Rextroy Interview on Raider.io - The Inspiration Behind Soloing Bosses and PvP One-Shots
Rextroy gained a fair bit of renown in Battle for Azeroth soloing bosses and setting up wild PvP one-shots, and he's recently returned in Shadowlands with impressive feats in Castle Nathria. There was that solo
, the solo
one-shot strategy, and more.
Recently Raider.io tracked down the renowned player who makes his own game out of World of Warcraft, and sat down for a chat. You can check out the full interview over at Raider.io, but here are a few highlights:
On getting started:
...I heard of Mionelol’s solo of Gul’dan, which used a genius strategy of ignoring the berserk by keeping the boss in the first phase (the berserk had a limited duration). This was when I thought “of course berserk isn’t able to always stop you, since the bosses are programmed by humans, and humans make mistakes”.
On his very short-lived ban from World of Warcraft:
If anything, I guess it helped my connection with Blizzard, as since the ban, I have always had a direct way to send them the most serious things I discover to get them fixed quickly.
On what it takes to solo raid bosses:
It is a lot about testing and theorycrafting through the mechanics of the boss. A kill can take anywhere from a day to weeks of preparation.
Head to Raider.io for the full, really interesting interview with the "Gamebreaker," including why he does what he does, what he enjoys about World of Warcraft, his personal highlights, and more:
Gamebreaker: Interview with Rextroy
World of Warcraft has set directions for players to follow, but it is also a big ol' sandbox, and with a little imagination, a pinch of skill, and a dollop of hutzpah, a player can do it their way. Kudos to Rextroy for having the vision and drive to make WoW his own, and thanks to Raider.io for the interesting chat.
for competitive PvE Mythic+ and Raid Progression rankings in World of Warcraft.
Like, Subscribe, and Follow Rextroy here:
Rextroy on YouTube
Rextroy on Twitch
Rextroy on Twitter
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