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PTR
10.2.7
PTR
10.2.6
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评论
评论来自
godded
So sad this set bonus is so much superior for arms than it is for Fury.
Even making it 15% chance on
嗜血
would have been fairer.
评论来自
godded
Bloodthirst has 3 sec CD unlike mortal has 10 sec.
If
致死打击
had a 10 second cooldown, you could bury Arms warriors straight away.
4.5 seconds is the cooldown which means even if the proc of the set was 20% on
嗜血
instead of 30% it would still be fair.
Generally there are 3 things that make
怒击
a terrible choice for this 4-set bonus:
We need to be enraged to use it. At good times we can keep it up to 75-80% in a bossfight.
It has a 6 second cooldown (1.5 seconds more than
致死打击
), yet the proc does not do more damage as it does in arms, because the instant weapon damage as fire is only taken from the mainhand weapon as it seems. I tested it on a training dummy and both in arms as in TG fury
灼热打击
did the same damage.
Our stat weights with current gear don't really favor mastery heavy builds as much as in 4.1, which means
怒击
is at the bottom of our priority list and is many times, even when off cooldown, not being used in favor of a better ability.
So next time you comment and and downrate posts, please make sure you got the facts straight.
评论来自
874035
Fury is piss easy to play in comparison to arms, and this is comparing rotations, and arms warriors need to work twice as hard to get the exact same dps output with a more complexed rotation, so I would say this is a good step towards getting arms back on track. I'm glad fury got the short end if the stick this time around.
评论来自
Warrax
An excellent set bonus even as TG Fury because it has the chance to proc from both hits when using Raging Blow which increase the chance to get a proc. However, it cannot proc twice during the same Raging Blow but it's still a very good damage increase, about 2.5% dmg of your overall damage as TG Fury spec.
评论来自
886251
Chance to proc when using
怒击
is 49% which makes it giving equal benefit to both arms and fury.
评论来自
882396
It can double proc from Raging Blow!
18:42:56> hits for 11282 Physical.
18:42:56> hits for 6416 Physical.
18:42:57> hits for 7883 Fire.
18:42:57> hits for 7755 Fire.
This set bonus may make us favor Mastery once again. After doing some research, I found that high-end raiding warriors are stacking Mastery instead of hit nowadays, perhaps due shortened combat lengths. We know that Mastery wins Hit in short fights.
链接
Item - Warrior T12 DPS 4P Bonus
Item - Warrior T12 DPS 4P Bonus
需要 战士
你的致死打击和怒击有30%的几率触发火焰攻击,立即对目标造成50%武器伤害,并被视为火焰伤害。
(特效触发几率:30%)
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
30%
效果
Apply Aura:Proc Trigger Spell
价值:3
PVP 倍率:1
灼热打击
标记
被动技能
隐藏光环
[Can Proc From Procs]
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