should no longer incorrectly cause 超度邪恶 to affect targets that are immune to loss of control effects.
愈合祷言 is now generating a heal and absorption shield for the correct amount when critically striking for a Discipline Priest.
's mana cost has been increased by 100%.
- 烧尽's damage has been increased by 5%.
- 熊猫人的传说: Lorewalker Cho should no longer confuse Worgen and Alliance Pandaren players as being part of the Horde while retelling their story.
- 遗失已久的宝藏: This quest no longer has a faction requirement with 云端翔龙骑士团.
- 迷雾行者之道: Completing this daily quest now awards 250 reputation with the 皇帝少昊 faction. In addition, 南海掠夺者 and 南海瞭望员 elites now award credit towards completing this quest.
- 青龙寺: Fixed an issue where players were unable to move after the cutscene.
焦黑的祭品箱 now has a chance to award Flexible Raid quality items (up from Raid Finder quality.
Kor'kron related NPCs and creatures in Northern Barrens should be neutral to players below level 85 once more. 疾风信天翁
already carrying a player will no longer have its flight path interrupted when attacked by other players. Players who have been picked up by an Albatross can still interrupt its flight by attacking it. 小罐头
is back after a tune-up and is wandering around in the Shrine of Seven Stars once more.Raids, Dungeons, and Scenarios
Players standing on the conveyor belt should now be able to see 震波飞弹 and its damage effect regardless of the 震波飞弹's position in the room.
- 先知狼骑 can no longer be hit multiple times by the same Iron Star.
- 库卡隆战争使者 can no longer deal critical strikes to players.
- Fixed an issue where many mana regeneration drinks was not regenerating mana.
- For 死亡骑士, the 砮皂之韧 effect from 千嬴，砮皂之韧 should now activate before triggering 炼狱.
- The Celestial Court spirit walls no longer close while engaging the Celestials.
- Chests on the 永恒岛 now have a Level-90 requirement to open.
- Reduced the chance for 不朽之责 to drop from Kukuru's Caches.
- 魔古命运符文 now costs 1000 永恒铸币 (down from 2500 永恒铸币s).
- The Release Spirit prompt should no longer pop up after performing a reloadui after dying and resurrecting.
- Players dying and releasing while inside the 决战奥格瑞玛 raid instance should no longer see the loading bar multiple times before arriving at the graveyard.
- Tracked quests, achievements, and tutorials should now be saving correctly after relogging.