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PTR
10.2.7
PTR
10.2.6
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评论来自
15764
Special Abilities
Seed of Corruption – Randomly targeted, Causes 400 Shadow damage ever 3 seconds. After taking 2500 total damage, Seed of Corruption detonates, dealing Shadow damage to the Zereketh’s enemies within 10 yards.
Unbound Void Zone – Randomly placed in the room, Deals about 1400-1600 shadow damage a second to any player within the Void Zone.
Shadow Nova – 40 yard range AoE, deals about 2200-2400 shadow damage and knocks players back.
Melee – Shadow damage based melee attack, Zereketh hits for about 1300-2000 dmg a swing.
评论来自
15471
The Void Zones tend to be placed under players in the party INCLUDING the MT, all members need to be cautious.
评论来自
Vincenzo
Only thing I'd like to add is that the void zones aren't the same as any other one you've seen (animation wise) all it is is a blackened area on the ground with a dark ring coming out fairly low to the ground, very easy to miss, especailly if you're tanking and have your back to a wall for the knockback or you're looking for the larger, flashier void zones that usually spawn.
评论来自
17424
At heroic the shadow nova do about 4k damage, he melees also for around 4k / hit. range of the shadow nova is 45 yards too.
sor and the void zones do around 2.5k each.
评论来自
39134
Void zones are not random: they are placed under players/player objects in the room. Be prompt about moving out of them, or you will be taking a lot of unneccessary damage.
Additionally, if you have any classes capable of summoning pets (totems included), you can "bait" void zones by placing pets around the room, near the boss, but away from players. Totems should be placed away from players, but close enough to give buffs, as they are valid targets for being voided. Every time I have encountered this boss, he has placed at least two voids under totems. Since totems are immune to magic damage, it was a waste on the boss's part.
评论来自
Wrethched
Just wanted to add that my group (Feral druid, Resto druid, Elemental Shaman, Enhancement Shaman and a warlock) had no problem doing this boss, we let the lock tank because the boss only does shadow dmg and let the rest full dps him
评论来自
49056
what my group did.
We pulled him and when MT got 5 sunders we pulled onto the walkway heading up, This way all the Ranged can avoid the circles. then when a circle spawns i run back and my group does too, this makes the fight extremely easy. If u have a rogue or feral druid put them behind him so he won't nuke them to death, If u get the De-buff healer needs to put HoTS on tank and do one greater heal on the afflicted person. this fight is hard if u have 1 rogue 1 feral druid ( cat) and 1 fury warrior + tank because it gets RETARDEDLY hard, HoTS ARE KEY IF U HAVE MELEE DPS!
P.S. I don't know if this was fixed in patch 2.1.0. :)
My group owned him with
Shadow Priest
Restoration Druid
Affliction Warlock
Fire Mage
Protection warrior (Me)
评论来自
Hellaciouss
Just tanked him on Heroic as a Fury warrior with about 332~ Shadow Resists 11.5k~ HP. He was hitting me most times for around 600-1000, most of the time in the 600-700 area and resisted all but one Nova and even then it was mostly resisted, only hit for around 1k.
Group make up was me (fury warrior with 332 Shadow Resist w/ priest buff) Prot War (didn't bring shadow resist =p), Holy Priest, Fire Mage, Balance Druid.
Fight pretty much depends on everyones ability to move out of the shadow circles ASAP and getting the party heals out after the nova and the person with Corruption getting away from everyone.
评论来自
siggboy
On heroic, you really should come prepared or you'll suffer many wipes.
* Two healers are good, one for tank, one for party
* Hunters spec pets with shadow resist and avoidance
* Prayer of shadow protection and resist potion
* If you have no priest you need a paladin for the resist aura
* Shadow resist gear doesn't hurt either
I don't think you can survive this with only one healer, esp. not if nobody can give you additional shadow resistance.
评论来自
clavarnway
Greens of Shadow Resistance.
评论来自
40815
If you can't get him down on heroic, don't despair-- he is skippable, and the rest of the instance is a lot more forgiving.
评论来自
defektunge
When healing, the main annoyance is the knockback. You can't avoid it, it can't be outranged, will hit you all the time (to the point that you'll occasionally get knocked back again before you even made it into healing range of the tank), and unless you can keep your back against an appropriate wall you're literally going to spend most of your time running back inside healing range. With a healing class that doesn't have any HoTs, this basically means you're screwed.
There is a nice spot to put the tank and healer in his corner, on opposite sides and within range. This works fine unless he puts a void zone under the healer, forcing you to abandon your corner and nice wall... in which case, see above.
Depending on party setup, this guy may be a complete waste of your time, even in a very well geared party.
评论来自
Mendric
This comment is just about the loot percentages:
I understand that people tend to put together transmog sets that are full tier sets. I'm certainly not one of them. There's no creativity in that, and quite frankly, I don't like the look of most of them. Anywho, I decided to get these for my priest (transmog, not actually wear them) since I want my priest to have things that shed light or are white (holy).
The % of wowhead are accumulated via client, and hence, can't be considered to be very accurate. A good base, sure, but not perfect. I have more toons than Warner Bros, and have ran this instance tons (especially back in the old days for Shat rep and justice points). I have seen these drop several times, but not even remotely close to the cloak. I'd say the cloak should be listed as 90% :P
For kicks, I decided to toss up my numbers. I figured it would kill a few minutes and maybe a couple resets to get them for my priest (85) but boy was I wrong. Of course it's also my own bad luck so take this with a grain of salt.
After 18 attempts and resets, here's what I saw for the loot drops (Normal mode)
:
9
Cloaks
.
4
Belts
.
2 pairs of
Boots
.
2
Relics
.
and finally...
1 set of
Shoulders
.
I'm just glad it's the first boss and not the last!
Now again, I fully understand that each time I run the instance is a reset of ones chance to get a drop, but figured I'd post my findings. If the wowhead client is still working, at least I contributed something today :)
评论来自
rebsten
Per a quest from Argus (Foiling the Legion's Jailbreak), despite being defeated years ago, his remains can still be found along with his void magic in the Arcatraz.
3D查看
链接
自由的瑟雷凯斯
这个 NPC 能在这些地区找到:
禁魔监狱
.
[Encounter Journal]
英雄
史诗
致命
重要
坦克
DPS
治疗
可中断
魔法
诅咒
毒药
疾病
暴怒
虚空领域
—自由的瑟雷凯斯召唤一个虚空领域,对站在该领域中的所有玩家造成暗影伤害。
腐蚀之种
—
自由的瑟雷凯斯在一名玩家体内埋下恶魔之种,在18 sec内对其造成(100.2% of Spell power)点暗影伤害。当玩家受到总计2500点伤害之后,恶魔之种将会爆炸,对附近10码范围内的所有玩家造成暗影伤害。
暗影新星
—
自由的瑟雷凯斯对40码范围内的所有玩家造成930点暗影伤害,并将其击退。
暗影新星
—自由的瑟雷凯斯对45码范围内的所有玩家造成43点暗影伤害,并将其击退。
收获
杀死此 NPC 后您可获得:
英雄
250
点
沙塔尔
声望
普通
120
点
沙塔尔
声望
指南
The Arcatraz (Timewalking) Dungeon Strategy Guide
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