[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]
- Overview —General Nazgrim is a powerful warrior who builds Rage by damaging players with various abilities, and periodically spends that Rage to unleash powerful attacks. Throughout the encounter, mixed groups of three Kor'kron troops at a time stream in to assist their General.
- Damage Dealers —
Defeat Kor'kron Forces quickly so as not to get overwhelmed.
Interrupt Kor'kron Arcweavers' and Warshaman's spellcasts.
Quickly destroy Nazgrim's [Kor'kron Banner] and Warshaman's Healing Tide Totem when they are placed.
Directly attacking Nazgrim when he is in [Defensive Stance] will cause him to generate Rage rapidly.
- Healers —
If General Nazgrim has between 75 and 99 Rage when Cooling Off ends, his [War Song] will deal heavy damage to the entire raid.
Kor'kron Assassins fixate on a non-tank target and deal heavy damage to their prey.
- Tanks —
Trade off tanking Nazgrim to allow [Sundering Blow] to fade, or Nazgrim will gain large amounts of Rage.
Keep Kor'kron Warshaman far away from Nazgrim, or they may heal him significantly.
- 碎甲重击 —A powerful strike inflicts 1363 Physical damage and sunders the target's armor, reducing armor by 10% for 30 sec. Generates 0 Rage plus 0 additional Rage per stack of Sundering Blow on the target.
- 碎骨重锤 —Fling a heavy mace at a player to crack their bones, reducing maximum health by 10% and causing the player to bleed for 91 Physical damage every 1 sec for 30 sec.
- 斩杀 —Executes a player for 818 Physical damage. This attack pierces immunities and cannot be dodged, blocked, or parried.
General Nazgrim will take on various stances during the battle.
- 战斗姿态 —A balanced stance that generates 0 Rage every 1 sec.
- 狂暴姿态 —A wild stance that increases damage dealt by 25%, damage taken by 25%, and Rage generated by 100%.
- 防御姿态 —A defensive stance that reduces damage taken by 10% and grants 0 Rage when struck. Rage gain cannot occur more than once every one second.
Attacks by players affected by Sundering Blow do not cause Nazgrim to generate Rage.
Several of General Nazgrim's abilities require Rage to use. General Nazgrim will gain Rage from various abilities used during the battle.
General Nazgrim prefers to use the ability with the highest Rage cost.
- 英勇冲击 —Leaps at a player, inflicts 681 Physical damage within 10 yards of the impact location and causing three Aftershocks.
Costs 30 Rage.
- 余震 —The ground cracks between General Nazgrim's impact location and the location a player target. After several seconds, the cracks will erupt, inflicting 909 Fire damage to players within the Aftershock and granting General Nazgrim 0 Rage for each player struck.
- 库卡隆军旗 —Places a banner that causes allies' attacks to generate 0 Rage for General Nazgrim.
Costs 50 Rage.
- 战歌 —Unleash a hellish scream, inflicting 50% of maximum health as Physical damage to all players.
Costs 70 Rage.
- 毁灭者 —Throw a whirling blade that inflicts 909 Physical damage to enemies within 6 yards every 1 sec, granting General Nazgrim 0 Rage for each enemy struck.
Costs 100 Rage.
- 冷静期 —After using an ability that costs Rage, General Nazgrim must cool off for 15 sec. During this time, General Nazgrim cannot use abilities that cost Rage.
General Nazgrim will call for the aid of his forces during the battle.
At 10% health, General Nazgrim will call in an additional wave of forces.
- 奥格瑞玛死忠份子 —General Nazgrim begins the battle with a contingent of loyalist Orgrimmar grunts.
- 库卡隆织魔者 —Kor'kron Arcweavers have mastered the arcane arts.
- 奥术震击 —Shock a target, inflicting 341 Arcane damage and increasing Arcane damage dealt by the caster by 25% for 10 sec. Stacks up to 99 times.
- 魔法打击 —Calls down a burst of Arcane energy, inflicting 341 Arcane damage instantly and 68 Arcane damage every 1 sec. for 20 sec to enemies within 8 yards.
- 动荡闪现 —Teleport 1-2 times in a random direction.
- 库卡隆刺客 —Kor'kron Assassins strike from the shadows at the enemy's weakest targets.
- 库卡隆战争萨满 —Kor'kron Warshaman specialize in aiding their allies.
- 大地之盾 —Protects the target with an earthen shield that heals the shielded target for 5% of maximum health when damage is taken.
- 强化治疗链 —Heals an ally for 10% of their maximum health and jumps to a nearby ally, increasing healing by 50% per jump. Affects 5 total targets.
- 治疗之潮图腾 —Summons a totem that heals allies within 8 yards for 30% of their maximum health every 3 sec.
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