Here the system will check the opponent's bench, and draw out the
bench pet with lowest health
. It will always force a switch and current opponent pet's health has nothing to do with this part. If opponent only has 1 pet left, the move will only do damage and pet switch will not happen.
Currently suffers from some bugs, as indicated by its tooltip reading DATA ERROR for the damage value. In another case, if this is used on an underwater pet during Dive, the diving pet will be swapped out and left in an unattackable state indefinitely when swapped back in... making it basically invincible.
This needs to be rebalanced to swap the pet after the turn or move last always.
Just wanted to post the other pet swapping spells. To my knowledge, there are only three abilities so far:
: Currently only used by Creepy Crate, Giant Bone Spider and Crawling Claw.
: Currently only used by Fiendish Imp and Netherspace Abyssal.
: Currently only used by Enchanted Broom.
If anyone knows of any others I've missed please post.
Yeah Blizzard apparently agrees that these abilities are OP:
Death Grip cooldown increased to 4 rounds (up from 3 rounds), damage has been reduced by 50%, and hit chance has been reduced to match similar abilities.
Nether Gate damage has been reduced by 33%.
Sweep damage has been reduced by 33%.
PTR notes 14-07-2013
A Pet Battler's Guide to: Defeating the Celestial Tournament
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our