a soft enrage at 8 min. At 8 minutes
吞噬灵魂
will start stacking on all members of the raid. You gain one stack every 2-3 seconds.
评论来自
Lindentree
Hey Fatboss, not sure if you'll see this but it looks like about half of the written overview of Phase 1 is missing. You have the Tormented Cries info under the subheading about Shattering Scream, then skip directly to the corporeal realm's adds without mentioning anything about the Engine of Souls. I think I've pieced together what's missing from the rest of the guide, but I thought I should let you know.
评论来自
kaioshingt
What is the name of the buff/debuff you get by interacting with the Spiritual Fonts? The buff that makes you go to the spirit realm for the fight.
This fight plays with my healing addons. Not being able to keep track of who's on what side in my addon is a nightmare.
Anyone know the name of the buff?
评论来自
Jay718
I'm having serious issues with Rupturing Slam. It's almost impossible to see because it's so faded and light. I cant emphasize how ghostly this thing is to see until it's right in your face (too late by then obviously). Iff you happen to be targeted by Tormented Cries and are trying to overlap it with the purple area already down and you get hit by this nigh-invisible Rupturing Slam, knocking you back into the already present purple zone on the ground, the Tormented Cries you were targeted with are going to one shot you. Simple enough mechanic, watch for the green blob and dont be in the purple stuff when targeted with new purple stuff... UNLESS YOU CANT SEE THE GREEN BLOB.
Is anyone else experiencing this? What/How did you change to be able to see those damn blobs?
评论来自
MalafolfMom
So my raid group found a tasty little bit of cheese for this fight on Heroic and Mythic. If a Boomkin taunts one of the Priestesses in the Spirit Realm, the Priestess will stay near the Boomie causing it to not get cleaved onto and survive for the entire encounter for whenever a Shattering Scream is needed.
评论来自
MilfNcookes
Running this on heroic in 2023 somehow bugged it out. Locked in no boss. and locked out from getting in after dying releasing and coming back to the boss. Hoping that leaving the instance and resetting it then going back in will fix my issue.
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