Good Week to Farm Island Expeditions for Rewards
Looking to farm Island Expeditions for Artifact Power, Pets, Mounts or Transmog? Island Expeditions are even more efficient this week due to the
Island Expeditions were already a very lucrative source of AP for the time they take, and this consumable makes it even better letting you...
Mythic Island Expeditions!
Find out everything about Islands in our
Island Expeditions Guide
You buy the
items off a vendor on your ship for 3
is a currency that is used solely for Island Expeditions, which allows you to buy consumables to speed up your Island Expeditions.
The Alliance vendor,
and the Horde vendor,
are up this week. Vendors in Island Expeditions rotate weekly and it's likely that this vendor won't be up for another 9 weeks. For a list of all vendors and what they sell, check out our
Seafarer's Dubloons and Consumables Guide
Siege Engine / Demolisher Abilities
Upon using the consumable, you'll be put into a vehicle with 300k health and your action bar will have 5 new buttons on it.
- A ground targeted reticule that does
to all targets in the area.
per tick to all enemies close to the player in close range.
- Increases speed by 75% for 5 seconds.
damage to all enemies close to the player after a couple seconds.
- Purely cosmetic firework to show off your Faction Pride.
While the Demolisher is able to put out significant DPS, it is VERY frail, especially on Mythic Island Expeditions. We'd recommend having a Tank that will hold threat off of the Siege Engine / Demolisher. If the Tank is able to sustain themselves, you are able to run 1 Tank + 2 Demolishers for a very quick clear.
Here are some general tips for using a Demolisher:
The Demolishers should play ranged and using the
move into melee range, pop the ability and quickly get out. Many mobs will use very damaging abilities in melee range.
The Tank should watch for any mobs that they lose threat on during this time, as
hits very very hard
ability is risky for the amount of time you spend in melee and generally isn't worth the risk.
to escape if the tank loses aggro on a mob, or the enemy faction comes looking for you.
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