[Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.]
Anshal has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Zephyr.
- 培育 —Anshal summons a Ravenous Creeper every second for 5 sec.
- 抚慰轻风 —Anshal summons an area of calm winds at the location of a random Ravenous Creeper that lasts 30 sec. This 10 yard radius area heals Anshal and his Ravenous Creepers for 20000 per second. Any enemies standing within the area are silenced and pacified.
- 微风 —When Anshal accumulates 90 wind energy he casts Zephyr, which heals all Ravenous Creepers within 90 yards for 18 health per second. The Zephyr also increases the damage dealt by Ravenous Creepers by 15% for 15 sec. This effect stacks.
Rohash has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Hurricane.
- 刺骨旋风 —Rohash's fierce winds slice through a random player, inflicting 10 Nature damage.
On Heroic Difficulty, Slicing Gale also increases the player's Nature damage taken by 5% for 45 sec. This effect stacks.
- 强风冲击 —Rohash slowly rotates in place and blasts players in front of him with wind for 6 sec, inflicting 30 Nature damage and knocking players back.
- 龙卷风 —Rohash summons tornadoes that randomly move around the platform, inflicting 59 Nature damage to any player within 3 yards and knocking them back.
- 飓风 —When Rohash accumulates 90 wind energy he casts Hurricane, creating a huge vortex of wind. The Hurricane catches all nearby players and launches them into the air, inflicting 2 Nature damage per second for 15 sec. The players then drop out of the air, possibly taking additional falling damage.
- 风暴护盾 —When Rohash accumulates 30 wind energy he casts Storm Shield. The shield absorbs 566 damage and inflicts 29 Nature damage per second to all players on his platform.
Nezir has zero wind energy at the beginning of the encounter. He regains 1 wind energy every second, and when he reaches 90 wind energy, he casts Sleet Storm.
- 刺骨寒风 —Nezir inflicts 8 Frost damage to all players within 90 yards and increases their Frost damage taken by 5% for 35 sec. This effect stacks.
- 永冻 —Nezir channels a blast of Frost in the direction of his current target, inflicting 12 Frost damage every 1 second to players within the 50 degree cone for 3 sec.
- 浮冰 —Nezir summons Ice Patches at the location of a random player on his platform that last 3 sec. Ice Patches inflict 4 Frost damage every 1 second to all players within 10 yards, and slows their movement speed by 5%. This effect stacks.
- 暴雨 —When Nezir accumulates 90 wind energy he casts Sleet Storm, which inflicts 20 Frost damage per second to all players within 90 yards for 15 sec. The damage is divided among all targets.
- [Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
- [Please review our Screenshot Guidelines before submitting!]
我们用 Wowhead 客户端保证数据库的及时更新，向您提供额外的有趣的功能！
- 它还维护WoW的一个插件Wowhead Looter, 在您游戏时采集数据！
- 它将采集所得数据 上传至Wowhead，保证数据库时刻掌握最新信息！
您还在等什么？立即 下载客户端 整装待发吧！