Thunder Bluff in Unreal Engine by Aleksandr Timoshenko
So many in our World of Warcraft community are incredibly skilled in their expressions of their love for the game, but every once in a a while someone's personal interpretation of Azeroth make you sit up and take notice. 3D artist Aleksandr Timoshenko has managed to do just that. They have produced some absolutely amazing images of Thunder Bluff using
. If you ever wondered what Thunder Bluff would look like IRL, this is it. Thanks to
Redditor ScientistSanTa for sharing
. When we saw this we knew we had to share it with all of you too. Click on any image for the full gallery.
Check out the detail in these images! You can just imagine walking through Thunder Bluff, the warm breeze on your face, the smell of dust and leather and smoke. Marvelous!
It was created with the help of megascans. The scene is using a fully dynamic lighting system.
Special thanks to Sergei Panin for the mentorship and feedback.
-- Aleksandr Timoshenko
These comparison shots really give us an appreciation of the level of detail that the artist was able to visualize. This Thunder Bluff would not be out of place in an Official Warcraft Cinematic along the lines of
Check out more of Aleksandr Timoshenko's art on
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