Enternity Interview with Method Rogerbrown and Perfecto
Greek website Enternity interviewed Method Rogerbrown and Perfecto about the guild, preparations for Mythic races in Battle for Azeroth and the Crucible of Storms raid.
Click here to read the full Enternity Interview
Mythic Crucible of Storms opens April 23 (US) / April 24 (EU) and the World First Race for this 2-boss mini-raid will begin!
Thoughts on Battle of Dazar'alor
Perfecto says that Battle of Dazar'alor was easier than expected and it felt like a single boss raid, as there wasn't a single boss that was a wall other than Jaina. However, he thinks that this was the first time they had such a good team since the split in Hellfire Citadel.
Battle Of Dazar’alor was easier than we expected, but this is due to the great gear we had from Residuum and the various split runs we’d done. We also had a great roster. For the first time since doing the split after Hellfire Citadel, I think we had such a good team.
As raids go, Battle Of Dazar’alor essentially was a single-boss raid, since most guilds went through to Jaina pretty quickly. There wasn’t a boss up until Jaina that would make you feel you found a wall. So the process was getting to Jaina, dealing with her for a week. That’s what we did at least.
Small Filler Raids
Perfecto says that it's the first time they get something like Crucible mid-expansion. Comparatively, Halion was a single boss raid at the end of an expansion and Trial of Valor had higher Item Level loot. Crucible of Storms has loot of the same item level and the items have unique effects.
Rogerbrown says that Crucible of Storms seems to be a companion to Battle of Dazar'alor, compared to Trial of Valor which was mini progress. He doesn't think it'll have the feel of a proper raid but it will amount to a few hours of progression. He also says that tuning will be very important in these smaller raids.
Rogerbrown: What I think is, assuming I get the difference, is that Trial Of Valor was kind of a mini progress. On the other hand, The Crucible of Storms seems to be more of a companion to Battle of Dazar’alor, as if they said “we didn’t have these bosses ready earlier, so here they are, have something to keep you from getting bored”. So I don’t think it’ll have the feel of a proper raid, but it will amount to a few hours of half-serious gameplay, just to kill time. I think tuning is very important in those smaller raids.
Comparing Battle of Dazar'alor with other middle raids like Ulduar and Throne of Thunder
Perfecto says that Rise of Azshara will contain the next big raid and the developers will have learned from what didn't work. Method had to do more preparation this tier than ever before in the last 8 years -- due to split runs within armor type, Titan Residuum. All this paid over and changed the raid experience because they had so much gear and just cheesed and ignored mechanics.
Rogerbrown says something similar to Perfecto -- Blizzard wasn't able to predict how much gear guilds will have and then account for it. He says that a similar story happened in Legion with Emerald Nightmare since they didn't expect players would farm so much AP, legendaries and Mythic+.
Perfecto: We have Rise Of Azshara which is going to be the next big raid and that, I think, may be better than Battle of Daza’alor since the developers will have learnt from what didn’t work. They can now see what we’re doing with Residuum and that’s insane. I’ve been with Method 8 years now and I have never done so much preparation before. So many split run, so much min-maxing for a split run, a split run exclusively with plate users or mail users for example, I have never done anything like this before. All that helped us immensely because on the first day of Mythic we had two Azerite pieces on and Azerite pieces are the biggest upgrades you can get. You have two ilvl 415 pieces before even defeating a boss, which means you’re already clad in Mythic gear, essentially before even starting the raid, and this completely changes the raid experience, while making tuning seem irrelevant. But we’d seen the raid in PTR and we’d decided it would be a very interesting raid and yet, with so much gear, we just cheesed a lot of mechanics. It wasn’t even legitimate cheesing, we just ignored them, more or less, as we were way ahead in gear check. Hadn’t we had all that gear, I don’t know how the raid would have been for us. I think we might have enjoyed it more.
Amount of Preparation Needed for Raids
Rogerbrown says that no one wants this system and he would rather Warlords of Draenor's system way more than the current one. In WoD, all you needed to do was the raids themselves and split running hadn't run rampant and there was no titanforging, so you were able to get Best-in-Slot items for your character. The preparation required was next to nothing. But now, there is an unending grind with AP and Titanforging which is exhausting and stifles competition.
Rogerbrown: No one at Method, Limit, this kind of guilds, Exorsus, no need to mention them one by one wants this system. I’d take WoD’s system a thousand times over this one. Back then the only thing you had to do was the raids themselves, split runs hand’t gotten out of hand, there was no titan forging, nothing like that. You got BiS items for your character and on you went. Preparation needed was next to nothing. Now things are in the weeds with unending grinding, AP farming, titan forging and what have you. This essentially helps the top guilds as there are very few willing to invest the time and effort required by them but, at the same time, the whole process is exhausting and stifles competition. It would be better if we had 5 or 6 guilds that really are competitive, would spend little time in preparation and everyone would be kept on their toes, waiting to see who’s going to get the World First. Instead, now, we only have 2 or 3 guilds that are willing to burn themselves out and can handle doing everything required at that level.
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