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Ironforge Recreated Using Unreal Engine 4
由
Archimtiros
发表于
2020/04/30,23:04
Youtuber and environmental artist
Brian Vagie
has recreated the Dwarven city of Ironforge in Unreal Engine 4 using megascan, maxtree, handmade assets and custom animations. Recreating game worlds inside Unreal has become very popular in recent years, as we recently saw with
Stormwind City
, and although these fan recreations are usually not completely true to Blizzard's art style, they make a good example of the high level of detail that the World of Warcraft could have in Unreal Engine 4.
This would appear to be Brian Vagie's first foray into recreating locations from WoW, but you can check out more of his great environmental art and world building on his
Youtube channel
.
Video
Screenshot Highlights
Courtesy of his
Artstation
, where many more high resolution screenshots can be found.
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