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Shadowlands Rogue Leveling Guide & Best Leveling Spec 1-60
来自 Wowhead
[Last Updated]:
2021/11/17
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补丁:10.2.6
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Welcome to Wowhead's WoW Shadowlands Rogue leveling guide! This WoW Rogue leveling guide is dedicated to teaching beginners how to operate the Rogue. Rogues are an agility based, leather-wearing, melee class, using strategy and stealth tactics to kill enemies quickly. They're masters of stealth and can stay hidden from all harm until the right time to strike. They can choose to kill enemies using poisons and/or bleeds, using their stealth capabilities to best advantage, or by just engaging in combat with dirty tricks.
Playing WoW Classic?
Click here for the Classic Version of the Rogue Leveling Guide!
Leveling has received many changes in Shadowlands, and we have prepared a series of comprehensive guides. Whether you need the basics like experience and mounts, or advanced topics like speed leveling and addons, our detailed leveling guides have you covered! You can check them out in the links below:
Shadowlands Leveling FAQShadowlands Leveling Changes & Level Squish
Chromie Time - How Shadowlands Leveling Works and Zone Expansion Level Ranges
Our class guides are always updated with the latest information based on theorycraft and in-game experience; make sure to check our changelog to this page, by clicking on View Changelog at the top of the page to see the latest updates. If Rogue isn't right for you, use our Guide Navigation menu to the right side of the page to find more class leveling guides for Shadowlands.
My sincere thanks to
Paryah
and
Mystler
for their excellent suggestions, feedback, and contributions to this guide.
Important Changes to Leveling a Rogue in the Shadowlands Pre-Patch
The Shadowlands Covenant system is not being released in pre-patch, so will not be covered here. Players will not have the opportunity to choose a Covenant until their first character reaches level 60 in Shadowlands.
There is a new tab on your spellbook between General and your talent specialization, simply titled "Rogue". These are abilities that are now shared by all Rogues regardless of any specialization they choose.
New Rogues will not begin in a default spec (Assassination) as they have in previous expansions. Until they are allowed to choose a spec at level 10, their abilities are drawn from the general Rogue abilities available to all specializations. Allied Race Rogues will be prompted to choose a specialization when they begin.
Experienced Rogues will notice some talents have been reworked or rearranged, and may require re-acquiring some talents.
AoE (Area of Effect) caps are being introduced in the Shadowlands pre-patch, which places a limit on how many targets the ability can hit at once. This affects some Rogue abilities.
Best Rogue Leveling Spec in Shadowlands
For a total beginner to the class, although each specialization has strengths and weaknesses, we recommend
Outlaw
as the best Rogue leveling spec. Outlaw has
抓钩
, an ability that allows ease of travel, and
剑刃乱舞
for powerful AoE. The use of
潜行
is key to playing a rogue well, and Outlaw suffers the least from experimentation as you are learning the ins and outs of
潜行
.
Many players have chosen
Subtlety
as their choice of best Rogue leveling spec. Subtlety has good survivability, as you regenerate health in Stealth via
抚慰之黯
, and fun burst potential as well as the element of surprise. If you are comfortable with the concept of Stealth, this is a good option.
If you are looking for a well-rounded spec with the fewest buttons to push, Assassination may be for you. Powerful, versatile, and simple, but with options for complexity through emphasis on poisons and bleeds, Assassination is a good choice for the player who is not intimidated by keeping DoTs on your target. If you're used to running a DoT heavy casting class before trying Rogue, it can be a fun switchup.
Choosing a Rogue Specialization
Before level 10, you are just a Rogue with some general abilities. When you reach level 10, you get to pick one of the three specializations: Assassination, Outlaw, or Subtlety.
At level 10, you will select a specialization. You can swap between specializations by opening up the Specialization & Talents tab (or pressing N to open it quickly), choosing the specialization you like, and clicking the Activate button. There is no cost to swapping!
Assassination
: Use
影袭
to generate Combo Points to spend on
切割
to speed up attacks or
刺骨
to do extra damage. At level 16, you will replace
影袭
with
毁伤
, which generates more Combo points. At level 17, pick up
割裂
to make the target bleed. At level 19, you will get
刀扇
to attack enemies around you. With
毒伤
at level 22, you get a second combo point spender to use alongside
割裂
. Always coat your weapons with
速效药膏
or
夺命药膏
to deplete the life of your enemies. Assassination's damage relies on keeping their poisons up on their enemies (while all Rogues can now use Poisons, it's a central part of an Assassination rogue's effectiveness).
Outlaw
: Use
影袭
to generate Combo Points, and
手枪射击
once it's triggered. Spend Combo Points on
切割
to speed up Attack Speed or
斩击
to cast devastating damage on your enemy. Keep up
命运骨骰
to gain temporary combat bonuses. Outlaw's damage relies on managing your energy levels to constantly attack an enemy. At level 19, you get
剑刃乱舞
, which gives you the ability to attack multiple targets!
Subtlety
: Use
影袭
to generate combo points until you get
背刺
at level 18 or
暗影打击
(if you're at least level 12 and in Stealth). Spend them on
刺骨
to damage a target. At level 14, you will get
飞镖投掷
a ranged combo-point builder, and later
袖剑风暴
for AoE damage -- with the added fun of 1 combo point per target hit. At higher levels, you can use
暗影之舞
to temporarily allow you to use abilities like like
暗影打击
that are only possible in Stealth, out of Stealth. Subtlety's damage relies on balancing staying in and out of Stealth.
Choosing a Race for Your Rogue in Shadowlands
Choosing your race can be an arduous task, as it defines our character's appearance and is an expensive trait to change. Unlike in the past, Racial Traits don't give players many throughput benefits, most race perks are limited to utility or profession bonuses.
All races except those with hooves -- Draenei/Lightforged Draenei on the Alliance and Tauren/Highmountain Tauren on the Horde -- can learn to be Rogues.
Default Races
are races that are immediately available to be played when you start your WoW account.
Allied Races
are races that are locked behind certain requirements that need to be met before you can create characters belonging to that race.
Each race has different racial abilities and spells, but no races offer an immediate advantage when compared to others, so you can create your Rogue to be whatever race suits your aesthetic best! Rogues can choose from the following races (click on the race names to learn more about them!):
Alliance
Default Races:
矮人
侏儒
人类
暗夜精灵
熊猫人
狼人
Allied Races:
黑铁矮人
库尔提拉斯人
机械侏儒
虚空精灵
Horde
Defaults Races:
血精灵
地精
兽人
熊猫人
巨魔
亡灵
Allied Races:
玛格汉兽人
夜之子
狐人
赞达拉巨魔
Best Rogue Leveling Talents in Shadowlands
Suggested Assassination Leveling Talents in Shadowlands
This isn't a mistake: most of the leveling talents for this spec really are all down the left side! These talents are meant to balance the Assassination rogue's use and reliance on Poisons and Bleeds, while supporting survivability and Energy management through
吸血药膏
and
精力
.
Level 15 Talents
毒物大师
Passive damage increase, also provides self-sustaning synergies with Leeching Poison.
深谋远虑
Most leveling mobs won't survive your finishers.
侧袭
This ability exploits the vulnerability of foes with less than 30% health, dealing moderate Physical damage to the target.
Level 25 Talents
夜行者
While
潜行
is active, you move 20% faster and your abilities deal 50% more damage.
诡诈
Your abilities requiring
潜行
can still be used for 3 sec after
潜行
breaks.
刺客大师
While
潜行
is active and for 3 sec after breaking
潜行
, your critical strike chance is increased by 50%.
This tier is less straightforward as to which talent is "best", so feel free to play with some of the other good options.
Level 30 Talents
精力
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
深邃诡计
You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
死亡标记
This ability marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Level 35 Talents
吸血药膏
Adds a Leeching Poison effect to your
夺命药膏
and
致伤药膏
, granting you 10% Leech.
装死
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
飘忽不定
Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
Level 40 Talents
内出血
肾击
also deals moderate Bleed damage over 6 sec, based on combo points spent.
铁线
Increase the duration of
锁喉
's silence effect by 3 sec. Enemies silenced by
锁喉
deal 15% reduced damage for 8 sec.
蜂芒毕露
Enemies disabled by your
偷袭
or
肾击
take 10% increased damage from all sources for 6 sec.
Level 45 Talents
药膏专家
毁伤
refunds 5 Energy when used against a poisoned target.
敏锐
Your finishing moves have a chance per combo point to grant 2% Haste for 20 seconds, stacking up to 5 times.
红染之刃
This ability twists your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
Level 50 Talents
毒液炸弹
毒伤
and
割裂
have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals moderate Nature damage over 2 sec to all enemies within it.
隐刃
Every 2 sec, gain 20% increased damage for your next
刀扇
, stacking up to 20 times.
猩红风暴
Finishing move that slashes at all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Lasts longer per combo point.
Suggested Outlaw Leveling Talents in Shadowlands
Outlaw rogues already have something of a bar management issue with Shadowlands, with so many general Rogue talents added to the mix. This build is meant to increase utility while giving the Outlaw a slate of important passives that don't further complicate the spec.
Level 15 Talents
刺激弥散
影袭
has a 10% increased chance to strike an additional time.
快速拔枪
Half-cost uses of
手枪射击
granted by
影袭
now generate 1 additional combo point, and deal 50% additional damage.
鬼魅攻击
This ability strikes an enemy, dealing moderate Physical damage and causing the target to take 10% increased damage from your abilities for 10 sec. Awards 1 combo point.
Level 25 Talents
杂耍打击
Increases the range on all your melee attacks by 3 yards.
伸缩钩
Reduce the cooldown of
抓钩
by 15 sec. and increases its retraction speed.
移形换位
Increases your movement speed at all times by 15%.
Level 30 Talents
精力
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
深邃诡计
You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
死亡标记
This ability marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Level 35 Talents
铜肠铁胃
Increases the healing you receive from
猩红之瓶
, healing potions, and healthstones by 30%.
装死
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
飘忽不定
Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
Level 40 Talents
邪恶计谋
偷袭
,
凿击
and
闷棍
no longer cost Energy.
致盲粉
Reduces the cooldown of
致盲
by 30 sec and increases its range by 15 yds.
蜂芒毕露
Enemies disabled by your
,
偷袭
or
肾击
take 10% increased damage from all sources for 6 sec.
Level 45 Talents
灌铅骰子
Activating
冲动
causes your next
命运骨骰
to grant at least two matches.
敏锐
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
恐惧之刃
Strike at an enemy, dealing (95% of Attack power) Physical damage and empowering your weapons for 10 sec, causing your
影袭
,
伏击
, and
手枪射击
to fill your combo points, but your finishing moves consume 5% of your current health.
Level 50 Talents
钢铁之舞
Increases the duration of
剑刃乱舞
by 3 sec. and its damage by 5%.
刀锋冲刺
Charge to your target with your blades out, dealing Physical damage to the target and to all other nearby enemies. While
剑刃乱舞
is active, damage to non-primary targets is increased by 100%.
影舞步
Teleport to an enemy within 10 yards, attacking with both weapons for Physical damage over 2 sec. While
剑刃乱舞
is active, also hits up to 4 nearby enemies for 100% damage.
Suggested Subtlety Leveling Talents in Shadowlands
With a mix of abilities to increase the effectiveness of Stealth attacks, the Subtlety tree's suggested talents also maximizes the use of Passive abilities.
Level 15 Talents
武器掌握
暗影打击
and
背刺
have a 15% chance to hit the target twice each time they deal damage.
预谋
After entering Stealth, your next
暗影打击
grants up to 10 sec of
切割
, and generates 2 additional combo points if
切割
is active.
幽暗之刃
This ability punctures your target with your shadow-infused blade for moderate Shadow damage, bypassing armor. Awards 1 combo point. Note that Gloomblade replaces
背刺
.
Level 25 Talents
夜行者
While
潜行
is active, you move 20% faster and your abilities deal 12% more damage
诡诈
Your abilities requiring
潜行
can still be used for 3 sec after
潜行
breaks. Also increases the duration of
暗影之舞
by 1 sec.
暗影集中
Abilities cost 20% less Energy while
潜行
or
暗影之舞
is active.
Level 30 Talents
精力
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
深邃诡计
You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
死亡标记
This ability marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Level 35 Talents
抚慰之黯
You heal 3% of your maximum health every 1 sec while
潜行
or
暗影之舞
is active.
装死
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
飘忽不定
佯攻
also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
Level 40 Talents
暗算
After entering
潜行
or
暗影之舞
, your next
偷袭
is free.
暗夜恐怖
袖剑风暴
reduces enemies' movement speed by 30% for 8 sec.
蜂芒毕露
Enemies disabled by your
偷袭
or
肾击
take 10% increased damage from all sources for 6 sec.
Level 45 Talents
黑暗之影
While
暗影之舞
is active, all damage you deal is increased by 30%.
敏锐
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
暗影笼罩
侵蚀之影
reduces the remaining cooldown of
暗影之舞
by an additional 1 sec per combo point spent.
暗影之舞
gains 1 additional charge.
Level 50 Talents
暗影大师
Gain 25 Energy over 3 sec when you enter
潜行
or activate
暗影之舞
.
影分身
This ability is a finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. Cooldown is reduced by 1 sec for every combo point you spend.
袖剑旋风
This ability makes you focus intently, releasing a
袖剑风暴
every sec for the next 4 sec.
Best Rogue Leveling Rotation in Shadowlands
While all three Rogue specs are damage-dealing, they all have their own different playstyles. In this section, we review basic rotations for all three Rogue specializations.
Optimal Ability Use While Leveling - All Specializations
Don't forget to apply up to two Poisons, one for each weapon. These last 1 hour, so you will need to monitor when they need to be refreshed. Since it costs nothing but a few seconds to apply each of them, refresh early, refresh often. Leaving them off is leaving damage and utility on the table.
Optimal Assassination Rogue Ability Use While Leveling
You will want to always start fights in Stealth so you can get a powerful starter ability with
偷袭
if you want the target to be stunned, or
锁喉
for a powerful dot.
Elite Mobs:
致盲
is invaluable, along with
闷棍
and
扰乱
. Make sure to keep
割裂
active at all times, and use
毒伤
once you have it learned, if Rupture is already up and won't expire soon. Use cooldowns like
闪避
and
猩红之瓶
to survive. If you know you can't win the fight, you can escape from it using
消失
, but this will also drop combat and cause the mob to reset.
Lots of small mobs:
You won't have much in the way of dealing with lots of enemies at the same time until you learn
刀扇
at level 19. Until then, it's generally recommended to avoid dealing with multiple mobs. Use your stealth abilities like
闷棍
and
扰乱
to your advantage and only engage as many mobs as you want.
Dungeons:
Make sure to help your team by stunning as many mobs as you can with
偷袭
,
肾击
and
致盲
. Be on the lookout to interrupt spellcasts with
脚踢
and powerful spellcasts with
肾击
.
Optimal Outlaw Rogue Ability Use While Leveling
You will want to always start fights in Stealth so you can get a powerful starter ability with
偷袭
if you want the target to be stunned, or
伏击
for a heavy hitting ability.
Elite Mobs:
致盲
is invaluable, along with
闷棍
and
扰乱
(
used to apply a stun, but this was removed). Use
手枪射击
if you get a proc whenever possible. Use cooldowns like
闪避
,
还击
and
猩红之瓶
to survive. If you know you can't win the fight, you can escape from it using
消失
, but this will also drop combat and cause the mob to reset.
Lots of small mobs:
You won't have much in the way of dealing with lots of enemies at the same time until you learn
剑刃乱舞
at level 19, which you can augment with the
影舞步
talent at level 50. Until then, it's generally recommended to avoid dealing with multiple mobs. Use your stealth abilities like
闷棍
and
扰乱
to your advantage and only engage as many mobs as you want.
Dungeons:
Make sure to help your team by stunning as many mobs as you can with
偷袭
,
肾击
and
致盲
. Be on the lookout to interrupt spellcasts with
脚踢
and powerful spellcasts with
肾击
.
Optimal Subtlety Rogue Ability Use While Leveling
You will always want to start fights in Stealth, so you can get a powerful starter ability with
偷袭
if you want the target to be stunned, or
暗影打击
for a heavy hitting ability.
Elite Mobs:
致盲
is invaluable, along with
闷棍
and
扰乱
. Using
夜刃
to reduce the elite's movement speed and kiting around with
飞镖投掷
can be an effective, albeit slow way to deal with enemies. Use cooldowns like
闪避
and
猩红之瓶
to survive. If you know you can't win the fight, you can escape from it using
消失
, but this will also drop combat and cause the mob to reset.
Lots of small mobs:
You won't have much in the way of dealing with lots of enemies at the same time until you learn
袖剑风暴
at level 19. Until then, it's generally recommended to avoid dealing with multiple mobs. Use your stealth abilities like
闷棍
and
扰乱
to your advantage and only engage as many mobs as you want.
Dungeons:
Make sure to help your team by stunning as many mobs as you can with
偷袭
,
肾击
and
致盲
. Be on the lookout to interrupt spellcasts with
脚踢
and powerful spellcasts with
肾击
.
Best Weapons and Gear for Leveling a Rogue in Shadowlands
Rogues are a leather-wearing class and wield a variety of one-handed weapons (no Rogue specialization uses two-handers).
It is important to know that two of the three Rogue specs pay attention to what type of weapon is in which hand. Main Hand weapons are always in the left-hand weapon slot, which is the character's right hand -- no lefties in Azeroth!
What they choose will depend on their specialization:
Assassination rogues should use only Daggers in both hands, as many of their abilities will not work otherwise.
Outlaw rogues have the most flexibility, and may use any combination of Daggers, Swords, Axes, Maces, and Fist Weapons. However, the level 22 finishing move
斩击
only works if you have a Melee weapon in your main hand, not a dagger, so it's best to have a non-dagger in the main hand.
Subtletey rogues should always use a Dagger in their main hand, but have flexibility on whatever other one-handed weapon they wish to use as an off-handed weapon, at least until level 27 . Many Subtlety abilities do not work without a Dagger in the main hand slot. At level 27, you get the passive skill
暗影技巧
, which works far better with a dagger equipped in your off-hand.
Rogue Heirlooms in Shadowlands
Heirloom gear is a special gear category that scales with your current level, can be created on the fly with the Heirloom menu, and offers set bonuses when multiple heirloom pieces are worn. The heirloom set bonuses are listed below:
(2) Set: Rested experience consumed is reduced by 30%.
(3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds.
(4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes. Defeating additional enemies extends this effect, up to 2 additional minutes.
(6) Set: Rested experience consumed is reduced by an additional 30%.
Heirlooms have made a major change with Shadowlands -- the experience bonuses are gone. Instead, there will be set bonuses for wearing up to 6 different types of Heirloom armor pieces. The new set bonus can be obtained from all Heirloom pieces except weapons, shields, and trinkets, so body armor pieces, necklaces, and rings count.
For more information on the state of heirlooms in Shadowlands, check our heirloom changes guide.
Heirloom Changes in Shadowlands
What you will choose depends in large part on what you have available to you.
Here is a list of recommended heirlooms for Rogues to play with:
Helm:
脏污的迅影罩帽
Necklace:
堕落者的训练护符
Shoulder:
脏污的迅影肩甲
Cloak:
黑暗男爵的世袭斗篷
Chest:
脏污的迅影外套
Legs:
脏污的迅影长裤
Rings:
海军上将泰勒的忠诚指环
,
海狼之戒
Trinkets:
迅捷的正义之手
,
虚空之触
Daggers:
平衡的觅心者
,
锋利的血色十字军波刃剑
1H Melee Weapons:
磨旧的痛击之刃
,
古旧的玛克迦文之锤
,
破旧的雷德神圣控诉者
Although Heirlooms themselves are not as valuable as they once were, the Heirloom mount,
代驾型摩托
, is still very valuable, as it is one of the only mounts you can use from level 1. You can obtain this mount by completing the achievement
传家宝收藏家
.
Relics of the Past
Relics of the Past are a new profession reagent added in Shadowlands. When crafting profession items and adding them to the craft, these items will have their item level and required level changed. All crafting professions can craft Relics of the Past, and these are the Relics of the Past that can be crafted:
故往神器 I
: Set the Item Level to 23 and the Required Level to 15.
故往神器 II
: Set the Item Level to 33 and the Required Level to 25.
故往神器 III
: Set the Item Level to 43 and the Required Level to 35.
故往神器 IV
: Set the Item Level to 56 and the Required Level to 45.
故往神器 V
: Set the Item Level to 100 and the Required Level to 50.
These are not very useful for leveling, as you should be outleveling items fairly quickly through your leveling experience in Shadowlands, but it can be a fun experience to level using items from the past.
Stat Weights while Leveling in Shadowlands
Stat Weights are usually not that important while leveling, as considering the nature of quest rewards, you will almost never be able to gather enough for a specific stat or keep a piece of gear for long enough for looking for stats to be a worthy endeavor.
In the case of leveling, a piece with higher item level than the one you have equipped will almost always be better, as pieces with higher item levels will always have more Agility and Stamina.
Best Rogue Leveling Professions in Shadowlands
If leveling quickly is your goal, your best bet is to go double-gatherer of
草药学
and
采矿
. Both skills give small amounts of experience when you mine a node or pick an herb, and you can sell the results in the Auction House (how well these sell for and for how much depends a great deal on your server economy).
剥皮
is also a gathering profession, but unlike
草药学
and
采矿
, it does not give experience.
The classic profession for a Rogue is
制皮
, which is often paired with
剥皮
. There are many gear items you can make, and with the new Legendary Runecrafting system, you will be able to make the base armor items needed to transform items into Legendary Armor you can wear.
炼金术
is also a good profession for Rogues, since the ability to make their own potions and flasks helps keep them more self-reliant. This is traditionally paired with
草药学
.
Best Rogue Questing Path in Shadowlands
In Shadowlands, players will go through a massive level squish, and with it, leveling paths are severely changed. The current level path for Shadowlands goes as follows:
Levels 1-10:
Your race's Starting Area or Exile's Reach
Levels 10-50:
Battle for Azeroth zones or other expansion zones via Chromie Time
Levels 50-60:
Shadowlands Storyline or Threads of Fate
Brand new characters are required to do Exile's Reach for levels 1-10 and Battle for Azeroth for levels 1-50. There is no innate advantage to level in whatever zones you'd like at levels 1 through 50. The only advantage is that you will leave Exile's Reach with a close to full set of Uncommon-quality armor.
There are innate advantages to leveling in each expansion, but ultimately it will be up to personal preference. But here are some considerations:
The original Azeroth continents of Kalimdor and East Kingdoms offer great variety and nostalgia, with many of the base lore stories that serve as the base of the entire series.
Burning Crusade has some of the best dungeons of the expansions, with interesting variety and not a lot of complicated mechanics.
Wrath of the Lich King offers a linear story that provides much of the basis of events that are coming up in Shadowlands.
Cataclysm is more like a series of vignettes, with each of the five zones offering a different but contained story line.
Pandaria's beauty and humor appeal to those who like a good story, but also enjoy the more lighthearted side of things.
Draenor introduces the Garrison, a player-built development with your own choices of buildings. Its tone is overall much more grim and dark.
Legion offers the artifact weapons and Class Halls, which give interesting developments to your character as a class member.
Battle for Azeroth, as the expansion just prior to Shadowlands, gives the immediate story just prior to Shadowlands, so is a good choice for players who may be returning after a long hiatus and need to get caught up on the lore.
For levels 50-60, for your first time going through Shadowlands, you are forced to follow the order Bastion > Maldraxxus > Ardenweald > Revendreth, but for subsequent characters, you will be able to choose what zone order you want to go through.
For more information about the Shadowlands leveling changes and level squish, check our guide:
Shadowlands Leveling Changes
Threads of Fate Leveling
Threads of Fate is a new system added in the Shadowlands expansion. The Threads of Fate system allows you to level alts through completion of World Quests, Bonus Objectives, exploring the Shadowlands zones in a non-linear way. This system grants you an early start on Covenant progress and early access to bonuses such as Shadowlands reputations. For more information on the Threads of Fate system, check our guide!
Threads of Fate - Alt Leveling in Shadowlands via Adventure Mode
Shadowlands Rogue Leveling Gameplay Mechanics
Rogues are an agility based, leather-wearing, melee class, using strategy and stealth tactics to kill enemies quickly. They're masters of stealth and can stay hidden from all harm until the right time to strike. They can choose to kill enemies using poisons and/or bleeds, using their stealth capabilities to best advantage, or by just engaging in combat with dirty tricks.
Rogues use two resources, Energy and Combo Points. Energy is a quick regenerating resource that fuels the Rogue's most basic attacks. Combo Points are built up by using abilities and can be expended for the Rogue's more devastating abilities.
Using Energy and Combo Points on Your Rogue
Most Rogue abilities require
能量
, a naturally regenerating resource which dictates the pace of their rotation, and either generating or spending
连击点数
, a secondary resource which is spent on the Rogues most powerful actions. While energy always passively regenerates up to its maximum amount over time, Combo Points will decay given enough time out of combat. There is a grace period in which to carry them from one combat to another, and they aren't restricted to any particular target.
Most of the time, you will try to generate the maximum number of Combo Points and then unleash a large finishing attack. For example, an Outlaw Rogue would generate points via
影袭
and
手枪射击
procs until ~5 points, and then use the finisher
斩击
. On the default UI, Combo Points are displayed right below your Energy Bar, with 5-6 dots. Dots that are bright red are available to be used.
Several powerful talents can assist with Combo Points:
深邃诡计
increases your maximum to 6, and
死亡标记
instantly grants the maximum number of Combo Points.
Rogue Stealth
潜行
makes you invisible to your enemies, so you can skip past mobs if you want to avoid combat. Some mobs are especially good at detecting stealth, and they will be marked with a blue eye over their heads. Some (not all) also have a ground circle where you can see their detection radius.
There are some abilities that can only be used from stealth:
偷袭
is an opening move which stuns the target and grants combo points.
闷棍
is a CC ability which can only be used from stealth.
搜索
allows you to pick pockets for gold and other fun loot! This includes
空气硬币
in Legion which is used to buy fun Rogue-only items!
Should you accidentally get out of Stealth, or want to re-Stealth in order to escape or take advantage of damage or utility boosting abilities, use
消失
to get out of combat.
Some abilities gain power when used from Stealth, and Subtlety relies on Stealth more heavily than Assassination or Outlaw:
锁喉
also silences the target when used from Stealth
伏击
is a strong Outlaw-only attack which generates 2 combo points and can only be used in Stealth.
A key part of Subtlety is usage of
暗影之舞
, an ability which grants use of all Stealth abilities and benefits, such as the Stealth-only damage ability
暗影打击
.
Many Subtlety talents also enhance Stealth, such as
敏锐大师
which increases damage from Stealth and
暗影集中
to reduce the cost of abilities in Stealth, encouraging you to take advantage of Stealth and Shadow Dance frequently.
Rogue Utility
Many of the rogue's best Utility and defensive functions have returned to all specs, with the specs themselves relying more on damage output. Some few remain spec-specific, but the majority are now shared by all.
Besides Stealth, you will also get some survivability abilities at higher levels.
闪避
is once again available to all rogues, and reduces the chance that you are hit by an enemy.
猩红之瓶
at level 8 is a self-heal in combat. The ability
暗影斗篷
also provides a cloak of magic immunity that lasts for 5 seconds, handy if you know a mob is about to cast a bad damage spell that you can't outrun with
疾跑
. Outlaw rogues also have the ability
抓钩
, which can have surprisingly good defensive applications when getting out ground effects or across a long gap to avoid immediate pursuit.
脚踢
at level 6 allows you to interrupt enemies. You will see a blue cast bar underneath an enemy, and if Kick is used during the cast, it will prevent the mob from completing the hostile spell. If the cast bar is grey, it means the spell cannot be interrupted.
Poisons, formerly limited to just the Assassination specialization, have returned to their rightful place as available to all Rogues of any spec. Poisons with utility effects (Non-Lethal) are
减速药膏
at level 33 and
迟钝药膏
at level 54. Lethal (damaging) poisons are
速效药膏
at level 10 and
致伤药膏
at level 36. Poisons last 1 hour and you can have one per weapon active. The ability
毒刃
also returns to all Rogues as well, which applies a concentrated form to your active Non-Lethal poison.
In addition to the crowd-control abilities
闷棍
and
致盲
, Rogues can temporarily incapacitate a target with the stunlock combo
偷袭
>
肾击
.
Rogues can also dump threat onto targets with
嫁祸诀窍
, reduce their damage taken with
佯攻
, and turn the whole party temporarily invisible with
潜伏帷幕
Shadowlands Rogue Class Abilities
Starting Abilities: Exile's Reach and 1-10 Zones
The first ability all level 1 Rogues receive is
影袭
, the rogue's bread and butter strike for generating Combo points.
At level 2, you learn
刺骨
, your first Finishing move. This is a big strike, multiplying a percentage of your attack power for every Combo point you have to spend. The more Combo points you build, the harder it hits.
At level 3, you learn
潜行
, which conceals you in the shadows until canceled, allowing you to stalk enemies without being seen. You will also learn
偷袭
, your first ability that you can only use in Stealth. This strike stuns your target for 4 seconds, and is a very effective opening shot against enemies. Gives you a few free licks before your enemy can engage!
At level 4, you will learn the
健步如飞
passive effect, which increases your movement speed and reduces your fall damage.
At level 5, you learn
疾跑
, which increases your run speed by 70% for 8 seconds. You can even use it while stealthed! Save it for when you need to make a quick getaway.
At level 6, you learn
脚踢
, which interrupts a spellcaster and prevents them from casting in the same school for 5 seconds. Very handy interrupt with a short cooldown. Kick often -- but not necessarily early. Letting an enemy get off a long cast and then interrupting it just before it goes off wastes more of the enemy's time!
At level 7, you learn
伏击
, another attack out of Stealth. This one does damage alone, so now you will need to decide if you prefer to open with stun or damage.
At level 8, you learn
猩红之瓶
, a self-heal for 20% health over 4 seconds, with a fairly short cooldown. Not a big heal, but use as often as you can through the fight to keep yourself topped off.
At level 9, you learn,
切割
, a finishing move that increases attack speed by 50%. Additional combo points affect duration, not power, but a Slice and Dice with a lot of Combo points behind it lasts a good long time and doesn't need immediate refreshing.
At level 10, you learn to Poison your weapons, and get the ability to apply
速效药膏
. Rogues going through Exile's Reach may get this ability a bit earlier depending on when they do their special class quest.
At level 10, you will have to choose a specialization. You can choose a specialization by pressing N, then selecting one specialization and click on Activate. You will then start learning spells that define the specialization you chose.
If you created an Allied Race Warlock, i.e. Void Elf, Dark Iron Dwarf, Mechagnome, Nightborne or Vulpera, you will start as a level 10 Rogue with all the above abilities learned. You can choose a specialization immediately after logging on your Allied Race character for the first time.
Rogue General Class Abilities
闷棍
(Requires Stealth) (level 11): Incapacitates a target not in combat for 1 min. Only works on Humanoids, Beasts, Demons, and Dragonkin. Damage will revive the target. You can only have one target Sapped at a time; sapping another target will break the Sap on the first.
肾击
(level 13): Finishing move that stuns the target. Lasts longer per combo point
开锁
(level 14): Allows opening of locked chests and doors that require a skill level of up to Level.
闪避
(level 21): Increases your dodge chance by 100% for 10 sec.
消失
(level 23): Allows you to vanish from sight, entering stealth while in combat. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
搜索
(Requires Stealth) (level 24): Picks the target's pocket. Doesn't work on all mobs; if that happens, you will get an error message that there are no pockets to pick.
扰乱
(level 28): Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Usable while stealthed. Helpful for stopping the progress of roaming see-invis mobs.
强化疾跑
(level 31, Rank 2): Cooldown reduced by 60 sec.
(level 32): Attack with your dealing Physical damage and applying a concentrated form of your active Non-lethal poison (crippling or numbing poison).
减速药膏
(level 33): Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, slowing movement speed by 50% for 12 sec.
佯攻
(level 34): Performs an evasive maneuver, reducing damage taken from area-of-effect attacks by 40%
致伤药膏
(level 36): Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy, which instantly inflicts Nature damage and reduces all healing received by 8% for 12 sec, stacking up to 3 times.
致盲
(level 39): Blinds the target, causing it to wander disoriented for 1 min. Damage will interrupt the effect. You can only have one target Blinded; blinding another will break it on the first.
暗影斗篷
(level 47): Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.
嫁祸诀窍
(level 48): Increases you and the target's damage by 10%, and redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.
潜伏帷幕
(Requires Stealth) (level 49): Extend a cloak that shrouds party and raid members within 30 yards in shadows, providing stealth for 15 sec.
迟钝药膏
(level 54): Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 50% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.
Rogue Assassination Class Abilities
These abilities can only be used by Rogues in the Assassination specialization:
精通:强效奇袭
(Passive) (level 10): Increases damage done by your poisons.
毁伤
(level 12): Attack with both weapons, dealing Physical damage. Awards 2 combo points.
影袭
(level 12, Rank 2): Sinister Strike's energy cost is reduced by 5.
夺命药膏
(level 13): Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for Nature damage over 12 sec. Subsequent poison applications will instantly deal Nature damage.
麻木神经
(level 16): Garrote the enemy, causing Bleed damage over 18 sec.
割裂
(level 17): Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point.
暗影步
(level 18): Step through the shadows to appear behind your target and gain 70% increased movement speed for 2 sec.
刀扇
(level 19): Sprays knives at up to 8 targets within 10 yards, dealing Physical damage and applying your active poisons at their normal rate. Awards 1 combo points.
毒伤
(level 22): Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by 30%. Damage and duration increased per combo point.
封印命运
(Passive) (level 27): When you critically strike with a melee attack that generates combo points, you gain an additional combo point per critical strike.
剧毒之刃
(level 29): Throws a poison-coated knife, dealing (16% of Attack power) damage and applying your active Lethal and Non-Lethal Poisons. Awards 1 combo point.
剧毒创伤
(Passive) (level 37): You regain 7 Energy each time your
锁喉
or Rupture deal Bleed damage to a poisoned target. If an enemy dies while afflicted by your Rupture, you regain energy based on its remaining duration.
精通:强效奇袭
(level 41, Mastery, Rank 2): Mastery: Potent Assassin also increases damage of your bleeds.
宿敌
(level 42): Marks an enemy for death for 20 sec, increasing the damage your abilities and auto attacks deal to the target by 30%, and making the target visible to you even through concealments such as stealth and invisibility. Generates 60 Energy over 3 sec.
强化药膏
(Passive) (level 43): Increases the application chance of your poisons by 20%, and poisons are applied to your weapons 33% faster.
强化致伤药膏
(level 44, Rank 2): Wound Poison can now stack 2 additional times.
麻木神经
(level 46, Rank 2): Garrote silences the target for 3 sec when used from Stealth.
强化药膏
(level 52, Rank 2): While Stealth is active, your attacks have a 100% chance to apply your active Lethal and Non-Lethal Poisons.
切割
(level 56, Rank 2): Slice and Dice increases attack speed by an additional 20%.
强化毒刃
(level 58, Rank 2): Shiv now also increases your Nature damage done against the target by 20% for 9 sec.
Rogue Outlaw Class Abilities
These abilities can only be used by Rogues in the Outlaw specialization:
影袭
(level 10): Replaces standard
影袭
with one that does more damage.
精通:左右开弓
(Passive) (level 10): Your main-hand attacks have a 30% chance to trigger an attack with your off-hand that deals Physical damage.
手枪射击
(level 12): Draw a concealed pistol and fire a quick shot at an enemy, dealing Physical damage and reducing movement speed by 30% for 6 sec. Awards 1 combo point.
可乘之机
(level 12, Rank 2): Sinister Strike has a 35% chance to hit an additional time, making your next Pistol Shot half cost and double damage.
(level 17): Finishing move that deals damage with your pistol, increasing your critical strike damage against the target by 20%.
抓钩
(level 18): Launch a grappling hook and pull yourself to the target location. (Very handy for reaching difficult-to-get treasures!)
剑刃乱舞
(level 19): Causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec.
斩击
(level 22): Finishing move that dispatches the enemy, dealing damage per combo point.
无情
(Passive) (level 27): Your finishing moves have a 20% chance per combo point spent to grant a combo point.
命运骨骰
(level 29): Roll the dice of fate, providing a random combat enhancement for 30 sec.
索命强能
(Passive) (level 37): Your off-hand attacks have a 75% chance to generate 10 Energy.
无休锋刃
(level 41): Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Blade Flurry, Grappling Hook, Roll the Bones, Sprint, Ghostly Strike, Marked for Death, Blade Rush, Killing Spree, and Vanish by 1 sec per combo point.
冲动
(level 42): Increases your Energy regeneration rate by 60%, your maximum Energy by 50, and your attack speed by 20% for 20 sec.
索命强能
(level 43, Rank 2): Your off-hand attacks have a 75% chance to generate 10 Energy.
强化正中眉心
(level 44, Rank 2): Critical strikes with Between the Eyes deal four times normal damage.
凿击
(level 46): Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect. Must be in front of your target. Awards 1 combo point.
剑刃乱舞
(level 52, Rank 2): Blade Flurry now instantly strikes up to nearby 5 targets for Physical damage.
抓钩
(level 56, Rank 2): Cooldown reduced by 15 sec.
还击
(level 58, Rank 2): Dodging an attack while Evasion is active will trigger Mastery: Main Gauche.
Rogue Subtlety Class Abilities
精通:刽子手
(Passive) (level 10): Increases the damage done by your finishing moves by 19.6%.
暗影打击
(level 12): (Requires Stealth) Strike the target, dealing Physical damage. Awards 2 combo points.
背刺
(level 14): Stab the target, causing Physical damage. Damage increased by 20% when you are behind your target. Awards 1 combo point.
飞镖投掷
(level 16): Throws a shuriken at an enemy target for Physical damage. Awards 1 combo point.
割裂
(level 17): Finishing move that tears open the target, dealing Bleed damage over time. Lasts longer per combo point.
暗影步
(level 18): Step through the shadows to appear behind your target and gain 70% increased movement speed for 2 sec.
袖剑风暴
(level 19): Sprays shurikens at up to 8 targets within 10 yards, dealing Physical damage. Awards 1 combo point per target hit.
暗影之舞
(level 22): Allows use of all Stealth abilities and grants all the combat benefits of Stealth for 8 sec, and increases damage by 15%. Effect not broken from taking damage or attacking.
无情打击
(Passive) (level 26): Your finishing moves generate 6 Energy per combo point spent.
暗影技巧
(level 27): Your auto attacks have a chance to generate 1 combo point and 8 Energy.
死亡符记
(level 29): Invoke ancient symbols of power, generating 40 Energy and increasing your damage done by 15% for 10 sec.
洞悉弱点
(Passive) (level 37): Cheap Shot and Shadowstrike reveal a flaw in your target's defenses, causing all of your attacks to bypass 30% of that enemy's armor for 18 sec.
侵蚀之影
(level 41) (Passive): Your finishing moves reduce the remaining cooldown on Shadow Dance by (10% / 10) sec per combo point spent.
暗影之刃
(level 42): Draws upon surrounding shadows to empower your weapons, causing your combo point generating abilities to generate 1 additional combo point and deal 50% additional damage as Shadow for 20 sec.
疾跑
(level 43, Rank 3): Sprint now allows you to run over water.
死亡符记
(level 43, Rank 2): Symbols of Death causes your next combo point generator to critically strike.
刺骨
(level 44, Rank 2): Eviscerate deals an additional 50% damage as Shadow to targets with your Find Weakness active.
强化背刺
(level 46, Rank 2): When you are behind your target, Backstab critical strikes now also expose a flaw in their defenses, applying Find Weakness for 6 sec.
黑火药
(level 52): Finishing move that launches explosive Black Powder at up to 8 nearby targets dealing Physical damage.
强化袖剑风暴
(level 56, Rank 2): Shuriken Storm critical strikes apply Find Weakness for 6 sec.
Shadowlands Rogue End-Game Guides
As you start getting closer to level 60, you may want to shift your focus from thinking about what is best for leveling your Rogue to best max level options as far as best covenant options, best stats to pursue on your gear, talents, and so on. For that, we've prepared many different guides to guide you in your max level Rogue journey!
Rogue DPS Max Level Guides for Shadowlands
Assassination Rogue Shadowlands Guide
Outlaw Rogue Shadowlands Guide
Subtlety Rogue Shadowlands Guide
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评论
评论来自
agatzepowr
thx guys for this guide, now i'll reroll rogue ^^
评论来自
Twiceasnice
Important to note for new players that stealth is not without it's limits; get too close to an enemy (especially if it's a higher level than you) and you risk being seen and pulled out of stealth and attacked, so you should always keep your distance and stick to mobs peripheral vision rather than walking right in front / through them.
评论来自
Parallax1712
Thank you for posting the new guide. Being a returning player I felt kinda lost with the new changes , but this guide really helped.
评论来自
eyrie
Love the guide - thank you. Just as a note: under level 45 talents you have Fury instead of Outlaw plus the talents are all the same - not sure if this is the case but it isn't for other talent levels. cheers
评论来自
OrbitStorm
For Outlaw Rogues,
肾击
is now
.
Haven't touched my level 62 Rogue since pre-Legion and was highly confused when KS was a suggested part of the rotation. Lots of helpful information here but that bit definitely needs to be corrected.
评论来自
Nasaud
Is it worth playing rogue nowadays ?
评论来自
hevgirl
so where exactly is the 110-120 section of this guide?
...'cause I sure don't see it lol
评论来自
MarcelRE
For some reason, I can't see the picture with Subtley's talent tree. Can someone help me please?
评论来自
Gravelstein
How is Cheat Death better than Iron Stomach for leveling as an Outlaw Rogue? Hardly ever do you encounter the need to "cheat death" while leveling, but healing after a fight or two is. I believe that Cheat Death is better at max level, but Iron Stomach better in just about all cases for leveling.
评论来自
sivla
its okay having best spec, but it missed out something very crucial, and thats the rotation.
评论来自
Geiir
Assassination is by far the best leveling spec. While it lack teleports it deal way more damage and have better sustain than the other two specs.
With the new squish and rebalancing of the dungeons it really get to shine through. Now that a boss fight actually last 2-3 minutes assassination heavily out damage the other two specs.
Put dots on several mobs or keep the boss dotted while you’re burning down an add.
Subtlety and outlaw doesn’t get any sort of AoE before level 63 while assassination start its AoE at level 10. Then we get Garrote at 12 and Rupture at 20. At 30 we can put Garrote on 4 targets in the opener and have a full combo point Rupture ready to go.
Outlaw was the king of leveling, but now I have to say it is assassination after the rebalancing of mobs and instances.
评论来自
Miuho
Outlaw rogues don't have evasion.
Use cooldowns like Evasion, Riposte and Crimson Vial to survive.
评论来自
Jevnaker
what heirloom weapons to use for the different specs?
评论来自
Trif55
Last time I was leveling was in Warlords of Draenor with the "Cloak and Dagger" talent where Sub spec got 45 yard ambush for jumping mob to mob, feels so painful now walking slowly through groups of mobs with either Shadowstep on cooldown (and only 25 yards) or the clunky grappling hook! I really hope they bring something like that back, really made stealth feel dynamic and exciting!
评论来自
dmbiv
This guide should be updated(and it isnt going to be me). I've played Rogue since vanilla off and on and trying to level up an alt in BFA from level 1 is just about a nightmare. I get AOE at level 63 in outlaw spec! What! I'm only level 50 currently but it's going to be a stretch just to get the nerfed version of blades flurry. Heirlooms aren't really helping. I want to play outlaw but maybe the other specs would be easier. Why does this game have to start at level 120 now?
评论来自
solitha
The guide recommends Outlaw for leveling, but because of two talents which aren't in the recommended leveling build. Could this be checked into please?
评论来自
solitha
After spending some time with rogue alts at max level and in leveling, I'd recommend avoiding Outlaw. I like the spec, it's generally fun... except Roll the Bones. RtB is so incredibly random. The good buffs are too powerful to ignore the skill, but RNG may mean using RtB over and over without any worthwhile buffs. Meanwhile whatever you're fighting is having a delightful time eating your health away.
评论来自
PaulGR
Beware. Guide is incomplete.
Assassination is possibly the worst choice for levelling
, or
soloing in general
. You will be waiting for energy refills, have no viable heals, and generally won't be able to solo more than 2 mobs without dropping to half health. The best levelling choice for me is Subtlety.
评论来自
sofibo12345
this guide was very helpful and my rogue would be nothing if i hadn't read it thanks for posting it
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下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。