Raiding in Shadowlands Patch 9.1.5 Things to Know - Buy the Gateway Control Shard
Before you raid this week in patch 9.1.5, we wanted to highlight the changes to raiding including buying the Gateway Control Shard to make using gateways easier!
Teleport to the Raid
You no longer have to take a long time to run to the raid. Talk to the Animaflow teleporter and just fly just outside the raid entrance by choosing Desmotaeron.
Buy the Gateway Control Shard
"Focusing the Gateway" has become a very popular strategy in current day raiding, and it's used 3 times this tier on Soulrender, Painsmith and Sylvanas to make sure that you can click the gateway at the exact moment you want to. Blizzard has added an item,
which makes it easier to click the gateway without having to use your Focus frame and
Interact with Mouseover
You can pick up
in Oribos. This Broker is located at 61.8, 71.7 on the ground floor. If you want to maintain the same functionality, just bind this item to your previous
Interact with Mouseover
keybind and you get an extra bind as you don't need to Focus the gateway anymore!
Sanctum of Domination Raid Nerfs
Mythic Sanctum of Domination should be easier this week with nerfs to certain bosses and other minor changes.
Certain "troll" Anima Powers on Tarragrue
were changed or buffed
. Watch out for your raid trolling you with
You take 25% less Physical damage and suffer 15% more Magic damage. Taking Physical damage has a chance to increase your movement speed and damage done by 25% for 6 sec.
While in combat, your size is increased by 100%, your damage and healing is increased by 30%40%, and you automatically knock back ALL players that come within 1.5 yds of yourself.
Greatly increase the power of your jumps. While jumping in the air, area of effect attacks are beneath you and you take 99% less damage from them. Your movement speed is also increased by 20%.
You take 25% less Magic damage and suffer 15% more Physical damage. Taking Magic damage has a chance to increase your movement speed and damage done by 25% for 6 sec.
While running, you take 10% less damage and inflict 10%20% more damage, as well as heal for 5% of your maximum health every 1 sec.
Increases damage and healing doneall primary, secondary, and tertiary stats by 10% and reduces damage taken by 10%. Upon death, detonate and stun ALL players and enemies within 10 yds for 10 sec.
4 other bosses had various nerfs to Mythic difficulty:
Remnant of Ner’zhul
Remnant of Ner’zhul health reduced by 5% on Mythic difficulty.
Orb of Torment health reduced by 10% on Mythic difficulty.
Orbs of Torment should now trigger kill credit effects for abilities like Warlock's Shadowburn.
Unleashed Tyranny damage reduced by 15% on Mythic difficulty.
Mawsworn Agonizer and Mawsworn Overlord health reduced by 5% on Mythic difficulty.
Spiked Balls have been removed from the first intermission on Mythic difficulty.
Reduced the damage of Ranger Shot by 15% on all difficulties.
Heroic Sylvanas was also nerfed for guilds who are working on AOTC.
Reduced the damage of Haunting Wave by 33% on Heroic difficulty.
Reduced the damage of Domination Chains by 15% on Heroic difficulty.
Reduced the radius of Veil of Darkness during Stage 2 to 8 yards on Heroic difficulty (was 10 yards).
2 Minute Cooldowns Reset
In Patch 9.1.5, a long waited change has finally happened -- 2 minute cooldowns now reset on boss combat ends. This means you should have no problem using your 2 minutes before a boss (assuming it can be reset), and your raid won't need to wait for 2 minutes between pulls if you wipe right after you pop your cooldowns. Instead, you might only need to wait for 1.5 minute cooldowns now.
And with 9.1.5 comes swappable Covenants. If you can convince your raid to let you swap Covenants between each boss, this is now possible! Or, maybe you can also convince your raid to go for more "helpful" Covenants such as Night Fae Paladin, or Kyrian Druid for certain bosses!
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