此站点大量使用JavaScript。
请在您的浏览器中
启用JavaScript
。
正式服
PTR
报告
链接
Restoration Druid Healer Talents & Build Guide - Shadowlands 9.2
来自 Jaydaa
[Last updated
2022/02/22,02:15
]
[View Changelog]
目录
小知识
目录
指南导航
Talents are one of the core character systems in World of Warcraft, giving players the option to customize their character by choosing different abilities.
In this guide, we will explain how all Restoration Druid talents work and what are the best Restoration Druid talent builds to use in , including specialized content like Raids and Mythic+. We also highlight all the best uses for each talent, so you can confidently pick the right talent to use for every situation, as well as the best Honor Talents to use while you are enjoying the bonuses from War Mode.
Note that in order to change talents, you must be out of combat and either be in a rested zone, like a major city or inn, or under the effects of
or
.
Talents impact many different aspects of your gameplay, including the optimal way to use your abilities. In turn, they also can be dependant on context, with different activities, like Mythic+ and PvP, having different talents preferences from Raiding. You can check more information on those below.
Restoration Druid Rotation and AbilitiesRestoration Druid in Mythic+
Restoration Druid in PvP
Playing WoW Classic?
Click here for the Classic Version of the Restoration Druid Guide!
Overview
NEW
NEW Patch 9.2 Changes
Best Covenant
NEW Tier Set Bonus
Gear
Talent Builds
Legendaries
Conduits
Kyrian
Necrolord
Night Fae
Venthyr
Pre-Patch
Starter Guide
Rotation, Priority, and Abilities
Advanced Concepts
Stats
Consumables
Macros & Addons
WeakAuras
Common Terms
NEW Castle Nathria Tips
NEW Sepulcher Tips
Mythic+
Common Questions
Mage Tower
Twisting Corridors
NEW Simulations
About the Author
This guide is currently updated and maintained by
Jaydaa
. I've been raiding in WoW for almost 15 years at various levels of progression. I've contributed to the theorycrafting of multiple healing classes, notably Mistweaver Monks and Restoration Druids. Find me on
Twitter
or on the
Wowhead Discord
username Jaydaa#2814.
Restoration Druid Talents in Shadowlands provide much more choice than in prior expansions. There are two primary Restoration Druid builds that excel in different situations that we'll explore, and we'll discuss each talent tier so you have some context for how these builds fit together.
Best Restoration Druid Talents
Looking for a quick Restoration Druid build? This is the right one for you! However, if you are looking into something more specific like serious raiding or Mythic+ Dungeons, check other builds below.
Mythic +:
Level 15:
Level 25:
Level 30:
Level 35:
Level 40:
Level 45:
Level 50:
Necrolord's
has particularly good synergy with
and the overall number of additional HoTs in this build.
Raid:
Level 15:
.
Level 25:
Level 30:
or
Level 35:
Level 40:
or
Level 45:
Level 50:
Night Fae's
has particularly good synergy with
.
Detailed Restoration Druid Talent Builds
This build is the primary Restoration Druid build used mainly in raid environments.
is picked up as a the general all-purpose spot heal talent especially if the raid damage is spiky or requires immediate triage.
can be picked up if you're finding it difficult to put out enough
s to make good use of
.
and
provide the majority of raid throughput for the build by blanketing the group proactively in
s and bursting with
once incoming damage lands.
With the decreased cooldown of
in Shadowlands and the additional synergy with Night Fae's
and the 9.2 Tier Set bonus,
has become quite competitive. You'll typically want to use your
procs with
when possible.
If you do need the additional raid cooldown, feel free to pickup
.
is a good baseline choice going into any fight when your group is at least partially stacked. It adds solid throughput via its heal over time effect as well as stacking our
on three players every time
heals.
is a strong cooldown that provides the ability to frequently respond to burst damage, especially when extending
's HoT Component. If the damage is more constant and less bursty,
This build focuses on making significant use of
to provide the necessary burst single-target and burst AoE healing while also making efficient use of the number of spells needed to cast in order to provide additional time to deal damage. As of 9.1.5,
and
are taken to provide additional damage via
abilities. Combine
with
for respectable damage contributions.
serves a dual purpose in this build both being the activator for
and providing HoT extension via
. Making efficient use of
will be key to maximizing your throughput. For
, you'll want to use the buff on
for AoE healing or
when single-target is required. When using
to extend HoTs, you'll want to try to double extend
on your tank in addition to as many other HoTs as possible to maximize the value. It can be tricky trying to balance your
usage around both
and
, but doing so will see optimal results.
We'll be utilizing
a lot more to fill in the group healing gap.
further enhances
to provide an additional HoT which will provide additional
. Finally, we'll run
as an additional burst cooldown to help counteract the significant healing requirement necessary in some situations.
The remainder of the unselected talent rows is mostly utility and situational. See the talent breakdown below for more information.
Talent Breakdown
Tier 1 (Level 15) Talents for Restoration Druid
- An ability that was initially cut and then returned as a PvP talent finally returns as new talent choice in Shadowlands. It fills the same design space that
, especially once we obtain the
and
Shadowlands leveling perks. Unfortunately, it just currently doesn't stack up to the other talent choices in this tier. Ideally I'd rather this be an augment to
instead of its own spell.
- A powerful short duration HoT that is useful when healing large amounts of incoming damage on a single target or tank. As a HoT,
provides additional healing from
and is an overall good choice no matter the content. Additionally,
can be extended by
. Necrolord's
has particularly good synergy with
.
-
provides a mana cost reduction and critical strike chance to
based on the number of
s (and
s) you have active. Because we primarily use legendaries that generates additional
, we have a much higher number of
s early on in this expansion making
viable early on. Its an exceptional way to mitigate some of the mana inefficiencies of haste as well as providing strong spot healing which has been a notorious weakness of Restoration Druids has made
a strong choice for raiding. If you're not getting as many
s out, then this talent will be reduced in value.
Tier 2 (Level 25) Talents for Restoration Druid
- A very strong heal, albeit on a long cooldown that has been reduced to 1.5 minutes. Can be helpful in situations where the added mobility of the other talents is not necessary.
- Activates cat form and provides a significant movement speed increase that decays over its short duration. Replaces
. Nice if you need greater access to a sprint ability.
- Provides different abilities depending on the shapeshift form you are in. While not shapeshifted (where you spend the majority of your time) this ability acts like a reverse
, flying to an ally's location.
Any talent is viable and really is more of a personal choice or encounter specific. I tend to favor
as I value greater access to the sprint above the other options.
Tier 3 (Level 30) Talents for Restoration Druid
- This talent increases the range of all of your abilities by 5 yards, which is exceptional if the fight requires your raid to be spread out. Additionally, you can shapeshift into
, using an increased damage kit via the
system new in Shadowlands. You gain the
,
,
abilities. This talent is recommended if your intention is to deliver damage at ranged, value the knockback, or if you require the additional range to heal allies.
- This talent increases your passive movement speed by 15%, exceptional if you need to reposition frequently. Additionally, you gain the
,
,
, and
abilities while in
. If you plan on helping your team by doing damage,
does not grant ranged mechanic immunity, meaning ranged-only mechanics can still target you. This can easily lead to a wipe if certain mechanics land in melee range.
- This talent reduces all damage you take by 6%. Additionally, you gain the
,
, and
abilities. It remains the default choice for this tier of talents if you're primarily healing due to the survivability benefits.
Tier 4 (Level 35) Talents for Restoration Druid
- A 5 second single target stun. Useful on fights where you need to stun or interrupt enemies.
- A situational talent that area of effect roots targets for 30 seconds. However, damage taken will break the root effects. Due to this,
is only chosen in very specific scenarios where a group of enemies needs to be crowd controlled and not killed for a short period of time. Rooted enemies will hit the highest threat target in range.
- Essentially a damage cooldown for damage affinity Restoration Druids or a way to become significantly more tanky as a
Restoration Druid. Exceptional utility even with the 5 min cooldown. Likely the default on this talent row unless you need the specific utility of the other options.
Tier 5 (Level 40) Talents for Restoration Druid
- After casting
, you gain the
buff. This buff increases the healing of your next
or
by 200%, or your next
by 75%. You will almost always use the
buff for
, as it provides the most throughput. Make sure to cast the
->
combo off cooldown when there's sufficient healing to be done; however, you can delay the combo for a few seconds if anticipated raid damage is incoming. It is generally regarded as the most expensive talent in regard to mana usage. Night Fae's
has particularly good synergy with
, due to the
s cast by
being able to proc
though what subsequent healing spells get buffed is out of our control.
- A strong 3-minute cooldown that increases all of your healing by 15%. Additionally,
affects two additional targets,
is instant cast,
healing is increased by 50% and mana cost reduced by 30%, and
is instant cast. This talent is very strong in a
-centric build or where you needed the additional mobility of insta-casting
. This talent can be taken if another throughput cooldown is needed.
- Whenever a
heals a target below 60% health, a
heal over time effect is automatically cast on the target that is roughly less than half the effectiveness of a full duration
. More importantly,
counts as an additional heal over time effect for
.
remains a decent choice as long as your group is dipping significantly enough to gain the HoT but tends to be outclassed by the other two talents on this row.
Tier 6 (Level 45) Talents for Restoration Druid
- Reduces the cooldown of
by 60 seconds and provide knockback-immunity and 20% damage reduction while channelling
. This is a strong talent especially when damage patterns allow
to have a good use every two minutes or when you're playing in a full 30-player raid. The 9.2 additions means you'll almost always be able to sit and fully channel
; however the additions should probably just be made baseline instead.
- While the other talents in this tier boost AoE burst healing and AoE sustained healing,
is meant to increase Restoration Druid single target burst healing capabilities. With the massive mana-cost reduction in 9.2 this talent is starting to feel a bit better, but still very much in the niche category rather than an all-purpose choice. If we ever saw a reduction in the cooldown then this could be a real contender.
- Every time an ally is healed by
they gain the
heal over time effect. This is a pretty weak heal over time effect, however, it does contribute to
. Due to this,
tends to be the default talent choice in most situations, especially when a good portion of your group or raid is loosely stacked up.
Tier 7 (Level 50) Talents for Restoration Druid
- Based on who has your active
, you can have one of two effects. If
is on yourself, your periodic heals will heal 20% faster including
's HoT component,
, and
. If
is on an ally, all of your periodic heals on them will have a 4% chance to proc the
expiration healing amount (also known as the bloom healing) without causing the
to expire. This essentially creates a mini-game with your
that flexibly provides increased healing to a single target or increased overall healing to your entire group. The single target healing power of this talent is solid and the flat 20% increased HoT healing puts this as a decent talent choice contender when there's constant AoE raid damage. Fantastic synergy with
granting us a second
to activate both portions of this talent.
- Extends the duration of
by 2 seconds and allows you to cast two
s on allies both counting independently towards
.
is strong for single target healing or if you need to focus heal tanks or a small subset of your raid, but tends to fall short compared to the other talent options.
- Extends the duration by 8 seconds and increases the heal rate of
all
of your heal over time effects by 100% for 8 seconds including
,
,
,
, and
's HoT component. This talent is incredibly strong in all situations but should be used when you have the maximum number of HoTs out, especially
and
. Because of how versatile and powerful
can be, it tends to be the default choice in most raid situations.
War Mode for Restoration Druid
War Mode
is a World PvP system. You are now able to toggle War Mode while in Stormwind or Orgrimmar to gain access to PvP Talents in the outdoor world as well as other bonuses, like increased rewards from World quests and 10% extra experience. The downside is that you will always be in PvP combat mode, with the rewards counterbalancing that risk.
With that in mind, not all talents give the best throughput for your Restoration Druid. We've selected the best options for you to use while doing outdoor content with this mode turned on. Keep in mind that these are the best options for PvE activities and may differ from those used when fighting other players.
War Mode bonuses may now scale up to 30%, based on how imbalanced is the PvP situation against your faction. On top of that, you will be able to turn off War Mode in any resting area, like smaller cities and inns, allowing you to leave unfavorable situations if you so desire.
Bonuses Include:
Access to all PvP talents in the outdoor world, regardless of being engaged in PvP combat or not.
+10% experience boost while leveling.
+10% World Quest reward bonuses at max level.
Ability to earn Conquest Points, which count towards a weekly progress bar for special gear rewards.
Completion of PvP achievements.
PvP talents are very similar to Legion Honor talents, just with a different interface. You have three talents you can choose in Shadowlands.
Restoration Druid PvP Talents
Let's take a look at what PvP Talents Restoration Druids have available to them in Shadowlands.
Please note that this review of PvP talents is based solely on their usefulness in PvE world content and is not a reflection of their usefulness in competitive PvP. That is beyond the scope of this guide.
Restoration Druid Specific PvP Talents (Pick 3)
- Increases the damage required to break your
. If you're frequently rooting melee opponents this can be good, especially if you're grouped with other classes with a lot of damage over time effects.
- When
heals an ally, snare effects are dispelled from them. Absolutely fantastic if playing with melee who can easily be kited around by classes with a large number of snares (frost mages, etc.).
-
is now instant cast and when you heal 6 targets with
you gain Full Bloom which causes your next
to also apply
. I tend to find this particularly helpful in group play because it gives enemy players and NPCs fewer opportunities to interrupt you and grants you increased mobility since you no longer have to stand still to cast
. The additional
s are just icing on the cake.
-
causes the first two melee attackers within 8s to be rooted. Not particularly recommended especially due to its complete lack of use against casters.
- Further strengthens the exceptional single target healing of
. Solid when solo or when an ally is being focused down.
- Fairly solid damage reduction when putting something in a
CC chain, but has more limited uses against NPCs.
- Reduces the Damage over Time of Nature, Fire, Frost, Arcane, and AoE spells by 15%. Good damage reduction option but will vary based on your opponents.
- Allows you to take advantage of your additional affinities for damage reduction or additional damage.
- When taking a melee critical strike, the duration of
is increased by 3s and the targets receives a moderate heal up to two times when they have
cast on them. Increased throughput against melee attackers, but not useful against casters.
- For 12s, a player gains a buff that causes melee attackers to take a flat spell power amount back in damage and have their movement speed reduced by 50% for 4s. 45s cooldown. Another anti-melee mechanic that doesn't have much use against casters but will be fantastic against enemy NPCs that frequently melee you.
Recommended Restoration Druid PvP Talents for Outdoor World PvE Content
I highly recommend playing an off-spec for solo outdoor world PvE content, especially with War Mode enabled. As a healer, your damage output will be severely limited, and you will likely struggle to kill enemy players. However, it can be quite advantageous to group up while enjoying outdoor world PvE content and a Resto Druid can help their crew of War Mode enabled adventurers last against enemy players and groups. As such, I've provided a recommendation for PvP talents that generally work best in a group of 3-5 players, but can work solo if you so choose.
Back to Top
Our Restoration Druid guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Restoration Druid guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Would you like to quickly find this guide using Discord? You can do it easily using
Jeeves Bot
! Click
here to add Jeeves
to your Discord server.
Next Page:
Rotation, Priority, and Abilities
Feedback
Thanks for reading our class guides! If you have any feedback about the guides, feel free to leave a comment in the section below and we will reply as quickly as possible. If you'd like to talk with any of our writers directly you can do so by joining our
Discord Server
and finding them there!
获取 Wowhead 高级会员
[As little as
less than $1 a month
to enjoy an ad-free experience, unlock premium features, and support the site!]
评论
评论来自
Furrionn
I would say that if a player is wanting to become a better overall PvP Resto Druid, it may be beneficial to quest in War Mode in that respective spec. It forces the player to learn to play all aspects of a druid; whether that is kiting in travel form, switching to feral form to do additional dps, movement impairing escape tactics and much more.
I also feel that if you are putting your talent point into Tranquility Cooldown Reduction, you should put your point into Flourish as well. They compliment each other very well and become a lifesaver in those early Mythic runs in BFA.
Furrionn
评论来自
blkdeath75
I agree with most of this but I think the prosperity/soul of the forest/flourish combo is underappreciated. In groups where you are druid heavy while raiding. I see a LOT of raid groups with Cenarion Ward druid builds and in all honesty it leaves a gap in tank heals if you are short a pally or monk. Swiftmend can be a saving grace in situation where you don't have a tank sitter and hit panic mode on spiky incoming damage. The Swiftmend/wild growth/flourish combo on a tank that already has Rejuv,Regrowth and Lifebloom on him is a for sure tank savior, toss in a bit of Ironbark and you'll bring him right back from the brink of death.
Now granted this build will definitely not put you at the top of Details/Recount, but you will save many a life with it including those hard hitting dps that like to stand in the fire ;)
评论来自
1reland
These talents are really wrong whether your trying to PVP or PVE.
PVE - Prosperity, Renewal, Guardian Affinity, Bash, SOTF, Stonebark, Germination
PVP - Prosperity, Dash/Charge depending on play style, Feral Affin for 2s, guardian for 3s, bash, SOTF, stonework, germination
Any other talent build is really going to hurt your healing output and mana pool
评论来自
kmbarber78
Typhoon
is not a talent anymore.
评论来自
Ivaelia
I think there is a mix up in the talent breakdown for Photosynthesis "Fantastic synergy with Vision of Unending Growth". Shouldn't it be with "The Dark Titan's Lesson" instead ?
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧!
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧!