This Week in Warcraft: Episode 5!
is back with another episode of
This Week In Warcraft
! In this episode Aliena covers topics such as the new beta patch that was released last week, and the fact that
as a raid instance!
Operation: Gnomeregan and Zalazane's Fall Now Active!
have finally been activated on live realms during this morning's downtime! Right now it's only active in North America with European realms assumed tomorrow, maybe?
Operation: Gnomeregan starts in the Tinker Town area of
, while Zalazane's Fall starts in Sen'jin Village of
You can check out the full quest list in our
ZAM's FFXIV Database Hits Open Beta
The Final Fantasy XIV Beta has launched, and with it has launched ZAM's
Those of you who are following FFXIV know that ZAM has already had a fully functional wiki, but now they're adding full database support, just like you're used to here on Wowhead—including "Powered By ZAM" style tooltips.
If you're in the FFXIV beta, go take a look!
Database opening announcement
ZAM's FFXIV Wiki/Database Site
The full announcement is after the break!
This Week in Warcraft: Episode 4!
Sorry about the late post!
covering the news that happened around the Warcraft universe last week - including coverage of Blizzard's preview of Azshara,
, and many more topics!
BFF Report - Minecraft - No, It Isn't Another WoW Clone..
That's the first thing I thought when this game was recommended to me, but can you blame me? With the constant onslaught of free2play WoW rip-offs, seeing anything "____Craft" is suspect. Minecraft is nothing close to what I had expected. It is a sandbox environment where you're given the ultimate set of virtual Legos, and to quote the website, "..a game about placing blocks while running from skeletons."
If I can sum it up even further, it's like FarmVille plus zombies, minus the shame... and minus the FarmVille, knawmean? To top it off, the classic version is free and runs in your browser.
Cataclysm Beta (Build 12857): New Glyph UI + Eclipse Bar Redesign
You may have remembered hearing that
were changing from consumable items to learnable skills. Last build we saw the makings of that—now, when you use a glyph, it goes into your general tab of the spellbook, ready to be used whenever you want to place it. Well in this latest build Blizzard has taken it a step futher and given the glyphs tab of your talent frame a complete makeover!
First off they've vastly increased the size of the frame—it's now the same size as the talent frame. You now have
glyphs to select: 3 Prime, 3 Major, and 3 Minor. On the right side of the panel you will have a list of all learned and unlearned glyphs. Blizzard was also kind enough to add some advanced glyph searching! No need to scroll down the list forever trying to find that one pesky glyph to switch in.
Cataclysm Map Update! New Classic / Cataclysm Dungeon + Raid Maps and More!
Epic map update! We've got
of new maps straight from the latest Cataclysm beta patch, including new maps for classic dungeons and raids! Hopefully leveling in the newly streamlined Cataclysm questing zones doesn't go too fast so players will actually have a use for 'em! At least players will no longer have to discover a low level dungeon before being able to queue for it. Now all they need is to add a tour guide to
- you may laugh, but they actually
add tour guide NPCs to a certain quest in one of those horrible night elf barrow dens! Ever get lost in one of those for an hour or so? Yeesh.
Check out all the cartographical coolness after the break!
Mission Against Terror Beta Key Giveaway!
Well, it's not Cataclysm, but who's going to say no to a beta key?
For those of you who are
subscribers, our friends at
are giving away beta keys to the new F2P FPS, Mission Against Terror! If you're interested in getting yours, head over to ZAM right now!
Cataclysm Icon Update (Build 12857) featuring Archaeology, Tabards and more!
Our beloved "silent co-developer"
has yet again dug up some cool new icons from the latest Cataclysm beta patch, including icons for some interesting new archaeology items and more! I'm sure we'll see the items (or related spells, at least) added to our
in a future patch, but in the meantime we can speculate on how awesome they're going to be just from the filenames. :)
We've got a few changed icons, as well, including a much-needed update to the
icon (that I'm probably the only person who absolutely hated). We've also got some snazzy new item icons, including icons for some
, some which may still be placeholders but many of which we've never seen before! Personally, I think my druid will probably still stick to her beloved
but that new Forsaken one is TOO AWESOME; a much needed alternative to the "only decent black tabard"
. Why can't I wear an o
Cataclysm Model Update - New Armor Sets, Minerals and Armadillos! What?
Blizzard just unleashed yet another patch to the Cataclysm beta last night, and with that comes more Cataclysmic model goodness! We've got some interesting new armor set models for each specialization (cloth, leather, plate and mail) and a few new weapons (including what appears to be Deathwing's mace)! We've also found some Cataclysm mineral vein models, a few new objects, and
. I know you guys were thinking, "Man, how could Blizzard EVER top camels? Seriously!" - WELL WE'VE GOT ARMADILLOS NOW. I bet these little buggers roll around all sorts of awesomely. I wonder which one is going to be our new
companion pet? With all these domestic critters getting added, maybe we'll get our moose just yet!
We've got pretty pictures of all the model sets that you guys can click to view the armor on the race / gender of your choice in our 3D Model Viewer, so no complaining about any bias in selection of races, okay? Check out the full blog to view 'em all!
Cataclysm: Heroic Shadowfang Keep and Deadmines Available at Launch
I know you all heard the bad news that heroic modes for
wouldn't make it in for the launch of Cataclysm. Thankfully, it seems the original appraisal was wrong!
has come along and posted an announcement stating they
have the heroic modes for both SFK and DM at launch!
Heroics are not ready for testing.
Heroic Shadowfang Keep and Heroic Deadmines
be released with Cataclysm. You will not have to wait for a later patch.
Cataclysm: Zul'Gurub Gone!
Sad news for a lot of people,
has just made a post on the official forums stating
will be removed in Cataclysm. No word yet on if
will be moved elsewhere, but we can only hope!
Zul'Gurub is gone as a raid instance come Cataclysm.
Cataclysm Beta: More Zones Open For Testing
just went on a posting spree in the Official Cataclysm Beta forums announcing that several zones are now ready for testing!
is a level 45-50 zone in Kalimdor, the quests for this area start at the Emerald Sanctuary. The completely revamped
, located in southern Kalimdor, is available for levels 40-45 and the breadcrumbs for this zone start in both Feralas and Dustwallow Marsh.
is finally available for testing! It is available for levels 83-84 and the breadcrumbs start in
. The zone is not completely finished so you will run into a few stopping points. Finally,
is also open for testing. The zone is made for levels 84-85 with breadcrumbs starting Orgrimmar and Stormwind from their respective city leaders. As with Uldum, Twilight Highlands is not completely finished and you will run into stopping points while questing!
You can read all the original announcements after the break.
Cataclysm Beta: Streaming Launcher Improvements
In an upcoming beta build the Beta
that is used to download and stream game data will be receiving several updates, including a new progress bar, speed improvements, detailed peer-to-peer information, bandwidth detection to help with low speed users, and a new Cataclysm-inspired theme!
We now have a screenshot of the new launcher! It is pretty sexy. Check it out on the right!
You can read the original post by Lylirra after the break!
The Weekly Marmot - End of Expansion Raiding
So this week I take a look back through my experiences with raiding in the weeks and months prior to the release of Wrath of the Lich King and The Burning Crusade to give a little insight into what exactly is happening right now that's causing so much trouble for so many guilds. Why are so many players quitting their guilds? Why are so many quitting the game entirely? And just because I'm never content to just sit around and talk about how bad things can be, I give some tips and ideas for dealing with it and making sure your guild isn't one that falls victim to the dreaded End of Expansion Blues.
Cataclysm Model Update - Watch out, they spit!
Another Cataclysm model update, this time featuring
Let's all pretend we're not going to be flying around all of Azeroth and riding
through its expansive waters and just be excited for yet another pack beast to carry us through our adventures! So far these camels are not tied to any specific items, but one can only assume they'll be used in
can be found) and
linked to the
faction, maybe as a reputation reward similar to the
We've also found the model for an eerie little crawling hand companion pet (think
from The Addams Family), which also looks like it may come out of Uldum (with all the creepy mummies and crazy Egyptian-themed business going on down th
Wowhead Scheduled Maintenance: Tuesday, Aug 31, 10pm-11pm Pacific Time
Just so it doesn't catch you all by surprise, we have a scheduled maintenance coming up next Tuesday!
We're going to be bringing the site down for maintenance
Tuesday, August 31st, from 10pm to 11pm Pacific Time
. Apparently this is the lowest traffic point for the site on a weekly basis (I wonder why? That's about when
log on...), so it seemed like the best place to squeeze it in.
Don't worry! We'll be back up in a jiffy to make sure you guys have access. :)
Vindictus, the 'Hack n' Slash' F2P MMO, Has Been BFF'd (??)
Let's take Fable, strip down all the RP open-world nonsense and replace it with everything we've learned from the past 17 'Street Fighter II' games. Then sprinkle in some MMO elements, some glow, and make it fit the lore of Nexon's ongoing MMO series, "Mabinogi" but call it VINDICTUS...in the U.S.
If you read that with any negative connotation, you may be surprised at just how well this product has come together thus far...
As always, you can catch video extras and gaming randomness on my
Azeroth, Revisited: Stratholme in Cataclysm
Once again, we're going to dive into the beta and take a look at one of my personal favorite dungeons from classic—
Now if you don't remember anything about
, here's a quick rundown: Stratholme was originally one of the largest human cities in the world. During the events in Warcraft 3 (as we witnessed in
), Prince Arthas finds out the plague has spread to the city and orders it purged. Later on the Undead took control of Stratholme and Kel'Thuzad established it as his capital and built the floating fortress
Overall the dungeon has not changed much physically, but there is now a new wall splitting it literally into two instances. They have changed the level range for each side, levels 42-52 for the Main Gate and 46-56 for the Service Entrance.
OBLIGATORY SPOILER WARNING: DON'T READ THIS IF YOU DON'T WANT TO BE SPOILED. YOU HAVE BEEN WARNED.
Official Cataclysm Azshara Preview
Blizzard has sat down and talked with
about some of the changes you'll be seeing in
come Cataclysm. They talk about the concept behind the zone, as well as who will be leveling here (Horde of course!). Also, they briefly talk about what kind of work goes into redoing a zone like Azshara and about the awesome ride from the gates of Orgrimmar to the main town of Bilgewater Harbor.
You can read the entire preview after the break. Also, don't forget to check out all the awesome screenshots of Azshara in our
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