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Retribution Paladin PvP Guide - Shadowlands 9.2(已归档)
来自 Avengtv
[Last Updated]:
2022/03/10
变更日志
补丁:9.2.0
目录
评分:4.1/5
(
15
投票)
指南导航
评分:4.1/5
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15
投票)
Welcome to Wowhead's Retribution Paladin guide for Arena PvP (Player vs Player), up to date for 9.2! This guide outlines the role of Retribution Paladins in PvP, their strengths and weaknesses, strong compositions for Retribution Paladins, and effective PvP strategies. It also includes advice on talent builds and PvP talent builds for Retribution Paladins, as well as recommended gear, covenants, macros, and addons for PvP. This up-to-date guide aims to help you improve as a Retribution Paladin in all aspects of arena PvP.
About the Author
Aveng
has been playing WoW since Vanilla, first PvPing and obtaining Gladiator titles in Wrath of the Lich King. He started competing in tournaments in Mists of Pandaria, making it to his first LAN tournament in 2014.
To this day, Aveng has obtained 10 Rank 1 titles across his characters. He has also participated in 3 Regional LAN tournaments and competed at BlizzCon in 2017. Although he is a Paladin player, he can also play a Demon Hunter at tournament level. You can find him here:
Twitch
Armory
Overview 9.2
Talents & Racials 9.2
Rotations & Strategy 9.2
Gear 9.2
Covenants 9.2
Macros & Addons 9.2
Retribution Paladin PvP Overview
Shadowlands Retribution Paladin is a more complete and wholesome version of Retribution than what we've had for the past few expansions. We can build this specialization to be a top contender in Battleground team fights, 1v1s, World PvP, and Arena.
This guide is going to focus on 3v3 primarily but will also highlight some important Rated Battleground choices as well.
It's a great expansion to be a Ret Pally! They are easy to pick up and play as always but come with a lot of depth and a higher skill ceiling this expansion with certain builds and Covenant choices.
Your role in Arena as Retribution will be to deal burst damage and making the most of your
制裁之锤
by coordinating with your team to help land more CC or set up a swap, and to counter-play your opponents with your utility and off-healing.
Retribution is viable all the way up to Rank 1 ratings right now and has a place in the meta as long as cleaves are strong. This is because Retribution on average is very strong into cleave matchups.
The class requires a high amount of awareness to succeed at the highest end but it is very easy to start out with and to deal damage - this guide is aimed at helping you recognize and make the best choices for the situation.
Retribution Paladin Strengths in PvP
We have a powerful defensive and offensive utility toolkit:
自由祝福
,
庇护祝福
,
牺牲祝福
, and
保护祝福
. We also have powerful off-healing options with
荣耀圣令
and
无私治愈
.
We have high on-demand burst with
复仇之怒
, and average consistent damage outside of it.
复仇之怒
also increases healing and now increases Crit chance by 20%, so it can be used as a defensive cooldown when in a pinch.
Retribution Paladin Weaknesses in PvP
Retribution is an immobile spec. We are susceptible to CC, and are often forced to hit whichever target is closest. We also have weak defensive options outside of
圣盾术
.
PvP Nerfs
Here is a current list of PvP-only nerfs that are in the game for Retribution as of
9.2
:
正义之力
Damage is reduced by 50%
荣耀圣令
Healing is reduced by
20%
30% as of 9.2
处决宣判
Initial damage is nerfed by 31%
神圣意志
Damage increase is nerfed by 35%
正义裁决
Damage increase is nerfed by 33%
治疗之手
Healing increase is nerfed by
30%
50% as of 9.1
最终清算
Damage increase is nerfed by
20%
50% as of 9.1
明澈之音
Procs are nerfed to a maximum of 2
明澈之音
Damage is nerfed by 33%
These are important to take note of because the nerfs are absolutely going to influence how we build our spec.
Retribution Paladin in Patch 9.2
Talents and Racials in Shadowlands Patch 9.2
For 9.2 not much has changed for our Talents and Racials but we do have cross faction arena on the horizon so players will be more free to play how they want.
Bad News!
Word of Glory has been nerfed in PvP by an additional 10%, bringing the total reduction in PvP to 30%.
Rotations and Strategy in Shadowlands Patch 9.2
We're looking at a new trinket meta with
宇宙角斗士的共振器
. This trinket is making games very quick and bursty. This means classes with front loaded cooldowns like Ret Paladin will be strong. Rogue Mage is a dominant so far this force season so make sure to keep reading so you can learn how to deal with them!
Gear and Legendaries in Shadowlands Patch 9.2
We have some big changes with regards to Gear and Covenants.
The biggest change to 9.2 for everyone is the addition of double Legendries, with your second being your Covenant-specific Legendary. This is
good news
for us overall!
For Necrolord,
义缚之槌
is very strong, you could pull off a ton of damage in one buffed double-finisher GCD and now you have two charges of it. This will be a fun season to be a Necrolord Ret Paladin.
Kyrian's
圣洁共鸣
is also very strong and it provides synergy with a lot of the Conduits, Talents and PvP Talent choices you're going to want to be running. This also generates a lot of extra Holy Power giving it some defensive utility.
If you're Venthyr, this is excellent news for you because
耀光余烬
helps compensate for when opponents run away from your Hallowed Ground which is one of the primary reasons why Venthyr hasn't been as effective in competitive PvP so far. We may see more successful Venthyr Ret Paladins this season.
For Night Fae,
四季丰裕
can potentially add a lot of extra damage to your first burst cycle. I don't think the Blessings are quite enough to make it better than Necrolord or Kyrian but this helps it lag not as far behind.
Set Bonuses!
If that wasn't enough, we also have a strong set bonus we're going to want to make sure we get:
NEW Ashes to Ashes (2 set) When you benefit from Art of War, you gain Seraphim for 3 sec.
NEW Ashes to Ashes (4 set) Art of War has a 50% chance to reset the cooldown of Wake of Ashes instead of Blade of Justice.
Seraphim was recently updated to last 3 seconds, up from 2. Both of these effects are very strong. We will see if it adjusts how we build and play as the meta develops, but at this point the only change I might make is taking Divine Purpose more frequently.
Covenants in Shadowlands Patch 9.2
Rotationally, not much has changed but our Covenant abilities were buffed across the board so be sure to keep reading to see how these can better integrate into your builds!
Guide Overview
Talents & Racials
Talents are an important choice in PvP. This page will take you through each of the talents and PvP talents, giving advice on which ones will best suit your playstyle and which build is currently the strongest. Racials can also be important in PvP since many offer extra crowd control or escapes. See our Racials section on this page if you are starting a new character or considering a change!
Rotations & Strategy
While rotations aren't as clear-cut in PvP, it is essential to know how to maximise your output where possible to help turn the tide of a match. Strategy is another key element of PvP that can make or break a match. Our Rotations and Strategy page covers what you need to know about your important cooldowns, using your utility to your best advantage, and even common mistakes to avoid making.
Gear
The Gear and Legendaries page of this guide covers how gear works for PvP in Shadowlands, and how to obtain gear through PvP Vendors and The Great Vault. On this page you will also find the best stat priority and what each stat does for your specialization, the best pieces of gear including legendaries, as well as which enchants and gems you should use for your gear. It also covers how to make your all-important trinket choice for PvP.
Covenants
Covenants are a key feature of the Shadowlands expansion. Your choice of Covenant, Soulbind, and Conduits can have a large impact on your gameplay. Learn which are the strongest for your specialization here.
Macros & Addons
Macros and addons can assist with streamlining your gameplay. Macros can make your gameplay more fluid, and addons provide important information that can help you make decisions before, during, or after an arena match. Find out which macros and addons are best for your specialization here.
Retribution Paladin in Patch 9.1.5
With 9.1.5 we have some
good
news and some
bad
news!
Good News!
The Necrolord Ability
征服者之锤
received a significant buff in the form of direct damage via its potency conduit
正义之力
and additionally, the free Divine Storm is now 25% stronger. This will make the Divine Storm hit very similarly to what a Templar's Verdict can hit, so this is a nice bump in burst without it being too over the top.
The conduit at 400% can be worth using but please be aware that
it is nerfed 50% in PvP
. It was hitting extremely hard for Protection Paladins, so henceforth the prompt nerf. It may still be worth using but the other potency conduits are competitive. More in the gear and rotation section!
For our Night Fae players we have a small buff to some of the blessings but this isn't enough to close the gap between Kyrian or Necrolord in my opinion.
Blessing of Seasons (Night Fae Ability): Blessing of Spring now increases healing done by 15% (was 10%) and healing received by 30% (was 20%). Blessing of Winter now reduces the hostile target's attack speed and movement speed by 5% per stack (was 3%) and its damage has been increased by 40%.
Bad News!
血肉铸造
received a small nerf in PvP. The versatility multiplier was cut in half.
血肉铸造
is still very strong and worth using, as the buffs to it in 9.0.5 were a little over the top.
Additional Changes with 9.1.5
You can now swap freely between covenants so here are my thoughts about how each covenant compares now
Necrolord received a series of changes, making it a very appealing choice this time around. The burst isn't as strong as Kyrian when the Ringing Clarity conduit procs but it is close, usable more frequently and it isn't dependent on RNG. I am ranking Necrolord on par with Kyrian, but which is best will come down to what comps your running and what content you're participating in.
I don't see the new changes making Venthyr or Night Fae Ret any stronger in PvP relative to Kyrian than they were before, but if this changes I'll update it on this page. We do see Prot doing a lot of damage with Venthyr but none of the other covenants really offer much damage, which isn't the case for Retribution.
For a detailed look at the changes to Retribution Paladin, check out our Paladin Changes in Shadowlands Patch 9.1 Guide!
The most important change for 9.1 for Retribution was a change that allows Judgements of the Pure to dispel magic effects. I have covered this change extensively here and it will change the way you should build your Ret Paladin vs most casters. Check out my recommendations here to find out more: Recommended PvP Talents.
Additionally, there were a few nerfs that I left in the main overview.
With 9.1 we have some
BIG
news!
We can dispel magic debuffs off our team with Judgement!
纯洁审判
This is a very strong talent in certain matchups! You can remove
控心术
, crowd control, pretty much everything!
A few notes from my initial testing:
- This does NOT work with Divine Toll nor does it work with the new Legendary
圣洁共鸣
.
- It only works with the standard Judgement spell.
- It is very particular with positioning. You can't throw a Judgement max range while dancing behind the pillar. If you aren't in line of sight of those affected by your auras and in range of the opponent you're Judging, it won't dispel them.
- I haven't been able to dispel myself out of a Polymorph with it yet (throw Judgement as the Poly cast finishes, as if Death'ing a sheep) but it dispels roots and snares no problem.
I will update this as my research continues, and if anyone else finds some interesting interactions please post them in the comments so I can add them here :)
Additional Changes with 9.1
明光
was changed to increase ally damage slightly whenever you're healed. This used to spread healing received around which was useful sometimes like against "rot" teams. Now, it doesn't look like it'll be worth the talent slot unless you're in a large-scale team.
Next Page:
Talents and Racials
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评论
评论来自
holyslutmog
Thanks for this fantastic guide, Avengelyne. Re:
simply running at healers is and has always been very effective.
Do you still feel this is the case now in BfA? I run with rsham and I find that against healer/dps comps it is almost always more effective to cc the healer and kill the dps, with the exception of enemy rshams.
Thanks
评论来自
Kyalawebb
Not bad but highly discourage the talent tree and that should change quite a bit depending on enemies or if you wanted to only go one setup that would not be the one I choose
评论来自
Hollow1nside
Thank you very much for the guide Avengelyne! I have just 1 very little thing to note;
https://gyazo.com/1a659cf439bb91ed298856b5f9cf1c94
^ I know you meant to list the Light's Decree trait but you accidentally listed the talent Ultimate Retribution.
For the rest, a solid guide. Thank you for uploading this. :)
评论来自
GregerMoek
Nice guide. Only thing I'd adjust in the text is that warlocks aren't squishy anymore, or at least not the warlocks you see in arena(destro). But that's hardly an important thing and your point gets across anyway.
评论来自
ryxzer
Is it now again viable to use execution since blizzard did this?
Paladin
Retribution
Execution Sentence (Talent) initial damage increased by 31%. Damage is unchanged when engaged in combat with enemy players.
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