Patch 9.2 Hotfixes for March 8th - Mythic Vigilant Guardian Nerfs, Encrypted Affix Changes
Blizzard has posted Patch 9.2 hotfixes for today, which includes nerfs to Mythic Vigilant Guardian, Anduin, and changes to the Encrypted affix.
MARCH 8, 2022
(4) Set Bonus: Multi-Shot will now also light up on your action bar when the Killing Frenzy buff is active.
Fixed an issue that prevented Fallen Order (Venthyr Ability) adepts and Mistweaver’s Yu’lon effigy from gaining reduced damage from area of effect attacks similar to other pets and guardians.
Fixed an issue where Sinister Teachings (Venthyr Runecarving Power) would not always apply its cooldown reduction after logging in until the legendary was re-equipped.
Cyphers of the First Ones
Pocopoc’s Energy is now updated immediately after researching Maxlim.
Dungeons and Raids
Sepulcher of the First Ones
Force Field now reduces damage taken by exposed core by 90% on Mythic Difficulty (was 80%).
Slightly lowered the spawn rate of Volatile Materium and Pre-Fabricate on Mythic difficulty.
Reduced the damage of Radioactive Core by 12% on Mythic difficulty.
Reduced the damage of Fractured Core by 15% on Mythic difficulty.
Reduced the energy regeneration rate of Xy Acolytes on Raid Finder and Normal difficulty.
Withering Seeds now spawn nearby Necrotic Ritualists on all difficulties.
Halondrus the Reclaimer
Fixed an issue causing players to be unable to mount in the Shimmering Cliffs.
Fixed an issue causing rogues to be unable to use Shadowstep against Halondrus.
3 Grim Reflections are now summoned on Heroic difficulty (was 4).
Monstrous Soul Health reduced by 5% on Heroic difficulty.
Monstrous Soul’s Necrotic Detonation can be cast while moving on all difficulties.
Befouled Barrier absorb amount reduced by 25% on Normal and Heroic difficulty.
Remorseless Winter damage reduced by 20% on Normal and Heroic difficulty.
Holy Priest’s healing Anduin’s Hope with Guardian Spirit active should now reduce the cooldown of Guardian Spirit.
Fixed an issue causing Soul Explosion to hit pets.
Lords of Dread
Players are now protected from Cloud of Carrion for a brief moment after being afflicted with Paranoia.
Improved the visibility of Urh’s Force Slam ability.
The stealth provided by the Wo Cloaking Field is now much stealthier.
Decreased Vy Interceptor’s teleport frequency and range.
Enemy damage increased by 21% and health increased by 31% on Mythic Dungeon difficulty.
Developers’ note: We are fixing an issue with the difficulty of Mythic Dungeons (Mythic 0) not being increased by the intended amount with the start of Season 3, which has caused an unintended difficulty gap between Mythic 0 and Mythic +2. After the change goes live momentarily, it should help make advancing from Mythic 0 dungeons into attempting Keystones feel smoother and less of a big jump in difficulty.
Player versus Player
Fixed an issue that caused players to gain twice the amount of credit for “Soloing Strategy” weekly quest while participating in Solo Shuffle.
Fixed an issue that prevented Maldraxxus Coliseum from being selected as a map for War Games.
With this week’s scheduled weekly maintenance, fixed an issue where the drop rate of Progenitor Essentia from the tribute rewarded from the weekly quest “Patterns Within Patterns” was not increased.
Fixed an issue that prevented the catapult from firing in some situations in “The Splintered Fleet” scenario.
Fixed an issue where Jarl Velbrand’s level was too high for the quest “To Tame the Drekirjar.”
Homing Robot OOX-09/HL will no longer get lost when trying to cross the water during the quest “Rescue OOX-09/HL!”
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