Battle for Azeroth PvP Q&A for November Featuring Trill, Swapxy, Smexxin, and Samiyam
For our November PvP Q&A with Method, Trill, Swapxy, Smexxin, and Samiyam tackle questions about upcoming GCD changes and the biggest surprise at the AWC!
About the Authors
Trill is a member of Method Orange, the 2018 Arena World Champions. Catch him on Twitch at
Swapxy is a member of Method Black, which placed third at the 2018 Arena World Championship. Catch him on Twitch at
Smexxin is a PvP streamer for Method and a former AWC competitor. Catch him on Twitch at
Samiyam is also a member of Method Orange, the 2018 Arena World Champions. Catch him on Twitch at
In the WoW Q&A at BlizzCon, it was mentioned that movement abilities will probably be taken back off the GCD. What sort of an impact do GCD changes have on PvP?
The movement abilities taken back off the GCD don't have a huge impact on PvP. You might be able to make a few extra plays since there isn't that GCD holding you back. Some GCD changes make quite a big impact on PvP though, especially for major cooldowns such as Incarnation for Druids, Ascendance for Shamans, Icy Veins for Frost Mage, and Shadow Dance for Sub Rogues. It gives time for people to react to the upcoming damage and preemptively use defensive cooldowns. Without that GCD on those offensive cooldowns, the enemy might not react and just die.
I think movement abilities and abilities like Darkness coming back off the GCD is great for the game. Abilities like this should be able to be hit immediately when you need them and should not be hindered by your damage rotation. For example, it just didn't feel right when a Mage Blinked right as you used an ability and you were unable to Charge as a Warrior.
It would be good if a wider variety of abilities (defensive and offensive) will be taken of the GCD again, not just movement abilities. Especially in the early stages of an expansion, as when Haste levels are low, the game can feel painfully slow and unsatisfying. Having too many spells on the GCD just adds an extra layer of frustration. I remember the first time I tested Frost DK on beta, I tried to pop all offensive CDs to burst someone in a duel. It felt horrible and I changed my spec to Unholy instantly. When your rotation is fluid and feels good in terms of game mechanics, it's much more fun to play.
The AI Comp Stomp Brawl was announced at BlizzCon. Is facing AI opponents helpful or harmful for new PvPers?
Do pvp talents work in the The AI Comp Stomp Brawl? Brawls can be fun and I don't think they hurt new players. Having a casual way to familiarize yourself with your pvp talents is not inherently bad.
I actually think that AI opponents to practice against has the potential to be one of the biggest features for WoW Pv: introduced in a long time. Having something you could essentially "solo queue" to practice different fundamentals when teammates aren't around, could be a really big step. I feel like different difficulty levels of AI opponents could definitely help newer and veteran players.
In your opinion, what was the biggest surprise of the AWC?
I think Pen and Paper really showed us that they are a force to be reckoned with and that they are a very strong team. All of them played exceptionally well and they played comps like Fury/Unholy/Mistweaver that almost sent The Gosu Crew to the lower bracket immediately. Huge shoutout to them as they were in my opinion one of the top teams at the event.
We've had plenty of time for the meta to develop on live servers, and yet there were so many different Azerite traits and builds coming out from the players in the AWC. Was refreshing to see that this game is constantly being looked at from different angles from all the pro players.
China getting 4th place and beating Skill Capped EU was the biggest surprise for me. Everyone knew NA would do well since Resto Shaman are beyond God Tier this Patch.
The biggest surprise of the AWC was definitely the Chinese team Pen and Paper. i don't think anyone ever expected them to do as well as they did, playing a DK into the best turbo cleave in the world (Skill Capped) seemed like suicide but they demonstrated that not only could they win with DK but they could also win 3-1. Sagiy surprised me the most out of any player, it seemed like he had the most individual skill I had seen at a recent lan event. Watching him react to every situation and just being one step ahead of the enemy was so entertaining for me to watch, i definitely think he's the future of China in wow esports.
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