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PTR
10.2.7
PTR
10.2.6
Beta
小知识
屏幕截图
视频
评论
评论来自
KryzM
OH YEAH!
This is one of the reasons I LOVED play BM back in the day.
评论来自
Rekeiji
This was one of those spells that never quite worked as advertised. Nearly all bosses and a fair chunk of trash was immune to it.
评论来自
Skullhawk13
While formerly the failure condition of this had you just charge half-way, and not be met, the new version will not charge at all if the target is immune, but will still go on cooldown. This does mean you're less likely to be caught out of position by it, but it still triggers threat, so honestly I think the old version might've been better. It's not a stun anymore either, but that's probably a good change, as the old clash was a bit too good with the stun component as well.
评论来自
Magnatross
So this ability has a very funny interaction on Temple of Kotmogu. If you're on the upper level and you use it on a target who is on the lower level, your character will charge alll the way around the path and meet the target down below. Inversely, it can force an enemy to run all the way around to come down to you. I remember a gif of a warrior doing something like this in a Blackrock dungeon with warrior charge and it was hilarious.
链接
WeakAuras 导出
对冲
对冲
天赋
8 - 30 码范围
瞬发
30秒 冷却
需要 武僧
你和目标对着彼此冲锋并在途中相遇,然后定身6码范围内的所有目标,持续4 sec。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
抓住
驱散类型
n/a
GCD目录
普通
成本
无
范围
8—30码
(中程)
施法时间
瞬发
冷却
30秒
GCD
1秒
效果
Dummy
PVP 倍率:1
服务器端脚本
标记
形变时无法使用
需要未作用过的目标
[Initiate Combat Post-Cast (Enables Auto-Attack)]
[Taps immediately]
[Do Not Auto Select Target with Initiates Combat]
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