We have identified a fix for an issue that was causing 挫志怒吼
to generate too much threat when applied to multiple enemies. In addition, we’ve also identified a fix for a separate issue that was causing 战斗怒吼
and most healing spells, effects, and buffs to incorrectly split the threat they generate between enemies that had members of the buffed party on their threat list.
Hotfixes for these issues are going to be deployed very soon, at which time all of these effects will match their functionality in the 1.12 reference client.