- Dungeon Scaling increased from 8% to 10% per level.
This makes a +10 in Season feel like a +12 in Patch 8.1.5. Read more about it above.
- Fortified, Bursting, Quaking has been replaced by Fortified, Bursting, Volcanic
镀金之爪 damage bonus increased to 300% (was 150%) but duration reduced to 6 seconds (was 12 seconds).
- 腐化的黄金 damage increased by ~544%,
- 熔化的黄金 damage increased by ~667%.
- 污血 damage increased by ~685%.
- Fixed a bug with 急速凋零 that caused the self-inflicted damage to scale improperly with key level.
This change results in players needing to do about ~50% more damage than before and makes the fight take much longer. Players will have to do multiple laps of the boss arena.
- 聚集灵魂 no longer grants healing on an ally death and the damage bonus per stack reduced to 10% (was 25%).
Reanimated Honor Guard
- 撕裂重殴 periodic damage decreased by ~23%
- Timer reduced to 33 minutes (was 36 minutes)
- Enemy Forces Requirement increased to 246 (was 224).
活化守卫 count increased to 8 points (was 5).
The Golden Serpent
Siege of BoralusShrine of the Storm
- 吐金 damage reduced by 25%.
- Enemy Forces Requirement increased to 695 points (was 662)
深海祭师 count increased to 12 points (was 10).
- 活体激流 count increased to 18 points (was 13).
- 风语者海蒂丝, 刻符者食客, 元素卫士 points increased to 36 (was 18).
- 深渊鳗鱼 count decreased to 2 points (was 3).
Temple of Sethraliss
- 阵风 damage reduced by 28.6%.
缠绕的蛇群 damage reduced by 50%.
召唤地怒者 now summons 2 地怒者 per cast (up from 1).
- Cast time of 召唤地怒者 is now normalized.
Venture Co. Mastermind
- 能量鞭笞 debuff now can be Magic dispelled.
能量鞭笞 will not be applied unless the channel is completed.
- 回声之刃 damage reduced by ~53%.
- Enemy Forces Requirement increased to 400 points (was 348)
- Heavy Cannon
Heavy Cannons now have an Energy Bar of 100
- Each 火炮冲击 costs 20 Energy to use.
- Enemy Forces Requirement increased to 303 (was 289).
血渍小猪 count increased to 4 points (was 0).
- 主母阿尔玛 count increased to 14 points (was 8).
once again apply on-death affixes.Underrot
- Elder Leaxa
噬血箭 base damage buffed by 25%.
- Fixed a bug that makes 噬血箭 scale improperly with key level.
These changes result in a combined ~67% nerf to Blood Bolt damage in Mythic Keystones.