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PTR
10.2.7
PTR
10.2.6
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评论来自
alfonzzo
This is the first pet summoned by Kanrethad in the Warlock Green Fire quest. He makes a great tank.
Full link here
评论来自
984353
Your Pit Lord can easily substitute a Healer, 2x DPS and a Tank, if you use his abilities wisely.
He will be initially Hostile to the Warlock upon spawning. You are expected to Enslave it and once Enslaved, you are responsible for keeping him enslaved for the duration of the fight. Best used in combination with Glyph of Enslave Demon.
Abilities
Charge
Stuns the target or group of targets and applies a debuff, increasing damage taken by 100% for a short amount of time. Best used in combination with Fel Flame Breath. Only ability that can intercept Kanrethad's Cataclysm.
-Charge + Fel Flame Breah + Chaos Bolt can bite off significant chunks from Kanrethad's Health easily.
-Charge is the only ability that can interrupt Kanrethad's Cataclysm.
-Charge can be used on cooldown before the first Imp wave Kanrethad summons. After that, it's best if you save it for Cataclysm, but it's not impossible to time it with the cooldown of Cataclysm for extra damage to the boss. This, however requires precision, as there is no room for mistakes and "mistimings".
-Charge cannot be used to prevent Kanrethad from summoning waves of demons through his gate. He will keep channeling even if stunned and the demons will still pop out.
-Charge can be used to stun a singe opponent as well as a group of opponents. Can be used to Charge the Imps, then exterminate them with Fel Flame Breath + AoE. Bursty AoE attacks are preferred over slower and stronger ones, as the debuff expires really fast from the affected targets.
-Charge can be used on the Felhunters to cause massive damage to them and kill them fast. Very risky, though, as they may randomly aggro to the Pit Lord and Devour your Enslave.
Demonic Siphon
Heals the Warlock to almost full Health. Use wisely, because it costs the Pit Lord Health and if the fight takes too long the Pit Lord may end up dying and you don't want that.
You must be in LoS and close to your pet for this ability to work.
Fel Flame Breath
Massive AoE and Single Target damage, when used on targets affected by Charge. Not so strong when used alone. Still worth using on Cooldown.
Pit Lord Tactics
Your Pit Lord will care for you the same as you care for him. Use his abilities wisely, protect him from the Felhunters and keep the Doom Lords CC'd, and he will serve you well.
He needs re-enslavement every 5 minutes, or he will forget he is supposed to be on your side.
-Keep the Pit Lord outside of LoS of the Felhunters, because they will Devour your Enslave Demon otherwise and this ability seems to have unlimited range and very short cooldown.
-Refresh your Enslave Demon when it is about to expire. Typically, it is best done when Kanrethad begins summoning the Doom Lord, while he is channeling.
-Keep the Doom Lords aggroed on him, but remember to also CC them with Banish and Fear, as their Doom Bolts hit for 45'000 to 55'000 damage and with two of them they can easily kill the Pit Lord, resulting in wipes, and less heals for the Warlock. Every bit of Health the Pit Lord loses is Healing you are denying to yourself.
-Keep the Pit Lord in the LoS locations, but not too far away from the center, where Kanrethad channels Cataclysm, or he may be unable to arrive in time to stop the Cataclysm.
-Account for Pit Lord's clumsiness and slowness. Send him to the LoS location BEFORE Kanrethad begins to channel "Summon Felhunters", or things may get really ugly very fast as the first Felhunter pops out of the Gateway almost immediately.
-Glyph of Enslave Demon makes Enslavement and subsequent re-Enslavements very easy. Highly recommended.
-Make sure there are no Imps between the Pit Lord and Kanrethad when you send the Pit Lord to the LoS location, or he might be unable to reach Kanrethad when he casts Cataclysm due to the Imps getting in the way, blocking his pathing.
-Your Dark Regeneration talent will not restore your Pit Lord's lost Health.
-You may use the Pit Lord to tank Kanrethad without much concerns for his Health, as Kanrethad won't cast any Chaos Bolts when he is aggroed to the Pit Lord. Only DoT's, RoF and Soul Fire, which don't hurt the Pit Lord much.
Helpful Macros
Pet Re-Enslavement
/script PetDismiss()
/target Pit Lord
/cast Enslave Demon
/targetlasttarget
+ 3
easily accesses the Pit Lord's "Move To" command.
+ 5
easily accesses the Pit Lord's "Charge" command.
+ 6
easily accesses the Pit Lord's "Fel Flame Breath" command.
评论来自
Adamski626
When I LoS the Pit Lord from the Felhunters, they still devour the Enslave buff. Any one else run into the problem?
评论来自
997771
Pit Lord can in fact be killed by Kanrethad if the fight takes too long and you use too many
恶魔虹吸
s. If this is the case, you can use
恶魔虹吸
in conjunction with
被烧毁的雕文
and
生命通道
to compensate.
Assume you have ~500k max health. The Pit Lord's max health is ~20,000k
恶魔虹吸
gives you 200k, and costs the Pit Lord 200k
Glyphed
生命通道
costs you 25k, and gives the pit lord 300k
That is a Net Gain to you of 175k and net gain to the Pit lord of 100k
How ever if your pit lord is not dangerously low on health, you would do better just to steal his health. Therefore I would recomend you have a macro that lets you either use HF+DS or just DS depending on the situation.
e.g.
#showtooltip Demonic Siphon; Health Funnel
/cast Health Funnel
/cast Demonic Siphon
3D查看
链接
深渊领主
这个 NPC 能在这些地区找到:
黑暗神殿
(210).
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