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PTR
10.2.7
PTR
10.2.6
Beta
Hunter's Binding Shot Nerfed in Patch 9.1.5 - Root Breaks Once Damage Threshold Reached
PTR
由
Squishei
发表于
2021/10/26,19:36
In yesterday's PTR update, Blizzard revealed that the Hunter utility ability Binding Shot will be nerfed in Patch 9.1.5, now removing the root effect when the mob takes too much damage.
The Niche of Binding Shot
The
束缚射击
ability is innate for Marksmanship Hunters, and a talent for Beast Mastery Hunters. This ability was one of few root effects that didn't break on damage, and was the only AoE root ability that didn't break on damage. Due to that effect,
束缚射击
had a great niche -- freezing mobs in their location, while the party or raid is still able to deal a large amount of damage them.
This has been used to great effect recently:
Any Mythic+ dungeon where your tank wants to kite (especially on Necrotic week).
黑暗哨兵
s on
Mythic Sylvanas
.
灵魂灌注者
s on Sun King's Salvation (Kael'thas).
Guilds will probably need to think about a new strategy to handle the
黑暗哨兵
on Mythic Sylvanas with this change.
Damage Threshold for Binding Shot
We did some testing in Mists of Tirna Scithe, and it seems like
束缚射击
now breaks when the target has taken at least
~17k damage
. According to Moofz, this value scales with attack power.
Binding Shot breaking after 17,086 damage.
This damage threshold will probably make Binding Shot last at least a couple seconds while solo, and a very short duration while doing Mythic+.
We can compare this to a Druid's
纠缠根须
, which broke around
7.5k damage
.
Entangling Roots breaking after 7,496 damage.
Thoughts & Opinions
Here is what the
PTR development notes
mentioned about this change:
Blizzard
Binding Shot (Talent) root effect can now break upon receiving enough damage. Damage threshold to break is higher than other roots.
Developers’ note: We recognize that Binding Shot has become part of a Hunter’s utility package and want it to remain a powerful root that has a lower chance to break on damage than other effects.
A developer note was included but no reason was provided as to why Binding Shot is getting nerfed, despite being recognized as part of Hunter utility.
Speculating on why Blizzard is making this change, the reason is likely similar to the change made at the beginning of BFA, where all AoE stuns had their duration nerfed.
束缚射击
was super powerful as the only AoE root effect that didn't break on damage, and the only remaining ability that seems comparable would be a Monk's
平心之环
, as the mobs will bounce against the ring and stay in generally the same area. However,
平心之环
only lasts 5 seconds compared to
束缚射击
's 8 second effect.
If Blizzard wanted to nerf
束缚射击
, should they have nerfed the duration of
束缚射击
rather than adding a damage cap? Right now, comparing
束缚射击
to the other AoE root, Druid's
群体缠绕
, it lacks the root duration (8 sec vs 30 sec), has a longer cooldown (30 sec vs 45 sec), for a slightly higher damage threshold before it breaks. Considering the damage threshold is still so low, the only reason you'd want to use a root is to hold mobs for an extended period of time and
束缚射击
's 8 seconds isn't going to cut it. The change to
群体缠绕
makes it a worse version of
群体缠绕
.
The new
束缚射击
lacks the duration of
群体缠绕
for mechanics where you want to keep mobs permanently rooted in a location, but also lacks the utility of being able to damage the enemies while they're rooted like
束缚射击
.
If this change goes live, make sure to have a plan for Mythic Sylvanas'
黑暗哨兵
once the patch hits and Tanks should be aware that
束缚射击
will only halt mobs for a very short period of time when you need to kite, similar to a
群体缠绕
.
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