Actually this doesn't actually change the gameplay for the Undead, besides maybe replacing Varimathras quests.If the Orcs in Undercity were Neutral or Unfriendly to Undead characters that would make it seem more realistic in-game. Accidently agro one of the Orcs and it would be more entertaining.IMO -The Undead/Blood Elves should be against the new Orc/Tauren planned direction of the Horde. The Goblins/Trolls would be confused on who to support. On the other side, the Alliance should be more fractured as I see the Night Elves changing more towards the darker side of their past with the return of the NE mage class plus their gathering of the Worgen. Dwarf/Gnome would not be sure who to support as the Human/Draneii seem most likely to become more aggressive against the Horde. I see the Dwarves not too happy with the change of the other elder race of Night Elves returning to unnatural magics and the Gnomes are considered the main homeless Alliance race. + + +Anyway like with the Wrath Gate "incident" it’s all really cosmetic with limited effects to the actual normal gameplay.
Surprising realism from blizzard. When a member of your alliance allows mass genocide to be planned and partially enacted against you and your enemy, almost starting a war in the process, then at the very least you put extremely tight controls on the group that apparently cannot control its own people (sylvanas/UC)
I second that
I got a question. Are the orc guards gonna be there before the players have done The Wrathgate event? If it is... this sucks like hell!
Interesting question...No, I don't think so. It makes no sense. And since post and pre-Wrath Gate are two different phases, I believe the orcs will appear in only one phase. The post-WG.
The current state of the PTR doesn't mean it will be the same on the Live realms...
Well, aren't you the bearer of wonderful news! Next, you'll be telling me that the sky is blue and the grass is green.In other words, duh.
Shush, I am just trying to hide the fact that I did not read the previous replies!
As a member of the Alliance, I almost see this as a precursor to what may happen to the NE once they make amends with both the highborne and the worgen. I think the humans and dwarves particularly will want to keep both returning sides out of their home cities.Back to UC. If in RL part of a coalition planned a coup, then it would be a very, very light sentence to have "overseers" placed in their central command. I'm not saying that justifies the action, but it does help us understand the reasoning. I don't completely like it, but I think it's expected to have limits put on the Forsaken.Again, going back to the alliance part, this may very well happen in a similar fashion to the NE. A comparison of this would be letting Muslims into Israel, or Jews into other areas of the middle-east. I'm not trying to bash any religion, but that's what it was to the NE, and tensions have had millennia to grow for them.
I like how they finally added an npc for varimathras(sp). But ya we dont need THAT many orcs here, maybe we should prove to them how distrustful we can be and kick them all out! :) and why cant BE watch UC... they are on good terms.
First things first like 50% of UC's forces were just destroyed from the event so im pretty sure with only refuges and sylvanas left she'd be very gratefull to have some sort of guards to protect her city, second wouldnt you like to know that your allies have your back ?