US and EU can't access the same communities what seems to be a good thing to me! The faction restrictions are a good thing as well like we are at war, it wouldn't make sense for spy's to be able to talk to the other faction in battlegrounds, and world pvp
Since they did away with the guild progression and achievements, there isn't really a difference between a guild and the new communities. When I first started playing and you wanted to progress as a player you had to join a guild since that was the only way to reliably group for dungeons and raids. And guilds helped out noob members when they needed help on a tough quest or needing an escort to the next quest hub (like we used to have to do between Loch Modan and Menethil Harbor)In Legion I've been in three guilds. I've had to change each time because the guild I was in was essentially dead - hardly any guild members played when I did. I joined one that spammed advertisements in trade chat and a week after I joined the guild master and his top people gave leadership to their alts and they went to a raiding guild on another server.Unless you are a hardcore M+ raider, the main reason to be in a guild is gone and from my observation a majority of guilds just take up space and don't actually help guild members any more.I would not be sad if guilds were removed and communities were left in place.
Seventeen years on and it's still not possible to let people modify their own in-guild public note without also giving them permissions to change anyone else's.It's that sort of attention to detail that's always shown how much Blizzard cares about guilds imo.
For people who want a cross-faction community, if you make a community in the battlenet launcher it will appear in WoW and all your characters will have access to it. However, this uses battletags as names, so it is less detailed. Still, as I haven't seen it mentioned here (did skim a bit) it might be a solution for some groups.
Actually the /groster command (/guildroster) does not let you get the old permission back, just brings back the old interface as I posted in the wow forums a few days ago. I had complained about this problem in beta but they never fixed the issue until it hit live.The "IsOfficer" group permissions breaks many of the setups guilds have had regarding who can do what.I had 3 officer ranks in my guild now I only have 2.I had a MUTED rank in my guild so that we could stop people in guild chat that might be having an argument or saying horrible stuff without getting kicked but now we have to kick people, there is no probation.Before we could assign who uses the calendar, motd, guildinfo, and can edit private and public notes but now all that is grouped up.Also since thursday the COMMUNITY UI has COMPLETELY usurped the GUILD UI without giving any button to allow you bring up the OLD interface, meaning the only way we can get to the guild settings now is by /groster or /guildroster.I am assuming they will fix this soon but I do not know if they will bring back the old permissions configuration, I hope they do cause currently it sucks.Edit: Another issue which I just thought about in the game we have the ability to make private channels, many times we make them for specs, such as a healing channel or a dps channel or tank channel, are these considered "communities" if so they are not being put into the community interface when you do /join or if you are already in one.
You can also make the /guildroster a macro and keybind it to J, it makes life easier if you always expect the old guild page to open when you press J.The communities tab will still be there bottom right if you use default ui.The only annoying thing is you can't toggle it to close so you either click on the close button manually or press the Escape button to close it.If anyone can make a better macro that can toggle it on and off, please do share.
Rocket Surgery is an awesome guild name lol
The old interface is available however like I said earlier the old guild permissions are not.So until they fix the permissions making them more granular and actually making them more useful it is still broken.What they need to do is fix things not make them simpler for no reason.For example have you ever tried to put up an advertisement for your guild using the in game UI, when people respond to it basically they can leave a message but if you want to invite them they need to be ONLINE. You have to either msgs them back that you want to have them in the guild using in game mail or be lucky enough to catch them ONLINE.It would have been nice, if the interface would be automatic - you read the person's post to the guild and if you like them click one button which sets up an autoinvite when that person gets online, a flag that would be on for them since they were accepted to the guild rather than having an officer/guildmaster send out mails in game or play the waiting game.Its ridiculous that they couldn't fix this feature and had to break something that was working.
Grouping everything behind a simple check-box of "Is Officer" is terrible. People can't see their officer notes. I can't have ranks with a few of the officer powers. No guildwide /o. Sad.
I do not like the way they did the permissions. I had it where everyone can edit their public info and view the officers note. Now they can't unless I make their rank an officer one.