Patch 8.2 Hotfixes for July 10th - Sticky Seaweed, World Quest Nerfs
Blizzard has posted hotfixes for July 10th which includes some changes to many difficult or time consuming
(Including Sticky Seaweed!), a change to when
spawns and more!
July 10, 2019
are no longer unique pets, and can now be collected in multiples or caged like other pets.
Creatures and NPCs
s no longer chase players beyond their home turf.
now clears if the target enters an instance.
Dungeons and Raids
Azshara's Eternal Palace
no longer emerges from his cave until creatures leading up to him have been killed.
Fixed a bug during the HK-9 Aerial Oppression Unit encounter that caused only two
s to spawn after an intermission instead of three.
(Essence) now correctly reduces the cooldown of Discipline Priests' Mindbender.
Fixed a bug that allowed weapons imbued with Enchant – Weapon: Naga Hide to proc from damaging abilities.
s again drop from Mythic dungeons.
(Essence) now displays its teleport visual marker to all players.
is now more abundant in
Fixed a bug where
, and A5C-3N-D3D Goggles crafted by Engineers had incorrect requirements to unlock some of their
should be easier to collect now.
Player versus Player
and Flag Returns are now properly displayed on the scoreboard.
s should be easier to knock off ceilings in
Fixed a bug that caused the player to see a generic island instead of the dock area in “
no longer kills players during “
The Soulbound quest items acquired during “
) have been removed. The non-
versions of these items now satisfy the quests involving these items.
Players should now transition seamlessly out of the cutscene that plays when throwing the
during "The Tide Turns" or "Changing Tides."
s now reward their rescuers with
consumables once a day during "Abduction Reduction".
The number of
s required for the world quest "Overdue" has been reduced.
s obtained during “
” no longer disappear prematurely if the player leaves the quest area.
s now disappear after 24 hours.
has unleashed a new wave of snapdragons into the streets of Nar'anan, resulting in more targets during "Time to Krill".
s should no longer hide just outside of line of sight range during "Hungry Hungry Hydras".
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