I wonder why there's no loot table here yet. Even Anub'Rekhan from Naxxramas has a loot table.
Ragnaros is the final boss in Molten Core, the original 40-man dungeon crawl-style raid instance. He drops all of the "Tier 2" armor set leggings, as well as several other highly-sought items.
There is some disagreement about the approach to this boss, largely brought about by discrepancies in gear, but, generally speaking, you will need a well-balanced, fairly well-geared raid group, and they will need a respectable amount of Fire resistance.
In my experience, precision Sons of Flame control yields a kill. Make sure everyone understands the strategy for that.
The sons are basic level 60 elites. Immune to fire but nothing else. Slowing, freezing, fear, horror, silence, and taunt effects all work. Hunter ice traps, frost nova, and challenging shout are all key to any Son control.
The Molten Core lies at the very bottom of Blackrock Depths. It is the heart of Blackrock Mountain and the exact spot where, long ago in a desperate bid to turn the tide of the dwarven civil war, Emperor Thaurissan summoned the elemental Firelord, Ragnaros, into the world. Though the fire lord is incapable of straying far from the blazing Core, it is believed that his elemental minions command the Dark Iron dwarves, who are in the midst of creating armies out of living stone. The burning lake where Ragnaros lies sleeping acts as a rift connecting to the plane of fire, allowing the malicious elementals to pass through. Chief among Ragnaros' agents is Majordomo Executus - for this cunning elemental is the only one capable of calling the Firelord from his slumber.
(Lore from the official World of Warcraft website)
Ragnaros is the Final Boss in Molten Core, below is a website that is very helpful at explaining the difficult fight:
His loot table consists of..
All class Tier 2 Leggings (Transcedance/priest, Bloodfang/rogue, ten storms/shammy, netherwind/mage, nemesis/warlock, wrath/warrior, stormrage/druid, dragonstalker/hunter, judgement/paladin)...
and other goodies..
Not a hard boss to kill really.. for beginning guilds, tank should have 315 fire resistance, but its a tank and spank fight.
Melee Players should have Min 200 FR and range should have 100-150 FR. I do say min as doing it well but you could have less and still take him down.
As a hunter, it is actually best if you wear as much DPS gear as possible. FR gear is hardly needed as hunters take the fewest AoE fire balls and also have (for the most part) the most HP of the ranged damage dealing classes. Well, except for warlocks. Anyway, if you can push the DPS charts you will be much more useful in Rag attempts/kills and let the other classes worry about surviving. We have feign death.
It's very important (especially for newer guilds) to dps as much as possible.
Assigned healers need to keep the dps alive at all costs, and all ranged dps should begin their attacks from very start of the fight and never let up, as range cannot gain aggro with a melee target within Rag's reach.
The sons do drain mana, so if you're a class that can kite the sons, do it. Priests fear, mages blink, etc.
A good goal is to have Rag at 30% before he submerges for the first time.
Rag can be a very tough fight if your strat consists of certain elements. Chances are if you are a beginning guild you will die a few times.
Our strategy has been to have a challenging shout rotation for all the warriors with FR when the sons come up, and watch for the knockback, other than that its a piece of cake.
With the release of the 2.0 patch, I believe Rag has become much easier. Not that he was nerfed, but that the classes were over all largely improved. In personal experience with my own guild, just last weekend we were only able to get Rag to about 40% before we wiped. That was the best we could do at the time. Only one week later, nearly all the same gear, but brand new talents, we managed to get him to 10% before the sons were even summoned, the sons were killed within one minute, and Rag fell as though he were no more difficult than Golemagg. These new talents are definitely a help, so if your guild hasn't attempted Rag since the patch, and you've been trying to kill him for weeks, I suggest you give it a go ASAP. You may be surprised at the difference and improvement. =D
We used to use the aoe taunt tactic when the sons came in for the warriors to control the sons and then aoe them. But indeed since the 2.0 patch we don't need it. He just goes down before sons....
Ragnaros is the first real "gear check" in endgame raiding (except maybe Bloodlord Mandokir and having tank with a lot of defense). Downing him is a significant achievement for any guild mostly because it shows that they are willing and able to farm for fire resist gear and greater fire protection potions en masse.
Yes, he is the 1st target to really bring down in a raiding guild, requiring collective effort and perseverance. One could say that Raggy makes or breaks raiding guilds. He provides training for the basic skills to face BWL and AQ40, and further down the line Naxxramas.
The Lords of Vengence, Damage Inc. , and another guild downed Rag on Blade's Edge. What sucked was this it dropped TWO I repeat TWO Leggings of the Ten Storms, I mean, after all that, it drops Shammy gear! WHY!?
That is all, we spanked him with only five people dying because they ran into the lava like idiots. -.-
Has anyone tried raggy since TBC came out? like with a lvl 70 group? I'm just curious, because i wanna try taking my guild through for fun one day, and i'd like to know how many people we';d need
Why is he listed as having 5000 health? I'm fairly certain he has 1 or 1.1 million
We killed him few weeks ago with 13 man. 2 tanks, 3 healers and 8 DPS. Took him down after 1st wave of the little firebastards. Went smoooth
Also drops the rare Eye of Sulfuras, a key part in creating Sulfuras, Hand of Ragnaros. Drop rate seems to around 1-3%.
Had 1 drop in about 30 kills.
Just so you know but i do believe you buy this water from the hydraxxian waterlords so you put out his flame to help you fight him.
No bad rating on this plz im just stating what i think.
And he has 6 or 12 minutes to saty above lava before he submerges permanently (or untill the instance resets) so try not to let him spawn sons a 2nd time he will go down for good.
I may never get to experience this guy, so this joke has gone over my head many times.
What's the deal with telling people you can look through a window to see him? what happens when you do that?
Good'ol Ragnaros, takes me way back to the "Loot the damn dog" and the "lol somone pulled Golemag" days. My Favorite Boss along with Nefarian in BWL. :D
Paste in Chat for some "oldschoolraider nostalgia" :)
Ragnaros is the first true epic fight old players had to deal with. While going throught the whole Molten Core dungeon was challenging for many of us and is piece of cake now... Ragnaros still has this little something that makes him different.
We were young and naive, and this fight truely felt epic as we had to have 40 players playing 110% to kill him. The pride of downing him for the first time is something you keep in mind for a long time !
I don't feel like burning crusade could match this fight (as well as several others from the old word). Most likely because we have grown and don't look at the game the same way, but also because now we are running 25 mans raids.
Easier to play, but less fun in the end I think.
Anyway if you have never been in Molten Core, gather up 10-15 people and go ahead ;) You will be surprised that you can still wipe there despite the instance being tuned for level 60 blue geared players ;)
10 of us went Rag last week and we downed him in 1 minute and 45 secs. So he didnt Submerge or anything.
I need some clarification on the wrath-spell.
Whose aggro is reduced by which amount if he casts this?
the whole raid , melees only? threat halfed or complete whipe? google isnt helpful at this one----
Heres a vid where 10 priests down him
My favorite pre-bc raid and boss.
inst he lvl 60 elite
Killed in 1 minute
This is the hardest boss in Pre-tbc
Ragnaros isn't the hardest boss Pre-tbc , its someboss in Naxx ( dont know wich one for sure)
Incredibly easy at 70. Killed him in about a min with only ~11-13 70s.
"By fire be purged!"
"Taste the flames of Sulfuron!"
"My patience is dwindling! Come, gnats, to your death!"
Nasty sounds( Aka raggy dies):
Just a few scripts i could find ;P
Have fun with em^^ (Feel free to add more)
Would he be solo able for a lvl 80 druid?
I would like to do this run a lot, as I'm looking for "The eye of Sulfarac".
His name is an allusion to Ragnarok, the end of the world in Norse mythology. Having never set foot in Molten Core, that's all I can add to this entry.
How does he drop Killmaim? lol
Now does it still require the water to summon him?
Before TBC expansion he was very hard boss and it took time to beat him
In these day he is easy may he hasnt good rate drop but the items,weapons and armor are pretty good for lvl 57-62
Now that we don't need any Quintessences, do we still have to defeat Majordomo Executus to reach Ragnaros?
A few days ago, we were running old raids just for fun. We were 2 mages, a priest and my pally tank.
Ragnaros is summoned automatically after defeat of Majordomo Executus (he appears after all other bosses are dead). I didn't know about the knockbacks (didn't play vanilla xD). I felt so useless in the fight...
Also Executus was hillarious...we got his adds oom as we were unable to kill them before they heal themselves :D
Whole MC is soloable now by a class that can take a few hits - if you know what to do. Like firedemon said. You just have to be in raid group to enter.
PS: confirmation code 'dotmm'...locks are coming back!
Ragnaros is the lord and ruler of all fire elements,so, a NPC there summons him and then Ragnaros execute him with a single attack
To fight ragnaros it will be good tanks have hight fire resistance cause of every single attack he deals FIRE damage
Ragnaros have a spell that summons NPCs called son of ragnaros and you have to killed them quickly or maybe the entire raid go wrong.Be carefull of "Wrath of Ragnaros" he knocks players back and if they threw to the lava they will die especially TANKS.
Good luck and now go fight him
You can solo all the trash if you can take a few hits but not the bosses. There may be one or 2 that are possible, but with a Druid tank and Priest Healer we went through and cleared every boss includeing Ragnaros.
Two mannable as a 71 disc priest and 80 blood DK.
All of MC in 2 hours ^_^
I want to add that, if you kill Majordomo Executus, and the party won't be able to move any further because someone have to go (or some other reason) and the instance gets reset (All the trash gets reset, not the bosses). You have to kill Majordomo again, to make him able to summon Ragnaros.
on him. It's very fun to see Ragnaros become not but a tiny boss. My raid laughed quite hard, seeing him shrink, though, I would not suggest it. Our raid leader got a little ticked, as Ragnaros becomes hard to hit if you shrink him. He is too far into the middle of the lava, and getting close for hitting him causes you damage. It still looks hillarious though.
Just soloed him and the rest of MC as a prot paladin.
Like you saw it took ~70 minutes getting the kill, my weapon broke at ~60% which made the fight a lot harder(less SoW/JoL proccs). So bring another 1-2 weapons for a lot easier and faster kill.
I had 413 FR with FR aura and used SoW/JoL and Sacred up constantly. I was hoping I would be able to jump out of Wrath of Ragnaros's knockback range every ~25sec, but my initial feeling was right, he doesn't use it unless someone is in melee range. This made the fight a lot more trickier.
I placed myself
so I would always get thrown in the lava and therefor avoid the fall damage. It is very important to stay close to the inner circle's lava, since the room for where you hit the floor in the lava is somewhat limited(and ofcourse lag here = baaaad if anyone remembers the lava jump in BRM :P).
I recommend saving Divine Shield for when you get both Hand of Ragnaros and Wrath of Ragnaros at the same time, I f.x. died once from getting shot out of melee range from Hand of Ragnaros and then when I was running back into my position I got Wrath of Ragnaros'd and didn't land in lava(since I wasn't yet near the inner circle lava). I used JoL/ShoR/HotR every 9s(waiting for J instead of doing 6s abilities first).
When the Sons come, go to 969 rotation but depending on mana you might want to skip consecrate. Your goal is to keep 1-2 adds alive and be at full mana ASAP. Then you heal up to full health and kill the remaining adds and rinse and repeat.
Note: You can also FoL between his swings if you're lacking health in between Son Phases.
In the end was merely done to prove I could and due to lack of challenges :)
i sawl this guy in a video called " The Grind " Halloween special its hilareous! you'll see him sommoning mr. teeth, well i do not know why his name is mr. teath but you'll here him saying " why hello how are u today there... go to youtube and watch youll see him in the middle of the video i bet u would see the ppl who watch this!
Please somebody help! We summoned Ragnaros but we don't killed him beacuse we tired. So we went back at the next day, but Ragnaros and Majordomo are missing! Is there any way to summon Ragnaros again or we sucked? :(
Extremely time consuming to solo on a prot paladin but nothing particularly difficult about him. Keep sacred shield up at all times, JoW/Seal of wisdom. Wore roughly 330 FR with aura, make sure you bring backup weapons, he will easily break one of them over the course of the fight. Pop all of your cds immediately after sons are down, should have avenging wrath up after every sons phase.
But is he solo-able?
Is this soloable by a ret pally, or maybe two mannable with a healer? Onyxia is really too easy atm so i was looking for something new to try out :) Didn't want to take all that time to get to him just to find out he isn't...
Does anybody know what the sound file is for his quote:
""Too soon, you have summoned me too soon Executus!"
does anyone know if MC is soloable with oh, say, a lvl 80 BM hunter with heroic gear and a gorilla pet?
I also managed to solo Ragnaros, and all previous 9 bosses before him, as a protection paladin. My main spec is retribution, so I only had decent tanking gear and around 289FR with my aura.
Artharas' post above me was very helpful, especially about the "sweet spot" you must stand on so that when he pushes you back you'll land unharmed in the lava.
Fight lasted 50minutes. I didn't try at all to avoid his knockback, instead I threw a flare on the "sweetspot" Artharas said and immediately after Ragnaros knocked me back, I swam to the flare, Holy light, and fight again :)
The adds phase was simply a chance for me to regain a full mana bar, no problems at all with them.
I used wisdom both on seal and judgement.
Only 2 interesting points I can add to the previous posts:
1.Two or three times during the fight, after been thrown into the lava, somehow I managed to have less than 10k health. If that happens, bubble or LoH immediately, the danger of wipe is imminent :)
2.My tanking sword broke at around 80% because of the previous engagement I had with Majordomo. When my healing mace which I equipped next, turned yellow at 30%, I deployed a repair bot (didn't know if that would work but it did!), repaired to the full, and in 2 seconds I was ready as new :) So you engineers out there, no need to even bring a 2nd weapon. When it breaks, just repair on-site :)
Agathoklis, human Retribution paladin, Bloodhoof
World of warcraft gets the most names from Myths.
I'm not sure if anyone has mentioned this before, but it sounds like the same voice actors are used for both Ragnaros and Thrall. =)
solo attempt was going well until I took like 22k fall damage. I was trying to land in the lava but i guess i hit bottom or something. other than that he was melting my weapon and im sure it would have broke before i killed him.
soloed him yesterday as a retri paladin with 288 fireresi with fireresi aura. gear was a mix of naxx10, naxx25
fight was about 21 minutes.
2 maned him..
80 holy pally T7
80 unholy blood death knight S7
Solo'd as a ret pally
395 fire resist, basically the lev 70 badge FR gear + blacksmithing FR helm + FR aura.
only hard part's making sure you land in the lava after the punts.
damage is minimal, SS + JoL + SoL keeps you at full most of the time.
took about 4 waves of sons, so I'd guess 25mins.
- didn't take any screens mid fight, as it stalls my computer for a few secs >.<
wiped the first time, got him to 10% but 3 bad punts in a row gibbed me.
(bubbled after first, LoH after 2nd, hadn't learned my lesson by the 3rd)
not something I'd care to do again.
Noob. He got solo'd
The one thing I really miss is that after tbc came out not one of the tier sets gives resistances like in the old days.
First defeated by Ascent of Medivh on the 25th of April, 2005.
2 Paladins and 1 mage (All level 80) were enough to take Ragnaros down, no special tactics nor whatever, simply "Kill it quick!". It's a shame that NPCs such as Onyxia or Ragnaros are soloable (or nearly) nowadays, it's not fun... AT least on my opinion.
NOTE: I did not make part of those guys who killed Ragnaros, but I watched the battle though.
BY FIRE BE PURGED!
Would this guy be harder, easier or about the same toughness to kill as onyxia? I have solo'd Onyxia on my lvl 80 Blood death knight.
Ragnaros quite literally eats weapons for breakfast thanks to his Melt Weapon ability.
If you're looking into soloing him have a second weapon ready.
He managed to down my Titanguard from 80 to 0 durability by the time I got him to around 40%, luckily I still had my Last Laugh on me.
Not sure if this has been mentioned before but Ragnaros could be a reference to a PlayStation game called Spyro the Dragon. On some level in the game you rescue a dragon called Ragnar.
Here's the screenshot.
He is coming back in Cataclysm... AND HE IS ANGRY!
Can easily be 2 manned by healer/melee dps in naxx 10/25 gear atm.
P.S. Succesfully did it with Retri Pala / Resto Druid(2 waves of sons)...Im quite sure its soloable seeing how easily we killed him. Oh and don't bother with having a tank, his damage is miniscule at best.
in cataclysm mad rag comes back in a level 85 raid..
molten core was merely a setback
Soloable as a lvl 80 prot paladin.
The fight is not very hard, but it is unfortuantely very RNG.
The only dangerous thing is taking falling damage from the knockback. With correct positioning you should land in the lava every time and avoid the damage, but if your position is just a little bit off or you are unlucky you can get falling damage and possibly die.
When you get knocked back, look to see if it looks like you will get falling damage and have your finger ready on bubble/LoH. Remember that Ardent Defender wont prevent you from dying to falling damage.
Also note that you will never actually land on ground, but the edge of the lava pool is shallow enough for you to take falling damage.
You should position such that you are facing roughly west and thus will be knocked back to the east. Get a feeling for how you need to face to be knocked in the best possible direction, and make sure always to return to that position ASAP.
I used these buffs primarily: Fire aura, RF, BoSanc, seal of corruption. I used JoL the entire fight. Sacred shield is good to keep up, a good time to cast it is when you are knocked back or swimming back.
You can switch to SoL if you get low on health, but remember to switch back at some point; the more dps you do, the less time there is for getting an unlucky knockback.
I did not wear any FR gear.
Sons of Ragnaros is your chance to get full health and mana. When 8 of them are hitting you, BoSanc will get you to full mana quickly. Finish all but 2-3 sons, heal to full with HL and then stop dps while divine plea + BoSanc gets you to full mana. I only melee'd once every 10 sec to keep DP going.
When you are full on mana again, finish the sons off and return to your position for knock back immediately.
Solo'd as a feral druid. If you feral charge him when he throws you up in the air, it makes the fight pretty easy. Save berserk for the adds, make sure you barkskin/hot before they come, they do a good bit of damage.
Hmm... the guy looks quite ugly xD anyways... he will come back! he is back in the cataclysm that releases in 2010
Easily soloable as a Ret Paladin wearing Illidan glaive tanking FR gear. I believe I had ~440FR with aura, and it was basically tank and spank swapping between seal of Light and Wisdom. Only real danger is if you cop a punt and don't land on soft ground, in which case you may need to stop and heal yourself back up.
Compared to what you've had to do to get here it's a simple, yet drawn out fight.
This guy is pulling a Kael'Thas on us.
In the upcoming Cataclysm expansion (to be released in 2010), he returns from banishment to attempt to burn down Nordrassil, the World Tree, in Hyjal. The tree will be protected by the newly returned Malfurion Stormrage and his Cenarius army.
What this will mean for Molten Core is not certain, but it is likely this instance will stay as it is (much like Stratholme still exists despite Rivendare's return in Northrend)
did anyone notice in all the screen shots he was laughing besides when his dead?
I was able to solo him as a ret pally using only the fire resist aura in pve gear. I have a few emblem of conquest pieces and 4/5 tier 7 (10 man Naxx).
Use seal of light, judge light, always keep up sacred shield. Instant flash of light yourself when you can to keep the HoTs up. Position yourself so you're knocked back into the lava when you fall, otherwise I don't believe this fight is possible. When Rag submerges, stun an add and use hand of salvation (if you have the glyph). Keep 1 add alive and use divine plea if necessary.
You'll only need to bring one weapon with you as ret as long as it's repaired before starting.
I frapsed the fight. Not sure exactly how long it took, but the total file size of 2 files was ~7 gigs... Probably around 15 minutes. If I get a chance, I'll post it.
Soloable by prot pally and feral druid. On seperate visits, of course.
There's a rock opposite of where Majordomo summons Rag. When you get knocked back, make sure to land on that thing. Fire resist aura very handy, no other fire resist really necessary. Rotate cooldowns - first knockback, use bubble before landing. Third/fourth, use protection to mitigate his Wrath of Ragnaros attacks. When you make your way back from the rock, jump into the lava rather than the ground - the fall damage is unpleasant. Other than that, Rag isn't a very hard hitter. Swap to a healing weapon if you need healing, get yourself up, get back on him. I'll say one thing though, the fight's long, and Rag melts your weapon. On my druid, I ended up killing him with my fishing pole, and on my pally, I went through my melee weapon and half my healing weapon.
Stand as far as you can from him, but still in melee range. If he knocks you back, feral charge back quickly. If you're too close, it will consume the charge, but not let you come back, and then you have to face his annoying fire blasts. If you're not comfortable with that, use the safety rock on the side opposite of where Domo used to be as a back up. If you're feral charging correctly, you don't need any fire resist at all. If you're uncomfortable with feral charges for whatever reason, 200 or more fire resist trivializes the fire blasts.
A creature who waged war against the titans when the world was young. A monster of unimaginable power. A power that dwarfs Kil'Jaedan or Illidan.
A creature that got mauled to death by a feral druid. 11 minute fight. Feral Charge heavily mitigates the fall damage, but doesn't eliminate it. Buffed with 50 resist flask, 40 hit/sta food to reach the old world 9% cap, 132 stamina scroll, mark of the wild, and drums of forgotten kings. The only time I needed to hit a cooldown was when I opted to hit my screenshot button in midair once, rather than feral charge (slight delay as the file writes, and only a split second window of opportunity on the charge). I did hit berserk when the sons came out, so I could time the next wave. To my knowledge, this is the first solo with screenshots to back it up. Anyone attempting to wear him down through high mitigation should bring a backup weapon, your weapon will
as you fight him. The only boss along the way that wasn't soloable was Golemagg. It takes some high DPS to beat his
, pally could probably manage it with bubble though. Enjoy and GL farming!
Go, trusty Bearachute!
With 4 Durability Left
If you attempt to kill him too, beware: He is red, and slightly larger than your average monster of unimaginable power.
Solo'd him in just 12 minutes as a ret paladin in full dps gear, with ret aura, BoM and SoV. My gear is mostly ilvl 219-226 epics.
It wasn't very hard at all. A good place to stand is a spot where you land on an oddly-shapen cliff when you get blasted. I forgot the geographical orientation of it, but you'll notice it. This greatly reduces the falling damage you take when you get blasted. The Magma Blast typically hits for 3k with fire resistance aura, and is only cast every 3 seconds or so, so it's not a big threat.
The biggest threat was really the sons, they hit rather hard and there are 8 of them. Had to use LoH once on them.
I had repair bots ready, but I didn't need them at all, ended with my weapon at 63/120 durability. :)
Soloed it as a lvl 80 affliction warlock.
First phase is a breeze, just nuked my heart out.
Second phase is truly a difficult part. Eight adds come out and they hit really hard, especially if you're a clothie like me.
I used howl of terror, fear, banish, healthstone, death coil and a healing potion, and it was still a close call.
Killed him before he could slap me with another add phase.
Uninteresting drops, but now I'm 10/10 Molten Core solo. It was a challenge and extremely fun. =)
Deionarra, horde warlock of Vek'nilash EU.
Brought to you by Tarren Mill... Ragnar-Os!
The only cereal with the Molten Core!
BY FIBER BE PURGED!
TASTE THE FLAVORS OF SULFURON!
TWO SCOOPS, EXECUTUS! TWO SCOOPS!
Ragnaros will apear again in a level 85 raid in Cataclysm called Firelands. Firelands will be in the new zone Mount Hyjal.
Is he soloable by a prot warrior?
...To my knowledge, this is the first solo with screenshots to back it up...
<insert silly reference>
<-- Golemagg is totally soloable, and I wish you luck on'm!
(And yes, my weapon broke... I finished him with my fishing pole equipped)
Hes coming back! He will be a boss in the new expansion, Cataclysm, and hes mad and out for revenge. He is one of the 4 element bosses.
2manned Ragnaros as a resto shaman in ~t8 gear and a destro warlock in ~t7.5 gear.
Basically this fight is about positioning, let the voidwalker tank, and you and the lock have to stand in the middle edge of the circle so when he does the knockback you dont get out of range of the void. Drop fire resist, it helps alot. Whenever he summons his adds just let your DPS blow them up, rinse and repeat. Probably solable as a protection paladin.
Soloed as DK Blood DPS in my DPS gear and fire res gear. Once you have enough fire resistance it's pretty easy, so long as you have the spot down to fight him. Took me a wipe to figure the right spot so I won't get blown back into hard ground.
I don't recommend doing this without any fire res gear, as his fire attack does 6000 damage. I put on 330 fire res and his damage was very tiny and manageable. The sons adds did trivial damage as well. Once you get enough fire res, the main concern is positioning yourself so you fall in the right spot.
I wonder what he'll yell if you encounter him in Mount Hyjal at Cataclysm?
"Molten Core was merely a setback!"
Two manned Molten Core.
Achronos - Asassination Rogue
Highrise - Holy Paladin
Pretty simple, except for the boss with the ton of healers. Had to get each one out of line of sight one by one and dps down.
Step 1: Wait for him to submerge and spawn the sons.
Step 2: Get a warlock to banish one of them, kill the rest.
Step 3: Make a shaman kill Ragnaros by himself.
So you have the
son of the
, right besides the
master of all four elements
as he defeats him.
Not exactly canon, but close enough.
Now if we only had a comet...
Confirmed. I solo'd Ragnaros on my (4400gs?) prot paladin with no fire resist other than aura. Was still easy. There were a few close calls and it took 25 minutes, but wasn't a real problem. Weapon broke when Rag was at ~10%, and I was forced to switch to my healing weapon.
Interestingly enough, the Sons of Flame were the easiest part. They allowed me to bring my mana and HP back up to full.
Basically I judged light and used seal of light/wisdom as needed to keep either up. If you stand where the ranged DPS used to stand in classic (at least, in the guilds I ran it with) you will get launched back into the lava. I took falling damage twice out of countless knockbacks.
Soloed as DK Blood Tank, and a Moonkin (to make it quicker). I died once, from falling DMG, i didn't landed in the lava, CRsed me and np from that point. A DK Tank can solo almost all bosses, except gehennas (curse nulls lethal strike healing), and some help is welcome in Magmadar, if u aggro the dogs in a fear... get ready to be deleted, but u can take a mage, moonkin or whatever who does AoE's, down the dogs and ask him/her to let u kill it by yourself.
Have fun trying and excuse my english, not mi "lengua materna" :)
If you clear the instance till Ragnaros, and you leave it there, the boss will be there for 2 hours, then it will despawn. If you want to kill it later, you have to kill Majordomo again.
Majordomo repops every 12 hours.
He wont drop loots again if you killed it for second time.
how much gold this guy drops in solo anywayz?
As a person that never got the chance to fight Ragnaros in Vanilla (I was in a non raiding social guild) I would like to know for soloing purposes does Ragnaros melee swings deal physical or fire damage?
From what i remember Baron Geddon melee swings are all fire damage so I'm wondering if its the case with Ragnaros also? This would basicly mean that Fire Res would be good to mitigate dmg done to you.
Also another thing,
When he does a knockback is there a safespot for a person where you wouldnt get knocked back? What i mean is, is there a spot where lets say a healer could stand (At healing range) and during the knockback "fly" against a "wall" hes against and this way avoid having to run back to original position?
Im considering bringing a healer on my other computer as my main class cant heal and I imagine the knockback would be the most annoying thing to handle in this fight if youre trying to control 2 characters yourself. Having a healer at a kind of safe spot would basicly mean i could concentrate moving to melee range with my main only and this way avoid the extra dmg that he does when noones in melee range.
Anyone able to clarify these points?
I think this verse fits Ol' Raggy, from the MEGA MAN 2 by The Adventures Of Duane And BrandO song -
Words were changed, original words are in brackets.
‘Sup Heat Man let’s do this fast.
My pussy-ass brother just bailed on your ass.
It’s time to blow bubbles, the bad kind though.
Don’t get too close, I might blow.
Who knows what flows from the Earth? I DO!
I’m gonna spew red goo all over your shoes.
I got a face for radio and a box for a suit.
Raid: Blizzard (Was Capcom) really didn’t spend much time on you.
Raid: Check it out, I’m tired of you.
Raid: I got my raid(Cannon) ready, I got Grindin’(Huntin') to do.
Raggy: I’ve got more hot than a cow has moo.
I will burn you with my flame!
Zippo is my middle name!
I’m done $%^&in’ around, eight-bit clown.
Raid: Here’s a bubble have fun six feet underground- DEAD.
Solo'd with my prot pally with mostly 10 ICC and some 264 frost emblem bought gear and a
that parts very important. The fight lasted 20 mins according to the time left on BoS. Using SoCor most of the fight and only switching judgements for hp/mana unless under 50% hp while fighting Rag then I'd switch seals. Making sure to land in the lava every knockback it was really a piece of cake with the 264 libram proc'ing on SoR and keeping Holy Shield up almost all the time using the normal 69696 tank rotation. I took next to 0 damage while in melee range and the elemental fire debuff was mostly absorbed by Sacred Shield then on knockbacks the magma blasts were resisted/absorbed (only had fire res aura for my fire resistance). As long as i stayed above 50% while on Rag when the adds came out BoS brought mana up and SoL brought hp up then I was ready to go all out on Rag some more.
Most important thing that I haven't seen in previous posts, use a BoA weapon! They don't take durability damage and since the fight only lasted 20 mins I'd say they are more than enough damage to be worth not having to pay repair bills on 2 dead weapons
Just duo'd this with a bm hunter and enh shammy.
Popped all cds and went for a quick burn with the hunter pet tanking. I (shammy) ended up spending most of my time chain healing the pet since rags immune to fire damage. Really annoying as enhance. Easily doable though, happy hunting.
Solo'd as an 80 Blood DK with iLevel gear no more than 226.
I had all four pieces of fire resistance gear from Badges of Justice and used a Lesser Flask of Resistance to give me a total of 250 fire resist. I also threw on some pieces of tank gear to make up for the stamina loss, netting me about 24k health.
It was a pretty easy fight with two close calls due to fall damage. A cycle of Anti-Magic Shell + Rune Tap and Vampiric Blood + Rune Tap (with Icebound Fortitude thrown in every now and then) kept me healthy while and after getting knocked up. I blew whatever remaining cooldowns I had including Death Pact when the Sons spawned. I didn't keep track of how long it had taken but I would estimate no more than 15 minutes, most likely less.
Remember, he will dissapear after about 2 hours dont go afk like me ^^
Managed to solo him with ease today as a protection paladin, never dropping below 90% HP. The fight took about 30 minutes. With Ragnaros' defeat, I have finally soloed every boss in Molten Core.
The gear I used was a mix between Fire Resistance-, tanking- and healing-items.
I've listed them in the comparison tool, along with enchants and gems. As I had earlier wiped during attempts at soloing Ragnaros because of fall damage, I planned to equip some healing gear so I could easily heal back to full when I'd take fall damage next time. The libram is probably the only item that's equipped only for extra damage. This gear-setup gave me a whopping 460 Fire Resistance (giving me the resistance rating "Excellent", never seen that before) when combined with Fire Resistance Aura. Using a
Bind on Account
suggested (thanks man!) I also avoided Ragnaros'
' tip (thanks to you too!) by standing
, I noticed I had enough resistance to walk down in the lava, right up to Ragnaros. This increased the "safe" distance at which Ragnaros could knock me back with.
Healing turned out to be a lot easier than I had expected.
supplied me with all the mana I needed, and
Judgement of Light
kept me at full HP almost the entire fight. I never had to use any other kind of heal (not
Lay on Hands
. My position when fighting Ragnaros always ensured that I fell in the lava when he knocked me back, and his adds were a joke.
is the talent build I used. It's a special (permanently in-test) "soloing-build" I created. Can always be improved...
As of the upcoming expansion of Cataclysm, the talent calculators on wowhead and Blizzard's official sites have been reconfigured. Thus, this link no longer redirect to the build I used when I fought Ragnaros. There are various calculators which still uses the old talents, but as these will soon be outdated (and already somewhat are, even before Cataclysm), I see no point in listing the build I used anymore.
These are the buffs and items I used on myself:
- Runescroll of Fortitude (+165 stamina)
- Fish Feast (+80 Attack Power, 46 Spell Power and 40 Stamina)
- Scroll of Strength VIII (+30 strength)
- Elixir of Greater Agility (+25 agility, got a lot of them from a friend that leveled alchemy)
- Seal of Vengeance
- Fire Resistance Aura
- Righteous Fury (-6% damage taken via talents)
- Greater Blessing of Sanctuary
Other buffs that were nearly permanently active:
- Sacred Shield
- Divine Plea
- Holy Strength (+200 strength, from the Libram proc)
As healing was no problem I guess I could have swapped out some of the healing-items with my regular tanking gear. My math is too bad (at least too slow) to figure out whether the extra Spell Power boosted my Sacred Shield better than the strength from my tanking gear via the
Touched by the Light
Soloed this morning with my buddy's Ret pally 2843 gs average icc gear.
Went in killed the council took my chances against rag.... died from fall damage cause i stood in the wrong place. then i moved to the southeast and when he knocked back i would land on the rock, heal, and continue the onslaught. fire res aura helps a lot and i always had AoW active for emergency heals so dps was a lil low (only about 4k-5k dps). The only time i had to use a CD was divine shield the second time the sons came up. i was on the rock at the time and was automatically teleported down and instead of taking on 4 or 5 at a time i had ALL of them and i wasn't prepared cause i had just taken a bit of fall damage, but i survived and divine stormed my way out of there. Eventually he came up I burned him some more and that was the end of it.
97g 2 boe blues, judgment legs (WOOT!) warrior legs, crap trinket and a cloak were my rewards for downing him! sent the boes to my toons and let him have the epics for repair. very much worth it for a weekly farm.
Soloing this as deathknight was pretty easy, once i found the right spot to stand on, so the knockback makes me land into the lava and not land, cause the falldmg is whats going to kill you, Also if u dont get to him fast enough he will do 5k+ fire dmg every few secs on you.
You should be in blood spec ofc with tanking gear on, and use blood tap or other defensive abilitys right after he hes knockbacked you and he does hes 5k fire dmg on you cause your out of range of hes melee. The adds that spawn on 75% and 25% hp was a joke(think its more then 2 times it spawns but not sure when)
This fight took me 35 mins.
Also a sidenote for paladin's make sure if your there alone to take with you a spare weapon,been there 2 times on my palladin so far and my weapon broke both times, did not have this problem as deathknight though..
Dont know if there is many people soloing this for the Eye drop, but my guess is there is a few, hope this helps, gonna upload picture of the spot i found was best to stand at to avoid fall damage
Just soloed him as a pure fury warrior. I picked up bloodthirst glyph and used lesser flask of resistance (with an additional +40 resistance with mixology) and had drums of kings and wild to bring my resistance up to 144. I also had to respec into improved intercept since all his knock ups came every 20 secs or so.
I was able to get him down before the submerge but it was pretty close. Wouldn't recommend it unless you're very geared. My warrior is at 6500gs with shadowmourne. Pretty nice and quick for farming.
Was also able to do most of the other bosses as fury except for Golemagg and Garr.
I just soloed this guy on my warrior with a prot/fury spec with Bloodthirst, improved intercept and generic prot talents. Usual bloodthirst, Enraged Regen, and Cleave glyphs. Just under 40k with my tank gear (5300ish gs) and nothing special (IE no fire resist gear or BC junk) I used Flask of resist, Drums of kings and wild, Runescroll and food to hit about 47-48k with commanding shout.
I must say Improved Intercept is MUST. His knockback is on a 22-25 sec cooldown it seemed and without the talent you would get killed pretty quick with his instant pwn you for not being in melee ability. He calls it out...so I would start mashing my intercept button so I could get it off with the weird distance of being knocked up+out. I can't express enough how important this was for me for the fight. You have the Last stand+engraged regen O sh!t button but you can't use it very often. Nail the intercepts you should be fine.
I had to fight in beserker stance the whole time due to latency and macros to switch to berserker and cast Intercept not being 100% effective. Wasn't bad though, glyphed Bloodthirst would outheal his damage over time. His dot hurts and will do more then you can heal through but it is on a cooldown and bloodthirst will catch up over the course of the fight.
He submerged about 4-5 times and I used that time to make sure I bloodthirsted up to 100%.
My weapon was broken about 20% and I had to switch to Bryn'toll for the last 20% but it was fine.
I might try Bryn'toll for the whole fight next time to cut down on kill time, and switch to sword/shield on the sons. But either way, I would recommend an heirloom weapon or multiple weapons in your bags.
Took 19 mins and 45 sec to down him. No Eye either :(
Maybe next week. :)
As of 4.0.1, MC is totally soloable as a prot pally. I did ragnaros with about T9 gear+. In the last quarter of the fight, my weapon broke so I had to finish him with Judgement + Avenger's shield.
Used divine shield at least twice and many time Divine Protection. Word of Glory is a must for this.
I did it in 12 minutes. Long, stressful and repetitive xD But worth the 140g he drop at the end.
Pretty easy solo for Blood DK after 4.0. I don't have the best gear; my average ilvl is 206 according to my stats. That's with three FR greens on, ending up with 176 FR flasked total and just over 35k HP.
Key to this fight is being in the right position to avoid taking fall damage (and don't be afraid to toe the lava when in melee with Rags), and saving defensive CDs for the Sons. A DK with my gear should actually be able to burn down the Sons quickly enough that you may even be able to use that phase of the fight for some downtime, saving one spawn alive so you can Rune Tap and Death Strike it to top yourself off.
Another tip for this fight, even more cementing Blood as an ideal spec for it: after the knockback, Rags won't nuke you if there's something in melee range he can swing at. This includes your ghoul or even a Bloodworm. Sometimes it's hard to tell, but if you are going to get nuked instead, make sure you manage your CDs appropriately. Try to alternate Bone Shield and AMS with each knockback.
All in all, an easy chunk of change if you've got the gear or the skill for Gehennas. Cores will continue to sell well, too.
I found a use for Subtlety as a Rogue...it makes Ragnaros soloable. The largest source of damage you will take is,
, the 5k damage nuke he casts on you if no one is in melee range. So, go subtlety, but glyph more or less like a combat rogue, mash sinister strike, and just shadowstep back to him whenever he does the knockback. Didn't even need a repair bot, he dies long before my weapons were even close to broken.
I just solo'ed Molten Core as a discipline priest. Interestingly, I died several times on trash but never on a boss. I have 264 gear and used a disc pvp spec (for the extra dps from spell reflection). Archangel is a must for mana regeneration.
A few notes in no particular order.
-- Ragnaros's adds are far more challenging than he is, and because of Rag's 1.1 million hit points you'll need to go through several waves of adds. The adds' combined dps is easily enough to take out a disc priest if you're not careful. I used power infusion + holy nova spam for a while, but when I dropped to 50% health, I'd fear then focus my dps on the remaining adds near me. They only have 15k health each and have usually dropped about half from the holy nova spam, so they die fairly quickly. Hint: fight on the NE side of Ragnaros so you get tossed back into lava, not onto land.
-- The big fire elemental trash (firelords? I don't recall their name) are quite a pain. The have a 15 second silences which is an absolute killer. Not to mention their adds begin splitting. The adds have a large pile of health each, so it takes a while to get them down (which leaves others to split in the meantime). I generally focused all my dps on the fire lord and got out my shadowfiend for extra dps as soon as possible, then focused on the adds. Mostly though you can avoid these guys.
-- I thought Garr would be more difficult than he was. I pulled by DOT'ing up a few adds but mostly did my damage through holy nova spam. Power Word: Shield worked surprisingly well in spite of Garr's dispel magic, as they'd beat through it fairly quickly anyway.
-- Geddon was a joke. I fought him in the tunnel to avoid being tossed very high in the air.
-- Golemagg wasn't too tough, although he did hit rather hard once he was enraged. I pulled out my shadowfiend after his enrage then cast fade so I could focus my attacks without needing as much healing. They killed the shadowfiend rather quickly though, so in retrospect I might have been better off serving as a tank while letting the shadowfiend dps Golemagg instead.
-- Sulfuron's healers hit surprisingly weakly. I mana burned them outta mana then blew 'em away one by one. E-Z.
-- Majordomo's adds were something of a pain, as I had him and eight adds on me at once. That means their dps drops during the fight though, so don't be afraid to burn your cooldowns earlier on. (It's an 8-10 minute fight anyway). I mana burned the healers out of mana (doesn't take long) then pulled out my shadowfiend and focus'ed one down. From there on it was just a matter of killing the healers one by one, then the other adds. All in all, not difficult. Just time-consuming and requiring a bit of concentration.
-- Shazzrah has a -75% healing curse on you during the fight. Rather annoying, but you can heal through it anyway (if not very efficiently). I spent a lot of time ducking out of his flamestorm, but in restrospect I might have been served just sitting through it so I could nuke him down faster.
Overall, a very fun experience. I was surprised I was able to do it. Quite fun, and an enjoyable challenge for the bored discipline priest.
the most epic ragnaros kill evah
Just completed the whole Molten Core as a retri paladin, apart from Golemagg the Incinerator (that guy is a total d-bag, the fight took 33minutes as a holy paladin).
Ragnaros is simple, stand by his feet, when he throws you away, give yourself a quick heal, the fall damage can be as high as 50% of your max. hp - as for the adds, get 3 holy power, divine storm, rinse & repeat until they're only 3-4 left, then Word of Glory yourself up to max hp.
Chimeling @ Sunstrider EU.
Just wanted to let everyone that know that the new Ragnaros encounter has the dialog sounds available in the same place where the old ones were. You can extract these sounds using an MPQ extractor. These sounds belong to blizzard so please do not abuse them in any way. I thought people who were excited to see ragnaros come back might appreciate this, beware spoiler alert.
Just solo'd as a hunter, not too difficult. Was BM using spirit beast, no t5. The heal comes in handy for the knockbacks where he'll aggro onto you for a few seconds. The real trick is just killing him before add phase. He died in 117 seconds for me.
So, if any hunters out there are interested for tier 1/petrified leaf/rep, MC is soloable.
Retri paladin, its easy :)
Just soloed the whole raid as Pala Tank in about one hour and half as got to level 85.
Soloed him as an 85 Enhancement Shaman today. Only tricky part was dealing with his various knockbacks. Try to position yourself so that you get knockbacked into one of the rock formations around him, and keep pets, summons etc. out at all time so they can soak up some knockbacks as well.
Solo as a frost mage. yay for easy gold.
if you're an engineer and having trouble with knockback nuking, use your elementium dragonling. makes the fight cake.
was able to kill him with just my guildmate, a level 85 mage, only problem was when he did the ability where he blasts your in the air seeing as it almsot killed me. All in all not as impressive as he used to be back in the day.
Trying to solo him as a prot warrior, can be abit of a challenge.
Since you're the only one in melle range, he'll knock you back/up now and then, meaning you've got to either charge/intercept to not get thrown back into the lava.
Could always use a parachute cloak too, but since that's got a minute c/d and he'll use the knockback more often than that, spamming charge/intercept is needed, else you go splat on the way down :(
I just did him as an 85 Death Knight, average 342 ilevel DPS gear and blood tanking spec. The key to this fight, for me, was positioning. Success or failure hinged on avoiding fall damage, as it seems to for most classes. To that end, I used glyphed Path of Frost and I always made sure I had a frost or death rune up for when he was going to knock me back - this helped with some of the falling damage but the most important part was standing in the right place.
The right place to stand, for me, was exactly south-east of him, perhaps 1 or 2 feet from the lava pool he is in. That way, when I was knocked back I would always land on the rocky outcrop behind me. Out of the whole fight (maybe 5 knockbacks?) I took falling damage twice, which ended up being 20k a time (health pool of 130k). When he was at 23k HP left over the sons came, which were no bother with heart strike.
Soloable by a fury warrior in regular dungeon gear as of cataclysm release. I had 336 average item level. Glyphed blood thirst, and when he knocked me back i used intercept every time. I averaged 6-7k dps. sons came up around 20% and i used cleave / whirlwind to dispatch them.
Guides for how to solo MoltenCore. 1 hour, around 500gold.
i think with mace u have more chance for eye of sulfuras drop,because for my friend its dropped on first try :D
Solo'd as a 85 Frost Mage. This is a really straight forward fight for a frost mage. I popped mirror images at the beginning and never got knocked back he died in 48 seconds. Just use deep freeze on CD and pop coldsnap to get two DF off early.
Solo'd as an 85 Fury Warrior (ilvl 335) last week. The only challenge is his knockback which does about 35-45% damage; however, I think that if one were to stand so that were knocked into the lava this wouldn't be a problem, making him a fairly easy fight. Will be doing him again tonight with ilvl 342 and the above-mentioned strategy, will report back on how it goes.
Dropped my 2nd eye -_- if only I could trade it for the bindings.
Soloed as a 85 prot warrior. Wiped 5 times before seeing a previous post here showing the
to tank him. Thanks mate!
Staying there you will always land on a lava pool, avoiding the falling damage. After landing I swam as fast as I could, spamming charge, so I would get back to Ragnaros in little time. That's also important cause his ranged attacks were hiting me for 5,4K.
That's pretty much everything. Use your cooldowns wisely. If you don't have it already, make a healing macro using Last Stand, Berserker Rage and Enraged Regeneration (and Healthstone, Health Potion if you have those available, always nice for pvp situations). I activated mine when my life went down to 60% and again by the end of the fight.
Have a good farming!
just solo'd as a 85 protection paladin. it was extremely easy once i realized where you should tank him. There's a spot where when you get knocked back you'll land in lava instead of taking fall damage on the ground. hope this helps.
Getting cocky with your super-awesome level 85 and teaming up with your equally cocky level 85 tank boyfriend and taking this guy on is probably not the best idea. I'm guilty of it...and I had the repair bill to show for it.
Warcraft safely, people. Bring a friend.
He's a heckuva lot easier than he used to be...But he's still a BAMF. =)
Edit: Forgot to mention that if you can avoid the fall damage altogether by finding "that spot", you'll be okay. Otherwise, see above.
Ragnaros the Firelord is an incredibly powerful Elemental Lord and master of all fire elementals. He rules over his minions from deep inside the fiery core of Blackrock Mountain. It is possible for two handed mace wielders to obtain a mortal-sized copy of his weapon, .
Managed to solo him without too much trouble on a furry warrior with crafted 339 pvp set and a couple BOE 333 2h maces wasn't too tough. I try to make it as easy as possible by eliminating the need to fight him in a position that requires somewhere to land I just sure that I had the "Skirmisher" talent with causes your intercept to be on a 20sec CD instead of 30. With that just make sure you have the rage for it around the timer and I spam it and charge back down as he knocks me away and continue to beat on him. Might record it next week when i do him again if people are interested. Good luck!
TWO SHOES! YOU HAVE GIVEN ME TWO SHOES, EXECUTUS! WHAT IS THE MEANING OF THIS FOOTWARE?
I just finished soloing him on a level 85 hunter, ilevel 340. I've never even done that raid before. I recently tried to solo it a few weeks ago. But after a couple bosses I was simply too tired to finish. But I digress.
Anyways, I didn't even know the fights. But it was still a cake walk to one shot every boss. I did most of the raid with a worm pet. But I used a spirit beast on Ragnaros. I probably didn't need it, but I was wearing my T5 as well.
Solo'd it with my enhancement shaman 85 (ilevel 342) Patch 4.0.3
Was only helping a guy kill the last boss of BRD but then out of curiosity (just started playing wow midway through wrath) wanted to know how that raid was. Since I didn't know how the raid worked, took me a while to get to him. Cant say it was the easiest fight, due to the ridic amounts of knock backs, I pretty much had to use greater healing wave every time I had 5 stacks of maelstrom do to the 350 faceplants I had during the battle.
At the end he droped some purples and
Soloed as a lvl 85 fury warrior with ilvl 328. If you have the talent skirmisher it will reduce the CD on intercept to 20 seconds and you will always have it up for the knockback. Having rage for it shouldn't be a problem, but just make sure you have 10 rage almost all the time and you're safe.
I popped my reck and death wish at the start of the fight and didn't drop below 60%. Good luck!
How easy is Rag to solo at 85? I'm melee, and I know that although his health is no problem at all, some fights have mechanics that you simply can't get around with one person. Is there anything like that?
def cake as an 85 feral druid as long as you make sure to feral charge / skull bash (if feral charge is on CD) when you get the knockback.
Easy as an enhancement shaman, use ghost wolves and earth elementals to be in range of the knockback so you can duck out and not get hit.
Here is a video of
vs my level 85 Blood Death Knight
The video does not show the entire fight, but it does show where I think a good place to stand is (worked for me)
so that when you get knocked back you land up on a rock which does significantly less damage vs landing on flat ground.
If you are an engineer you can avoid fall damage for some of the fight (or if you are fortunate enough for Ragnaros
to hit you less than once per 30 seconds than it would work for the entire fight) if you use a
which has only a 30 second cooldown.
Also if you use the cloak try to click on it when you get close to the ground instead of as soon as possible.
When I clicked on it as soon as I was up in the air I would drift back quite a ways and it takes a long time to
Stand here to avoid fall dmg
Level 84 blood Dk, easily soloed. You can avoid fall damage if you position yourself right.
Just soloed as a level 85 prot warrior. The most important thing to remember is to position yourself with you back to the giant lava pool so a mistake will not mean instant death. But as a warrior, a small mistake can make the difference between a kill or a wipe. When he knocks you into the air, be sure to spam your charge button so you will not take any damage from falling or his ranged attack (which hurts a lot). If you can get the charge down, its a DPS race. Once you get him to 20% and you can use Victory Rush, its all over.
Did Ragnaros get a new skin for Cataclysm, or did I just have my graphics down too low before?
little known fact, Ragnaros actually used to be a paperboy
then he got fired
Ragnaros is no longer killable in MC raid?
Nope. I downed him just the other day.
Will Show up in the raid firelands, Wich is the elemental plane of fire. With legs! nuff said
Now has his own brand of
I can solo whole MC with my affliction warlock.
Let me explain how to solo Ragnaros! (this might work for hunters to)
The thing is with Ragnaros, is that he goes down in the lava
When he does that he goes down and you can't dps him. Then he starts summoning Sons of Flames these come with eight at a time. The first time I tried Ragnaros he got me there.
So now we know what can kill us (you can also survive this, don 't get me wrong but my technique might work way better). So now we know our biggest threat.
This is how it works:
- Before you start the event, set your pet next to Executes. He will be our tank
- Also in the outer ring, place you portal down. I will explain this later.
- Once started you want this to do:
* Keep your pet alive
* Use teleport when Ragnaros knocks you back
's in this fight, but why? We want to kill him
he sumberges! So you got about 3 minutes and and a few seconds to kill him. We use the portal to safe us time. Sometimes you don't get knock backed at all but I didn't figure out why not.
After 2 mins loot him and be proud!
Note: Yes you can kill him in about 2 mins. Instead of portal you could stand in the lava but if you are using life tap often that can be a problem. Hunter can use disengage instead of portal!
If you're having trouble finding the 'sweet spot' where being punted won't result in fallback damage, it's quite feasible at 85 to just sit in the lava and cast at him. His Magma Blast does around 4k, and you take spell pushback and 500 damage every few seconds from sitting in the lava... that's measly compared to the possible 70+k damage you can take from fall damage if you're punted badly.
When Ragnaros dies, Scooby-Doo should pop in and say "Ruh-roh, Raggy! Rooks rike you're red!"
Tried to solo him as 80Blood DK got him down to 1040k and then he destroyed me with one move
This was easily done solo by me, an ilvl 339 prot pally. I did die the first try from the knockback, but kind of gauged where I'd need to be to hit lava instead on my 2nd try. It's pretty much a tank and spank, just keep your resistance aura up, and upon landing from knockback (in lava, of course), head right back up and spank repeatedly :). Sons are no biggie, they fall easily to HotR/Cons/AS.
I had tried an earlier poster's recommended spot to melee, and it was a difficult spot to master, hence the death on the first try. Here is where I stood to melee, and fell safely in lava :P
That $%^&* can never shut up. "BY FIRE BE PURGED"
it seems as of patch 4.2 if you wipe there is a possibility to summon executus again and summon a second rag to kill
Confirmed he can spawn twice in 4.2 if you die once, then run back and kill him I think. Just happened for me.
I just killed him on my DK, I forgot to stand in the right spot the first time and I died from falling damage. After running back, killing him, and looting - I suddenly noticed that Majordomo was standing there staring at me. Talked to Domo, and wouldn't you know it, another Rag spawned ontop of the first Rag corpse.
I'm wondering if I purposely died on the 2nd Rag spawn, and went back and killed him just like the first. If a third Ragnaros would spawn, and so-forth... Hmmm guess I'll have to try on my other 85 sometime.
TOO SOON, EXECUTUS.
I died while soloing him and when I returned executus was back to life and rag was still there, so after I killed rag I was able to summon and kill another one. If this happens to you don't talk to executus before you kill the first one or you might have to deal with two Ragnaroses at once.
I solo'd this guy on my 85 DK, for kicks and for the achievement.
Thought it would be easy until I realized Wrath sent you skyward (or cave-ceiling-ward if you wanna be technical) and I would lose 60% of my HP from falling damage. After that horrible death, I tried again. Do note that I had no means of falling speed reductions (i.e. parachute) on me at the time so I had to scope the lava for a deep enough pool that would cushion my fall, I found one and was able to down Raggy the first time... however, something miraculous happened. Executus, who summons him, respawned again while Raggy stayed after I rezzed and came in again. I downed him twice in 1 day! Sadly, no Eye dropped on either occasions. Got a solid 300g from those 2 fights alone (minus the 50g required to repair my badly melted weapon.)
No longer immune to fire damage as of 4.2
Typical as with all vanilla raids and instances,
the last boss always seems the easyiest.
Soloed this boss and all other bosses in Molten Core
as a Destruction Lock with hardly and problems,
Died once cause could not be bothered to wait for a cooldown.
Anyways to summon this boss all the other bosses in this raid MUST be destroyed,
Kill all of his gaurds and he will surrender (Do NOT try to kill him just kill his gaurds)
then he will tell you to meet him near where,
Talk to him and bingo final boss will spawn after a short conversation.
Soloed the entire MC raid instance as a Holy paladin (yes, lowest DPS sub-class!). Killed Rag in less than 7mins in complete Healadin gear (ilevel 359/378). So any class now can solo MC with zero deaths, too.
Just a note to the hunters(and maybe warlocks).
Ragnaros only punts your pet(if he has aggro), not you.
So, no need to worry about finding the "sweet spot".
A pain to heal for. As a druid i was required to Battle Rez one of our top DPS and i had a difficulty getting to his body because he kept tossing me off to a random direction.
Easy boss. was disapointed with the drops. Definately going for Hand of Rag on my Pally.
It depends on your phone, but these steps are the groundwork:
MPQ extractor software (MPQ Editor might work)
navigate inside the sound.MPQ to \Creature\Ragnaros\
once there look for the files Spicbringer picked in the above post:
"By fire be purged!"
"Taste the flames of Sulfuron!"
"My patience is dwindling! Come, gnats, to your death!"
Nasty sounds( Aka raggy dies):
(ignore the double slashes, those are for escaping on another when executing inside of WoW)
with said Editor simply extract those .wav files.
.wav is an uncompressed soundfile, and basically everything can play it, some phones may need it to be converted however (i.e. iPhone)
Once you have the files get them on your phone, as mentioned above that procedure is different for every phone and if you google for that you should be good.
Downed Rag in just over a minute on my warrior. Too easy.
It appears he's no longer immune to fire, did this today as an Enhancement Shaman, and recount shows no damage resisted, my previous times here, my lava lash and flame shock had been useless, but they seem to do full damage now. I don't recall seeing it in any patch notes though.
Edit: I'm still killing him every week on my shaman, he's still not fire immune... idk why this is getting downrated....
With the impending 4.3, I picked up farming MC for Rogue gear.(Mainly wanted the daggers and BF legs but also collectting Nightstalker) The entire zone is a pretty easy solo. Granted I am in high dps PvE gear, I'm still sure I could easily do it in my V10 PvP gear; kills would just take longer.
I stealth past all the trash except the occasional dogs that detect me, and gank bosses. They're pretty easy fights and struggle just to beat through improved Recuperate. I use Evasion on the ones with large groups of trash, by the time my 20sec evade runs out they've all died to FoK spam and the boss follows shortly. There isn't much else to say, they're too easy to give strategy. I will say that I learned to point Ragnaros a certain direction so that I land on the ground after punts... that's about it. I could also suggest using Cloak on Baron's bomb debuff to avoid being sky tossed, but it'll only work 1 time and he'll get off 3-4 bombs if you're solo. On Gar and the others with adds just spam FoK with Evasion.
I also 2man BWL weekly with a guildmember and am starting up SSC/Eye raids too. We all want our fancy T5 and weapons for next patch. At the time of this post I am 6/8 Nightstalker 4/8 Bloodfang 2/5 Deathmantle. Whichever set I can fill up by the time 4.3 hits will likely be the winner.(I hope it's Deathmantle because that one made a killer PvP set once upon a time and I'd love to wear it for that cause. Ganking players with skull mask and hood=win)
Don't wait until afterwards to start getting cool models... you can farm them right now in advance and have them just waiting for day 1 of the patch. I also recommend this if you want PvE sets because you will likely have to do them 5-10 times to get all the pieces and it's only 1 clear per week. I've done MC and BWL 5 times each(That's 5 weeks) and you see they still aren't done. 5 clears of BWL and I'm still missing the hat, shoulder, gloves, boots(Aka the slots of actual value refusing to drop). I'd seriously have regretted not farming in advance.
Been giving this guy a go lately for the past few days and I think I'm just not quite there gear-wise yet. Tried the following all with some success (all in battle stances):
1. Nightelf Pure Fury Warrior (with a couple points in Arms and Protection) @ 83, Titan's Grip, and enhanced Bloodthirst / Regeneration bonuses (my normal setup). No fire resist though. Figured out how to at least land on the high cliff but can't figure out for the life of me if I can use charge at all while being thrown; it seems to be not at all despite everyone seemingly to say the contrary. Had no to minor problems with the other bosses but was able to defeat them all except Ragnaros so far.
2. Respeced into Arms/Fury with that enhanced charge to hit it in the air - that helped a lot! Seems like I take more damage though with Arms spec.
3. Arms/Fury boosted from 0 FR up to ~108 Fire Resist
4. Tried all three of above combinations with 2H+Shield, 2H alone or 1H+Shield... Seems like the order of best damage I could do was 1H+Shield Fury or Arms, 2H+Shield Fury, and then just plain old 2H with the Arms tree active.
5. Tried again with +FR and one of those Darkmoon Cards giving a small heal boost when hitting in melee. It helped slightly but of course no where near enough.
6. Purchased a Mending scroll for my weapon. It helped enough to notice some fight longevity but not enough to counteract his damage.
7. Likewise tried a Windwalker scroll - that too gave some avoiding damage but not quite enough.
8. Put an enchantment on every piece of armor I had... helped a little.
9. Tried a few Golem potions. Again, nice damage output but not enough.
Greatest success so far is pretty much the order listed, though the amounts don't vary by too much... I can get him down to the 700's (finally got into 670s on my last try) but nothing close enough to beat him down yet. Using pot and regeneration but that's pretty much it for healing regardless of setup. ilevel is about 310.
Just not sure if I'm geared up enough just yet. The few warriors posting so far haven't said their levels except for I think, the one 80... I'd imagine I'd be able to kill him at 85 though I hope. Not saying he's *supposed* to be easy after all but I just wonder if there's something I'm doing "wrong".
From the later attempts with focusing on pure defense (1H, Shield, FR), damage (2H, Golem Pot, no FR), or healing (1 or 2H, FR, Mending) I've gotten him consistently down into the 600s. With mending, I finally hit the upper 400s so getting there ;).
After every possible combo I can think of, I think I'll simply have to return and try this again at 84 or 85. Since those two levels continue to offer huge health boosts and recoveries (regeneration), I would think it's doable at 85.
Soloed Raggy with my frost mage (352 ilvl) with no problems. He was quite possibly the easiest boss to solo in Molten Core. I stood underneath the rock formation as one usually would, applied
(which could have been replaced by something else, it obviously wasn't needed and engaged him, using CDs. He didn't even knockback, he just cast his Magma Blast. His negative frost resistance may have helped, though I have my doubts that he even still has it.
Was a very profitable raid to solo for a frost mage considering the small amount of effort you have to put in.
here's the video
Defeated without any help with my protect pala lvl 83 at second try ( first died because the falling damage, if you want to avoid it, you must stay at the point where some lava is next to ragnaros)
So proud of it :D
Solo'd as an ilvl 351 blood death knight. If you happen to get knocked up in the air, having the Path of Frost glyph that lessens fall damage is VERY helpful. Otherwise, a pretty straightforward fight.
Just solo'd him as an 85 Gnomish Fury Warrior with 328 item level.
After 2 initial wipes I got scared and went and got a prismatic elixir for resistance and a small food buff (90stam/90str)
In general it was fairly easy, just required some spot on timing. I just burned him down with bloodthirst constantly and using intercept immediately after his "Wrath of Ragnaros".
The hardest part was in fact timing intercepts since it's a very small window in which you can actually use it. I actually missed a few of the intercepts due to either cooldown or just bad timing, the first one dealt me a massive 60k fall damage(ouch!) but I was lucky with the other ones as I landed in the lava. I popped Frenzied Regeneration after the 60k hit and bloodthirst wound up keeping me alive throughout the rest of the fight.
I hit the 3 minute timer when he was around 150k hp and after clearing out his children(?) it was fairly simple to just spam execute and bloodthirst and shame his ego.
All in all it was VERY exciting! While I may not say, EVER, want to solo him again I can say it was a fun thing to try :D
Came back and downed him today ;). Level 85 Arms Warrior with Inpatience of Youth from Tol Barad, a Golem Blood Potion, and the Tol Barad 2H Sword with the usual pot and Enraged Regeneration. Kept getting him between 250-500K without any fire resist so added 100 points' worth (despite it horribly affecting my gear), and added a mending buff to help migrate the time to cycle ER. ilevel was in the upper 330s / low 340s so not even near maxed out.
Thankfully, I could use ER and Bladestorm right as the sons came up and I had 10K HP left! From there just executed as fast as I could. For my troubles I got a few purples, blues, and 137 gold.
Just killed him as an arms warrior in s10 honor gear and Jeklik's smasher. VERY easy fight, I only used charge 3 times to get back down and didn't have to use any CDs.
I guess people don't like comments on how others solo'ed Ragnaros.
On another note, he has a swirly lower half in Molten Core like Al'akir and Neptulon do in Cataclysm, but I guess only him and Therazane get to experience having feet in Cata.
Soloed him with my DK. Whenever he used Wrath of Ragnaros, though, I got knocked into the lava, every time, so fall damage wasn't that much of a deal. Dropped some tier epics and some world blues.
I run through molten core weekly, not only for the right half of the bindings, but because it's fun and a way to kill boredom.
Any 80+ toon should be able to do this fight solo. The only "trick" is to stand with your back to the widest part of the lava. On the MC map here that is about 9 o'clock. When you get knocked back, you will land in the lava and can swim back over to the boss. Of course, if you are ranged dps class you can just sit back and burn.
I just want everyone who is wondering to know this boss can be soloed. I did it on my ilvl 377 Boomkin. The only thing to note is that Rag must be killed quickly otherwise he spawns adds and you can't handle them alone.
The Firelord and his brethren once held sway over the entire world. As a servant of the Old Gods, he fought against the Titans for domination over the planet. The victorious Titans banished him and his brethren to the Elemental Plane — there to remain imprisoned until the end of time. It was then and there that the brothers turned on each other. For five millennia a battle was fought at the core of this world. It was during the Elemental Sundering that Ragnaros attacked Thunderaan, Prince of Air. Thunderaan was utterly defeated and the Firelord feasted upon his essence, but was unable to consume him entirely. Ragnaros divided what remained between his servants, Baron Geddon and Garr.
In the center of a vast lake of fire in the Elemental Plane stands Sulfuron Keep, the home of Ragnaros. Until comparatively recently, he ruled his underground land with a molten iron fist.
Around three hundred years ago the ambitious and ruthless Dark Iron clan initiated a war against their dwarven brethren, the Bronzebeard clan and Wildhammer clan, thinking that they were about to unite against the Dark Irons. During this War of the Three Hammers, the Dark Iron dwarf leader named Thaurissan lay siege to the Bronzebeard's capital city of Ironforge, while his wife Modgud attacked the Wildhammer capital of Grim Batol. Mudgod was succesful in her assault upon the Wildhammer dwarves, but Thaurissan proved less succesful. The Bronzebeard dwarves repelled his attack and quickly dispatched aid to the Wildhammer dwarves. In a short time, the Dark Irons' fortunes took a turn for the worse, and they were pushed back to the city of Thaurissan, the Dark Iron dwarven home. Thaurissan, seeking to summon a supernatural minion that would turn the tide of the war back to his favor, called upon the ancient powers sleeping beneath the world. To Thaurissan's surprise, and ultimately his doom, the creature that emerged was more terrible than any nightmare he could have imagined.
Now, freed by Thaurissan's call, Ragnaros erupted into being once again. Ragnaros' apocalyptic rebirth into Azeroth shattered the Redridge Mountains and created a raging volcano at the center of the devastation. The volcano, known as Blackrock Mountain, was bordered by what is now known as the Searing Gorge, to the north, and the Burning Steppes, to the south. Though Thaurissan was killed by the forces he had unleashed, his surviving Dark Iron clan brethren were ultimately enslaved by Ragnaros and his elementals. Many Dark Iron dwarves remain within the lower areas of the mountain, especially Blackrock Depths, toiling away at the behest of Ragnaros and the Firelord's lieutenants. They worship Ragnaros, considering him not only a Elemental Lord but also an Old God, although he is only affiliated with the Old Gods. The Bronzebeards and Wildhammers, however, remain free.
Witnessing the horrific devastation and the fires spreading across the southern mountains, the Bronzebeards' King Madoran and Wildhammers' King Khardros halted their armies and hastily turned back towards their kingdoms, unwilling to face the awesome wrath of Ragnaros. Now he lies at the bottom of that volcano on Azeroth, striving to find a way home, as well as to gather his strength once again so he can burn away Azeroth and take it for his own. Meanwhile, in Sulfuron Keep and elsewhere across the Firelands, his elemental princes battle constantly for dominance. He and his dwarven minions took control of the Blackrock mountain's volcanic depths and made war on the orcs in the Upper Blackrock Spire, which served as the seat of power for Nefarian the black dragon. Ragnaros has uncovered the secret to creating life from stone and plans to build an army of unstoppable golems to aid him in conquering the whole of Blackrock Mountain.
Killed him in 56s with my Enh Shaman (383).
Got knocked back once.
2 mand this as my 1 of my Marks main 85 Hunters and My Buddys 85 Ret Pally. My Croc Pet Kept Agro while we were able to whittle down his hp. He was a long yet simple Fight other then his "Wrath of Ragnaros" That knocked us Super far. killd My bud near the end so i had To Use Snappy (my croc) carefully as Tank But we got him not long after, we did't have much if any epics Prob in the "330s" item lv i think. Fun To go off an 2 man those old Raids an such.
why this is down rated i don't know. im just trying to give advice on how i handled this place.
Taking fall dmg no matter where I land... Lava, land, cat form, bear form, it doesn't matter... Could have sworn I solo'd him with worse gear...
Finally found that if you melee approaching him from appoximately 3 o'clock (i.e. from his right) you can line up with a very high rock that you can land on when he tosses you. Also note that you don't have to be right up on him to melee, you can be in the middle of the strip of land there and still hit him even though he seems far away.
Landing in cat form helps if you're feral, but should still be doable.
Does anyone remember getting your entire guild the buffs from
(not to mention consumables) before your fullest attempts at Rag? I can remember the prep time being ridiculous just for one pull, and each attempt feeling like life or death...
Just killed him today for 1st time ...
(im goin to play lotto today )
Just made Rag with full pve set for pala healer and hunter marksman on Wotlk (level 80). I thought this guy is way larger that he really is...
As a follow up to the 4.x solo reports for anyone that's curious.
At level 90 it's as trivial a fight as you would expect, allowing you to ignore all mechanics.
As a heroic geared Balance specced Druid the fight lasted 35 seconds, with him doing only 51k damage in total.
I dont exactly know when but he was quite shrank, he looks rather not as scary as he used to be.
I am wondering, is it possible to just have one player in your group sitting in Stormwind while you are just in the raid, slaughtering everything, even trash? Will the other player get to roll on loot? I hope not. I am asking because I have a lv 89, almost lv 90, hunter, who so dearly wants to get tier 1 hunter gear to transmog and also to get transmog Dragonbreath Hand Cannon.
(Patch 5.1) Fairly easily soloable with my 80 Ret Paladin, ilevel 239 with mostly badge gear and heroics. Easier than Gehennas.
Kept Eternal Flame up and had heals ready after the knockbacks. He hits kinda hard when you're knocked back but easy to heal up on the fly. Basically just tank and spank.
Wish you could skip the other bosses and go straight for raggy
Ragnaros the Firelord
As already noted (much earlier in these comments) Raggy is probably named for the Norse myth Ragnarok: the epic battle between Thor, Loki, Odin and pretty much all of the old gods who will destroy each other and plunge the world back into the sea - killing us all. The Jorvik Viking Center predicted it would occur on February 22, 2014. Apparently Ragnarok has about as much credibility as the end of the Mayan calendar so... see ya in Azeroth fellow Wowheads! :)
Surprisingly soloed him very easily with my lvl 90 prot warrior. Only thing I had to worry about was his knockback,"wrath of Ragnaros" which is his knockback ability. It didn't do much damage but the fall damage did, damaged me for just over 300k hp. Luckily I had just killed him and he was down to about 20% health when he did it and he died just as I was in the air. His hp drops pretty fast so I think anyone with a decently geared 90 can solo the whole instance easily.
Take your odd polished stone with you for hilarious fun.
On November 17 2014 (WoW's 10th anniversary) There will be a
most likely separating Molten Core in wings (like all LFR editions of raids).
in the Max level-LFR edition you will be awarded with a
Core Hound mount
The Molten Core LFR will be available for the entity of WoW's 10th anniversary (November 17-December 1) and to people who log within that period of time, you will also get a free
(During the anniversary a
is also included that will remind you of the good old days)
I don't know if they are revisiting the bosses in order to change the abilities but I doubt since Blizzard is trying to bring this old school feel back for a little. I will keep this post up-to-date with any new information we get on our hands.
How to kill Ragnaros:
You have to kill all bosses and then Majordomo Executus will spawn. When you have defeated Majordomo he will summon Ragnaros.
Careful with the lava: apparently it hasn't scaled down, it killed me after just a few seconds, so don't try to make a shortcut when you reach Ragnaros' lair.
Rewards new loot in the 10 Year Anniversary
Behold, Ragnaros, the firelord.
He who was ancient when this world was young!
Bow before him, mortals! Bow before your ending!
TOO SOON, EXECUTUS! YOU HAVE AWOKEN ME TOO SOON!
If my alarm clock was named Executus, this would be me every morning after each time the snooze timer expired.
Even after all these years, this is still the boss with the
most awesome introduction/boss start.
Basic Campfire is Evolving!
If you happen to want to know how many Sons of Flame Ragnaros summons with each wave: their number is
if you`re reading this in June 2019........ 8.
give me a +1, you`re welcome :)
Ragnaros summons 8
Sons of Flame
(This is the answer you need to fill in for the Blizzard give away)
这个 NPC 能在这些地区找到：
杀死此 NPC 后您可获得：
Class-Specific Toys, Mounts and More!
Legion Tailoring Guide
Obtaining Legendary Items
Riddler's Mind-Worm: Guide to the Secret Mount
WoW's 10th Anniversary (November 21 - January 13)
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
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