Class Changes Recap for Shadowlands Build 36206 - New Havoc DH Legendaries & Legendary Tuning
Last week, Shadowlands Beta Build 36206 contained many class changes as well as many tuning changes for Legendary Powers. There were two new Legendaries for Havoc Demon Hunters and some reworked General Legendary Powers!
Class and Spell Changes
Build 36206 comes with many class spell changes, and updates to Legendaries, Soulbinds, Conduits and Covenants. Our datamining post of all class and spell changes can be found by
Class and Spell Changes Build 36206
Nearly every class had many legendaries retuned. Some of the most important of those changes are highlighted below.
Havoc Demon Hunter new Legendaries have been datamined.
buffed for Balance Druid
duration increased but haste per stack decreased.
now summons a clone every 3 seconds (was 2 seconds).
now increases Energy regeneration.
now heals for 40% of the damage done by the spell (was 15%).
Death Knight Class Changes
Demon Hunter Class Changes
Druid Class Changes
Hunter Class Changes
Mage Class Changes
Monk Class Changes
Paladin Class Changes
Priest Class Changes
Rogue Class Changes
Shaman Class Changes
Warlock Class Changes
Warrior Class Changes
Changes to All Classes
New Havoc Demon Hunter Legendaries
Havoc Demon Hunters got two new Legendaries!
Demon's Bite leaves an open wound on your enemy dealing (5% of Attack power) Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 50%.
Inventory Type: Chest, Back
Killing an enemy with Eye Beam has a 25% chance to convert their Soul Fragment into a Demon Soul Fragment.
Inventory Type: Shoulder, Feet
Death Knight Legendary Powers
Demon Hunter Legendary Powers
Druid Legendary Powers
Hunter Legendary Powers
Mage Legendary Powers
Monk Legendary Powers
Paladin Legendary Powers
Priest Legendary Powers
Rogue Legendary Powers
Shaman Legendary Powers
Warlock Legendary Powers
Warrior Legendary Powers
Reworked General Legendaries
Three of the General Legendaries also got reworked this week.
Summon a spiritual familiar to your side, increasing your damage and healing by 5%. Your spells and abilities have a chance to send your familiar to a nearby allyan echo of your familiar up to 3 nearby allies, increasing their damage and healing by 10%5% for 15 sec.If no allies are present, your familiar will flock towards your nearest enemy, increasing your damage against them by 8% for 15 sec.
Inventory Type: Waist, Wrist, Finger
Cast Time changed from None to Instant
Killing a creaturean enemy grants you the Jailer's Eye, increasing your <Primary Stat> by 1% for 10 sec, stacking up to 7 and increasing the duration by 1 sec for each additional stack. The duration of Jailer's Eye is increased by 50% while in the Maw.increases your damage by 2%. Killing a creature with the same name continues to stack this effect up to 5 times. Stacks are reset if you kill a creature with a different name.
Inventory Type: Head, Shoulder, Waist
The first time you damage an Elite enemy, absorb the next damage from that enemy and reflect it back to them.
You may only have one shield active at a time and Taking significant damage from a player or Elite enemy increases your damage and healing by 3% of the damage taken, up to a maximum of 9% for 20 sec.
This effect can only occur once every minute.every 30 sec.
Inventory Type: Head, Shoulder, Chest
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