Poll - Pick Your Article Topic, Wand of Simulated Life Toy, 7.1 Undocumented Changes, October 26th Hotfixes
Following 7.1 live and yesterday's
batch of hotfixes
, we're looking at some popular 7.1 undocumented changes, the new
toy, and asking
on upcoming 7.1 article topics!
Edit: Added October 26th Hotfixes
Upcoming Article Topic - Discord Poll
As a thank you to our Community we are having YOU, the readers, choose which topics you would like to be highlighted here on Wowhead! Once a week we will have a poll with 4-5 topics we have covered in the past on the site, like
. If you are interested in re-visiting any of the listed topics in the poll, simply vote! This is a test to see if we can highlight some of the community's interests at the time of the voting, aid us in highlighting some topics that may have been missed, or spark a new interest in a player.
If you are in our Discord we will have the voting up for 3 days and include the post that wins in one of our weekend front page posts. I hope you all enjoy this trial of things to come!
Vote for this week's community topic!
One of the new 7.1 toys hidden in plain sight is the
. This toy has a frequent chance to spawn on the 2nd floor landing of the Legerdemain Lounge, next to a set of three clickable gems.
When you use the toy, you summon a fluffy sheep--and when you use the toy by the gem table, and click around on the gems, the sheep will change tints! In this
comment by Tashre
you can read more about the gem tints and the in-game Research Flavor Text for the wand.
The research text hints that having special items in your inventory will change the appearance of the summoned creature. Wowhead users are busy in the comments figuring out what works and doesn't not. So far the
and several Dragonscales work! We have been uploading pictures of all the tints--for example, the
with Red+Blue gems enabled is a vibrant purple, while the
with Red + Blue gems enabled is magenta.
There are still some mystery toys to find including:
: "A 3-piece costume set that contains a moustache, monocle, and top hat."
: Take on an echo from Falanaar's past.
: Blast a blaring horn, attracting enemies within 40 yards. Ineffective on targets above level 110.
: Contemplate the power of the fel crystal. (30 Sec Cooldown)
: Shine someone's shoes.
7.1 Undocumented Changes Highlights
Many undocumented 7.1 changes were compiled in a
popular Reddit thread
, including some bugfixes
addressed by Blizzard yesterday
we've noted, like the ability to filter gear by slot in-game and blue ancient mana nodes. Here are some of the popular ones we've seen being discussed:
One of the changes mentioned in the thread is that
can now count towards
. You don't need to kill him for the achievement, as it only requires 8 World Bosses, but it's nice to know he counts.
was excited to find that shapeshifts work for
will now appear as a manasaber while under the effects of
Wowhead dev Calligraphy noticed that her
is now a robe. Many Druid-themed tunics are now robes including all the Tier 19 chest recolors and
MementoIX has pointed out
that the Class Campaign durations have been reduced. Many are now 4 hours, including both the lvl 103 missions which formerly took 8 hours, and the lvl 110 missions which formerly took 12 hours. The Warrior missions are also faster - the last three are down to 8 hours. We've updated the
Class Hall Campaign Guide
with this information.
October 26th Hotfixes
Fixed a bug that caused
to not trigger some additional effects, and not correctly transform abominations into flesh golems.
Fixed a bug where
could sometimes fail to deal damage or generate combo points.
is again in the Arcane school.
will correctly increase
's damage bonus to your pet and Hati.
can correctly target enemies up to one level above the caster.
Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions.
should now be able to hit creatures with large hitboxes.
should no longer incorrectly have a chance to be activated by targets that already have
now has a 1 second cooldown between procs.
Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing
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