Heroic Argus the Unmaker on the PTR - Spoilers, Phase Transitions, Encounter Environment
Warning: Spoilers ahead!
After today's raid testing, we learned more about the Heroic Argus encounter including being able to witness some fantastic transitions and animations.
Take a look at our previous articles on Argus:
Analysis on Argus and Dialogue
Recent Build Updates
You can take a look at some PoVs of the fight:
Phase 3 Transition
Let's first take a look at the transition heading into Phase 3: The Arcane Masters.
When Argus reaches 40% health, he is sufficiently weakened such that Aman'Thul is able to subdue him with a
. However, the players must then contend with Argus' Constellar Designates.
We now know how
function from today's testing. 7 Constellar Designates will spawn and after ~10 seconds, each Constellar Designate will get a vulnerability:
Two Constellars will periodically receive Constellar weapons and move in to melee players.
Phase 4 Transition
And here is the amazing transition heading into Phase 4: The Gift of Life, The Forge of Loss.
His Constellar Designates buying him the time to regain his strength, Argus kills the players with
. All hope would be lost, were it not for the titans...
There's more RP after the above clip, but the only clear clip we can find has some
on the screen and can be seen below the Toggle.
If you're having trouble viewing the clips on Twitch, you can check out WoWReloe's video
The Seat of the Pantheon Environment
The Seat of the Pantheon is the location of the Argus encounter with the Titan sitting in chairs. Opposite to the Titan's chairs, players are able to see Argus and what appears to be Azeroth blocked off by some nasty clouds. Could this be foreshadowing for what happens after Argus is defeated?
Compared to our predictions in our
, we noticed some differences in Phase 2. Picture courtesy of
The Tank that is turned into the
grows larger and radiates light, but doesn't actually change model.
We've learned that
lasts the entire phase and the Dark Scythe will periodically attempt to damage players. Over the phase, more and more Dark Scythes will be summoned making it harder to dodge the longer the phase goes on.
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