Holy Priest Review - Battle for Azeroth Community Opinions
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Holy Priest. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Holy Priest community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Holy Priest Guide
is a moderator for Warcraft Priests and author of the Holy Priest Tl;DR guides
is a moderator and guide writer for Warcraft Priests, contributor for Mechanical Priest.
is a theorycrafter, guide writer for Icy Veins, moderator for Warcraft Priests and author of MechanicalPriest.com (twitter link: @MechPriest)
is a theorycrafter and MVP for Warcraft Priests
is a Twitch and YouTube content creator, Wowhead Holy Priest Guide author, raids with <Future>
Every spec has been impacted with the transition to Battle for Azeroth, some more than others. Holy, however, has weathered this storm pretty well with a lot of changes that will improve the spec overall.
The artifacts helped to really round out and polish every spec. The loss of ours has altered the relative power of some of our spells, but in turn (along with a major talent tree rework) made our toolkit much more balanced and provides competitive talent choices. Some talents have shifted rows, some are former artifact traits, while others are brand new. The reorganization of the talent tree has created some competitive choices.
is a brand new Tier 100 talent, and has had a lot of use in the pre-patch. Symbol of Hope is now baseline to provide you and the rest of your healing team with additional mana for a small channel time.
’s reduced cooldown along with
’s reduction to one minute will help with single target healing, especially in a Mythic+ dungeon. We now have an entire tier dedicated to crowd control as well as baseline
, a great addition in both mythic+ and in PvP.
These new spells are a welcome improvement to a spec that is already engaging and fluid. It takes a good baseline playstyle and makes it even better.
Our passive talents were replaced by more of the same, keeping the status-quo of limited interactive abilities. Divinity, Piety, and
made for the backbone of the talents in Legion, but brought very little changes to the baseline playstyle. With BFA, two of the three are removed, but the new talents brought to the table in
have very little activity to them.
Just as in Legion, Holy has few instant cast spells which limit our output during high movement phases. The talent tree in particular is a key point to look at when discussing difficult content like Mythic+, where new talents
do little to bring up a spec that is consistently underrepresented at high levels.
Damage reduction also remains limited;
can be tricky and even dangerous to attempt to proc in difficult content. The
changes are an improvement, but full use of the spirit is still punished. The only other source of damage reduction is in the form of the talent
which shares a talent row with our only form of mobility,
. Survivability is an issue on people’s minds when discussing higher level play; with all of the healing specs re-tuned, everyone is on a more even playing field but Holy still feels lacking without the ability to tank unavoidable damage.
With Tier 20,
, and Hallowed Ground, Holy has been able to cast holy words in quick succession throughout Legion. This pace will slow down going into Battle for Azeroth but
will be meaningful casts to fit into these gaps so long as they remain competitive with
This row of talents is the same at a quick glance.
is still as potent as ever in raids where every bit of mana spent counts.
remains powerful in dungeons where single target healing is typically relied on more, and mana is less of a concern.
now has no special synergy with
beyond extending the
on the targeted heal; the cleave heal and self heal portion no longer extend
This tier’s focus is on different forms of survivability.
Body and Mind has been replaced by
(formerly the artifact trait Times and Measures) which allows for more
gives a little damage reduction on our own
has really reigned supreme throughout Legion, and will likely continue outside of some niche uses for the other talents, but the trading our only movement ability for that will be felt.
(former artifact trait) is the only raid style throughput increase in this row, which is odd when it is beside the more utility minded talents
’s one minute cooldown is a solid boost to single target healing where needed, particularly in Mythic+ dungeons considering tanks are not as self reliant as they were in Legion.
’s usefulness will definitely be reduced when the Legion legendary effects are inactive, and the circumstances in which it might be useful seem exceedingly rare.
This tier provides multiple options for crowd control.
halves the cooldown on
into an unbreakable stun.
provides a large knockback that was used in a couple Legion raid encounters, or to reposition adds, help the tank kite in dungeons, or give breathing room in PvP.
This tier of talents gives us different options that all concern mana efficiency in one way or another.
helps us maintain spot healing on the move via free
procs which will see a lot of use in dungeons.
is overall a really efficient cleave heal and a great filler due to the built in Holy Word cooldown reduction.
is a smart heal, instant cast, and more efficient than
This row is the first that is focused on raw throughput increases.
depends entirely on casting
as much as possible. The proc chance has been reduced slightly from it’s Legion version, and there are no artifact traits to amplify its effect, but it’s still a decent talent.
are both really efficient and help our DPS a bit too.
is great anywhere extra adds won’t be inadvertently pulled;
will shine where you want to avoid pulling extra adds, or on stacked groups.
Another tier with different throughput options; these really depend on the damage patterns. All are looking to be good choices.
lets us reduce Holy Word cooldowns quicker and provides higher consistent healing.
has been reduced in both duration and cooldown allowing it to fit into damage patterns easier and can be used for DPS when a healing burst isn’t required.
is a brand new heavy hitting cooldown and scales really well in larger raids, but it’s long cooldown may be difficult to reduce to a respectable time to get a second cast during shorter encounters.
In conclusion, the majority of the current Holy Priest toolkit will carry over into Battle for Azeroth. While the loss of some talents and the Legion artifact traits may make the spec feel a bit slower to play, the tuning so far is looking to offer more flexible choices and decision making. We are gaining quite a bit with legacy talents,
are making a comeback. A new arrival in
, a much needed adjustment to a better designed
, and an entire row dedicated to crowd control options all lead to an even more flexible spec (with real choices) than in Legion.
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