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PTR
10.2.7
PTR
10.2.6
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评论来自
Tetris
Drops only off of Moam in Ruins of Ahn'Qiraj, only seen 5 mined off of him in about 20 or so runs, he mostly drops Essence of Earth.
评论来自
4480
Also drops from the Anubisath guys in AQ40.
评论来自
8903
From what I have heard is a limit of one drops off the mines in aq20, and in aq40 you usually see 2-4.
评论来自
13501
These are random from mining. they come from the trash before moam, and the trash before Ossirian. the mobs drop a deposit to mine when they die. there is no limit to how many of these you can mine per run, its just luck. Moam drops a larger deposit to mine, so increased chance there. They are used for blacksmithing to create various epic items. usually sell for around 50g
评论来自
Zapph
These are mineable nodes that spawn next to a mob when it dies, once per mob killed, and only from
莫阿姆
in Ruins of Ahn'Qiraj and
阿努比萨斯防御者
in Temple of Ahn'Qiraj (found before and after the Twin Emperors).
评论来自
1104218
This isn't obvious on the map, but I couldn't find a way of going anticlockwise from the point that you go downstairs from Skeram in the Temple of Ahn'Qiraj, which is annoying if you're only in the instance for the obsidian shards. Fortunately,
it is possible to skip the normally compulsory second, third and fourth bosses (Battleguard Sartura, Fankriss the Unyielding and Princess Huhuran).
This will take you up to where enemies start dropping shards.
You must have a means of removing threat. You cannot just run past.
Even if you don't pull Sartura yourself and she's at the other side of the room, she will aggro if you attempt to leave the other end of her room. As far as I can tell, she doesn't drop aggro from you moving a certain distance away from her original position. She was still following me half way down the corridor after the next boss (Fankriss), at which point I was caught and killed.
Fankriss will aggro as soon as you take a couple of steps into the room. It is essential that you use your method for threat loss as soon as you exit his room, as he has an ability (that he uses quite a lot, when soloing at least) that will teleport you into the corner of his room and stun you, even if you're halfway down the next corridor when he hits you with it. The trash in the next corridor also have an ability slows your movement speed, which is quite hard to avoid because of the sheer quantity of trash. It was because of the movement speed debuff that I was caught, ported and killed when I tried skipping without invisibility.
For the actual threat loss:
Invisibility potions work. As a mage I was using the ability/talent Greater Invisibility. Threat losing abilities of other classes will no doubt also work. Note that Invisibility potions are on a separate cooldown from any class abilities that drop threat, which can be useful.
If you are using a threat loss method with a long cooldown (such as invisibility potions), you will still be able to skip the 3 bosses without waiting around for the cooldowns if you save it for after Fankriss. You must lose your threat after Fankriss because of the aforementioned movement speed debuff and subsequent teleportation and stun. You can run past Sartura on your mount, and she will follow you at about the same speed (so she never catches up), and lose threat after Fankriss to drop aggro from both of them. Huhuran you can maneuver around without ever picking up aggro.
Hopefully this information will save some of you the obscenely long corpse run for this instance.
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链接
大型黑曜石碎块
此物品存在于
安其拉
和
安其拉废墟
.
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