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PTR
10.2.5
PTR
10.2.6
小知识
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评论
评论来自
rhinoloupe
Abilities that benefit from 'Bleeding' status:
沐血
盛宴
重殴
Abilities that cause 'Bleeding' status:
砍劈
猛咬
巨大,锋利的牙齿!
割裂
树懒打击
旋风利爪
刨花
评论来自
223700
While the enemy is bleeding,this attack will still miss if the enemy is flying or burrowed. In addition, this attack can still be dodged by the enemy while bleeding.
评论来自
22001
Always hits if the target is Bleeding. is pretty much a giant bold faced lie
评论来自
iard
Always hits if the target is Bleeding,my arse .
评论来自
lecanard2
can you bring water creatures to fight land mains?
评论来自
Zapph
All moves with 50% chance to miss with various effects similar to this:
Humanoid:
强力一击
- Very high (base 50) damage but causes the user to be stunned if it misses, 3 round cooldown
Dragonkin:
大灾变
&
动荡
- High (base 45) damage with a 1 round cooldown
Mechanical:
毁坏
- Decent (base 40) damage, no cooldown
Magic:
布林顿礼盒
- Above average (base 30) damage, heals user for the same amount instead if it misses, 3 round cooldown, unique to
小布
Elemental:
腹部滑行
-Decent (base 40) damage, always goes first in a
暴风雪
, no cooldown
Magic:
雷象飞击
- Decent (base 40) damage, always goes first in
月光
, no cooldown, unique to
木木
Aquatic:
沐血
- Decent (base 40) damage, 100% hit chance if target is
流血
, 3 round cooldown
Flying:
夜袭
- Decent (base 40) damage, 100% hit chance if target is
Blinded
, 3 round cooldown
Magic:
幽灵打击
- Decent (base 40) damage, 100% hit chance if target is
Blinded
, 3 round cooldown
Flying:
恶臭之球
- Hits 4 times (base 10 damage each), each with a 50% chance to hit, and an additional 0 damage shot with 50% chance to hit that applies a 25% speed debuff to the enemy pet for three rounds if it hits, 1 round cooldown
Critter:
蛋幕
- Hits 4 times (base 8.5 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does very low (base 3) damage per round for 3 rounds (total approx 41 base damage), 1 round cooldown
Elemental:
岩石弹幕
- Hits 4 times (base 8 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does low (base 6) damage per round for 3 rounds (total approx 50 base damage), 2 round cooldown
Beast:
香蕉弹幕
- Hits 4 times (base 7.5 damage each), each with a 50% chance to hit, and applies a debuff on the enemy pet that does very low (base 3) damage per round for 2 rounds (total approx 36 base damage), 1 round cooldown
Moves that have perfect synergy with these, buffing the team's hit chance by 50%:
Critter:
幸运热舞
- No cooldown, lasts 4 rounds, also buffs crit chance by 25%, unique to baby Murloc pets
Critter:
离奇好运
- No cooldown, lasts 4 rounds, also buffs crit chance by 25%, unique to Pig pets
Aquatic:
祈雨舞
- 4 round cooldown, lasts 2 rounds, heals you for average damage (base 20) and also buffs crit chance by 50%
Other hit chance boosting moves (<50%), all with no cooldown:
Flying:
精准
- Lasts 4 rounds, buffs team's hit chance by 25%
Magic:
灵气
- Lasts 9 rounds, buffs team's hit chance by 20%
Flying:
安苏的祝福
- Lasts 4 rounds, buffs your active pet's hit chance and damage by 25%, unique to
恐惧雏鸦
Humanoid:
专注
- Lasts 5 rounds, buffs
only the user's
speed, hit and crit chance by 25%
评论来自
vikn
It should be noticed as of this moment it doesn't appear to ever miss when the target is bleeding and even hits when you have abilities like
致盲剧毒
on you despite some of the older comments stating the opposite. But hitting and dealing damage is quite different things.
钻地
离地升空
Will protect the user from blood in the water, not because it misses but because the target is unattackable.
诱饵
Will also protect the user from blood in the water, not because it misses but because it hits another target.
躲闪
Will also protects the user as blood in the water doesn't "miss" the target but is dodged which apperently counts as two different things.
链接
沐血
沐血
3轮冷却
50%
命中几率
造成40点Aquatic伤害。
如果目标正在
流血
,则一定能够命中。
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魔法
魔法增益
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