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评论来自
Eldente
I am kind of wondering whether
double-dips on this. Can anyone do some testing?
评论来自
456810
This buff is quite strange. It gives a 1% increase to damage and hp. Now the alliance version says it gives 1% aswell but in-game I see alliance with a 25% increase to damage and hp, sadly this buff gives exactly what it says in-game. No idea why this is happening thought I might drop a comment on it.
评论来自
Mirrodin
As of today 17/12 this buff has been buffed, the total amount of damage done and health is now increased by 4% instead of 1% that it was some days ago.
Edit: outdated info, oh well.
评论来自
NadEFurY
It could propably be tied to faction balance? I have no real idea though as in our realm the allies get a 21% buff and the horde gets a 1% buff from the horde tower. When you look at the server faction balances it seems that it could be tied to it since there's alot less allies than hordies on the realm at any given time.
评论来自
Siscokid
a notice: the buff also DECREASES whist having it. five percent one minute, four the minute after. I'm willing to bet it's how long you have the tower up that determines how much of a buff you'll have.
this being said, it explains why alliance get a uber-buff whenever they get a tower on horde-owned servers, while we get pathetic buffs.
评论来自
Enthorn
This buff typically gives me 1% increase. Today it's giving me 4%. I targeted an Alliance player who had it before I captured the towers and it was giving him 20%. Horde vastly outnumbered Alliance on this realm.
评论来自
Cptnamoorica
Upon capturing the towers, I've seen anywhere between a 20% and 25% buff the first moment it's taken. No idea about being tied to faction balance, but the duration of the buff isn't the only factor in determining the amount.
链接
WeakAuras 导出
部落主宰
部落主宰
瞬发
造成的伤害提高。
提高生命总值。
魔法增益
部落主宰
你方阵营控制了附近的PvP塔楼。
造成的伤害提高1%。
生命总值提高1%。
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
效果#1
Apply Aura:Mod Damage Done % (冰霜、奥术、暗影、火焰、物理、神圣、自然)
价值:1%
效果#2
Apply Aura:Mod Increase Maximum Health - %
价值:1%
标记
死亡后可用
骑乘时可用
坐下时可用
不受无敌影响
无法取消光环
不打破潜行
不产生威胁
不需要形变
无目标接触
死亡后继续存在
昏迷时可用
恐惧时可用
混乱时可用
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