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PTR
10.2.5
PTR
10.2.0
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评论来自
Khereth
See
Block
for more detailed information.
评论来自
malcontentus
according to
http://thottbot.com/s2565
it has no global cool down. If anyone can verify this then please make a new comment and rate this down.
评论来自
Archangel
An excellent tanking ability, obviously. I would advise even Arms or Fury warriors to invest at least 12 points into Protection for Last Stand and Improved Shield Block, which extends it's duration by 1 second and gives an extra block. With 12 points invested into protection, all Warriors can tank pretty well.
Anyhow, whenever this skill is not cooling, it should be up while tanking. It can also be used preemptively in PvP; if you see a hunter casting Aimed Shot, stance-dance to Defensive, wait till it almost fires and hit Shield Block to absorb a goodly amount of damage! This can also be used in conjunction with Revenge(especially Improved Revenge) for a good cheap source of damage/threat.
评论来自
63872
this move appears to be unafected by the focused rage talent i respecced yesterday and it stayed at a 10 rage cost instead of reducing to 7 rage
评论来自
MeanMachine
In WotLK this ability will recieve a major nerf -> 100% chance to block and 100% increased block value, but ONLY for one attack (one attack that you block, you could still dodge and parry as they take higher priority than block no mater how much you increase the chance). The cooldown gets increased to 30 seconds (you can take away 10 with
Improved Shield Block
).
No more free avoidance for warriors, and if they remove crushing blows, you won't really need it that much. Anyway, Shield Block becomes more of a panic button now, ensuring that you would at least block .. a lot of damage.
评论来自
25795
Shield Block becomes more of a panic button now
No doubt, it's an enormous nerf, but it's hardly a panic button. Even with the cooldown decreased by talents, spending just ten rage every twenty seconds will make it a spammable action that gives the healers a buffer.
However, I can foresee bosses that hit the tank extremely hard at a specific time, requiring the block to be available and its use well-timed.
评论来自
33153
ALL tank gear (from the past and in the future) is being reworked to include more strength. Take a look at any of your old favorite peices of tanking loot on the regular wowhead and compare it to the wotlk stuff. Across the board almost all pieces are gaining some strength and losing other stats (like hit, defense, shield value, etc)
For example:
Battleworn tuskguard in TBC
Battleworn tuskguard in wotlk
Aldori Legacy defender in Wotlk
Aldori Legacy defender in TBC
This also disproves xiron's comment
It also looks like they're removing the Block Value stat from all pieces of gear that aren't shields, so I don't think that block value numbers are going to be that drastically changed (in relation to what they would be if block value was still in lvl 71+ gear).
评论来自
106589
What happened to "but will only block 1 attack"? The
live tooltip
specifies that, but this one doesn't. Does the buff actually last the full 10 seconds now, regardless of how many times you block?
评论来自
226332
You gain rage from parrying, but not dodging
No, we dont.
评论来自
205065
I dno if you shall call this a nerf or a power up now, indeed it gets a long CD, but in mind of that this can be a panic button for tanks is good, since you will block all atacks and your BV is increased it's basically a immune shield to melee normal trash mobs, but that's if you got a high BV
评论来自
Nishika
Imagine a boss like Prince Malchezzar, who in phase to hits you with a lot of strikes right after each other. Popping shield block, which then doubles your chance to block AND block double amount of damage - that is pretty nice. Critical Block only makes this even better - and with the change to Devastate which can reset the cooldown on your Shield Slam, I can see a lot of big Shield Slam incoming.
Overall.. nice change.. gonna be fun to try out. :)
评论来自
Cirdin
Figurine of the Colossus
works absolutely great with Shield Block.
Macro the use of the Trinket with Shield Block and you have a great formula for 10 seconds of great healing on yourself!
评论来自
Kaaosa
I've made the following macro for my warrior since the 3.0 change to Shield Block
#showtooltip Shield Slam
/cast Shield Block
/cast Shield Slam
This attempts to use Shield Block everytime I use Shield Slam to ensure I use it as soon as its cooldown is up and get good uptime from it, and Shield Block comes first in the macro so that the Shield Slam benefits from the increased SBV.
评论来自
ir0npanda
This is melee immunity for ten seconds in PvP. With my prot gear in TBC (which was not built for high SBV) I could block 1400 pre-armor damage. Now that block value will go way up, and with the +100% SBV from this buff, that means I could block at least 3000 pre armor damage with that gear at level 70.
Keep em in front of you, and no damage will get through from any physical dps class barring some overflow from aimed shot (maybe) for ten seconds.
Then shield wall.
Then retaliate (+damage shield!)
No more double rogue teams CCing the druid while they gank you.
评论来自
makron
This is immunity to Gouge.
评论来自
273450
You can bandage the tank when he pops this... if the boss doesnt do any unblockable damage, that is :)
评论来自
Daiemio
Wonder if you can use this to block instant kill abilities.. like, that last execute, or a overpowering blow, that would no doubt kill a low level?
评论来自
549559
Can this block
http://www.wowhead.com/?spell=51722#comments:id=1011153
?
评论来自
kemikalkadet
As of 4.0.1 this ability no longer doubles your block value due to the removal of block as a stat on gear.
评论来自
200795
Shield Block, against regular melee mobs, is more or less a 10 second 30% reduction to damage taken on a 30 second cooldown, assuming it's talented. Critical blocks improves the mitigation further.
评论来自
693537
As of the last patch Shield Block increases your block chance by just 25%,
but
if your total avoidance exceeds 100%, the excess goes for your critical block.
So basically, if you have say:
20% dodge, 30% parry,
40% block and 25% crit block
,
using Shield Block makes you with:
20% dodge, 30% parry,
65% block and 40% crit block
But the question is, can you really exceed these 100%?
Not with the current gear, I presume... Unless you use a trinket
评论来自
660647
I don't know, feel free to downrate me, but does attacker's chance to miss an attack on you counts as, well... YOUR avoidance?
评论来自
660647
I meant specificaly this mechanic, which says "if your total chance to block or
avoid
an attack exceeds 100%, your chance to critically block is increased by the excess.", and now you see, what did I mean.
评论来自
petre
Huh, I don't see it listed anywhere, and I don't know if it's possible yet even if you stack Mastery everywhere in full T12 heroic gear, but if your passive (without Shield Block active) block+avoidance exceeds 100% would the excess be converted to critical block, or is that mechanic only available for the 10 seconds Shield Block is up? The spell details and tooltip would appear to indicate you would get no benefit to critical block unless Shield Block is active, but they don't rule out the implementation of a separate mechanic that does this.
评论来自
939978
I found that I was forgetting to activate my
地渊之烈火
. Rather than abandon the on use completely, I macroed it with
盾牌格挡
, which I use whenever it's available:
#showtooltip
/use Shield Block
/use Fire of the Deep
The cooldowns don't match (30s for Shield Block with
防御壁垒
, 1m30s for Fire of the Deep), but that's not a big deal. The end result is that one in three applications of Shield Block is on steroids and also gives me an extra 13% dodge before diminishing returns. I know it would be better to activate them separately and distribute my damage reduction, but I had trouble integrating the Fire into my cooldown rotation. This way I benefit from its effect and can forget that I even have it.
评论来自
Shrikesnest
As of Mists, this became less of a no-brainer (thanks to the addition of
) but remains a compelling choice in many situations. Not only does this flat-out reduce any physical damage you would take for 6 seconds by 30%, but it gives every one of those attacks a chance to be critically blocked for a whopping 60% mitigation.
When this is best used is a tricky question, because Shield Barrier is so powerful and much more generally applicable, and using both at the same time is usually redundant. In general, though, if you're taking a lot of physical hits in a short period of time, this is a good cooldown to use, so the beginning of a pull with lots of trash or a phase of any boss fight where they make a lot of physical attacks in rapid succession make good candidates. It really depends on how much absorption you can put out with Shield Barrier, though. Blocking all the damage is better than negating some of it, no matter how you slice it.
评论来自
KobraPL
It seems that the Shield Block cannot have 100% uptime, here's why.
Every charge lasts
6s
and has
9s
CD. You can use this skill up to 4 times in a row, without reaching cooldown. After that every 6s, you have to wait 3s for the charge to be refreshed.
So, the uptime is:
100%
, for the first 4 uses,
66%
, for the rest.
I've prepared an image describing the way active time corelates with CD, resulting in such uptime.
Shield Block Uptime Graph
First line: active graph (each dash = 1s)
Second line: cooldown graph (each asterix = 1s)
Numbers represent: skill used(charge used)
评论来自
319936
i think the machanism of
DK
runes,
Roll
,
盾牌格挡
,
Double Time
,
Savage Defense
,
Conflagrate
,
Hand of Gul'dan
(
Chaos Wave
),
Demonic Slash
,
Demonic Gateway
,
Angelic Feather
and
Clemency
(or
is there any others?
) are similar.
so can anyone explain what's the
cd
of these
"2/3 charges"
system spells
?
(the cd of
Angelic Feather
,
Demonic Gateway
,
Double Time
and
Clemency
are clear)
Hearthstone:
Shield Block
评论来自
Mali267
I am wondering if this ability block
all
physical
damages
or
all
auto-attack
damages
.
Another way to ask this: Do all physical damages blockable? Auto-attacks can be blocked, but what about boss mechanics like gruul's inferno strike
炼狱打击
or oregorger's acid torrent
酸液洪流
. They are physical but can we mitigate their damge by shield block?
评论来自
rodalpho
The devs told us exactly how Prot Warrior abilities work in PvP at the link(s) below.
http://us.battle.net/wow/en/forum/topic/20747314610#2
I'm pasting it here as they typically delete the beta forums after release.
Focused Rage increases the damage of Shield Slam by 20% in PvP (down from 50%)
Ignore Pain absorbs for 40% in PvP
Shield Block increases Shield Slam damage by 12% in PvP (down from 30%)
评论来自
ginny
In Legion, the term “Active Mitigation” refers to a single, specific ability that a Tank must use as a “counter” to specific boss abilities.
These boss abilities are designated as “Mitigation Checks”. If you fail to use Active Mitigation against a Mitigation Check, you receive an additional negative side effect, e.g. being flung away by a boss (
达古尔
of Neltharion's Lair) or the boss gaining a shield (
提拉宋·萨瑟利尔
in Vault of Wardens).
Here is a list of the Active Mitigation abilities for each Tank Specialization in Legion:
Guardian Druid -
Ironfur
Protection Warrior -
Shield Block
Protection Paladin -
Shield of the Righteous
Vengeance Demon Hunter -
Demon Spikes
Brewmaster Monk -
Ironskin Brew
Blood Death Knight -
Mastery: Blood Shield
/
Death Strike
/
Marrowrend
Note.
Marrowrend
grants Active Mitigation via a short
Recently Used Death Strike
buff.
Bone Shield
itself provides no Active Mitigation. Also, unlike all other Tank Specializations' Active Mitigation, Blood Death Knight's abilities are on the global cooldown table ("on the GCD") therefore cannot be used at any time.
评论来自
mintea
The new shield block spell ID is 132404 with the T19 2-set bonus. For simple WAs, enter this in the trigger and enable Full Scan.
评论来自
sephi1659
Do we need to have a shield to use this ability in Shadowlands as arms/fury warriors?
评论来自
Phasha
If you want to track the buff of
盾牌格挡
and to improve its uptime, here is a
TellMeWhen
icon that you can import:
^1^T^SShowTimer^B ^SType^Sbuff ^SName^S132404 ^SShowTimerText^B ^SStates^T ^N1^T ^SAlpha^N0.75 ^t^t^SEnabled^B ^t^N102301^S~`~| ^Sicon^^
链接
WeakAuras 导出
盾牌格挡
盾牌格挡
30怒气
瞬发
16秒 充能
1 充能
需要 战士
需要等级 6
举起盾牌,格挡所有对你发动的近战攻击,持续6 sec。[
防护 (Level 10)
:
这些格挡可以是精确格挡。
][
防护
:
激活时盾牌猛击的伤害提高30%。
]
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
30怒气
范围
0码
(自身)
施法时间
瞬发
冷却
1秒
GCD
0秒
效果
Dummy
PVP 倍率:1
服务器端脚本
标记
[Is Ability]
形变时无法使用
[Do Not Sheath]
不产生威胁
[No Proc Equip Requirement]
[Aura Points On Client]
[Allow Class Ability Procs]
指南
Best Arms Warrior Conduits
Best Fury Warrior Conduits
Protection Warrior Talent Tree Build
Legion Warrior Class Changes
Overview of Tanking and All Tank Specs
防护
物品栏最佳指南
Protection Warrior Rotation Guide - Dragonflight 10.0
Protection Warrior Tank Guide
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