Patch 6.0.3 Hotfixes for January 7th
A new round of 6.0.3 hotfixes are up--they include improvements to
trapping at the Barn
, class changes including
, and Ashran improvements.
Catch up on more recent hotfixes from
January 5th and 6th
Garrisons, Followers, and Outposts
now only traps an elite creature (
) that the player or party has tap credit on.
Spawn rates for
has increased slightly.
for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most
PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume
when the root effect is triggered.
Resolved a situation that could cause Binding Shot to not stun the target correctly.
now increases the
's autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
's (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting
's health (instead of up to 50% of the target's health).
now only triggers its effect in combat.
's triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
should no longer expire prematurely when
is cast on an Elemental Shaman.
should now be correctly crediting the full amount of Rage that had been spent towards the talent,
Players should now receive advanced notification when the
will become active.
no longer uses the
Alliance PvP vendors
now have collision boxes.
Horde PvP vendors
have moved closer to the road leading into
, and now have collision boxes.
Battlegrounds and Arenas
should now interrupt players that are in the process of capturing a point in the Battlegrounds.
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