League of Explorers - The Ruined City Heroic Guide
If you've managed to beat all of the Heroic encounters thus far, congratulations. From here on out it's likely that things only get more difficult. With no equivalent to Temple Escape or Mine Cart Rush, you actually have to take down all three bosses with your own decks.
The Ruined City Heroic Guide
has been captured in the Stranglethorn Jungle and needs saving! After doing so we can refocus our efforts back onto the final piece of the Staff of Origination.
As per usual, Slitherspear gets 15 armor on top of his normal 30 health. There's no Finley to save despite his hero power being and he will never switch over to his enrage. Each progressive Hungry Naga summoned gains +1/+1 so on Turn 5 summons a buffed 5/5 minion.
Lord Slitherspear's Heroic Deck
mentioned in our preview
, Heroic Giantfin sports an upgraded hero power which draws him two cards per turn. He starts with 15 additional armor and a whopping 50 cards in his deck! Consistent board clears are a must. Without them, his Murlocs will get buffed and you'll be overrun!
Giantfin's Heroic Deck
Note: Giantfin has 50 cards in his deck, made up primarily of the above Murlocs. It's more important that you know which ones he can throw at you, not how many.
Any and all board clears.
- Helps make up for any 3-Drops you're missing like .
For more on the League of Explorers, head on over to our guide!
Though it actually matters very little what's in Heroic Naz'jar's deck due to her hero power, , it's still useful to know what she can throw at you prior to finishing her turn.
Lady Naz'jar's Heroic Deck
Any sticky minions like , , etc.
Token creators: , , etc.
Eggs: and .
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