Mastering the Seething Shore
PVA: Player versus Achievements - Seething Shore
This guide serves as one in a series of guides. Here, all the achievements found in Seething Shore are presented. The battleground itself is a 10v10 match for characters 110+. Additionally, all guides in this series contain information on relevant achievements that can be found in the general PVP category, as requirements for the presented achievements can be completed in any of these battlegrounds.
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Within each of these guides, the same format is used:
The relevant general PVP achievements are listed and described.
General tips on PvP are presented.
An annotated version of the battleground map is displayed, pointing out key regions.
Strategies and tricks on the specific battleground are presented.
All achievements in the battleground that can be completed in a single battle are presented.
The remaining achievements in the battleground are presented.
Links to the other battleground guides in the series are provided.
General PVP Achievements
It's important to note that not all of the achievements in the general PVP category are addressed here. Some of them are not relevant to battlegrounds, and have been omitted from the content presented here for that reason. Instead, achievements that can be obtained while in some or all of the battlegrounds are presented.
: Achieve an honorable kill.
This is a time- and luck-based achievement. The first one should come fairly easily in battlegrounds, but the others will come with time spent in battlegrounds as enemies are killed. It's not one to focus on specifically, simply because the killing and honorable kills will happen naturally as part of PVP.
: Earn X Conquest Points.
This is a time- and luck-based achievement. Conquest points are generally obtained through winning a battleground, and some people are more adept at this than others. This achievement series should not be focused on, as they will happen naturally as the other achievements are earned.
: Obtain one of the war mounts through the honor system.
Each mount costs 2k honor, which is obtained through various PvP activities such as battlegrounds, quests, arena, and killing other players. The achievement is not obtained until the mount is learned, removing the possibility of getting a refund after receiving credit.
Horde (purchased from
Alliance (purchased from
: Complete 100 battlegrounds at max level.
It's important to note that completion of a battleground is required, not winning it. Queue for specific or random battlegrounds, taking advantage of the increased number of players during Call to Arms! weekends. More players means shorter queue times, and as long as you stay until the battleground's winner has been determined, you'll receive credit. 100 times sounds like a lot, but it will go by quickly for anyone pursuing the achievements found the PvP category.
: Do 300,000 damage or healing in a single battle in any battleground. The damage or healing must be done to a player.
At max level, this is not particularly difficult for any class or skill level to obtain. Try to stay with a group while attacking to lessen the chances of dying (which halts progress on this achievement). Healers want to stay near groups as well because they're more likely to take damage while attacking or protecting players.
: Obtain an Insignia or Medallion of the faction.
Earn enough honor to purchase one of these items from the PVP vendor. If you're just going for the achievement, the level 60 vendor is cheapest.
: Enter a Battleground or Arena and learn the spell Honorable Medallion.
As soon as a character enters a battleground or arena in the Legion expansion or later, this achievement is obtained.
: Get an honorable, killing blow on seven different races.
This must be achieved on killing the opposing faction's members. It is easiest not to focus on this until the last race is left, since many kills will happen naturally as one plays PVP battlegrounds. It does require that the player achieve the killing blow, however, so staking out an area and receiving honor for kills in the area isn't sufficient.
: Emote /hug on a dead enemy before they release corpse.
Set a macro easily within range of other buttons so that you can hit it after a killing blow. It may take a few attempts, but thankfully some players are slower than others to release after dying so it's not too tricky.
: Get an honorable, killing blow on one of each class.
There are ten classes currently in-game. Lower level toons PvP-ing may find they are only missing the Death Knight class kill by the time they hit the level 55 bracket. Max level toons may find it takes several battlegrounds to obtain this achievement, but it will come with time, so aiming for it in particular can be frustrating and lead to adverse results in a battleground.
: Get 30 Honorable Kills in a single battle in any battleground.
Larger battlegrounds provide the best atmosphere for this achievement, as there are more areas for fighting to occur. Staying with a group helps avoid being picked off by the opposing team, but don't be afraid to attack enemies who are alone.
: Get 20 killing blows without dying in a single battle in any battleground.
This is best obtained while at lower levels, especially if the character is well equipped for PvP. Generally, players are still familiarizing themselves with their class, and the end game skills and talents have not yet been learned. Utilize your toon's strengths, whether it be wearing mail or plate while everyone else is in cloth and leather, or being able to take out players from afar. Max level toons will find they need to either "steal" killing blows from teammates or learn their class very well in order to obtain this achievement.
: Raise your reputation values in Warsong Gulch, Arathi Basin and Alterac Valley to Exalted.
These can be raised by individually grinding at each battleground or by spreading out one's efforts. There are benefits to both strategies, so it is up to the player to decide what tactic to use. Remember that there are quests to bump rep for some of the factions, so that can help speed the reputation gain to Exalted.
: Complete the battleground achievements listed below.
Earn the Master of Alterac Valley, Arathi Basin, Warsong Gulch, Eye of the Storm, and Strand of the Ancients achievements for your faction.
This is the "classic" battleground all-star achievement. These can be earned by individually grinding at each battleground or by spreading out one's efforts. There are benefits to both strategies, so it is up to the player to decide what tactic to use.
: Complete the battleground achievements listed below.
Earn the Master of the Battle for Gilneas, Isle of Conquest, Twin Peaks, Silvershard Mines, and Temple of Kotmogu achievements for your faction.
This is the "new" battleground all-star achievement. These can be earned by individually grinding at each battleground or by spreading out one's efforts. There are benefits to both strategies, so it is up to the player to decide what tactic to use.
Quick Tips for PvP
PVP is a fast-paced, goal oriented component of the game. Just as some players specialize in raiding end-game content, others focus their efforts on player-vs-player gaming. Because of this, queuing for a battleground can result in a multitude of personalities. As usual, try to identify the players who are acting as leaders and follow their instructions - other players may chime in, but the majority of the group will agree upon one course of action. Unless you're going for a specific personal achievement, it's best to stick to this plan.
If possible, bring a friend (or two or a dozen). If you're going for specific achievements, it can be helpful to have someone else there to assist, keep you alive, or just to look out for you. By the same token, try to stay with the group for the most part. Unless you know what you're doing (and I mean
know what you're doing, the group is the safest place to be.
Be patient. A lot of these achievements are things you'll get close to a few times before you actually earn it. That's why they're achievements. Some take practice, others take timing, and others take the perfect mix of a good group and luck. But just remember that statistically speaking, if you keep going for it, eventually you will.
Try (and I do mean try) not to get caught up in the aggression and insulting that is prevalent in PVP. Gaming is about having fun, not to mention that arguing amongst one's own team is a waste of resources, effort, and most importantly, time that could be spent trying to win the battleground or kill the enemy. If someone thinks you're doing something wrong, either stick to what you're doing if you know you're right, or ask one of the battleground leaders or a guildmate. Chances are, if you show you want to improve, most people will take the time to help. That's not always true, of course, so don't take it personally if you're ignored - unless it's by a guildmate, but that's another issue altogether.
Lastly, and perhaps most importantly, gear up as you're able! There are vendors who specifically sell PVP gear using the marks you'll earn PVP-ing, and craftsmen can create gear as well. Resistance is your new best friend. It helps you stay alive as you fight other players, so while your PVE gear might be the best in-game, it's not for PVP. Get the appropriate gear or you'll be the other team's favorite punching bag.
Mapping it Out
Both Horde and Alliance players start on airships with their respective teams. As the battleground begins, they should jump off the airship and parachute to the ground, with the option of making use of rockets to steer. Players who die during the match can be resurrected on their team's respective airship.
Each team is trying to gather 1500 resources from Azerite ore. At a given time, up to three different nodes may be present around the map - but unlike other battlegrounds, these points are not in the same place every time! This means there's more movement around the map throughout the fight, and there's more of an opportunity for fights breaking out off-node. To gather ore, players will need to click on the node and not be interrupted by movement or damage until the cast ends.
Due to the dynamic nature of this battleground, players must communicate with their team throughout the entirety of the match. No more strategizing before the battleground starts and going into tunnel vision the rest of the time, as that won't work here. With the location of the nodes changing throughout the battleground and the necessity to stick together, teams that can keep talking to each other or follow instructions from leader players will have a much better chance at success.
: Win Seething Shore.
Win Seething Shore by obtaining 1500 resources before the other team. To earn resources, players must cast a mining ability on Azerite ore nodes that spawn in various locations throughout the map.
: Within 30 seconds of landing on Seething Shore, collect an Azerite deposit.
At some point during the match (not necessarily at the start), a player must personally collect an Azerite deposit within 30 seconds of landing on the ground from the airship.
: Slay an enemy within 30 seconds of landing on Seething Shore.
At some point during the match (not necessarily at the start), a player must personally obtain a killing blow on an enemy player within 30 seconds of landing on the ground from the airship.
: Win Seething Shore with a score of 1500 to 0.
Earn a perfect score on the battleground by collecting 1500 resources while holding the enemy team to 0.
: Collect 100,000 Azerite in Seething Shore.*
*Note: Although the achievement text still calls for 100k, the progress bar only shows 25k.
Personally gather 25,000 Azerite by mining an active node.
: Slay 50 enemies near an Azerite deposit.
Receive credit for an honorable kill 50 times while in the vicinity of an Azerite node.
: Capture Azerite in each of the following locations in Seething Shore.
At first, receiving credit toward this achievement is straightforward. As areas get ticked off the list, however, players will need to focus on the areas they're missing to ensure they are the ones to get credit.
: Complete 100 victories in Seething Shore.
In 100 matches, win Seething Shore by earning 1500 resources before the opposing team does. To earn resources, players must cast a mining ability on Azerite ore nodes that spawn in various locations throughout the map.
: Complete the Seething Shore achievements listed below.
Seething Shore Victory
Seething Shore Perfection
Death from Above
A Good Start
Seething Shore Veteran
Seething Shore Domination
Blood and Sand
See each individual achievement for explanations and tips.
Mastering Other Battlegrounds
Mastering Alterac Valley
Mastering Arathi Basin
Mastering the Battle for Gilneas
Mastering Eye of the Storm
Master of Isle of Conquest (Horde and Alliance)
Strand of the Ancients - the Complete Achiever's Guide
Mastering Twin Peaks
Mastering Warsong Gulch
Mastering Temple of Kotmogu
Mastering Silvershard Mines
Mastering Deepwind Gorge
Mastering the Seething Shore
About the Author
I'm a Horde-only player with spy Alliance characters for completeness of guides and playing.
I check on all my guides at least once a day for new feedback, and try to keep them up-to-date and respond to any suggestions I receive on them.
The full list of my guides to date can be found in the Guides tab on
my profile page
Feel free to send an email to SquireKel at
for help with your own guide, or to suggest a topic if you've been hoping to see one!
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