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评论来自
Casn
Rather than telling you if this is better or worse choice than
利矛之刃
, let me show you my (simplified) math.
Neither
猫鼬撕咬
nor
利矛之刃
affect rotation in significant way (less true for
猫鼬撕咬
, but true enough to simplify calculations), so you can just take combat log from any fight and compare how many times each ability was used, and how long was fight.
At max level
猛禽一击
deals 0.7*1,4 = 0,98 AP, single stack of
利矛之刃
increases that to 1.176 AP. You can accumulate up to 3 stacks of
利矛之刃
, but only thing it changes is that they do not get wasted if you use
杀戮命令
twice/thrice in a row, overall damage remains same.
1.176 is average damage of
猛禽一击
with
利矛之刃
when
杀戮命令
is used as many times as
猛禽一击
. 0.98 of that comes from RS (
猛禽一击
), 0.196 of that comes from each use of KC(
杀戮命令
). So final equation will look like that:
(RS, KC = number of times each skill was used in a fight)
0.98*RS+0.196*KC = total damage output of all Raptor Strikes
(0.98*RS+0.196*KC)/RS = 0.98 + 0.196*(KC/RS) = average damage of Raptor Strike
猫鼬撕咬
deals 0.9 AP, increasing by 15% with each stack, so:
0 stacks, 0,9 AP, 0.9 average up to this point
1 stack (second use), 1,035 AP, 0,9675 average up to this point ( (0.9+1,035)/2 )
2 stacks (third use), 1,17 AP, 1,035 average up to this point, this is first point where you start to see any benefit over entirely untalented
猛禽一击
3 stacks (fourth use), 1,305 AP, 1,1025 average
4 stacks (fifth use), 1,44 AP, 1,17 average, same benefit as
利矛之刃
with equal number of uses of RS/KC
5 stacks (sixth use) 1,575 AP, 1,2375 average.
Seventh use 1,2857 average
Eight use, 1,3218 average
There is that whole Focus generation/spending, considering GCD and so on to figure out how high and how often you can get, but this is simplified calculations so let's skip that, and assume worst case scenario: buff has 100% uptime, but most of the time it's on low stacks.
So we take fight duration (FiD), divide it by 14 (buff duration), and then divide number of Mongoose Bite uses (MB) by that number, getting average number of MB uses in single buff window. So:
MB/(FiD/14)= number of uses in single buff window. Then use this number and refer to list above. So if you get 4 uses on average, average damage is 1,1025. If you get 7 uses on average, it's 1,2857. And if you get 3,7 average uses, feel free to take 0,7*1,035 + 0,3*1,305 (in 7 out of 10 windows you reach 4th use, in 3 out of 10 you reach only 3rd)
Take your boss fight log, or better yet, several of them, punch in numbers, and compare both options. When in doubt, err on the side of
猫鼬撕咬
, because this simplified calculation does not consider any downtime or even pooling your Focus for Mongoose windows. But also keep in mind that
猫鼬撕咬
suffers from any focus not spent on it (multiple
毒蛇钉刺
,
削凿
/
屠戮
), while
利矛之刃
provides full benefit as long as you use
猛禽一击
at least once every 3
杀戮命令
.
链接
WeakAuras 导出
猫鼬撕咬
猫鼬撕咬
天赋
代替
猛禽一击
30集中
近战范围
瞬发
需要 猎人
需要等级 45
一次野蛮的攻击,造成(148.6% of Attack power)点物理伤害,并使你获得猫鼬之怒。
猫鼬之怒
使猫鼬撕咬的伤害提高15%,[
血腥之爪
:
杀戮命令有0%的几率重置,
]持续14 sec,最多叠加5次。连续攻击不能延长持续时间。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
普通
成本
30集中
范围
5码
(作战范围)
施法时间
瞬发
冷却
n/a
GCD
1.5秒
效果
School Damage (物理)
(AP mod:
1.486
)
PVP 倍率:1.03
标记
[Is Ability]
形变时无法使用
[Do Not Sheath]
[Initiates Combat (Enabled Auto-Attack)]
[Discount Power On Miss]
需要主手武器
[Allow Class Ability Procs]
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