now provides the following benefits from PvP Power when activated.
Restoration Druids now receive 50% of their PvP Power applied towards damage while the ability is active (down from 100%).
- Feral and Balance Druids now receive 100% of their PvP Power applied towards healing while the ability is active (down from 120%).
神经打击 now causes a successful 肾击 or 偷袭 to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
Felguard's Legion Strike and Wrathguard's Mortal Cleave now reduces the effectiveness of any healing received for 6 seconds (up from 5 seconds) so the pet can maintain the effect without Haste.
and 拳击 now both share a 15-second cooldown when either ability is used. Disrupting Shout's 40-second cooldown remains unchanged but the ability will be unavailable for 15 seconds after using 拳击.
Raids, Dungeons, and Scenarios
- Celestials now drop Season 15 Prideful Gladiator gear in place of Season 14 Grievous Gladiator gear.
- Rare spawns in 卡桑琅丛林 now award only when they are defeated for the first time each day.
- NPC guards around PvP vendors on the Serpent's Spine have been upgraded to have more health and deal more damage.
加尔鲁什·地狱咆哮 and Minions of Y'Shaarj now have less health on 10-player Heroic difficulty.
- 不稳定的钢铁之星s now triggered when 4 or more players are together (up from 3 players) on 10-player Heroic difficulty.
Battlegrounds and Arenas
- Season 15 has begun! With the start of the new season, Prideful Gladiator gear, and weapons are now available for purchase.
- Season 14 Grievous Gladiator gear and weapons can now be purchased using instead of .
- Base Resilience for level-90 players is now 77% (up from 72%). Base Resilience for players below level 90 remain at 40%.
- Resilience Diminishing Returns curve for Resilience has been adjusted for the new base resilience value to maintain the same value per point of Resilience as previously.
- PvP Rules Enabled (HARDCODED) now reduces healing received while in PvP combat by 60% (up from 55%).
- 角斗士的荣耀, the set bonus for wearing two PvP trinkets, now grants 5280 Resilience (up from 2600).
For the 2v2 Arena bracket, 抑制 is now applied to the match starting at the 5 minute mark (down from 10 minutes).
- For 3v3 and 5v5 Arena brackets, there is no change. 抑制 will continue to be applied at the 10 minute mark.
- The following NPCs now have more health and deal more damage.
Alliance: 范达尔·雷矛, Balinda Stonehearth, Stormpike Defenders, Stormpike Bowman, and all 统帅s.
- Horde: 加尔范上尉, Drek'thar, Frostwolf Guardian, Frostwolf Bowman, and all Warmasters.
The following NPCs are now immune to disarm, daze, and 死亡之握
- Alliance: 范达尔·雷矛, Balinda Stonehearth
- Horde: 加尔范上尉, Drek'thar
Terrain outside of Frostwolf Keep has been modified to prevent players from jumping over the walls.ItemsUI
- BattleTag™ or Real ID friends are now only able to send 10 chat messages every 10 seconds over Battle.net® chat. User Interface Add-Ons should use the new send function and receive events to send communications information.
- Resolved a bug where walls on the 雷神岛 may incorrectly revert to an earlier progression stage.