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10.2.7
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10.2.6
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评论来自
219
Second boss in the Temple of Ahn'Qiraj (if you don't count the optional bugtrio).
评论来自
4739
* Each add will need a tank (or two) to taunt it as much as possible. Sartura will need 2 geared-out tanks. You will want to spread them out throughout the room so that you have as much space as possible to move around. Try to pull Sartura to the back of the room so that the raid can kill the Guards without getting hit by Sartura's highly lethal Whirlwind.
* Each of the Sartura tanks will need 2-3 assigned healers. The rest of the raid will have to be healed with extremely efficient spot healing, a task made difficult by the spread-out raid position.
* Every raid member needs to be aware of the positioning of Sartura and her adds. If a spinning bug is moving toward you, you need to start running, fast. You cannot outrun a spinning bug, but since their path is random, it's likely the bug will change direction before reaching you.
* Two tanks ping-ponging Taunt on a Royal Guard or on Sartura herself can keep her under control most of the time, but they will sometimes move around randomly while spinning.
* Sartura and her Guards can be stunned any time they are not spinning. Paladins can use hammer of justice, rogues use kidney shot, and warriors use concussion blow until diminishing returns kick in.
* Sartura's guards need to be burned down as fast as possible with focused DPS. Since they have no aggro list at all, you can DPS them as hard as you can.
* As adds die, their tanks can move to Sartura. Anyone near Sartura during her Whirlwind will take massive amounts of damage, so healers will need to be on the ball and melee will need to back out during the spins.
* You have 10 minutes, starting from the pull, before Sartura goes into "supreme mode" Enrage. (Similar to Hakkar in ZG) Sartura has extremely low HP, so as long as DPSers are alive this is easy. DPS can go all out at all times, as there is no aggro on Sartura or her adds.
* Because of the time limit, dps is important. Further, rogues' kidney shot is very useful for stunning. Therefore, rogues are of heightened value during this fight.
* At 20%, Sartura goes into her "regular" Enrage which greatly increases her DPS on the tanks. Healers should save their mana until 20% so that they can spam heals then.
Credit to
http://www.wowwiki.com/Battleguard_Sartura
评论来自
3118
As a note about tanking Sartura:
Have a mod like Bigwigs that shows the countdown of abilities. When whirlwind is down to 8 seconds, taunt. She'll dart off at 7s.
It's easiest to have 3 warriors tanking her once the adds are dead. Hunters can help keep her in line aswell. When she escapes the warriors, a hunter that's behind the warriors can distracting shot to drag her through the tanks. Here's waht it looks like in text:
(H)unter
(W)arrior
(S)artura
---------- Distance
< or > Direction of travel.
(H) ------ (W) --------------------(S)>
ZOMGA DISTRACTING SHOT!
(H)------- (W) <(S)
评论来自
Smorfty
Hunter specific tips:
- Assign one hunter to each add and have everyone helping to mark them in the right order after they are killed (if just one hunters is assigned to mark he will most likely be out of range and you know how whiney rogues get when they don't get their marks ;))
- Each hunter on an add has to spam distracting shot, multishot and serpent sting if one of the add-tanks looses his add
- Dots are best for keeping aggro on these kinds of mobs so serpent sting up all the time (not on boss or other hunters adds ofc)
- There are many strategies on how to handle the boss while adds are nuked but usually a hunters isn't needed to pull her back to mt
- Pets will die in 5 seconds in this fight
- Whirlwind won't daze you if you're using aspect of the cheeta so consider using it
- When your add is dead go nuke the next target but don't use serpent sting if you don't want to get aggro
- Since we got both mail and lots of stam it's best if we don't feign death if we aggro an add, it's better that we "tank" it back to the real tanks rather then feigning death and the adds running away 2-shoting a clothie (and moving further away from tanks)
评论来自
kreghx
Battleguard Sartura and her three adds have nearly identical abilities:
Whirlwind - immune to stun while Whirl-winding, but otherwise vulnerable. While Whirlwinding they move at high speed dealing AoE damage, similar to the skill in Diablo 2. The Royal Guards whirlwind for 1000-1200 on tanks and 2500-3000 on cloth. Keeping detect magic up will show when they are whirl-winding and when they aren't, letting paladins and rogues know when it's safe to go in and stun and melee DPS them, similar to Bloodlord Mandokir from ZG.
Satura and her adds will occasionally reset aggro for several seconds and start chasing random people for a duration of 5 seconds. After those 5 seconds they will return to the highest aggro target, so as long as you don't pull aggro off of the tank they will go back to him.
Enrage - At 20% she will become enraged, buffing her attack.
Enrage: +124 physical damage, +60% attack speed
Hard Enrage - At 10 minutes, she will become enraged. This enrage is much more nasty and a sure raid wiper. You must kill her before this stage.
Hard Enrage: Between 10k-15k damage to players, +150% attack speed. This is an almost certain wipe.
Sartura's guards have a punt attack that will send you flying. Do not get near the entrance to the tunnel leading to Fankriss, because being punted into that tunnel means drawing many adds and very likely wiping your raid. Also standing too close to that tunnel might pull the patrolling adds so stay away.
The encounter has been known to reset when the adds evade-bug after targeting a player that is running back after death, or is otherwise untargetable. When the encounter resets, the adds will respawn.
Each add will need a tank (or two) to taunt it as much as possible. Sartura will need 2 geared-out tanks. You will want to spread them out throughout the room so that you have as much space as possible to move around. Try to pull Sartura to the back of the room so that the raid can kill the Guards without getting hit by Sartura's highly lethal Whirlwind.
Each of the Sartura tanks will need 2-3 assigned healers. The rest of the raid will have to be healed with extremely efficient spot healing, a task made difficult by the spread-out raid position.
Every raid member needs to be aware of the positioning of Sartura and her adds. If a spinning bug is moving toward you, you need to start running, fast. You cannot outrun a spinning bug, but since their path is random, it's likely the bug will change direction before reaching you.
Two tanks ping-ponging Taunt on a Royal Guard or on Sartura herself can keep her under control most of the time, but they will sometimes move around randomly while spinning. Sartura and her Guards can be stunned any time they are not spinning. Paladins can use hammer of justice, rogues use kidney shot, and warriors use concussion blow until diminishing returns kick in. Make sure to keep detect magic up to know when they're stunnable and safe to melee.
Sartura's guards need to be burned down as fast as possible with focused DPS. Since they have no aggro list at all, you can DPS them as hard as you can. As adds die, their tanks can move to Sartura. Anyone near Sartura during her Whirlwind will take massive amounts of damage, so healers will need to be on the ball and melee will need to back out during the spins.
You have 10 minutes, starting from the pull, before Sartura goes into "supreme mode" Enrage. (Similar to hakkar in ZG) Sartura has extremely low HP, so as long as DPSers are alive this is easy. DPS can go all out at all times, as there is no aggro on Sartura or her adds.
Because of the time limit, dps is important. Further, rogues' kidney shot is very useful for stunning. Therefore, rogues are of heightened value during this fight. At 20%, Sartura goes into her "regular" Enrage which greatly increases her DPS on the tanks. Healers should save their mana until 20% so that they can spam heals then.
评论来自
Carighan
An interesting tidbit about Sartura's and the guard's WW is that a Warlock having 3-5 DoTs ticking will nearly always end up being the target with each new reset.
Hence, trained Warlocks (need to have a very quick eyes and reflexes) can nearly always force them to go in a certain direction - towards them - when they WW.
评论来自
Vlad
Battleguard Sartura (sounds)
<on aggro>
"You will be judged for defiling these sacred grounds! The laws of the Ancients will not be challenged! Trespassers will be annihilated!"
/run PlaySoundFile("")
<when someone dies>
"I sentence you to death!"
/run PlaySoundFile("")
<on death>
"I serve to the last!"
/run PlaySoundFile("")
Note:
She uses the same voice as Charlga Razorlank. Thus looking in the Sound\Creature\CharlgaRazorflank folder contains 1 sound I recall from the event but none of the Battleguard Sartura fight. If you know where these sounds are, post a reply please. :)
评论来自
240263
she looks kinda scary O.O
评论来自
307105
Killed solo by a protection paladin only using BoSanc, Imp Devo aura and Righteous Fury as buffs.
Stats: 21.23% dodge, 17.13% parry 29.55% block - 1357 block value
Pretty easy once you get to her, just tank the boss and the three adds to a wall and you'll have a instant win!
评论来自
285404
@#$% the curved walls i get thrown up and lose hp no matter what
评论来自
nemspyda
The biggest threat for a feral druid soloing this boss is the massive knockback and fall damage you can take.
Go in, find a nice alcoved wall to back up against to reduce the knockback - if one doesn't work, try another - and get the adds down asap - then finish off the boss. Depending on your gear you may not need extra tricks,FR etc, but use them if you need to.
If you find yourself being knocked back accidentally a quick shift to catform for a soft landing can save you massive damage.
评论来自
654830
Easily soloable by a hunter with a spirit beast.
Take down the adds one by one. On her first whirldwind use detterence and kite her around the room with disengage while your pet stays focused on the other adds. (feign death is also an option)
Cast spirit mend on yourself as soon as it's up and bandage in between whirlwinds. Once the guards are down (they go down fast) you have two options.
The Hard Fun Way
kill her much faster by staying with your pet in the fight. You will take a lot of damage. I have lifeblood, infinite healing pots, and the corroded skeleton key, as well as a dedicated BM soloing tree, so I always choose this way.
The Boring Easy Way
As soon as all the adds are down simply feign death. Your pet will take her from 100% health to 0 in about 3 minutes and never go below 95% health.
评论来自
177655
Easy solo as a frost mage. Sent my water elemental in to pull, and tank one of the adds. I then killed the adds one at a time. Kept mana shield up at all times, as well as ice barrier. Deep freeze can freeze her when shes doing her thing. Evocate glyph can help once all three adds are down.
评论来自
Nobbel
A video guide explaining how you can solo Temple of Ahn'Qiraj (aq40). Around 250gold in loot, bug mounts and reputation with Brood of Nozdormu in 1 or 2 hours time.In the video you will find a guide forThe Prophet Skeram, Battleguard Sartura,Fankriss the Unyielding and Princess Huhuran. For other information on the bosses see the description.
http://www.youtube.com/watch?v=NaLB1XF3ACE
Nobbel 85 Paladin
评论来自
Dragoonman
Soloable by an arcane mage.
I just popped mirror image, took down the adds one at a time while the boss was distracted, and then burned the boss.
When she WW, I blinked away and made sure my mana shield was up, and simply evocated while she was not Whirl winding.
Easy.
评论来自
Xenomech
Easily soloed by ilvl 366 ret paladin
评论来自
Nobbel
How to: Solo Temple of Ahn'Qiraj (AQ40) 4.3 version:
http://www.youtube.com/watch?v=1_5EpBdJHA4&hd=1
I show you how to solo all of them, but I don't kill Viscidus & C'thun myself.
It also explains the tactics for when you want to do it with a couple of friends.
Also includes information about mounts & reputation.
It took me around 31 min and I earned around 613g.
I hope it will help :)
Nobbel
评论来自
donquixote235
Very easily soloed by an iLvl 343 Blook DK. Essentially, drop an Outbreak on her and then Heart Strike / Rune Strike / Death Strike until her adds are down, then Death / Rune Strike her when it's solo. Be sure to have your back against the wall because she does do a knockback attack. Finished with 100% health remaining.
Rewards 400 rep (plus any bonuses you may have) - 100 for her and 100 for each of her adds, but the rep is not rewarded until they're all dead so for example farming her adds for rep will not work.
评论来自
Teiwazgod
Battleguard Sartura give 550 faction in revered
评论来自
Takata
Just soloed her on my lvl 90 prot warrior itl 495 pretty easily. Just spammed my abilites and she went down without a fight pretty much. She had about 716k hp or around there. Gave 220 Cenarion Circle rep, dropped Gloves of enforcement, Thick Qirajihide belt, imperial Qiraji Regalia and a Qiraji's Lord insignia.
评论来自
809113
Does no one notice that the sound file this NPC has sounds like a Male?
评论来自
DasGokuguy
the model is so unique i dont think ive ever seen one like it! i wish they would bring this back in the game some time!
评论来自
wowdoge
Battleguard Sartura is the result of breeding a human with a fly. I mean, look at her...
3D查看
链接
沙尔图拉
这个 NPC 能在这些地区找到:
安其拉
.
收获
杀死此 NPC 后您可获得:
200
点
塞纳里奥议会
声望
100
点
诺兹多姆的子嗣
声望
指南
Call of the Scarab Micro-Holiday Guide (Jan 21 - 23)
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