If you don't have an interrupt, she isn't currently soloable due to the heal (she heals herself for more than 2 million, which is effectively impossible to DPS through at this point).
Soloed as 90 prot warrior in DPS gear, would probably be doable at a lower level. She has three abilities, healing rains (effectively a full heal), spinning crane kick (effectively instant death), and chi burst (also ranged death). She only seems to use chi burst if you try to outrange her. I would back up as she started casting spinning crane kick and as soon as she began to do it I would alternately stun her with storm bolt and shockwave. Pummel the heal. Slow going but she won't kill you.
She is one of the more difficult Rare Spawns in Pandaria, I feel.
You need to interrupt her heal and interrupting her Chi Burst ability helps a lot, as it does a bit of 200,000 damage to a single target.
I was unable to solo as an Elemental Shaman at level 89, but I brought in another Shaman who was level 90 and we were able to do kill her without much trouble.
You can root her during the spin so I recommend doing that and stepping back to save yourself some damage.
It is very difficult to Solo Al-Li Skymirror as a Level-90 453 iLevel Survival Hunter. Her Healing Mist spell is cast very frequently. After fighting her for about 30 minutes (she doesn't hit your pet for anything--you rarely have to mend pet), I noticed if I waited to the very end of her cast, like to the millisecond, she would be less likely to cast Healing Mist again right afterward. If she does cast it right afterward, again wait until the very end of the cast before you use Scatter Shot.
It can be a frustrating fight but it is do'able (without much pet healing effort).
I managed to solo alot of the rare Pandas in Pandaria as a frost mage. This guide is easy, but takes ages and has a serious flaw which I sadly encountered a bit earlier today.
As a frost mage you can put your water elemental to sit right next to any rare panda. All of them have 3 abilities. A spin, a healing mist and a chi ball.
is casted only if the main target is out of her range.
So, water elemental attacks her and the frost mage just heals it with frostbolt. When she gets around 90% she will start casting healing mist. If u interrupt it with counterspell, she will not try to recast healing mist until AFTER your counterspell if OFF cd. Takes ages, it nearly takes me 20 mins to do the job done =/ But it still is a job done.
The counter part on this are the general retards that won't respect your effort. I had a lock watch me for 20 mins and his group was angry about me killing it. So they summoned voidwalker and taunted off of the water elemental ( poor water elemental has only 1 spell :(). If any1 comes and takes aggro off your water elemental, he will die. But after that the water elemental will die too if not asap in range for chi ball. Go figure.
I hope it helps. Please upvote for all mages to see ;)!
Part of the Achievement
For a full guide on all the rare elites of Pandaria go to
in the guide section.
Solo'd her as an 89 Blood Death Knight.
3:50am tonight (Sunday)
Found in the same area as the cover picture is taken.
Stole her after a horde Priest attempted to kill her, then failed.
Fight was easy.
1) Run away from the Flying Crane Kick while she casted it to get ahead. *hits like a truck*
2) Interrupt the heal when casted. ( Should ALWAYS be interrupt-able if you did not waste the interrupt on a Flying Crane Kick by accident )
3) Repeat as necessary.
Isn't always in that order I do not believe.
She can do 2 kicks in a row and heal whenever as far as I know. (May not be correct)
:Loot that dropped for me:
Spirit plate chest dropped, and about 30g and some ore inside the little green bag you get.
Good luck in your findings *salutes*
I found I needed an 8% run speed enchant to beat this-- the default player run speed is slower than her movement speed while she spins. Once I could outrun the spin it was a simple solo.
Just soloed him as an affliction warlock with 457 item level..
i recommend taking dark bargain and grimore of service... and starting with the void walker and using shadowfury on his crane and porting the next one..
i started the fight letting my pet go in and i dark souled and haunted and put a full row of dots up.. and once she got to about 2m he healed so i used my grimore of service. to interupt the first heal... and spam drain soul to keep dots haunt and pet heals going and having shards to change to fel hunter... on the second heal i soulburned a felhunter and interupted it..
at this point you will have to kite the crane because your pet isnt tanking it.. i recommend hitting dark bargain and healthstoning and spamming drain life to live the chi blast and repeating this until you find the right pattern to get her.
I feel blizzard really outdid theirselves with these rares. My heart was beating madly while I fought this one. As a lvl 89 Ret paladin I encountered her after using my Pandaria Wormhole generator. I died a few times, but a few others did as well.
My perseverance paid off after I read this thread: the most import bit is to interupt her heal, stun as much as possible (stun talents are recommended) and stay out of her roundhouse kick, but don't stray too far: you still want to interupt her as fast as you can.
Ai-Li Skymirror says: My training was for nothing, because of you!
Ai-Li Skymirror is a neutral rare mob near Rikkitun Village.
She has three abilities:
Whenever you see her casting
just run away or stun her. You cannot interrupt it.
Save your interrupt for her
as it heals for quite a bit.
hits quite hard and is only used when her target is not in melee range.
Have a short-cooldown interrupt available (
, etc.) to interrupt her
. She doesn't hit hard in melee; you just have to watch out for her
(they both take over 1/2 your health per hit). Move out of range for the spinning kick, but get back into melee or she will start casting the burst at you; you CANNOT kite her due to the burst.
My experience with her:
Unable to solo as a Shadow
due to needing more timely interrupts (a 45 second CD on
is too long); I tried and died three times, but she healed too often for Silence to come back up. I then got a guildie (Enhancement
) to come help with interrupts. She died from the kick almost immediately, but I interrupted the first heal, moved Ai-Li, then my shaman pall popped back up and helped with interrupts and DPS. I made liberal use of
to help us move when the kick was coming. She is also immune to fear effects (
She dropped a bag of loot with gold, some herbs, and a piece of blue BoP gear, which I disenchanted.
I did this as a 88 ret pally (almost soloed it but missed a few interupt heals) died 5 times before gettign the pattern right and a 89 horde warrior was nice enough to help me even tho i tagged it.
The talent Fist of Justice is KEY to this because it really helps out with her Spinning Crane Kick since it is only a 30 sec cd. Time it right as she casts it or run out then stun when she spins just don't get hit just dont wast the stun on the heal. I Also went for the talent Unbreakable Spirit since bubbling the kick helps get more dmg in and lay on hands can save your butt well. I went for Holy avenger as well for the extra dmg and holy power build up for word of glory to stay alive. Pursuit of Justice Helps get away from the Kick as well without worrying about poping something.
For Glyphs Word of Glory helped dps her down (but i don't think its necessary if your 90) and Templar's verdict helps reduce dmg from her normal attacks.
As melee you wannt pop a dps cd and run in to tag her and burn as much as you can. She should then cast Spinning crane kick in which you need to run like hell away or stun her at this point. if runnign make sure you run as she starts to cast it or you won't make it out alive. At about 90% she will start to cast Healing Mists which will heal her back to full at this point as it is a huge heal. THIS NEEDS TO BE INTERUPTED! (this is why you don't waste the interupt on the Kick) As long as you don't greatly outrange her she will never cast Chi Burst which i hear hurts but i never experienced it when i pulled her.
This is a really hard fight as a lowbie but if you time things right, heal yourself (if your a class that can), interupt and then have fast reflexes you should be fine.
All Pandaren rares use the same set of abilities.
Chi Blast is a lethal ranged attack that can potentially one-shot a same level character depending on maximum health. It can be interrupted, but it's far better to completely avoid the ability altogether by staying within 15 yards of the Pandaren. As long as you do not move further than 15 yards from the caster, they will simply never use it.
Healing Mists is an interruptable heal that is typically cast after Spinning Crane Kick. This heals the Pandaren for a huge amount of health, and while it's preferable to let this go off if it means stopping a Chi Blast earlier on, it's better to save your interrupts for this and avoid Chi Blast by staying close.
Spinning Crane Kick is avoidable simply by running away. The Pandaren moves faster than normal running speed, so be ready with some kind of speed boost (about 30% should do) or get a head start while the Pandaren is still casting the initial spell. Stunning during the channel will stop the attack, but stunning during the initial cast will only make them cast it again when the stun wears off.
Respawn timer is anywhere between 1 and 2 hours. Out of 6 kills she respawned almost exactly 1 hour later with only the last kill taking 2 hours to respawn.
These Pandarian heroes are annoying to solo, but it just takes time and patience - only fitting, really.
Level 90 Demo Lock iLvl 421
Used Voidlord (better single target dps than Wrathguard) and popped Terrorguard almost immediately - CD on him was almost up again by the time I finally burned her down.
Curse of Enfeeblement is your friend - Elements may seem the better choice to increase damage, especially since her abilities don't do enough harm to your minion to warrant the damage decrease, but it's the casting time length that you want to affect - by increasing the time it takes to cast and channel the Crane Kick, and to cast the heal, it increases the time between heals sufficiently that she won't be popping straight back to full health each cast. It's something of a two-steps-forward, one-step-backward battle, but so long as you time your CDs right on Corruption and Hand of Gul'dan, pop Soul Fire whenever it procs, keep Enfeeblement up, and Dark Soul: Knowledge to increase Mastery (save it for just after a heal has been cast to give a head start on the next burn-down). Glyph of Life Tap is pretty much a must here as you'll be running out of mana almost constantly, and you don't want to have to waste time with Drain Life.
Just keep at it and stay focused, and you'll burn them down eventually.
I just tried to solo as survival hunter lv 90 ilv 465. But I gave up after about 10 minutes. Only having scattershot (30 sec CD) and silencing shot (20 sec CD) as effective iterrupts dosn't cut it. A lot of the times when I interrupted healing mist, she casted it only a few seconds after again. After sucessfully soloing
I thought I could solo this one. But Al-li is defenetly much worse. I suggest to either bring a friend, or ask for help in general chat. Since most of the gear that drops of Pandarian rares are bind on pickup, it's easier to find help in the areas. A lot of people are killing rares for achievements etc.
They must have hotfixed this one i encounter it on live at 89 and had no problem taking her out with just silence shot since she whould only try to heal once.
I came across again jsut now and she tries to heal again right after interupting 3 heals with silence intimidation and scatter.
holy crap this one is annoying. I solo'd every other rare pre-90 (except vale rares, duh) with relative ease, including the other pandarens. She just keeps spamming that awful freaking heal. I have 4 interrupts with a porcupine, and she still keeps spamming after that fourth one. None of the other pandaren seem to do this, what the hell?
It seems the healing mists is the key here. When I finally killed her, I interrupted both of her heals, then she went back to the spinning kick. So try to line up two interrupts per round, and you should be able to take her down, unless I just got lucky and she normally casts it more than twice.
I used carrion swarm (demo lock interrupt) and arcane torrent (blood elf racial interrupt), but I suspect shadowfury (warlock talent stun) would probably work, allowing any demo lock to solo her. You could also potentially bring out a felguard or felhound for an extra interrupt.
Neither fear nor mortal coil had any effect on her, so I doubt any fear/horrify effect would.
Did it as demo warlock (90 lvl with 463 ilvl) with Wrathguard.
For Healing Mists:
1st interrupt - Carrion Swarm
2nd interrupt - Axe Toss
3rd interrupt - Shadowfury
4th interrupt - Carrion Swarm (again)
Save some Demonic Fury for Carrion Swarm and you'll be fine.
Soloing this mob as Affliction is very difficult since we only have one true interrupt (Spell Lock) and it's tied to using the Felhunter/Observer, which cannot tank.
However, very well-timed and strategic use of Soulburn: Summon Demon and Shadowfury can be used to get a kill successfully, using a tanking Voidwalker and quick pet swaps.
For this tactic, you must use Shadowfury since it is the only way to buy time during a Healing Mists cast, which is core to this strategy.
I also strongly recommend not using Soul Link since not having Health Funnel makes "resets" (without dropping combat) much more difficult should your Voidwalker's health drop low or you fail at some stage of the fight. Unlike many similar rares, resummoning your Voidwalker to heal it can cause this mob to run away and cast very dangerous Chi Burst attacks during the window when your current pet is stunned during the summon cast.
Regardless, my tactic was as follows:
Start with voidwalker/voidlord out and tanking as usual. Use Curse of Enfeeblement, not Elements. The cast speed slow is extremely important. Keep Enfeeblement up for the entire fight.
Conserve all your resources and shards until the first heal is cast. Let this heal go through and heal the mob to full. Now that the heal is on cooldown, you can begin your first burst phase.
Pop trinkets and haunt, burning the mob as hard as possible. Do not use Doomguard, and save at least 1 shard.
The mob will begin to heal. Now for the most important part. Cast Shadowfury to stun the mob, then IMMEDIATELY manually cast Summon Felhunter. If all goes right, your Felhunter will summon in just as the mob is about 90% through the second cast of the heal. Use Spell Lock for a true interrupt, then Soulburn summon your Voidwalker back to pick up tanking. If the mob gets the heal off before your Felhunter appears, which happened to me about 30% of the time, go back to step 1 and wait for your cooldowns to be back up.
You are now in a second burn phase after getting off your first interrupt. But this isn't enough to kill the mob. In fact, the mob will begin to heal again at probably about 20-30% HP. Since your demons are still on cooldown due to Soulburning out your voidwalker, you cannot stop this heal. However, you have gained ground. This time when the mob heals, it will only be at about 70% HP. If the heal crits, you're back to step 1.
More burn, but again, this time you need to save at least 1 shard. Now your demons will be off cooldown and you can repeat step 4 once the mob starts to heal. Shadowfury, summon Felhunter, interrupt, Soulburn summon Voidwalker.
Final burn phase. If everything went well you got a true interrupt off at about 20-40% HP. It's time to summon your Doomguard and use everything you can to down the mob before it can heal again.
Solod as an 89 assassination rogue in mainly dungeon blues and quest greens, along with some cata gear(including the pvp on use trinket). To open on her I started with vendetta, shadow blades, my on use trinket, and a cheap shot. While the extra combo points were being given by shadow blades, I got my recuperate and slice and dice up. After that I used most of my combo points keeping my recup up. With any extra combo points I had I would either stun if I needed to rebuild some hp, or envenom if my slice and dice was about to drop. I used defensive cooldowns such as evasion and blind if I was getting low on health. Before blinding, make sure to get a 5 point recuperate up, then get a 5 point rupture, along with refreshing deadly poison. Using the level 75 talent Dirty Tricks, the rupture and poison help shell out some extra damage while she is still blinded. Make sure to avoid every spinning crane kick, as just one late run could end the entire fight. I was getting hit for an average of 120k with the kick, and being late once means up to 2 hits, which can easily be an instant death. Also, interrupt every healing mists, as that heals for a huge amount. I used leeching poison, and the healing from that along with touch of the grave(undead racial), kept me at ~90% or more health throughout the fight. Using shiv every 10 seconds(or 8 with the glyph) helps a ton as well.
1. Dodge every spinning crane kick, doesn't matter if you need 1 more combo point to get a 5 point recup, just run. It's also impossible to interrupt.
2. Kick every healing mists. If you don't the fight basically resets. If you gouge instead of kick, right after the gouge ends she will cast it again, so be ready to kick.
3. Shiv every 10 seconds and NEVER let recuperate fall off.
4. If you think youre going to be hit by spinning crane kick, feint and sprint away, just in case you get hit by one of the shots, feint should make it 50% damage(unconfirmed).
5. Use dismantle, shadow blades, vendetta, trinkets, evasion, etc off cooldown.
I used leeching and deadly, but replacing leeching with crippling could help avoid more kicks.
Talents and Glyphs
These are what I used, but it's all up to you, I wouldnt leave the rare to go buy a tome.
30: Nerve strike
45: Leeching poison
60: Burst of speed
75: Dirty tricks
Glyph of Garrote (Didn't come into effect on this fight, replace with glyph of evasion or recup if you have it)
Glyph of Debilitation: Gave me a slow without crippling poison
Glyph of Cheap Shot: The extra 1 second stun gave me more time to build my combo points at the start(Could be replaced by recup, evasion, or even cloak of shadows)
Hopefully this helps some rogues out there who are trying to do this, maybe even some other classes since the mechanics are the same!
The fight is fairly simple as long as you pay attention to what Ai-Li is doing. As a 90
Warrior I'm using
as a stun talent every 12 seconds and
to keep myself healed if I get below that 35% threshold.
Beside that, all I did is slowly dps'ing her between her
phase. When she starts to cast her
, I run away as soon as possible to avoid being hit (it's a 3-shot kill, maybe 4-shot) and
her in order to stun her which will automatically stop her spinning frenzy.
But beware! You
get hit in the process. But it seems unlikely.
You can always use your
to get away from her and run away until she's done spinning. When she's done spinning, she will cast her heal,
, which is going to heal her for about 2 millions hitpoints as others said, so you have to interrupt with
Oh yeah! And if you run too far from her, she will
you in the face and that thing hits hard!
And that's pretty much all about that fight.
doesn't work to slow her down on her spin phase. She will still move faster than you can run. Didn't test any run-faster potion or enchant.
If you have the Raining Blood buff from the Klaxxi, fighting Al-Li - like all mobs in the zone - is a joke. As a lvl 90 rogue I have solo'ed her 25 times now and it takes an average of 15 seconds per fight for me. Somehow, though, she has yet to drop that darned mirror!
Struggled to down her at 88 with my Windwalker Monk, even with ny interupts. With help from a level 90 WW monk we downed her but suffered heavy damage. The only thing to watch out for is the Crane Kick and her heal.
On my Hunter, i've taken up a different strategy: I let her cast the first Healing Mists, effectively putting it on a 30-second cooldown. I pop all my cooldowns except Readiness and Scatter Shot and burst her down, then interrupt her first with Scatter, then with Silencing, followed by Readiness > Silencing. By the time a fourth Interrupt would be needed she's dead.
Fairly easy as an Elemental Shaman with one or two pieces of heroic dungeon gear.
Took me about 3 tries, final attempt taking around about 7 mins. The major issue I had was keeping away from the kick, found that running around the statue behind her when she cast the kick helped to keep me just out of range but just in range to prevent the chi blast. Ghost wolf obviously helped for that :)
Healing mist was never an issue due to Wind Shear only having a 12 second cooldown.
Another little tip that I learnt the hard way, Don't use the Angel of Death Klaxxi Enhancement during the fight as sometimes a deer would wander to close to the combat and all of a sudden I had another mob dazing me as I tried to run away from the kick.
Dropped a nice
I soloed her with my belf MS Hunter. I used Silencing Shot, Scatter Shot and Arcane Torrent. I found that if you use Silencing Shot for the first heal she might not do the second one.
Soloed as a Survival Hunter. It takes a LOT of patience, and a LOT of time (took me at least 5-10 minutes, probably more, I lost track).
Edit: Also, I did NOT have Silencing Shot.
Very easily killed it with my blood dk @lvl 87 with cata gear.
Flee the circular kick, kick the self-heal.
I soloed her as shadow priest. It takes a while be cause your only interupt has 45sec cd but if you do enough dmg on her she will not be able to heal herself to full. If it help i ignored her first heal and bursted her down and interuped her second heal.
As Affliction Warlock:
Have felpup for interupt. Either sacrifice or have alive on passive (so it doesn't die).
Set up Demonic Portal - very short range (10 yards).
When she casts Spinning Crane Kick move away with portal. (Dont move too far or she will kill you with Chi Burst as soon as kick is finished. But if you set up with 10yards you're ok).
When she casts Healing Mists, interupt with Felpup ability (note that Fear, deathcoil, and summoning infernal will NOT interupt this).
Dps til dead.
Actually very easy.
Fairly simple as a Brewmaster Monk (ilvl 464)
Use your normal single target rotation, with the following changes:
When she casts Spinning Crane Kick, let her start spinning, and stun her with Paralysis
If you miss the paralysis, then Roll out of the kick, and kite a bit, get back in right away, or she'll use Chi Burst.
Use Spear Hand Strike to interrupt the heal.
I was having a LOT of trouble with the Pandaren Rares on my affliction warlock (ilevel 467 at this time) because I was so used to just sending in void and burning mobs down while healing void (BTW
is great when macro'd to heal your pet along with glyphed health funnel) and I just completed several of them back to back using this strategy.
All the Pandaren are neutral so you can get close to them without fear of starting the fight before you are ready.
Summon Felhunter and make sure you have Spell Lock on an easy keybind .
Set felpuppy to "Go To" the spot right in front of the Pandaren.
Stand beside the Pandaren and create a demonic portal to the nearest "safe" location.
Set a demonic summoning circle an equal distance (but off-set) from the Pandaren so that the portals and the summoning circle create an isosceles triangle.
During the fight you use your portal to escape spinning crane kick (run back, refreshing dots) and if she chases you instead of staying on felpuppy for duration of the spinning crane kick (seemed like she chased me 1 out of 3 kicks) then you can use your demonic summoning circle to gain additional distance.
I use shadowfury to buy me some time if all else fails escaping a Spinning Crane Kick or buying time for a silence cooldown to come back up.
Really once I laid out this plan the fight was very easy.
Good luck all you hunters!
As a BE Destruction Warlock, this fight was easy (485 iLevel).
All I do is:
1. Send in Voidlord, apply DoTs/debuffs (Voidlord's Disarm on CD helps reduce damage, Curse of Elements, etc).
2. As my only interrupt in this setup is my racial, I let the first heal go through, continuing to build embers.
3. I interrupt the 2nd heal, and at this point usually have 4 (if not close to) Burning Embers. I pop all my CDs, trinkets, etc, spam Chaos Bolt, and that usually finishes her off.
Fastest way I've been able to kill her (After trying in all 3 specs, with multiple mixes of talents, reforges, and tanking/kiting).
If your demon is taking huge damage, Soul Link, Soul Leech, Mortal Coil, Glyph of Siphon Life, and Healthstones will help with healing your pet. Archimonde's Vengeance appears to work with this as well, getting some extra DPS in (though that may just me failing to dodge a few Kicks; I'll watch and make sure for the next kill).
Hope this helps!
Tried this one with a hunter a priest and a mage (all level 90 we just n could not drop her after each time that she had healed herself for the 15th or 20th time one of us would screw up (fatigue perhaps) and we would wipe. We tried about 5 times and finally gave up.
I encountered this NPC while flying around looking for mining nodes. It didn't take long (as a hunter) before I realised that the heal was the thing that would make this impossible.
A quick Hearthstone back home and I swapped my talents around, giving myself silencing shot. The second fight went much better, as the NPC alternated between the damage effect and the heal. Every time the heal came up it was a case of using silencing shot which - on a 20 second cooldown - always popped back up in time for the next heal.
However, when she was down to just a few percent I mistimed it and bam, back up to 40% or so. Drat! However, after that I paid more attention and eventually ground her down.
As a beast mastery hunter, I had the following to use to block spellcasting
Silencing Shot - the main weapon against her
Indimidation - pet-procced stun, also interrupts casting
Readiness - resets cooldown on Silencing Shot and Intimidation
With a combination of the above, a BM hunter can perform 4 interrupts within 20 seconds - plenty of opportunity to stop her casting.
(EDIT: From other posts, looks like the heal is on a 30-second cooldown. In which case, silencing shot is all you need as a hunter.)
I finally received my Skymirror today, according to silver dragon I've killed here about 24 times!. Anyway here's a little guide for Blood DKs.
When you start the fight you wanna keep an eye on her casting, as soon as Spinning crane Kick begins you have to run, you shouldn't get far enough that she uses Chi Blast but far enough so that she doesn't Do massive amount of damage, if you find your self slow and court in her move use icebound fortitude and summon a minion to death pact, you want to get the Klaxxi buff that allows you to make mobs your pet, this is useful to remove of the annoying attackers, however her crane kick will kill them quite quickly. you shouldn't have to worry about her DPS as she hits very little.
You need to make sure you use Mind freeze whenever Healing mist is being cast, if not it will make your kill take even longer, she tends to use it right after her Crane kick, so make sure you run to her quickly, if you don't think you can make is use Strangulate.
Edit: Also to add, tank her in the direction your running, for example don't tank her towards her base if your going to need to run through her, also make sure you do not get trapped, make sure you have enough space to run behind you.
Hopefully this was helpful.
soloed as a shadow priest .. all you need is time ..
1-keep your dots up all the time
2-just before spinning kick refresh your vampiric embrace and shadow word:pain .. divine insight will trigger and you can use instant MB and DP while running away ..
3-DON't let her use "chi burst " .so manage your range ..
4-you can pass first heal .. use your silence just in time ..
5- to avoid spinning kick, send your pet .. she'll stop while doing her kicking for a little while ..
*I had a flask and 476 ilvl (pve ).. takes some time but you can kill her . a crappy blue dropped btw ..
I thought this was impossible as shadowpriest because the silence cooldown is so long. I found one item that helps, drops from a rare boss:
. It charges and stuns the target. At first heal use silence, at second heal use this. It interrupts the heal. She will recast it immediately but that usually gives you just those extra seconds to get silence available again. One trick also to extend the time before heal is to take chi burst. You can easily suck one of them, that gives time. When she cast second burst, run in range, she will stop casting that is some extra seconds too. Then you just need imba dps on her to get her down. Spinning kick is easy to avoid, especially with the talented shield speed increase.
I don't see why there are so many people saying she is hard, or even close to impossible in a lot of these comments. This, like all rares, is very easy to kill. For her all you need to do is stay out of her kick, and stop her from casting her heal.
For those of you that don't have a silence, use a stun or a push back effect to stop the cast. Also with as easy as swapping talents is now, you should always carry around some tomes in your bags so you can get a stun or silence talent when need for situations like this one.
These rares are like mini bosses in normal dungeons, but they have the luxury of being susceptible to stuns and CCs, so if you know what you're doing you can easy bypass all the mechanics that make them dangerous.
Stylix you do realise some classes don't have any of that? As a disc I have 0 interupts and nothing I can spec in to and if I go shadow I have 1 interrupt on a 45 second cd. So yes for some classes that cannot kick/cc the heal it can be damn hard.
If anyone came here to find out about her staff for transmogrifying purposes, you can find the same model of it here:
Ghost Iron Staff
This rare is super easy for hunters, i can kill it in bout 2mins. Not sure how it works for other classes but these panda rares dont seem to like our stuns and tend to go heal crazy when we do. Simply use silence shot and DO NOT stun their whirl attack, deals next to no damage to our pet so just mend em through it. They seem to only cast it once every 30secs or so if u silence them instead of breaking the spell with a stun. If you do stun them at any point it seems to break this pattern and they heal faster than we can interrupt. I'm from a low pop server and only log on at off peak so i kill A LOT of rares and this works for all levels.
For Demon Locks: (have flask and food buff first)... She doesn't cast healing after every single spinning kick..she skips one... so sent your void and just build up your demonic fury... once you are 100%, watch for when she heals... and pop everything you have (dark soul, racial, trinkets, terror guard, imps, potion) get into metamorphosis and spam the hell out of touch of chaos...remember next spinning kick, she won't heal, so you won't need any kind of interrupts. This is how I did it after trying so many different ways.
As a Guardian Druid, this NPC is a piece of cake.
Skull Bash the heal and switch to travel form for the spinning kick.
In travel form she chases you but can't hit with spinning kick, also she stays close enough to avoid casting Chi Burst. Wild Charge back to her when spinning kick ends.
If you don't have NPCscan downloaded and you can't be bothered to, use a macro like this.
/tar Ai-Li Skymirror
/script SetRaidTargetIcon("target", 4)
I'm stupid and had some serious problems with this fight as a Destro lock, mostly because I used
which destroyed my movement speed and then Ai-Li just mowed me down with her spinning crane kick.
After dying to her several times I found a pretty easy way to kill her without having to respec and having to wasting those precious Tomes of the Clear mind.
The Klaxxi enhacement
is amazing for this, you can just jump out of range of her spinning kick and allowing you to keep hitting her while she closes the distance, putting her just in range of you so she can't cast Chi burst.
After I started using this enhacement this fight became really easy.
Soloing is incredibly easy as a rogue, takes about 2 minutes, and I never dip below ~95% health.
Just make sure you have the run speed enchant on your boots so you can outrun her and stay just barely outside the range of her crane kick whenever she casts it.
Other than that, it's just a matter of dpsing down, and interupted her heals, which you have more than enough tools to do between kick, gouge, cheap shot, kidney shot, and if it comes down to it, Blind.
After about 5 deaths, finally getting the hang of it, then an alliance pally arrives and kills her in about 20 seconds.. (I was lasting up to 2 minutes on a good attempt..)
As of 5.2 her aoe spin is no longer avoided by pets, making it very difficult to solo as a warlock or hunter. Hopefully this gets fixed soon.
Useful tip to solo this as a hunter:
You can use Master's call to quickly withdraw your pet from her Spinning kick, that way it won't die and you can solo her.
As yet another shadow priest having trouble with her fear immunity and Silence's CD, I tried the various tactics offered up by others as well as devising some of my own. I have managed to get a few kills, but it's not a guaranteed thing and takes a while*.
** Warning: lots of text and possibly irrelevant mumblings ahead **
Void Tendrils aren't much use since she doesn't melee for much (plus keeping her at distance means you can't proc Iron Mantid - see below), and her
I haven't tried Psyfiend since her kick seems to dice my regular Shadowfiend up quickly anyway.
Dominate Mind did not seem likely to last long enough for a mind controlled mob do any real damage to her, either.
Angelic Feather to outrun her spinning crane kick.
From Darkness, Comes Light for instant cast Mind Spikes - useful for DPS while running from her kick.
I initially tried using Spectral Guise to soak her chi bursts in order to buy myself more time until her heal, but she reset too often with it: it makes an illusory double of you and puts you in stealth. She'll go and whack the double, but if you're not out of stealth after it dies, she'll reset.
Divine Insight, for instant cast Mind Blasts
Cascade for an instant cast single target spell, since Divine Star and Halo ran the risk of pulling nearby deer and other mobs.
I used the
to get another instant cast. Not sure if it really helped, though.
drops off Dak the Breaker, a nearby yaungol rare. I haven't used it myself, but note that it is a trinket with a 2 min CD, so you're not going to have too many shots with this.
It took many tries, but I managed to get it down to a sort of routine*:
Pull and hit her a bit, but save your CDs and whatnot. The aim is to drop her to ~85%, which is the threshold for her to start healing. Once that first heal goes off, fire everything and try to burn her down while that heal is on cool down.
I used PW: Shield to proc
and stun her, and Angelic Feather to run away from her kicks while hitting her with instant casts.
Silence that second heal, of course.
Now you have to burn her down below ~50% before her heal comes back off CD. From rough estimates, her healing mists will restore ~50-55% of her HP. If you can't take her below that before she heals, then she'll effectively reset her HP and you're back to square one.
Once that heal is out of the way, use whatever you can to draw out the time until her next heal. The Mogu Rune can stun her for a bit, and you can try the 'get into chi burst range and eat a few of them' trick some have suggested. Your shield will save you from (most of) one hit, but after that the chi bursts will start eating a lot of your HP.
I have discovered you can also LoS her around one of the tree bark things near her spawn point.
However, it really all boils down to luck*. Her heal is on a ~20-25 second cooldown, and she heals after every second spinning kick. You have to stun or
delay her to make up the ~10-20 s gap between your Silence coming off cooldown and her heal
: Iron Mantid stuns, the Mogu Rune, that charging windchime stun (
), maybe even LoS'ing her (disclaimer: I have not tried that myself), etc.
If the stars align*, you'll be able to stun or otherwise occupy her long enough to Silence her heals. I was able, on one occasion (out of very,
many) to Silence each of her three heals and then kill her*.
*: It should be noted that even with all my tactics, it took a lot of attempts, many of which had her just healing back to full in my face. Of course, as I had ilvl ~470 healing gear, my DPS wasn't exactly stellar.
If you have high enough DPS, you can more or less ignore all the fancy tactics and just burn her down. My measly ~25k with lots of movement is just barely enough some of the time, so it should be easy enough to do better than me.
TL;DR: let her cast her first heal, then burn. Silence heal, delay her until Silence comes off CD, then Silence again and keep burning.
Or, just burn if your DPS is good enough.
How to beat this npc as a frost mage: ALWAYS stand in melee range of her, so she doesn't use her chi burst stuff on you.And then save your counterspell for her heal, use blazing speed to get away from the roundhouse kick thingy and then blink back into melee range immediately. other than that just dps her down and don't stand in the aoe kick.
A tip against this particular Pandaren rare is that since she's next to her camp, when she starts her Spinning Crane Kick, simply kite her around the pillar making it a simple yet time consuming battle.
Did not drop the mirror -sadface-
34, 23 !
Very easy a destro lock ilvl 350.Use soul leech,shadowfurry,(3rd talent is whatever you like),grimoire of sacrifice and archimonde's cengeance.Keep curse of eneblement up for slower casting(sorry for bad spelling!) and use shadowfurry after she starts channeling the apinning kick.If on cooldown(she uses it often) use burning rush to go far enough to avoid it for full duration but come close to her fast enough else you get chi-blasted.
On 3rd attemp i got the mirror
Use it on someone with vial of the sands up and then go cast a chaos bolt or soul fire (as demo)!Simply amazing!
Edit:Sacrifice fellhubter to interrupt her healing
Got the mirror on the first try today as a pvp-geared Fire Mage. Interupted her Healing Mists with Dragonbreaths and Couterspells. And used blink/blasting speed to get away from her Spinning Crane Kick. And the rest of the time had all my shields up and kept on a melee distance so she wouldn't cast Chi Burst. Took some kiting and time, but got my mirror .)
Her staff for transmog
Wife and i just completed it. Tough but if you coordinate right it's possible. Lv l 90 Dk and lvl 90 mage around 465 ilvl. I ran from one rock to the other as she did her crane kick ( this is aprox distance until the spell is done) I had my wife stand withing distance of the NPC and and outta the way of the crane kick. Pretty much a lovers Triangle....anyway....
She also used master of puppets augmentation from the Kalxi to help out which was used on a Shuffling Mistlurker.
Mage stood at star and the other two flags were my points. Hope this makes sense.
Screen shot coming.
I can comfirm as in patch 5.3.0 she can drop
Haven't seen any comments about this, but remember that you are in the Dread Wastes and have access to Klaxxi buffs. Once you get Speed King from the Locust Klaxxi, avoiding SCK is rather easy: two jumps puts you out of range, then you just run/jump back in before the chi burst. You could also try to kill nearby mobs for a 10%-50% speed boost, which is also useful.
Tips for BM Hunter Soloing this fight:
Use a gorilla pet and add Heart of the Phoenix to his pet bar. You'll need to save your pet's Pummel ability for whenever she casts healing mists. Allow her to finish casting her twirl attack but interrupt with scatter shot as soon as she has it cast, and she shouldn't re-cast. First time the interrupts are down, use readiness and re-interrupt. Second time let your pet die and bring him back with heart of the phoenix as soon as the casting is over. Third and following times, cast your deterrence and spam revive pet when the pet goes down. If pummel is on cooldown, use silencing shot.
Note that if you move too far away, she'll cast a chi-attack DBZ style that will likely two shot you.
The Klaxi Painkiller augmentation can save you from death, and you can still use pummel while encased in amber. Alternatively, you can use the manipulator augmentation to enter the fight with an extra pet (though they will die on the first twirl, usually).
Does anyone know who she actually is, lore-wise?
As an ilvl 485 Ret Paladin, this fight was quite easy. On the first two attempts I died because of either: Trying to use
to interrupt Spinning Crane Kick and therefore not being able to outrun it. I never had Chi Burst cast at me because i was in melee range constantly, which was handy, because I didn't have to take its massive damage. Burden of Guilt is a great talent to use for this fight because of the 50% movement speed reduction, which allowed me some space to move. Keeping up Guardian of Ancient Kings and Avenging Wrath also gave me a large dps boost, and Execution Sentence did a lot of damage as well.
When Ai-Li cast Spinning Crane Kick, I would either run away using
or stun her with
. When she cast Healing Wave, I would use Rebuke to interrupt. Once I mastered dodging her Crane Kick, keeping in range of her so she wouldn't use Chi Blast, and interrupting her Healing Wave, the fight was quick and only lasted a couple of minutes.
When I killed her I obtained
as well as a couple of silver.
Soloed as a ilvl 496 shadow priest (PvP Gear)
Took at bit time, and you just have to run away from the spinning crane kick (Feather)
Don't waste silence at every heal, remember she doesn't heal full if you lower her hp enough. Play smart.
If you do not have a silence or interrupt, but you are an engineer, bring your
with some bolts. Everything else does a disorient, which means she'll start casting the heal again right after. Let the first heal go off, then work her down to around 50%, around that time, she'll cast a heal. Anticipate it, because the bolt gun uses a targeting reticule instead of shooting directly at her. Then nuke. Don't panic if you don't quite get her down by the next heal, it will only add 50% of her health back. If you need, you can keep working her down until the bolt gun cools off (2 minutes).
Good Luck, I got her down second try on my holy priest (disc offspec).
L85 SV hunter, item lvl 418, gorilla pet, move to target than md
scatter/intimidation kicks, pummel heals
i equipped Yanungoi Wind Chime which has a knockdown effect, but didn't use it in the successful kill
tried about 10 times, it depends on luck, pummel n intimidation could miss (hunter had 9.96% hit, 7.58% exp). probably the hardest to solo so far.
no mirror, no chest, got 3 plates n 2 shammy mail in one night zzz
I downed Ai Li today as an 87 Elemental Shaman ( Excite - Ravenholdt )
My gear is pretty good and the fight is fairly straight forward as said by a few people already.
The best advice i can add is clear the mobs around her first! You do not want a worm jumping out at you when you have full focus on her, same goes for the 1 eyed chappies and lastly ( yes this happened to me ! ) the deer wandering around! I used thunderstorm to interupt Ai Li and aggroed the deers...3 of them nuked me down pretty easily as well as having Ai Li at 22% :(
If you can kite her around the stone she is sat in front of, then make sure you don't lose LOS with her...she can, and will, reset if you run out of her LOS after she performs the Spinning Crane Kick and if you've just spent 3-4 minutes beating her down it can be a tad demoralising...
I saw a pally bot camping this guy it made me sad. I made sure to kill him many times.
Just wanted to add in that the 14% drop rate seems to be a bit higher then reality. Ive camped this bastard 17 times now with no drops, and my friend has downed her almost 10. Even though the mirror seems to have a higher drop rate, your just as likely to get every single one of the blues first before getting the mirror since they have a combined drop rate way higher. Ive also had better luck with every single other rare's vanity compared to Ai-Li.
Found a way to solo as a warlock. Affliction spec take Pet Sacrifice and Shadowfury talents, sacrifice fel hunter, use Curse of Exaustion, then run rings around her shrine. Use the spell lock for healing mists and Shadowfury her Spinning Crane kick on cooldown. Sometimes she moves when kicking be prepared to use movement speed increaser if she does. Warlock buff, flask, and 275 food the usual, can make lock rocks but in my tries if she gets that close I was dead too fast.
After dying a couple times on my destruction lock, I decided to see how others were able to do it. I found
to be helpful in that it made me play around with my lvl 75 talent, but I think he meant
(his comment says to use
to interrupt her heal). I first tried to follow his advice and used Sacrifice first, thinking he was using the felhunter's silence and used the buff from sacrificing his pet to finish her off, but when I died (because I had all the aggro and took a lot of damage), I looked at my talents again and figured he meant Service, which summons a second demon to fight with you. If you summon the felhunter, it interrupts your target as soon as it's summoned.
Starting out with my voidwalker to tank and using Service to instantly summon the felhunter and interrupt her heal worked perfectly. She got one heal off early, but it didn't heal much and then didn't try again until she was at like 2/5 hp, which I used my felhunter for. Easy-peasy!
NOTE FOR DRUIDS (and possibly other classes): after many skirmishes with these monk rare's i've noticed that it takes her to use her
as long as it does for
's CD to refresh. Basically, this means her Heal ability is a 1 min CD and whenever your solar beam refreshes, you can take that as your queue to get ready to pop it again, as she may/may not start casting her heal soon as your solar beam refreshes.
for druids of any spec attempting to solo her it may also be a good idea to equip the
so when she starts healing you can quickly switch to bear form and cast it. It gives you an extra silence to fall back on if you're boomkin (with a much earlier CD than solar beam) and a good silence for all specs that refreshes way before Ai-li's heal does.
For hunters, you have quite a few more options. I'd suggest trying to interrupt her with
or whatever interrupting spells your pets might have. If you're not survival then use counter-shot and widow venom just in case. For all hunters, i'd get the
talent, make ample use of
and be ready to disengage whenever she spins
Just try your best to be evasive when she spins and get ready to interrupt her heals when you can, or else you're in for a long fight.
Camped the spawn location for a while. Killed her roughly 6 or 7 times. Can say the
spawn time is anywhere from 30 mins to 1 hour.
I don't understand how all these people, especially those below level 90, are able to kill her. I'm in there with iLevel 500, tenacity pet that dies in seconds, I try to interrupt, I try to stay mid-range.... and I still CANNOT kill her.
Edit: I just had a monk help me by repeatedly stunning her. Although, she still managed to kill my pet.
Just solo'd with a 90 Mistweaver monk (iLvl 512)
It is really hard to get out of the spinning crane kick because of the geography (tight space, huge rock in the middle). Hard for a melee class because the cast for the spin is very quick.
I asked for help and someone came along and snagged her and refused 3 invites. I'm so done with aholes in this game.
Yeah tough fight took me around 5.3 seconds to kill her. Make sure your ready for this one boys :P
She does have a chance to drop nothing....i killed her the other day and got no loot....so i opened a ticket...
As for the Ai-Li Skymirror, there was actually no loot that dropped off that kill intentionally. Nothing dropped. After looking at the loot table for this Mob, it looks like nothing is a guarenteed drop off them them anyways so this is just an unfortuantely occurrence. :/ I would love to give you some loot, but in this case I can't simply because none dropped for you.
has in my chat log for times, until I got
Table of Kills
Time since last kill
Sample size: 3
Average Time to spawn: 00:45:38s
Took me 4 kills to get the toy drop, realm hopped in the group finder, found it on my own server. GL
Attempts (approximately): 20+
Spawn timer (approximately): 31 minutes, 20 seconds
Good luck all. May the force be with you..
I'm up to 170+ kills, still no toy. RNG hates me!
Edit: Seems complaining is the key, immediately after posting this she dropped the toy. Also, the Spining Crane Kick she does causes percentile HP damage, as the Rogue who was trying to gank me discovered.
Since I spent a while camping this NPC for her toy,
, I figured I might as well share my data. These are her spawn/kill times (I killed her almost as soon as she spawned each time so they should be the same, give or take a few minutes) over the course of a day (total time camping was 7hr 28min).
8:08 p.m. (Mirror drops for the first time for me)
For all except the time between the second to last and the last kills I was present at the spawn location at or slightly before 30 minutes had passed since the last kill, (since as other comments on here indicate her minimum respawn time appears to be a half hour). So I could have missed a spawn at exactly 7:38, but it's unlikely, since when I returned there were several people there who claimed to have been waiting a while. Although this is a relatively small sample size, you can see that most of the time she preferred to spawn almost exactly an hour after previously being killed (give or take several minutes). The longest wait was about an hour and 15 minutes, and the shortest wait was almost exactly 30 minutes. I might even wager she has a relatively high chance to spawn every ~15 minutes on and after the thirty minute waiting mark (after she was last killed) given how the times turned out; the only major outlier in my set in this regard is between the first and the 2nd being 7 minutes off of a 15 minute mark. For whatever it's worth I did get the mirror along with one of her blue armor items when it finally did drop, all the previous drops had just been one of the blue armor pieces + some gold.
One last important note, if you join a party with someone of the same faction, you both get your own chance at her loot/the mirror
, so no need to snipe this from members of the same faction ;). It's possible you may both need to tag the mob to be eligible, but I'm not sure on that part since she always died so quickly and I was only grouped with another person for the last kill. Hopefully, you all are luckier than me and get it much sooner, good luck!
Unfrtunately 6 kills in without a single toy drop as of yet.
got her today twice in a row thanks to Kris566...1:37 and 2:37...pm...server time...toy dropped from second kill
Confirming that this creature does spawn at regular intervals (usually up once an hour or so) as of the date of this posting.
10:48 Today was lucky enough to get the toy on first kill
i'm alone please help me i go to the place ''alone'' and i can't find it (i steel wait 2 hours) some one tell me how to summon him (Wow 5.4.8)
Here are the way points for all the rares that can drop toys in Pandaria!
/way Dread Wastes 34, 23
/way Dread Wastes 55, 63
/way Dread Wastes 38.20, 29.32
/way Dread Wastes 35.62, 31.69
/way Dread Wastes 39.78, 41.63
/way Dread Wastes 54, 65.70
/way Kun-Lai Summit 73.8, 77.4
/way Kun-Lai Summit 63.8, 13.8
/way Kun-Lai Summit 57.6, 75
/way Kun Lai Summit 40.2, 42.4
/way Valley of the Four Winds 75.8, 46.5
/way Valley of the Four Winds 67.6, 59.6
/way Valley of the Four Winds 39.6, 57.6
/way Valley of the Four Winds 37.8, 60.6
/way Valley of the Four Winds 34.6, 59.6
/way Valley of the Four Winds 32.8, 62.8
/way Vale of Eternal Blossoms 87.8, 44.6
/way Vale of Eternal Blossoms 39.8, 25.0
/way Vale of Eternal Blossoms 69.2, 30.2
/way Vale of Eternal Blossoms 31.0, 91.6
/way Vale of Eternal Blossoms 15.0, 35.6
/way Vale of Eternal Blossoms 42.6, 69.0
/way Vale of Eternal Blossoms 44.0, 51.8
/way Vale of Eternal Blossoms 35.0, 61.6
If you're Vulpera, you can use war mode to get extra chances at finding the mob.
I recommend starting in war mode and waiting until you've killed her. Now set up your camp, and use the rested area to toggle war mode off. If you're lucky, you'll find another Ai-Li to kill on the shard you get shifted to. If not, well at least one will spawn sooner than if you waited on the shard you just killed her on.
这个 NPC 能在这些地区找到：
Gear Guide: Twinking with Pandaria Gear
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