Hey you, Son of Skum ......
Level 25 - HP: 1644 - Power: 276 - Speed: 244
For non challenge, just Haunt Bomb him.
Unborn Val'kyr with Haunt and Doom with Zandalari Anklerender with Black Claw and Hunting Party.
The other two pets are of common quality so whatever your third pet is it should be able to take them out no problem.
For challenge mode I used Iron Starlette 1-1-1/ Stiched Pup -howl setup to kill boss and then Emerald proto 2-2-2 for killing the extras on every fight, making sure to keep it healed up whenever it comes in for the next fight
strat: Start with Decoy and alway on cooldown, second prio haywire on CD. filler Peck
Great for challenge ( no healing) !
What I did was simply use Clockwork Gnome and Lil' Bling, spamming Launch Rocket (open with metal fist before he can put up his stoneskin).
Had an Anubisath Idol with Demolish ready as well as third pet, but didn't even need him.
You rebel Son of Skum.
Clockwork Gnome 112
Iron Starlette 121
Arcane Eye 112
Iron Starlette - Wind Up until you die
Netherwhelp - use phase ability when possible, pray the instability doesn't miss
Grunty - block when you can, launch when you can, shoot the rifle for the rest
(2-2-2) + 2x any 25 that can deal with other pets
I defeated this guy with 2 rare mechanical pets:
. I also used a
to clean up the other 2 pets.
This strat works MOST of the time
Two Iron Starlettes (1,x,1)
Empowered Manafiend (1,x,x)
Wind up, super charge, wind up. Repeat with super charge off cooldown
Fiend can clean up spamming Arcane Blast
This is the team I used and 2 petted it.
Iron Starlette 1,2,1
Blue Clockwork Rocket Bot 1,x,1
Whatever, I had Emerald proto-whelpling
Round 1: wind-up
Round 2: super charge
Round 3: wind-up
Round 4: wind-up
Round 5: wind-up
Round 6: toxic smoke
Round 7: pet died, but had queued wind-up
Round 7: Clockwork came in
Round 8: Mine field
Round 9: Missile (son of skum died)
Round 10: Missile (smallclaw died)
Round 11-14 Missile (chomper died)
Hope this helps some of you.
Lil'XT just OWNED for me in this fight. Start with TYMPANIC TANTRUM. I had Managerie Custodian and Mini Mindslayer as back up.
My Ultratonk just solo'd this guy..... Opened up with Ion cannon....then planted the bomb, and spammed Lock on. Died and I had HP to beat on the back line... Just fyi.
If you use the
, here is the rematch code for all the teams with battle notes that I compiled from
Xu-Fu's Pet Battle Strategies
. Thank you very much!
If you don't use Rematch, you should, it makes running this (and other pet battles) so much easier. And Xu-Fu's is full of great strategies.
To use this code, select all the text below, hit Ctrl+C to copy, then create a new tab in your pet journal by clicking on the + sign to the right of the pet journal (Call it whatever you want but I call it "Wailing Caverns"), and then right click the tab and select the "Import Teams" option. You can then hit Ctrl+V to paste the code in there.
From then on, whenever you select one of the battle pets in the instance a little Rematch window will come-up asking if you want to load the team for that fight, load it and also be sure to click on the little note button so you can see the notes on what to do for each turn. If you start the fight and forgot to open the notes, don't worry, you can open them again by opening your pet journal and clicking on the note icon.
-Deviate Chomper:3I1K:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n \n \nTurn 1 Dodge\nTurn 2 Alpha Strike\nTurn 3 Nature's Ward\nTurns 4+ Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Deviate Flapper:3I1J:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n \n \nTurn 1 Dodge\nTurn 2 Alpha Strike\nTurn 3 Nature's Ward\nTurns 4+ Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Deviate Smallclaw:3I1I:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n \n \nTurn 1 Dodge\nTurn 2 Alpha Strike\nTurn 3 Nature's Ward\nTurns 4+ Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Dreadcoil:3I1N:2215198:22271C8:ZL:N:Turn 1 Extra Plating\nTurn 2 Make it Rain\nTurns 3+ Inflation until Dreadcoil is dead\nAn enemy Deviate comes in\nTurns 1+ Inflation until Lil' Bling dies.\nBring in your Teroclaw Hatchling\nTurn 1 Dodge\nTurn 2 Nature's Ward
-Everliving Spore:3I1R:11181FS:222A14F:222818:N:Turn 1 Black Claw\nTurn 2-4 Flock\nTurn 5 Savage Talon - Everliving Spore dies\nOne of the deviate enemies comes in\nTurn 1 Black Claw\nTurn 2 Flock until Ikky dies\nBring in your Emerald Proto-Whelp\nTurn 1 Emerald Presence\nTurn 2-4 Emerald Dream\nTurn 5+ Keep Emerald Presence active, use Emerald Dream if you drop below 900 health points and use Emerald Bite otherwise\nIf your Emerald Proto-Whelp does not manage, finish the rest with your third pet.\nCongratulations!
-Growing Ectoplasm 1:3I1Q:1125QC:ZL:222A14F:N:Turn 1 Decoy\nTurns 2+ Breath until Growing Ectoplasm is dead\nIf your Mechanical Pandaren Dragonling dies too early, bring in your random level 25 pet and use standard spells to kill Growing Ectoplasm\nAn enemy pet comes in\nTurns 1+ Breath and Decoy with your Mechanical Pandaren Dragonling and your random pet until they are both dead\nBring in your Emerald Proto-Whelp\nTurn 1 Emerald Presence\nTurns 2+ Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.\nDon't forget to jump! ;-)
-Growing Ectoplasm 2::212515R:222A14F:ZL:N:You can use a Zandalari Kneebiter as well instead of the Anklerender\n\n \n \nTurn 1 Black Claw\nTurns 2+3 Hunting Party\nTurn 4 Leap until Growing Ectoplasm is dead\nAn enemy pet comes in\nTurns 1+ Black Claw and Hunting Party until your Zandalari Anklerender dies\nBring in your Emerald Proto-Whelp\nTurn 1 Emerald Presence\nTurns 2+ Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.
-Hiss:3I1P:212A1G5:121B8L:222A14F:N:Turn 1 Whirlpool\nTurn 2 Call Lightning\nTurn 3 Swap to your Clockwork Gnome\nTurn 4 Build Turret\nTurn 5 Metal Fist\nTurn 6 Metal Fist - Hiss dies\nAn enemy pet comes in\nTurns 1+ Keep Build Turret on cooldown and use Metal Fist otherwise until your Clockwork Gnome dies\nBring back your Hydraling\nTurn 1 Call Lightning\nTurns 2+ Tail Slap until your Hydraling dies\nBring in your Emerald Proto-Whelp\nTurn 1 Emerald Presence\nTurn 2-4 Emerald Dream\nTurn 5+ Emerald Bite
-Phyxia:3I1O:12141BB:22271C8:ZL:N:Turn 1 Wind-Up\nTurn 2 Supercharge\nTurn 3 Wind-Up\nTurns 4+ Toxic Smoke until Phyxia dies\nAn enemy pet comes in\nTurns 1+ Toxic Smoke until your Iron Starlette dies\nBring in your Teroclaw Hatchling\nTurn 1 Dodge\nTurn 2 Nature's Ward\nTurns 3+ Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.
-Son of Skum:3I1L:112CAJ:1127AI:ZL:N:Turn 1 Bombing Run\nTurn 2 Decoy\nTurns 3+ Keep Bombing Run on cooldown and use Missile otherwise until your Darkmoon Zeppelin is dead.\nBring in your Darkmoon Tonk\nTurn 1 Shock and Awe\nTurns 2+ Missile until Son of Skum is dead\nOne of the deviate pets comes in\nTurns 1+ Continue with Missile and Shock and Awe until your Darkmoon Tonk drops low on health.\nThen: Ion Cannon - your Darkmoon Tonk dies afterwards.\nIf necessary, clean up with your remaining pet.
-Vilefang:3I1M:22271C8:ZL:222A14F:N:Turn 1 Dodge\nTurn 2 Alpha Strike\nTurn 3 Nature's Ward\nTurn 4 Alpha Strike\nTurn 5 Alpha Strike\nTurn 6 Dodge\nTurns 7+ Alpha Strike until Vilefang is dead\nIf your Teroclaw Hatchling dies too early, bring in your random level 25 pet and finish Vilefang with standard attacks.\nAn enemy pet comes in\nTurns 1+ Use your Teroclaw Hatchling and random pet until both are dead - often they finish the fight already.\nBring in your Emerald Proto-Whelp\nTurn 1 Emerald Presence\nTurn 2+ Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.\nTry to heal up before you kill the last enemy pet
I beat him with a combination of:
Alpine Foxling Kit
Ancient Nest Guardian
The Albino Chim was the lone survivor, but hey, I won.
I beat everything in this cave with
Fragment of Anger
Fragment of Desire
Fragment of Suffering
boom ez pz
Tried again and again and FINALLY found the team that worked. Hope it works for you too! :)
Random Pet (I had Nightwatch Swooper)
Eventually defeated with Iron Starlette 121, Ancient Nest Guardian 122 and Court Scribe 111. Takes a bit of luck too because if he lands all his hits, he's capable of decimating both mecha pets in a row.
Using all level 25 & rare:
– Hit him with
a couple times until Starlette died on the first cast of
. After it resurrected, I used
to get extra damage in before dying the second time.
– Started with
to get it out on the field. I think I used both parts of
once but I don't remember. Either way, when I resurrected, I used
to finish off
– Basically handled the remaining two
s alone, aside from
still being on the field from
until one was dead, hit the other one with it again once then it was low enough to kill it with
Mechanical Pandaren Dragonling
I started with Decoy, Bombing Run - then switched to Ultratonk. I alternated between Ion Cannon and Lock-On until the Dragonling's bomb went off then used Boombot and alternated with Ion Cannon and Lock-On until Ultratonk officially died.
Next pet I used the Dragonling and continued my strategy of Decoy, Bombing Run then switched to Lil'Bling. I started with Extra Plating and SMCKTHAT.EXE - at this point Skum was dead and I just had to get through the other 2 pets. Rocket launch, Extra Plating, SMCKTHAT.EXE until Lil' Bling dies.
Again - when using the Dragonling I started with Decoy but instead used Breath until the 2nd pet died and saved Bombing Run for the 3rd pet. Spammed Breath until it died. You win!
这个 NPC 能在这些地区找到：
Pet Battle Challenge Dungeon: Wailing Caverns
Pet Battle Dungeon and 7.2 Pets
Wailing Caverns Pet Battle Challenge Dungeon with 6 Pets
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