Undocumented Change in Mists of Tirna Scithe - Maze Window Pull "Fixed" and New Workarounds
At the start of the maze in Mists of Tirna Scithe, players have found an undocumented change -- a brand new wall blocking the window that allowed players to turn the 2 pull into a 6 pull. However, players have already found workarounds, allowing them to continue to pull 6 mobs at the beginning of the maze.
Mists of Tirna Scithe Maze Window Pull
At the beginning of the maze in Mists of Tirna Scithe, there are only two mobs for you to fight. As players generally want to pull bigger, in Patch 9.0 players have found a small window on the right side of the area, which allows them to pull the 4 pack of mobs in the next room. This would allow players to combine two rooms to create a 6 pull, saving time and getting more count!
Window Pull "Fixed"
In Patch 9.0,5, players have noticed an undocumented change -- the window pull has been "fixed", with a new wall preventing players from directly tagging the mobs in the next room.
However, players have already found workarounds to continue pulling 6 mobs at the beginning of the maze, as pulling 2 mobs is inefficient and not very fun.
Player Pet Workaround
Since mobs can walk through the closed doors, so can pets! If you have a pet class with a pet action bar, you can have that player command their pet through the door, aggro'ing the mobs, then walking them back!
You can watch Obey Alliance do this workaround in the video below.
Over the Wall Workaround
The other way to continue to pull the 4 pack is to "slow fall" down the ramp and use an instant cast spell when you can see over the wall!
Here's a clip of
Hippo from BDGG
pulling the 4 pack!
Your browser does not support the video tag.
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